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System Software and Machine Architecture

The document discusses the differences between system software and application software, emphasizing machine dependency. It introduces the Simplified Instructional Computer (SIC), detailing its memory, registers, data formats, instruction formats, addressing modes, instruction set, and input/output operations. SIC serves as a model for understanding typical features found in real computers, with specific examples of its architecture and operations provided.

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0% found this document useful (0 votes)
78 views12 pages

System Software and Machine Architecture

The document discusses the differences between system software and application software, emphasizing machine dependency. It introduces the Simplified Instructional Computer (SIC), detailing its memory, registers, data formats, instruction formats, addressing modes, instruction set, and input/output operations. SIC serves as a model for understanding typical features found in real computers, with specific examples of its architecture and operations provided.

Uploaded by

msword879
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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SYSTEM SOFTWARE AND

MACHINE ARCHITECTURE
► One characteristic in which most system software
differs from application software is machine
dependency.
► System software – support operation and use of
computer.
► Application software - solution to a problem.
► Assembler translates mnemonic instructions into
machine code.
The Simplified Instructional Computer
(SIC):

► SIC is a hypothetical(sample model computer)


computer that includes the hardware features most
often found on real machines.
► Two versions of SIC
► standard model (SIC)
► extension version (SIC/XE)
(extra equipment or extra expensive)
Various features of SIC:

► Memory and Registers


► Data Formats
► Instruction Formats
► Addressing Modes
► Instruction Set
► Input and Output
1. Memory:

► Memory consists of 8 bit bytes.


► Any 3 consecutive bytes form a word(24 bits).
► All addresses on SIC are byte addresses.
► There are total of 32,768( 2 to the power of 15)
bytes in the computer memory.
2. Registers:
► Computer registers are memory storing units that
operate at high speed.
► It's a component of a computer's processor.
► It can hold any type of data, including a bit sequence
or a single piece of data.
► There are five registers, all of which have special
uses.
► Each register is 24 bits in length.
► The following table indicates the numbers,
mnemonics, and uses of these registers.
Mnemonic Number Special use
A 0 Accumulator-- used for arithmetic
operations.
X 1 Index register-- used for addressing.
L 2 Linkage register-- The jump to
Subroutine(JSUB) instruction stores the
return address in this register.
PC 8 Program Counter– contains the address of
the next instruction to be fetched for
execution.
SW 9 Status Word– contains a variety of
information including a Condition code
(extra bits kept by processor that summarize
the results of an operation and they affect the
execution of later instruction)
3. Data formats:

► Integers are stored as 24 bit binary numbers.


► 2’s complement representation is used for negative
values.
► Characters are stored using their 8 bit ASCII codes.
► There is no floating point hardware on the standard
version of SIC.
4. Instruction formats:
► All machine instructions on the standard version
of SIC have the following 24 bit format

Opcode(8) X(1 or 0) Address(15)

• The opcode is short for Operation code.


• An opcode is the portion of a machine language instruction
that specifies the operation to be performed.
• And the instruction was given by the CPU.
5. Addressing modes:
► There are two addressing modes available. They are
Direct and Indexed.
► The following table describes how the TARGET
ADDRESS is calculated from the address given by the
instruction.
► Parentheses are used to indicate the contents of a
register or a memory location.
► For example (X) represents the content of register X.
Mode Indication Target address
calculation
Direct X=0 TA= address
Indexed X=1 TA= address+ (X)
6. Instruction set:
• SIC provides, load and store instructions (LDA, LDX, STA, STX, etc)
• L means load instruction and S means store instruction.
• Ex: LDA # 3 (load 3 into accumulator register).
• Ex: STA TABLE ( Store accumulator values in table)
• Integer arithmetic operations: (ADD, SUB, MUL, DIV, etc.).
• All arithmetic operations involve register A and a word in memory,
with the result being left in the register.
• Ther is an instruction COMP that compares the value in register A with a
word in memory, this instruction sets a condition code CC to indicate the
result(< , = or >).
► Conditionjump instruction – JLT(jump less than), JEQ( jump
equal to), JGT(jump greater than) can test the setting of CC and
jump accordingly.
► Subroutine linkages – JSUB( jump to subroutine place return
address in register L), RSUB( returns by jumping to the address
contained in register L).
9. INPUT & OUTPUT:
► On the standard version of SIC input and output are performed by
transferring 1 byte at a time to or from rightmost 8 bits of register.
► The test device(TD) instruction tests weather the addressed
device is ready to send or receive a byte of data.
► A program needing to transfer data must wait until the device is
ready then execute a Read data(RD) or Write data(WD).

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