Software II: Principles of Programming Languages
Software II: Principles of Programming Languages
Programming Languages
Lecture 7 – Expressions and
Assignment Statements
Why Expressions?
• Expressions are the fundamental means of
specifying computations in a programming
language
• To understand expression evaluation, need to
be familiar with the orders of operator and
operand evaluation
• Essence of imperative languages is dominant
role of assignment statements
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Arithmetic Expressions
• Arithmetic evaluation was one of the
motivations for the development of the first
programming languages
• Arithmetic expressions consist of operators,
operands, parentheses, and function calls
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Arithmetic Expressions: Operators
• A unary operator has one operand
• A binary operator has two operands
• A ternary operator has three operands
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Arithmetic Expressions: Operator
Associativity Rule
• The operator associativity rules for expression evaluation
define the order in which adjacent operators with the same
precedence level are evaluated
• Typical associativity rules
• Left to right, except **, which is right to left
• Sometimes unary operators associate right to left (e.g.,
in FORTRAN)
• APL is different; all operators have equal precedence and all
operators associate right to left
• Precedence and associativity rules can be overriden with
parentheses
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Arithmetic Expressions: Conditional
Expressions
• Conditional Expressions
• Appears in C-based languages (e.g., C, C++)
• An example:
average = (count == 0)? 0 : sum / count
• Evaluates as if written as follows:
if (count == 0)
average = 0
else
average = sum /count
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Arithmetic Expressions: Potentials for
Side Effects
• Functional side effects: when a function changes a
two-way parameter or a non-local variable
• Problem with functional side effects:
• When a function referenced in an expression
alters another operand of the expression; e.g., for
a parameter change:
a = 10;
/* assume that fun changes its
parameter */
b = a + fun(&a);
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Referential Transparency
• A program has the property of referential
transparency if any two expressions in the program
that have the same value can be substituted for one
another anywhere in the program, without affecting
the action of the program
result1 = (fun(a) + b) / (fun(a) – c);
temp = fun(a);
result2 = (temp + b) / (temp – c);
• If fun has no side effects, result1 = result2
• Otherwise, not, and referential transparency is
violated
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Overloaded Operators
• Use of an operator for more than one purpose
is called operator overloading
• Some are common (e.g., + for int and float)
• Some are potential trouble (e.g., * in C and
C++)
– Loss of compiler error detection (omission of an
operand should be a detectable error)
– Some loss of readability
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Type Conversions
• A narrowing conversion is one that converts
an object to a type that cannot include all of
the values of the original type e.g., float to
int
• A widening conversion is one in which an
object is converted to a type that can include at
least approximations to all of the values of the
original type e.g., int to float
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Explicit Type Conversions
• Called casting in C-based languages
• Examples
– C: (int)angle
– F#: float(sum)
• Note that F#’s syntax is similar to that of
function calls
Errors in Expressions
• Causes
– Inherent limitations of arithmetic
e.g., division by zero
– Limitations of computer arithmetic
e.g. overflow
• Often ignored by the run-time system
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Relational Operators
• Use relational operators and operands of
various types
• Evaluate to some Boolean representation
• Operator symbols used vary somewhat among
languages (!=, /=, ~=, .NE., <>, #)
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Boolean Expressions
• Operands are Boolean and the result is Boolean
• Example operators (&& || ! AND OR NOT)
• C89 has no Boolean type--it uses int type with 0
for false and nonzero for true
• One odd characteristic of C’s expressions:
– a < b < c is a legal expression, but the result is not what
you might expect:
– Left operator is evaluated, producing 0 or 1
– The evaluation result is then compared with the third
operand (i.e., c)
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Short Circuit Evaluation
• Problem with non-short-circuit evaluation
index = 0;
while (index <= length)
&& (LIST[index] != value)
index++;
• When index=length, LIST[index] will cause an
indexing problem (assuming LIST is length - 1
long)
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Short Circuit Evaluation (continued)
• Short-circuit evaluation exposes the potential
problem of side effects in expressions
• Examples
(a > b) || (b++ / 3)
(c != 0 && (c = getchar()) != '\n')
Assignment Statements
• The general syntax
<target_var> <assign_operator>
<expression>
• The assignment operator
= Fortran, BASIC, the C-based languages
:= Ada, Pascal
= can be bad when it is overloaded for the relational operator
for equality (that’s why the C-based languages use == as the
relational operator)
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Assignment Statements: Conditional
Targets
Conditional targets (Perl)
($flag ? $total : $subtotal) = 0
Which is equivalent to
if ($flag){
$total = 0
} else {
$subtotal = 0
}
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Assignment Statements: Unary
Assignment Operators
• Unary assignment operators in C-based
languages combine increment and
decrement operations with assignment
• Examples
count = 5;
sum = ++count; // sum = 6
sum = count++ // sum = 6, count = 7
count++ // count = 8
-count++ // count = 9
Assignment as an Expression
• In the C-based languages, Perl, and JavaScript, the
assignment statement produces a result and can be
used as an operand
while ((ch = getchar())!= EOF){…}
ch = getchar() is carried out; the result (assigned
to ch) is used as a conditional value for the while
statement
• Disadvantage: another kind of expression side effect
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Multiple Assignments
• Perl, Ruby, and Lua allow multiple-target
multiple-source assignments
($first, $second, $third) = (20, 30, 40);
• Also, the following is legal and performs an
interchange:
($first, $second) = ($second, $first);
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Mixed-Mode Assignment
• Assignment statements can also be mixed-
mode
• In Fortran, C, Perl, and C++, any numeric type
value can be assigned to any numeric type
variable
• In Java and C#, only widening assignment
coercions are done
• In Ada, there is no assignment coercion
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