unit 1 cao
unit 1 cao
CHAPTER – 1
BASIC STRUCTURE OF COMPUTERS
Computer types: -
List of instructions are called programs & internal storage is called computer
memory.
Functional unit: -
A computer consists of five functionally independent main parts input, memory,
arithmetic logic unit (ALU), output and control unit.
Input ALU
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Input device accepts the coded information as source program i.e. high level
language. This is either stored in the memory or immediately used by the processor to
perform the desired operations. The program stored in the memory determines the
processing steps. Basically the computer converts one source program to an object
program. i.e. into machine language.
Finally the results are sent to the outside world through output device. All of
these actions are coordinated by the control unit.
Input unit: -
The source program/high level language program/coded information/simply data
is fed to a computer through input devices keyboard is a most common type. Whenever a
key is pressed, one corresponding word or number is translated into its equivalent binary
code over a cable & fed either to memory or processor.
Memory unit: -
Its function into store programs and data. It is basically to two types
1. Primary memory
2. Secondary memory
1. Primary memory: - Is the one exclusively associated with the processor and operates
at the electronics speeds programs must be stored in this memory while they are being
executed. The memory contains a large number of semiconductors storage cells. Each
capable of storing one bit of information. These are processed in a group of fixed site
called word.
Number of bits in each word is called word length of the computer. Programs
must reside in the memory during execution. Instructions and data can be written into the
memory or read out under the control of processor.
Memory in which any location can be reached in a short and fixed amount of
time after specifying its address is called random-access memory (RAM).
The time required to access one word in called memory access time. Memory
which is only readable by the user and contents of which can’t be altered is called read
only memory (ROM) it contains operating system.
Caches are the small fast RAM units, which are coupled with the processor and
are aften contained on the same IC chip to achieve high performance. Although primary
storage is essential it tends to be expensive.
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2 Secondary memory: - Is used where large amounts of data & programs have to be
stored, particularly information that is accessed infrequently.
Examples: - Magnetic disks & tapes, optical disks (ie CD-ROM’s), floppies etc.,
The control and the ALU are may times faster than other devices connected to a
computer system. This enables a single processor to control a number of external devices
such as key boards, displays, magnetic and optical disks, sensors and other mechanical
controllers.
Output unit:-
These actually are the counterparts of input unit. Its basic function is to send the
processed results to the outside world.
Control unit:-
It effectively is the nerve center that sends signals to other units and senses their
states. The actual timing signals that govern the transfer of data between input unit,
processor, memory and output unit are generated by the control unit.
1. First the instruction is fetched from the memory into the processor.
2. The operand at LOCA is fetched and added to the contents of R0
3. Finally the resulting sum is stored in the register R0
The preceding add instruction combines a memory access operation with an ALU
Operations. In some other type of computers, these two types of operations are performed
by separate instructions for performance reasons.
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Load LOCA, R1
Add R1, R0
Transfers between the memory and the processor are started by sending the
address of the memory location to be accessed to the memory unit and issuing the
appropriate control signals. The data are then transferred to or from the memory.
MEMORY
MAR MDR
CONTROL
PC R0
R1
…
… ALU
IR …
…
Rn-1
n- GPRs
The fig shows how memory & the processor can be connected. In addition to the
ALU & the control circuitry, the processor contains a number of registers used for several
different purposes.
The instruction register (IR):- Holds the instructions that is currently being executed.
Its output is available for the control circuits which generates the timing signals that
control the various processing elements in one execution of instruction.
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Besides IR and PC, there are n-general purpose registers R0 through Rn-
1. The other two registers which facilitate communication with memory are: -
1. MAR – (Memory Address Register):- It holds the address of the location to be
accessed.
2. MDR – (Memory Data Register):- It contains the data to be written into or read
out of the address location.
An interrupt is a request signal from an I/O device for service by the processor.
The processor provides the requested service by executing an appropriate interrupt
service routine.
The Diversion may change the internal stage of the processor its state must be
saved in the memory location before interruption. When the interrupt-routine service is
completed the state of the processor is restored so that the interrupted program may
continue.
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Bus structure: -
The simplest and most common way of interconnecting various parts of the
computer.
To achieve a reasonable speed of operation, a computer must be organized so that
all its units can handle one full word of data at a given time.
A group of lines that serve as a connecting port for several devices is called a
bus.
In addition to the lines that carry the data, the bus must have lines for address and
control purpose.
Since the bus can be used for only one transfer at a time, only two units can
actively use the bus at any given time. Bus control lines are used to arbitrate multiple
requests for use of one bus.
Low cost
Very flexible for attaching peripheral devices
Multiple bus structure certainly increases, the performance but also increases the
cost significantly.
All the interconnected devices are not of same speed & time, leads to a bit of a
problem. This is solved by using cache registers (ie buffer registers). These buffers are
electronic registers of small capacity when compared to the main memory but of
comparable speed.
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The instructions from the processor at once are loaded into these buffers and then
the complete transfer of data at a fast rate will take place.
Performance: -
The most important measure of the performance of a computer is how quickly it
can execute programs. The speed with which a computer executes program is affected by
the design of its hardware. For best performance, it is necessary to design the compiles,
the machine instruction set, and the hardware in a coordinated way.
The total time required to execute the program is elapsed time is a measure of the
performance of the entire computer system. It is affected by the speed of the processor,
the disk and the printer. The time needed to execute a instruction is called the processor
time.
Just as the elapsed time for the execution of a program depends on all units in a
computer system, the processor time depends on the hardware involved in the execution
of individual machine instructions. This hardware comprises the processor and the
memory which are usually connected by the bus as shown in the fig c.
Bus
The pertinent parts of the fig. c is repeated in fig. d which includes the cache
memory as part of the processor unit.
Let us examine the flow of program instructions and data between the memory
and the processor. At the start of execution, all program instructions and the required data
are stored in the main memory. As the execution proceeds, instructions are fetched one
by one over the bus into the processor, and a copy is placed in the cache later if the same
instruction or data item is needed a second time, it is read directly from the cache.
The processor and relatively small cache memory can be fabricated on a single
IC chip. The internal speed of performing the basic steps of instruction processing on
chip is very high and is considerably faster than the speed at which the instruction and
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data can be fetched from the main memory. A program will be executed faster if the
movement of instructions and data between the main memory and the processor is
minimized, which is achieved by using the cache.
For example:- Suppose a number of instructions are executed repeatedly over a short
period of time as happens in a program loop. If these instructions are available in the
cache, they can be fetched quickly during the period of repeated use. The same applies to
the data that are used repeatedly.
Processor clock: -
Processor circuits are controlled by a timing signal called clock. The clock
designer the regular time intervals called clock cycles. To execute a machine instruction
the processor divides the action to be performed into a sequence of basic steps that each
step can be completed in one clock cycle. The length P of one clock cycle is an important
parameter that affects the processor performance.
Processor used in today’s personal computer and work station have a clock rates
that range from a few hundred million to over a billion cycles per second.
These digital modules are interconnected with some common data and
control paths to form a complete digital system.
Moreover, digital modules are best defined by the registers and the
operations that are performed on the data stored in them.
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The Register Transfer Language is the symbolic representation of
notations used to specify the sequence of micro-operations.
Register Transfer:
The term Register Transfer refers to the availability of hardware logic circuits that can perform a
given micro-operation and transfer the result of the operation to the same or another register.
Most of the standard notations used for specifying operations on various registers are stated below.
The memory address register is designated by MAR.
Program Counter PC holds the next instruction's address.
Instruction Register IR holds the instruction being executed.
R1 (Processor Register).
We can also indicate individual bits by placing them in parenthesis. For instance, PC (8-15), R2 (5),
etc.
Data Transfer from one register to another register is represented in symbolic form by means of
replacement operator. For instance, the following statement denotes a transfer of the data of register
R1 into register R2.
R2 ← R1
Typically, most of the users want the transfer to occur only in a predetermined control condition.
This can be shown by following if-then statement:
If (P=1) then (R2 ← R1); Here P is a control signal generated in the control section.
It is more convenient to specify a control function (P) by separating the control variables from the
register transfer operation. For instance, the following statement defines the data transfer operation
under a specific control function (P).
P: R2 ← R1
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Addressing Modes
The term addressing modes refers to the way in which the operand
of an instruction is specified. The addressing mode specifies a rule
for interpreting or modifying the address field of the instruction
before the operand is actually executed.
Addressing modes for 8086 instructions are divided into two
categories:
1) Addressing modes for data
2) Addressing modes for branch
The 8086 memory addressing modes provide flexible access to
memory, allowing you to easily access variables, arrays, records,
pointers, and other complex data types. The key to good assembly
language programming is the proper use of memory addressing
modes.
An assembly language program instruction consists of two parts
IMPORTANT TERMS
Starting address of memory segment.
Effective address or Offset: An offset is determined by adding
any combination of three address elements: displacement,
base and index.
Displacement: It is an 8 bit or 16 bit immediate value
given in the instruction.
Base: Contents of base register, BX or BP.
Index: Content of index register SI or DI.
According to different ways of specifying an operand by 8086
microprocessor, different addressing modes are used by 8086.
Addressing modes used by 8086 microprocessor are discussed
below:
1. Implied mode:
In implied addressing the operand is specified in the instruction
itself. In this mode the data is 8 bits or 16 bits long and data is
the part of instruction. Zero address instruction are designed
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with implied addressing mode.
Example: MOV AL, 35H (move the data 35H into AL register)
3. Register mode:
In register addressing the operand is placed in one of 8 bit or 16
bit general purpose registers. The data is in the register that is
specified by the instruction.
Here one register reference is required to access the data.
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The 8086 CPUs let you access memory indirectly through a
register using the register indirect addressing modes.
MOV AX, [BX](move the contents of memory location s
addressed by the register BX to the register AX)
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7. Direct addressing/ Absolute addressing Mode (symbol
[ ]):
The operand’s offset is given in the instruction as an 8 bit or 16
bit displacement element. In this addressing mode the 16 bit
effective address of the data is the part of the instruction.
Here only one memory reference operation is required to access
the data.
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1. To give programmers to facilities such as Pointers, counters for
loop controls, indexing of data and program relocation.
2. To reduce the number bits in the addressing field of the
Instruction.
Can perform only Register to Register Can perform REG to REG or REG to MEM
Arithmetic operations or MEM to MEM
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RISC CISC
Simple and limited addressing modes. Complex and more addressing modes.
The number of instructions are less as The number of instructions are more as
compared to CISC. compared to RISC.
Here, Addressing modes are less. Here, Addressing modes are more.
Advantages of RISC:
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Disadvantages of RISC:
Advantages of CISC:
Disadvantages of CISC:
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