Source, Message and Channel
Factors
The Persuasion Matrix
Independent variables: The Communications Components
Dependent
Source Message Channel Receiver Destination
Variables
Message
presentation 2
Attention 4
Comprehension 1
Yielding 3
Retention
Behavior
Promotional Planning
Through The Persuasion Matrix
1. Receiver/comprehension
Can the receiver comprehend the ad?
2. Channel/presentation
Which media will increase presentation?
3. Message/yielding
What type of message will create favorable
attitudes?
4. Source/attention
Who will be effective in getting consumers’
attention?
Source Factors
The message by a source can be in either a
direct or indirect manner.
A direct source is a spokesperson who
delivers a promotional message,
demonstrates a product or service,
endorses a product or service
Spokespeople used in advertisements or a company’s
sales representatives are examples of direct sources.
An indirect source does not actually deliver a
message but rather is
used to draw attention to or enhance the appearance of
a promotional message.
Decorative models indirect source
Source Attributes and
Receiver Processing Modes
Source attribute Process
Power Compliance
Attractiveness Identification
Credibility Internalization
Source Credibility
The extend to which the source is
seen as having:
Knowledge
Skill
Expertise
And the source is perceived as
being:
Trustworthy
Unbiased
Objective
Source Credibility
Limitations of high credible sources— in
some situations a high-credibility source
may be less effective than a moderate- or
low-credibility source
When the receiver has a favorable initial
attitude or opinion, the use of a highly credible
source may lead the receiver to attribute his or
her opinion to the source rather than the
message being communicated.
Source Credibility
Limitations of credible sources— However
when a moderate- or low- credibility
source is used, the receiver cannot really
attribute his or her attitude or opinion to
the source.
The sleeper effect phenomenon is
another reason why a low-credibility
source may be just as effective as a
source high in credibility.
Source Attractiveness
Similarity
Resemblance between the source and
recipient of the message
Familiarity
Knowledge of the source through
repeated or prolonged exposure
Likeability
Affection for the source resulting from
physical appearance, behavior, or other
personal traits
The Use of Celebrities
Endorsements
Celebrity, whether an expert or not, agrees to the use of his
or her name and image in the promotion of the product.
Testimonials
The celebrity, usually an expert with experience with the
product, attests to its value and worth.
Dramatizations
Celebrity actors or models portray the brand in use during
dramatic enactments designed to show the goods.
Risks of Using Celebrities
The celebrity may overshadow the product
The celebrity may be overexposed which
reduces his or her credibility
The target audience may not be receptive to
celebrity endorsers
The celebrity’s behavior may pose a risk to the
company
Meaning Movement and
the Celebrity Endorsement Process
Objects
Persons Celebrity Celebrity Product Product Consumer
Context
Role 1
Role 2
Role 3
Stage 1 Stage 2 Stage 3
Source Attractiveness
Decorative and physically attractive models —
a common technique used by advertisers to draw
attention to an ad and enhance its effectiveness
used in a passive or ―decorative‖ manner rather than as
active communicators.
A number of factors must be considered in using
decorative models such as -
whether they are appropriate or relevant to the product
or service being advertised and
whether they will draw attention to the ad but not the
product or advertising message.
Message Factors
Message Structure
Order of presentation (primacy vs. recency)
Conclusion Drawing (open vs. closed end)
Message sidedness (one vs. two-sided)
Refutation
Verbal vs. visual
Message Factors
Message Structure -
1. Order of presentation—should important message points
or arguments be placed at the beginning of the message,
in the middle or at the end?
Primacy effect suggests that the information placed at
the beginning of the message is most effective
Recency effect suggests that the arguments at the end
are most effective.
Message Recall and Presentation Order
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R
Beginning Middle End
Message Factors
Message Structure -
2.Conclusion drawing—should a message draw an explicit
conclusion for the audience or allow them to form their
own conclusions?
Research has shown that, in general, messages with
explicit conclusions are more easily understood and
effective.
However, some studies show that the effectiveness of
conclusion drawing may depend on the target audience,
the type of issue or topic and nature of the situation.
Message Factors
Message Structure -
3. Message sidedness—should a marketing
communication use a one-sided message whereby
only positive attributes or benefits of a product or service
are mentioned or a two-sided message where both
strong and weak points or attributes are presented?
Two-sided arguments are more credible
4. Refutation—this is a special type of two-sided
message whereby both sides of an issue are presented
and arguments are offered to refute the opposing
viewpoint or negative information
Message Factors
Message Structure –
5. Verbal versus visual messages—both the verbal and
nonverbal or visual portions of an advertisement
influence the way an advertising message is
processed.
Verbal or copy aspects of the message are
important in conveying rational or factual messages
while nonverbal or visual elements of an ad are
important for developing emotional and image based
associations.
Message Factors
Message Appeals
Rational appeals - designed to communicate information and
appeal to the logical aspects of the consumer decision-making
process.
Emotional appeal - attempt to evoke some type of emotional
reaction.
Three types of appeals discussed
Comparative Advertising (rational)
Fear Appeals (emotional)
Humor Appeals (emotional)
Comparative Advertising
Either directly or indirectly naming one or more
competitors in an ad and usually making a
comparison on one or more specific attributes.
Factors to be considered in using comparative
advertising
consumers’ response to the ad - perceptions of credibility
(two sided arguments are better)
characteristics of the target audience (may confuse the
audience unless they are experts
company’s position in the market - used by new /smaller
market share brands to position themselves against
established brands/ market leaders
Market leaders hesitate to use comparison ads as they feel
they have little to gain by showing competitor’s products in
their ads.
Fear Appeals and Message Acceptance
Facilitating effects
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ta Resultant
p
e nonmonotonic curve
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Level of fear
n
ito
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R
Pros and Cons of Using Humor
Advantages Disadvantages
Aids attention and Does not aid persuasion in
awareness general
May aid retention of the May harm recall and
message comprehension
May harm complex copy
Creates a positive mood and
registration
enhances persuasion
May aid name and simple Does not aid source
copy registration credibility
May serve as a distracter Is not effective in bringing
and reduce the level of about sales
counterarguing May wear out faster
Use of Humor
FAVORABLE TOWARD UNFAVORABLE TOWARD
HUMOR HUMOR
Creative personnel Research directors
Radio and television Direct mail, newspapers
Consumer non-durables Corporate advertising
Business services Industrial products
Products related to the Goods or services of a
humorous ploy sensitive nature
Audiences that are: Audiences that are:
Younger Older
Better educated Less educated
Up-scale Down-scale
Male Female
Professional Semi- or Unskilled
Channel Factors
Broad catagories of channels
Personal channel – salesperson, WOM
Nonpersonal channels – mass media
Effects of alternative mass media
Differences in information processing in the manner and
rate at which information is transmitted and processed by
the message recipient.
Externally paced media (broadcast media)
Internally paced (self-paced) media (print, direct mail, Internet)
Channel Factors
Effects of Context and Environment
Qualitative media effect - positive or negative influence the
medium may contribute to the message (ad seen in a high
prestige publication)
Media environment (mood states) Nature of the television
program in which a commercial appears and consumer’s mood
(more receptive when watching an upbeat situation comedy
versus a news program or documentary).
Clutter - too many messages competing for viewers
and listeners attention is a major concern