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This Is A Build Error Output For A Windows Applica

The document outlines build errors and warnings encountered in a Flutter project for Windows using Visual Studio, specifically related to missing PDB files and unresolved external symbols. It provides potential solutions such as verifying library locations, ensuring compatibility of libraries, and checking project configurations. The document emphasizes addressing warnings first and focusing on unresolved externals to unblock the build process.

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0% found this document useful (0 votes)
39 views3 pages

This Is A Build Error Output For A Windows Applica

The document outlines build errors and warnings encountered in a Flutter project for Windows using Visual Studio, specifically related to missing PDB files and unresolved external symbols. It provides potential solutions such as verifying library locations, ensuring compatibility of libraries, and checking project configurations. The document emphasizes addressing warnings first and focusing on unresolved externals to unblock the build process.

Uploaded by

pbantony4
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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This is a build error output for a Windows application, specifically a

Flutter project (as hinted by `lib\main.dart` and the presence of


`firebase_app.lib`), built using Visual Studio. I'll break down the errors
and warnings, providing insights and potential solutions.

### Warnings (LNK4099)

* **Warning Description**: `PDB 'xyz.pdb' was not found` with `'xyz.lib'`


or at a specified location. This warning indicates that the linker (`LNK`)
cannot find the Program Database (PDB) file that matches the library file
being linked. PDB files contain debugging information.
* **Files Affected**:
+ Multiple `firebase_app.lib` objects
+ `flatbuffers.lib` objects
+ `zlibstatic.lib` objects
* **Potential Solution**:
1. **Verify Library and PDB File Locations**: Ensure that the PDB files
are generated and placed in the expected locations during the build
process. Check your project settings.
2. **Clean and Rebuild**: Sometimes, a simple clean and rebuild can
resolve issues related to missing intermediate build files.
3. **Check for Conflicting Configurations**: Ensure that all projects in
your solution are set to the same configuration (e.g., all set to Debug or
Release) and platform (e.g., x64).

### Errors (LNK2019, LNK2001, LNK1120)

* **Error LNK2019**: `unresolved external symbol __std_find_trivial_8`


and `__std_find_trivial_1` referenced in specific functions.
* **Error LNK2001**: An unresolved external symbol
`__std_find_trivial_8` (mirrors LNK2019, indicating a symbol is declared
but not defined).
* **Error LNK1120**: `2 unresolved externals`, which is a summary
error indicating that there were unresolved symbols (already detailed by
LNK2019 and LNK2001 errors).

* **Files Affected**:
+
`firebase_app.lib(d3d7d08a438878e74aeb2cbaaedfc967_flatbuffers.dir\
Debug\idl_parser.obj)`
+
`firebase_app.lib(d94e1bff3c0e8414a6679ea91c3e103e_firebase_app.di
r\Debug\cleanup_notifier.obj)` and
`\Debug\heartbeat_storage_desktop.obj`
* **Potential Solution**:
1. **Missing STL or C++ Standard Library**: The unresolved symbols hint
at missing C++ Standard Library components. Ensure that your project is
correctly set up to use the STL.
- In your project properties, verify that the "C++ Language Standard" is
set appropriately under `Configuration Properties` > `C/C++` >
`Language`.
- Check that the "Standard Library" is correctly set under `Configuration
Properties` > `C/C++` > `Code Generation` > `Runtime Library`.
2. **Library Incompatibility or Missing Dependencies**: Ensure that all
libraries (e.g., Firebase, FlatBuffers, zlib) are compatible with your
project's configuration (platform, architecture, debug/release) and that
all required dependencies are correctly linked.
3. **Update or Reinstall Packages**: If using package managers (e.g.,
NuGet for C++ packages in VS), try updating or reinstalling the relevant
packages (Firebase, etc.).
4. **Review Project Configuration and Build Settings**: Ensure that all
parts of the project are set to the same architecture (x64 in this case)
and configuration type, and that the build settings are correctly
propagating these settings to the linker.

### Next Steps

1. **Address Warnings First**: Though the warnings might not be


causing immediate build failures, resolving them can simplify the build
environment and reduce noise.
2. **Focus on Resolving Unresolved Externals**: The errors (LNK2019,
LNK2001, LNK1120) are blocking the build. Addressing these should be
the priority.
3. **Compile in Smaller Steps if Necessary**: If the project is large, try
compiling smaller parts to isolate where the issues begin.
4. **Consult Specific Library Documentation**: For Firebase, FlatBuffers,
or zlib issues, referring to their official documentation or forums might
provide configuration or version-specific advice.
5. **Seek Community Help**: If direct troubleshooting doesn’t yield
results, sharing the minimal reproducible example on platforms like
Stack Overflow or the relevant libraries' forums can garner more
targeted assistance.

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