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Lastexception 63863756024

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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>3e4a857bd4e116ea66fef553</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-10-
03 23:57:59</createtime><buildsignature>Local.Unknown.Unknown.1.109.207.1020-
1.300.000.191.Release</
buildsignature><categoryid>put_down_sim_interactions.py:406</
categoryid><desyncid>3e4a857bd4e116ea66fef553</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'translation')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 490, in
_do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1339, in append&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4430, in on_added_to_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7724, in on_added_to_queue&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
5556, in _entered_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7779, in _entered_pipeline&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5713, in
_acquire_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5743, in release_liabilities&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\tunable.py", line 649,
in transfer&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 5599, in priority&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1556, in
on_element_priority_changed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\
contextlib.py", line 119, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3056, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3009, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1546, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1593, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3529, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3313, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3379, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2829, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
2887, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2253, in
_get_constraint_for_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 4631, in constraint_intersection&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
4497, in constraint_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
put_down_sim_interactions.py", line 416, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\carry\put_down_sim_interactions.py", line 406, in
_get_best_location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
put_down_sim_interactions.py", line 375, in _adjust_locationAttributeError:
'NoneType' object has no attribute 'translation'rtim=0&#13;&#10;Client Session
Time: 19.34&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,310,0,5823&#13; &#10;Modded: False&#13; &#10;SystemInfo:
Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 4050 Laptop GPU nvldumdx.dll
32.0.15.5599, GUID: D7B71E3E-6BE1-11CF-0D62-B9330EC2ED35&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>3e4a857bd4e116ea66fef553</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-10-
03 23:58:07</createtime><buildsignature>Local.Unknown.Unknown.1.109.207.1020-
1.300.000.191.Release</
buildsignature><categoryid>put_down_sim_interactions.py:406</
categoryid><desyncid>3e4a857bd4e116ea66fef553</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'translation')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 490, in
_do_perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1339, in append&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4430, in on_added_to_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7724, in on_added_to_queue&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
5556, in _entered_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7779, in _entered_pipeline&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5713, in
_acquire_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5743, in release_liabilities&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\tunable.py", line 649,
in transfer&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 5599, in priority&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1556, in
on_element_priority_changed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\
contextlib.py", line 119, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3056, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3009, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1546, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1593, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3529, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3313, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3379, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2829, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
2887, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2253, in
_get_constraint_for_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 4631, in constraint_intersection&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
4497, in constraint_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
put_down_sim_interactions.py", line 416, in _constraint_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\carry\put_down_sim_interactions.py", line 406, in
_get_best_location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
put_down_sim_interactions.py", line 375, in _adjust_locationAttributeError:
'NoneType' object has no attribute 'translation'rtim=0&#13;&#10;Client Session
Time: 19.34&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,310,0,5823&#13; &#10;Modded: False&#13; &#10;SystemInfo:
Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 4050 Laptop GPU nvldumdx.dll
32.0.15.5599, GUID: D7B71E3E-6BE1-11CF-0D62-B9330EC2ED35&#13;
&#10;</desyncdata></report>
</root>

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