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2024-11-16 11:25:28 UTC

Alternative_Saves_Android_Port
Ren'Py 8.3.2.24090902

Manufacturer motorola Model moto g52


Android Version: 13
Device Arch: android-arm64_v8a

Screen diagonal is 6.219236789992805 inches.


Version: Ren'Py 8.3.2.24090902
Mobile search paths: /data/user/0/com.thatty.apartment69/files/game
/storage/emulated/0/Android/data/com.thatty.apartment69/files/game
/storage/emulated/0/Android/data/com.thatty.apartment69/files/../../../../
Documents/Lapk/com.thatty.apartment69/game
Early init took 0.44s
Early init took 0.44s
Loading error handling took 0.19s
Loading error handling took 0.19s
Loading script took 2.47s
Loading script took 2.47s
Saving to
/storage/emulated/0/Android/data/com.thatty.apartment69/files/../../../../
Documents/Lapk/com.thatty.apartment69
Loading save slot metadata took 0.96s
Loading save slot metadata took 0.96s
Loading persistent took 0.03s
Loading persistent took 0.03s
Set script version to: (7, 4, 11)
Running init code took 0.52s
Running init code took 0.52s
Loading analysis data took 0.11s
Loading analysis data took 0.11s
Analyze and compile ATL took 0.05s
Analyze and compile ATL took 0.05s
Reloading save slot metadata took 0.43s
Reloading save slot metadata took 0.43s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups took 0.00s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc took 0.43s
Initial gc took 0.43s
DPI scale factor: 1.000000
Creating interface object took 0.04s
Creating interface object took 0.04s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.49s
Init translation took 0.49s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.19s
Load screen analysis took 0.19s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.51s
Prepare screens took 0.51s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start took 0.69s
Interface start took 0.69s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2295, 960)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'Qualcomm'"
Renderer: b'Adreno (TM) 610'
Version: b'OpenGL ES 3.2 V@0502.41 (GIT@43fc279f3a, I58833f8ed4, 1679659134)
(Date:03/24/23)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2295, 1080) drawable=(2295, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 8.117533683776855s.
Hid presplash.

Full traceback:
File "scripts/locations/school/hallway/controllers.rpyc", line 74, in script call
File "scripts/dialogue/01_events.rpyc", line 5, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/01_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/01_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/park/center/controllers.rpyc", line 55, in script call
File "scripts/dialogue/01_events.rpyc", line 53, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/01_events.rpy", line 53, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/01_events.rpy", line 53, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/school/hallway/controllers.rpyc", line 84, in script call
File "scripts/dialogue/01_events.rpyc", line 89, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/01_events.rpy", line 89, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/01_events.rpy", line 89, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/school/cafeteria/controllers.rpyc", line 46, in script
call
File "scripts/dialogue/01_events.rpyc", line 171, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/01_events.rpy", line 171, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/01_events.rpy", line 171, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/apartment/livingroom/controllers.rpyc", line 108, in
script call
File "scripts/dialogue/01_events.rpyc", line 292, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/01_events.rpy", line 292, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/01_events.rpy", line 292, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/school/cafeteria/controllers.rpyc", line 51, in script
call
File "scripts/dialogue/01_events.rpyc", line 415, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/01_events.rpy", line 415, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/01_events.rpy", line 415, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/home/livingroom/controllers.rpyc", line 103, in script
call
File "scripts/dialogue/01_events.rpyc", line 573, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/01_events.rpy", line 573, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/01_events.rpy", line 573, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/school/hallway/controllers.rpyc", line 104, in script
call
File "scripts/dialogue/02_events.rpyc", line 5, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/02_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/02_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/apartment/livingroom/controllers.rpyc", line 114, in
script call
File "scripts/dialogue/02_events.rpyc", line 150, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/02_events.rpy", line 150, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/02_events.rpy", line 150, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/apartment/livingroom/controllers.rpyc", line 120, in
script call
File "scripts/dialogue/03_events.rpyc", line 5, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/03_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/03_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/school/hallway/controllers.rpyc", line 109, in script
call
File "scripts/dialogue/03_events.rpyc", line 73, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/03_events.rpy", line 73, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/03_events.rpy", line 73, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/apartment/livingroom/controllers.rpyc", line 126, in
script call
File "scripts/dialogue/03_events.rpyc", line 248, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/03_events.rpy", line 248, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/03_events.rpy", line 248, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/apartment/livingroom/controllers.rpyc", line 68, in
script call
File "scripts/dialogue/04_events.rpyc", line 5, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/04_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/04_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/school/cafeteria/controllers.rpyc", line 62, in script
call
File "scripts/dialogue/04_events.rpyc", line 138, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/04_events.rpy", line 138, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/04_events.rpy", line 138, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/apartment/livingroom/controllers.rpyc", line 146, in
script call
File "tl/bportuguese/scripts/dialogue/06_events.rpyc", line 6559, in script
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2879, in interact_core
File "renpy/display\core.py", line 1381, in draw_screen
File "render.pyx", line 486, in renpy.display.render.render_screen
File "render.pyx", line 260, in renpy.display.render.render
File "renpy/display\layout.py", line 903, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "renpy/display\layout.py", line 903, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "renpy/display\layout.py", line 903, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "renpy/display\screen.py", line 754, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "renpy/display\layout.py", line 903, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "renpy/display\layout.py", line 1454, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "renpy/text\text.py", line 2540, in render
File "renpy/text\text.py", line 733, in __init__
File "renpy/text\text.py", line 1275, in segment
Exception: '/i' closes a text tag that isn't open.

While processing text tag {/i} in '*Movimentos do celular*{/i}'.:


Exception: '/i' closes a text tag that isn't open.

Full traceback:
File "scripts/locations/town/street/controllers.rpyc", line 55, in script call
File "scripts/dialogue/05_events.rpyc", line 401, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/05_events.rpy", line 401, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/05_events.rpy", line 401, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/park/center/controllers.rpyc", line 47, in script call
File "scripts/dialogue/06_events.rpyc", line 5, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/06_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/06_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/apartment/livingroom/controllers.rpyc", line 138, in
script call
File "scripts/dialogue/06_events.rpyc", line 128, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/06_events.rpy", line 128, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/06_events.rpy", line 128, in <module>
NameError: name 'skip_nea_content' is not defined

Full traceback:
File "scripts/locations/apartment/livingroom/controllers.rpyc", line 166, in
script call
File "scripts/dialogue/06_events.rpyc", line 958, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/06_events.rpy", line 958, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/06_events.rpy", line 958, in <module>
NameError: name 'skip_nea_content' is not defined
Screen sizes: virtual=(1920, 1080) physical=(1080, 2295) drawable=(1080, 2295)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2295, 1080) drawable=(2295, 1080)
Maximum texture size: 4096x4096

Full traceback:
File "scripts/locations/apartment/livingroom/controllers.rpyc", line 80, in
script call
File "scripts/dialogue/08_events.rpyc", line 5, in script
File "renpy/ast.py", line 1843, in execute
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/scripts/dialogue/08_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined

While running game code:


File "game/scripts/dialogue/08_events.rpy", line 5, in <module>
NameError: name 'skip_nea_content' is not defined
Pausing audio.
Disabling periodic events.
Saving.
Freeing memory.
Releasing wakelock.
Entered background. --------------------------------------------

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