Wizard 10                                                                           Tyler
CLASS & LEVEL                                                                       PLAYER NAME
   Unnax Annax
                                                                                            High Elf                                        Sage                                   (Milestone)
         CHARACTER NAME                                                                     SPECIES                                        BACKGROUND                             EXPERIENCE POINTS
                           +0     Strength
                                                                                                                           ARMOR                                Max HP            Current HP          Temp HP
 STRENGTH                  +0     Dexterity
   10                •
                           +2
                           +9
                                  Constitution
                                  Intelligence
                                                                                  +0                                        10                                   51                51                     --
                                                                                                                            CLASS
                     •     +5     Wisdom                                       INITIATIVE                                                                                         HIT POINTS
    +0
                           +1     Charisma
                                                                                                                                                           Total    10d6                  SUCCESSES
                           Saving Throw Modifiers
                                                                            Immunities - Magical Sleep
 DEXTERITY                                                                                                                                                                                     FAILURES
                     Advantage against
   10                being charmed                                                                    DEFENSES                                                       HIT DICE                     DEATH SAVES
    +0                          SAVING THROWS                                                    HEROIC INSPIRATION
                                                                                                                                                         === WEAPONS ===
                                                                                                                                                         Crossbow, Light, Dagger, Dart, Longbow,
CONSTITUTION               +0     Acrobatics DEX                                                                                                         Longsword, Quarterstaff, Shortbow,
                                                                                                 PROFICIENCY BONUS
                                                                                                                                                         Shortsword, Sling
                                                                            +4
   14                P
                           +1
                           +9
                                  Animal Handling WIS
                                  Arcana INT                                                                                                             === LANGUAGES ===
                                                                                                                                                         Common, Deep Speech, Elvish
    +2                     +0     Athletics STR
                                                                                                 ABILITY SAVE DC
                           +1     Deception CHA
                     P     +9     History INT
INTELLIGENCE
                     P     +5     Insight WIS
                                                                              30 ft. (Walking)
   20                      +1     Intimidation CHA
                           +5     Investigation INT
    +5                     +1     Medicine WIS                                                          SPEED
                           +5     Nature INT                                                                                                                             PROFICIENCIES & TRAINING
  WISDOM             P     +5     Perception WIS
                           +1     Performance CHA                        === ACTIONS ===                                                             Arcane Recovery • 1 / Long Rest
   12                      +1     Persuasion CHA
                                                                         Standard Actions
                                                                             Attack, Magic, Dash, Disengage, Dodge, Help,
                                                                                                                                                        Once per day when you finish a short rest, you can
                                                                                                                                                     choose expended spell slots to recover - up to a
                                                                         Hide, Ready, Search, Utilize, Opportunity Attack,                           combined level of 5, and none of the slots can be 6th
                     P     +9     Religion INT                           Grapple, Shove, Improvise, Two-Weapon Fighting,
    +1                                                                                                                                               level or higher.
                           +0     Sleight of Hand DEX                    Interact with an Object, Study, Influence
                           +0     Stealth DEX                            Benign Transposition 1 / Long Rest
                                                                            You can use your action to teleport up to 30 ft. to
 CHARISMA                  +1     Survival WIS                           an unoccupied space that you can see, or you can
                                                                         choose to swap places with a Small or Medium willing
   13                                                                    creature within range. Once you use this feature, you
                                                                         cant use it again until you finish a long rest or you
                                                                         cast a conjuration spell of 1st level or higher.
    +1
                                                                         === SPECIAL ===
                                     SKILLS                                                                                                   ACTIONS
                                                                        NAME                                              HIT            DAMAGE/TYPE                 NOTES
  15         PASSIVE PERCEPTION
                                                                         Fire Bolt                                         +9             2d10 Fire                   V/S
                                                                         Ray of Frost                                      +9             2d8 Cold                    V/S
  15         PASSIVE INSIGHT
                                                                         Shocking Grasp                                    +9             2d8 Lightning               V/S
  15         PASSIVE INVESTIGATION
                                                                         Unarmed Strike                                    +4             1 Bludgeoning
 Darkvision 60 ft.
                         SENSES                                                                                                   WEAPON ATTACKS & CANTRIPS
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                                                                                                Wizard 10                                                                            LoyalTexan12
                                                                                               CLASS & LEVEL                                                                        PLAYER NAME
        Unnax Annax
                                                                                                High Elf                                        Sage                                     (Milestone)
                CHARACTER NAME                                                                 SPECIES                                         BACKGROUND                               EXPERIENCE POINTS
     === WIZARD FEATURES ===                                              * Benign Transposition • PHB 116
                                                                          You can use your action to teleport up to 30 ft. to an                       * Elf Weapon Training • BR 23
     * Hit Points • PHB 113                                               unoccupied space that you can see, or you can                                You have proficiency with the longsword, shortsword,
                                                                          choose to swap places with a Small or Medium willing                         shortbow, and longbow.
     * Proficiencies • PHB 113                                            creature within range. Once you use this feature, you
                                                                          can’t use it again until you finish a long rest or you cast                  * Cantrip • BR 24
     * Spellcasting • PHB 114                                             a conjuration spell of 1st level or higher.                                  You know one cantrip of your choice from the wizard
     You can cast prepared wizard spells using INT as your                                                                                             spell list. INT is your spellcasting ability for it.
     spellcasting modifier (Spell DC 17, Spell Attack +9)                   | 1 / Long Rest • 1 Action
     and wizard spells in your spellbook as rituals if they                                                                                            * Extra Language • BR 24
     have the ritual tag. You can use an arcane focus as a                * Focused Conjuration • PHB 116                                              You can speak, read, and write one extra language of
     spellcasting focus.                                                  While you are concentrating on a conjuration spell,                          your choice.
                                                                          your concentration can’t be broken as a result of taking
     * Arcane Recovery • PHB 115                                          damage.
     Once per day when you finish a short rest, you can
     choose expended spell slots to recover - up to a
     combined level of 5, and none of the slots can be 6th                === HIGH ELF SPECIES TRAITS ===
     level or higher.
                                                                          * Ability Score Increase • BR 23
      | 1 / Long Rest • Special                                           Your Dexterity score increases by 2.
     * Arcane Tradition • PHB 115                                         * Darkvision • BR 23
                                                                          You can see in darkness (shades of gray) up to 60 ft.
      | School of Conjuration
                                                                          * Keen Senses • BR 23
     * Conjuration Savant • PHB 116                                       You have proficiency in the Perception skill.
     The gold and time you must spend to copy a
     conjuration spell into your spellbook is halved.                     * Fey Ancestry • BR 23
                                                                          You have advantage on saves against being charmed,
     * Minor Conjuration • PHB 116                                        and magic can’t put you to sleep.
     You can use your action to conjure up an inanimate
     object (no larger than 3 ft. on a side and no more than              * Trance • BR 23
     10 lb.) in your hand or in an unoccupied space that you              You don't need to sleep, but meditate semiconsciously
     can see within 10 ft. of you. The object disappears                  for 4 hours a day. While meditating, you can dream
     after 1 hour, when you use this feature again, or if it              after a fashion; such dreams are actually mental
     takes or deals any damage.                                           exercises that have become reflexive through years of
                                                                          practice. After resting in this way, you gain the same
      | 1 Action                                                          benefit that a human does from 8 hours of sleep.
     * Ability Score Improvement • PHB 115                                * Ability Score Increase • BR 23
                                                                          Your Intelligence score increases by 1.
                                                                                                  FEATURES & TRAITS
                              NAME                                                              QTY            WEIGHT            NAME                                                            QTY        WEIGHT
CP          0                 Quarterstaff                                                      1              4 lb.
                              Staff                                                             1              4 lb.
SP          0                 Backpack                                                          1              5 lb.
                              Bedroll                                                           1              7 lb.
EP          0                 Mess Kit                                                          1              1 lb.
                              Tinderbox                                                         1              1 lb.
GP         20                 Torch                                                             10             10 lb.
                              Rations (1 day)                                                   10             20 lb.
PP          0                 Waterskin                                                         1              5 lb.
                              Rope, Hempen (50 feet)                                            1              10 lb.
      WEIGHT CARRIED
          73 lb.              Spellbook                                                         1              3 lb.
        ENCUMBERED            Ink (1 ounce bottle)                                              1              --                ATTUNED MAGIC ITEMS                                             QTY        WEIGHT
           0 lb.              Small Knife                                                       1              --                Ruby of the War Mage                                            1      --
      PUSH/DRAG/LIFT          Clothes, Common                                                   1              3 lb.
           0 lb.
                                                                                                      EQUIPMENT
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                                                                        Male                           650                      Medium                    6' 4"               170
                                                                       GENDER                         AGE                      SIZE                      HEIGHT               WEIGHT
Unnax Annax
                                                                        Chaotic Neutral               Mimir (Norse)             Pale white from not
                                                                                                                                                 Dark
                                                                                                                                                    leaving
                                                                                                                                                      MoonmyBlue
                                                                                                                                                               home
                                                                                                                                                                 Long
                                                                                                                                                                    and
                                                                                                                                                                      black
                                                                                                                                                                        reading
                                                                                                                                                                            hair
  CHARACTER NAME                                                       ALIGNMENT                     FAITH                     SKIN                      EYES                 HAIR
                                                                                                                                         I’m used to helping out those who
                                                                                                                                         aren’t as smart as I am, and I
                                                                                                                                         patiently explain anything and
                                                                                                                                         everything to others.
                                                                                                                                                             PERSONALITY TRAITS
                                                                                                                                         Knowledge. The path to power and
                                                                                                                                         self-improvement is through
                                                                                                                                         knowledge. (Neutral)
                                                                                                                                                                    IDEALS
                                                                                                                                         I’ve been searching my whole life for the
                                                                                                                                         answer to a certain question.
                                                                                                                                                                    BONDS
                                                                                                                                         I can’t keep a secret to save my life, or
                                                                                                                                         anyone else’s.
                                                                                                                                                                     FLAWS
    CHARACTER APPEARANCE                                                 ALLIES & ORGANIZATIONS
    CHARACTER BACKSTORY                                                                                            ADDITIONAL NOTES
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                                                                                                                INT                                                         17                                      +9
      Wizard
                                                                                                         SPELLCASTING                                               SPELL SAVE DC                               SPELL ATTACK
                 SPELLCASTING                                                                               ABILITY                                                                                                BONUS
                 CLASS
PREP SPELL NAME                      SOURCE                            SAVE/ATK TIME            RANGE                   COMP    DURATION                          PAGE REF         NOTES
    === CANTRIPS ===                 (At Will)
O   Mage Hand                        Wizard                            --            1A         30 ft.                  V,S     1 minute                          PHB 256          D: 1m, V/S
O   Light                            Wizard                            DEX 17 1A                Touch/20 ft. Sphere     V,M     1 hour                            PHB 255          D: 1h, 20 ft. Sphere, V/M
O   Mending                          Wizard                            --            1m         Touch                   V,S,M   Instantaneous                     PHB 259          V/S/M
O   Ray of Frost                     Wizard                            +9            1A         60 ft.                  V,S     Instantaneous                     PHB 271          V/S
O   Fire Bolt                        Wizard                            +9            1A         120 ft.                 V,S     Instantaneous                     PHB 242          V/S
O   Shocking Grasp                   Cantrip                           +9            1A         Touch                   V,S     Instantaneous                     free-rules 316   V/S
    === 1st LEVEL ===                4 Slots OOOO
O   Chromatic Orb                    Wizard                            +9            1A         90 ft.                  V,S,M   Instantaneous                     PHB 221          V/S/M
O   Comprehend Languages [R]         Wizard                            --            1A + 10m   Self                    V,S,M   1 hour                            PHB 224          D: 1h, V/S/M
O   Detect Magic [R]                 Wizard                            --            1A + 10m   Self/30 ft. Sphere      V,S     Concentration, up to 10 minutes   PHB 231          D: 10m, 30 ft. Sphere, V/S
O   Magic Missile                    Wizard                            --            1A         120 ft.                 V,S     Instantaneous                     PHB 257          V/S
    === 2nd LEVEL ===                3 Slots OOO
O   Alter Self                       Wizard                            --            1A         Self                    V,S     Concentration, up to 1 hour       PHB 211          D: 1h, V/S
O   Misty Step                       Wizard                            --            1BA        Self                    V       Instantaneous                     PHB 260          V
O   Ray of Enfeeblement              Wizard                            CON 17 / +9   1A         60 ft.                  V,S     Concentration, up to 1 minute     PHB 271          D: 1m, V/S
    === 3rd LEVEL ===                3 Slots OOO
O   Fireball                         Wizard                            DEX 17 1A                150 ft./20 ft. Sphere   V,S,M   Instantaneous                     PHB 241          20 ft. Sphere, V/S/M
O   Counterspell                     Wizard                            --            1R         60 ft.                  S       Instantaneous                     PHB 228          Special: (See Description)*, S
O   Speak with Dead                  Wizard                            --            1A         10 ft.                  V,S,M   10 minutes                        free-rules 318   D: 10m, V/S/M
    === 4th LEVEL ===                3 Slots OOO
O   Banishment                       Wizard                            CHA 17 1A                60 ft.                  V,S,M   Concentration, up to 1 minute     PHB 217          D: 1m, V/S/M
O   Phantasmal Killer                Wizard                            WIS 17        1A         120 ft.                 V,S     Concentration, up to 1 minute     PHB 265          D: 1m, V/S
O   Mordenkainen's Private Sanctum   Wizard                            --            10m        120 ft.                 V,S,M   24 hours                          PHB 262          D: 24h, V/S/M
    === 5th LEVEL ===                2 Slots OO
O   Cloudkill                        Wizard                            CON 17 1A                120 ft./20 ft. Sphere   V,S     Concentration, up to 10 minutes   PHB 222          D: 10m, 20 ft. Sphere, V/S
O   Teleportation Circle             Wizard                            --            1m         10 ft.                  V,M     1 round                           PHB 282          D: 1Rnd, V/M
                                                                                                         SPELLS
                                     TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.