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Lady of The Harvest

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0% found this document useful (0 votes)
31 views2 pages

Lady of The Harvest

Uploaded by

scott.da.hall
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Lady of the Harvest

Medium Humanoid (Elf), Typically Chaotic Evil

Armor Class 11
Hit Points 27 (5d8 + 5)
Speed 30 ft.

STR DEX CON INT WIS CHA

10 (+0) 12 (+1) 13 (+1) 11 (+0) 12 (+1) 15 (+2)

Skills Arcana +2, Perception +3, Religion +2

Condition Immunities charmed, frightened

Senses darkvision 60 ft., passive Perception 13

Languages Common, Sylvan

Challenge 1/4 (50 XP)

Innate Spellcasting. The lady’s spellcasting ability is Charisma (spell save DC 12). She can
innately cast the following spells, requiring no material components:

At will: druidcraft

1/day: animal friendship, speak with animals

ACTIONS

Disarming Words (Cantrip). Ranged Spell Attack: +4 to hit, range 60 ft., one creature that can
hear the lady. Hit: 5 (1d4 +2) psychic damage, and the target has disadvantage on the next
attack roll it makes before the end of its next turn.

Song of the Harvest Moon. The lady sings a magical long-forgotten melody. Every humanoid
within 30 feet of the lady that can hear the song must succeed on a DC 12 Wisdom saving
throw or be charmed until the song ends. The lady must take a bonus action on her subsequent
turns to continue singing. She can stop singing at any time. The song ends if the lady
is incapacitated.

While charmed by the lady, a target is incapacitated and ignores the songs of other ladies of
the harvest. If the charmed target is more than 5 feet away from the lady, the target must move
on its turn toward the lady by the most direct route, trying to get within 5 feet. It doesn't avoid
opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and
whenever it takes damage from a source other than the lady, the target can repeat the saving
throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the
saving throw is successful, the effect ends on it.

Lady of the Harvest 1


A target that successfully saves is immune to this lady's song for the next 24 hours.

Lady of the Harvest 2

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