[go: up one dir, main page]

0% found this document useful (0 votes)
26 views3 pages

Define Backtracking and Its Principle. (Knowledge) ...

The document outlines the concepts of backtracking and branch and bound algorithms, detailing their principles, applications, and time complexities. It discusses techniques such as pruning in backtracking and bounding in branch and bound, along with specific problem-solving examples like the 8-queens and 0/1 knapsack problems. Additionally, it evaluates the advantages and disadvantages of backtracking compared to other algorithms.

Uploaded by

Praveena
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
26 views3 pages

Define Backtracking and Its Principle. (Knowledge) ...

The document outlines the concepts of backtracking and branch and bound algorithms, detailing their principles, applications, and time complexities. It discusses techniques such as pruning in backtracking and bounding in branch and bound, along with specific problem-solving examples like the 8-queens and 0/1 knapsack problems. Additionally, it evaluates the advantages and disadvantages of backtracking compared to other algorithms.

Uploaded by

Praveena
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

Define backtracking and its principle.

[Knowledge]

2. Explain the concept of pruning in backtracking. [Comprehension]

3. Solve the 8-queens problem using backtracking. [Application]

4. Analyze the time complexity of the backtracking solution for the sum of subsets
problem. [Analysis]

5. Design a backtracking algorithm to solve the graph coloring problem. [Synthesis]

6. Discuss the advantages and disadvantages of backtracking compared to other


algorithms. [Evaluation]

7. Define branch and bound and its principle. [Knowledge]

8. Explain the concept of bounding in branch and bound. [Comprehension]

9. Solve the 0/1 knapsack problem using branch and bound. [Application]

10. Analyze the time complexity of the branch and bound solution for the traveling
salesman problem. [Analysis]

1. Backtracking and Its Principle

Backtracking is a general algorithmic technique used to solve problems recursively by trying all
possible solutions. It explores a solution space, one path at a time, and backtracks when a
dead-end or infeasible solution is encountered.

Principle:

1. Start: Begin with an initial partial solution.


2. Extend: Extend the current partial solution by adding a new choice.
3. Check: Check if the extended solution is feasible.
4. Recur: If the extended solution is feasible, recursively solve the subproblem with the
extended solution as the initial partial solution.
5. Backtrack: If the extended solution is not feasible or if the recursion reaches a dead-end,
backtrack to the previous choice point and try a different choice.
2. Pruning in Backtracking Pruning is a technique used to reduce the search space in
backtracking algorithms. It involves discarding branches of the search tree that cannot lead to a
feasible solution. This is done by applying constraints or heuristics to identify and eliminate
these branches early on.

3. 8-Queens Problem Using Backtracking

The 8-queens problem involves placing eight queens on an 8x8 chessboard such that no two
queens can attack each other.
Backtracking Algorithm:

1. Start: Place the first queen in the first row, first column.
2. Extend: Try to place the next queen in the next row, starting from the first column.
3. Check: If the placement is valid (no queens attack each other), proceed to the next queen.
4. Recur: If all queens are placed, a solution is found.
5. Backtrack: If a valid placement cannot be found for a queen, backtrack to the previous
queen and try a different column.
4. Time Complexity of Backtracking for Sum of Subsets

The worst-case time complexity of backtracking for the sum of subsets problem is exponential,
O(2^n), where n is the number of elements. This is because in the worst case, the algorithm
explores all possible subsets.

5. Backtracking Algorithm for Graph Coloring

Algorithm:

1. Start: Assign the first color to the first vertex.


2. Extend: Move to the next uncolored vertex.
3. Check: Try to assign a color to the current vertex that is different from the colors of its
neighbors.
4. Recur: If a valid color is found, recursively color the remaining vertices.
5. Backtrack: If no valid color is found, backtrack to the previous vertex and try a different
color.
6. Advantages and Disadvantages of Backtracking

Advantages:

● Simple to implement: The basic idea is straightforward.


● Flexible: Can be applied to a wide range of problems.
● Can find all solutions: Not just one.
Disadvantages:

● Exponential time complexity: Can be inefficient for large problem instances.


● May require significant memory: To store the search tree.
7. Branch and Bound and Its Principle

Branch and Bound is an optimization technique used to systematically search a tree-structured


space of candidate solutions. It combines the exploration of the search space with the use of
bounds to prune branches that cannot lead to optimal solutions.

Principle:

1. Branching: Divide the problem into smaller subproblems.


2. Bounding: Compute upper and lower bounds on the optimal solution for each subproblem.
3. Prune: Prune branches that cannot lead to a better solution than the current best solution.
4. Select: Select a promising subproblem to explore further.
8. Bounding in Branch and Bound

Bounding involves calculating upper and lower bounds on the optimal solution for a given
subproblem. Upper bounds are used to prune branches that cannot lead to a solution better
than the current best solution. Lower bounds are used to estimate the potential value of a
subproblem.

9. 0/1 Knapsack Problem Using Branch and Bound

Branch and Bound Algorithm:

1. Sort items: Sort items by their value-to-weight ratio.


2. Branch: Create two branches for each item: include or exclude.
3. Bound: Calculate an upper bound for each branch using a fractional knapsack solution.
4. Prune: Prune branches whose upper bound is less than the current best solution.
5. Select: Select the branch with the highest upper bound to explore next.
10. Time Complexity of Branch and Bound for Traveling Salesman Problem

The worst-case time complexity of branch and bound for the traveling salesman problem is
exponential, O(n!). However, in practice, the algorithm can be significantly faster due to effective
pruning techniques.

You might also like