#include <stdio.
h>
#include <stdlib.h>
// Define a node
struct node {
int key;
struct node *left, *right;
};
// Create a new node
struct node *newNode(int item) {
struct node *temp = (struct node *)malloc(sizeof(struct node));
if (!temp) {
printf("Memory allocation failed\n");
exit(1);
}
temp->key = item;
temp->left = temp->right = NULL;
return temp;
}
// Inorder Traversal
void inorder(struct node *root) {
if (root != NULL) {
// Traverse left
inorder(root->left);
// Traverse root
printf("%d -> ", root->key);
// Traverse right
inorder(root->right);
}
}
// Insert a node
struct node *insert(struct node *node, int key) {
// Return a new node if the tree is empty
if (node == NULL)
return newNode(key);
// Traverse to the right place and insert the node
if (key < node->key)
node->left = insert(node->left, key);
else
node->right = insert(node->right, key);
return node;
}
// Find the inorder successor
struct node *minValueNode(struct node *node) {
struct node *current = node;
// Find the leftmost leaf
while (current && current->left != NULL)
current = current->left;
return current;
}
// Deleting a node
struct node *deleteNode(struct node *root, int key) {
// Return if the tree is empty
if (root == NULL)
return root;
// Find the node to be deleted
if (key < root->key)
root->left = deleteNode(root->left, key);
else if (key > root->key)
root->right = deleteNode(root->right, key);
else {
// If the node is with only one child or no child
if (root->left == NULL) {
struct node *temp = root->right;
free(root);
return temp;
} else if (root->right == NULL) {
struct node *temp = root->left;
free(root);
return temp;
}
// If the node has two children
struct node *temp = minValueNode(root->right);
// Place the inorder successor in position of the node to be deleted
root->key = temp->key;
// Delete the inorder successor
root->right = deleteNode(root->right, temp->key);
}
return root;
}
// Free the memory allocated for the tree
void freeTree(struct node *root) {
if (root != NULL) {
freeTree(root->left);
freeTree(root->right);
free(root);
}
}
// Driver code
int main() {
struct node *root = NULL;
// Insert nodes
root = insert(root, 8);
root = insert(root, 3);
root = insert(root, 1);
root = insert(root, 6);
root = insert(root, 7);
root = insert(root, 10);
root = insert(root, 14);
root = insert(root, 4);
// Inorder traversal before deletion
printf("Inorder traversal: ");
inorder(root);
printf("NULL\n");
// Delete a node
printf("\nAfter deleting 10\n");
root = deleteNode(root, 10);
// Inorder traversal after deletion
printf("Inorder traversal: ");
inorder(root);
printf("NULL\n");
// Free the memory
freeTree(root);
return 0;
}