Overview Computer Generations
Functions of Computer: Generations - is a change in technology of a
Takes data as input computer
Stores the data/instructions in its First Generation (1946-1959) - vacuum
memory and use them when required tube based
Processes the data and converts it into Second Generation (1959-1965) -
useful information transistor based
Generates the output Third Generation (1965-1971) -
Controls all the above four steps integrated circuit based
IPO - Input-Process-Output Fourth Generation (1971-1980) - VLSI
based
COMPUTER - an electronic data processing Fifth Generation (1980 onwards) -
device which accepts and stores data input, ULSI based
processes the data input, and generates the
output in a required format. Types
ADVANTAGES OF COMPUTER: PC (Personal Computer) - a single user
High Speed - a very fast device computer
Accuracy - very accurate Workstation - a single user computer
Storage Capability - memory is very but more powerful microprocessor
important in computer Mini Computer - a multi-user
Diligence - free from monotony computer
Versatility - flexible in performing the Main Frame - also a multi-user
job computer but software technology is
Reliability - designed to make different from mini computer
maintenance easy Supercomputer - an extremely fast
Automation - automatically computer
performing the task given
Reduction in Paper Work - speeding
Components
up of process in paper work
Reduction in Cost - sustainability
Take Input - the process entering of
reduce the cost of each transaction
entering data and instructions
Store Data - saving of data and
DISADVANTAGES OF COMPUTER:
instructions
No I.Q - no intelligence to perform any
Processing Data - performing of
task
arithmetic and logical operation
Dependency - fully dependent on
Output Information - process of
human
producing useful information
Environment - should be dust free and
Control the Workflow - directs the
suitable
manner and sequence
No Feeling - no feelings or emotions
Input Unit - device that helps us enter data
into the computer
CPU (Central Processing Unit) - the brain of
the computer
Output Unit - device that helps us get the
information from computer
CPU or Central Processing Unit Mouse - most popular pointing device
Advantages
Easy to use
CPU consists of the following:
Not Expensive
CPU is considered as the brain of the
Moves the cursor faster that
computer.
arrow keys
CPU performs all types of data
Joystick - used to move the cursor in
processing operations.
the monitor screen
It stores data, intermediate results and
Light Pen - a pointing device similar to
instructions(program)
a pen
It controls the operation of all parts of
Track Ball - mostly used in a notebook
computer
or laptop computer
Scanner - works more like a photocopy
CPU has three components:
machine
Memory or Storage Unit - can store
Digitizer - converts analog information
instructions, data, and intermediate
to digital form
result. also called as Random Access
Microphone - input sound then stores
Memory (RAM)
in digital form
Control Unit - controls the operation
Magnetic Ink Card Reader (MICR) -
but does not carry out actual data
used in banks because of large
processing operation
cheques to be processed every day
ALU (Arithmetic Logic Unit)
Optical Character Reader (OCR) - use
Arithmetic Section - performs
to read a printed text character by
arithmetic operation like addition,
character
subtraction, multiplication, and
Bar Code Reader - use for reading bar
division
coded data(in form of light and dark
Logic Section - performs logic
lines)
operation like comparing,
Optical Mark Reader (OMR) - used to
selecting, matching, and merging
scan the type of mark made by a pen
or pencil
Input Devices
Output Devices
Keyboard - most common and very
popular input device that helps
Monitors - called as Visual Display Unit
inputting data
(VDU), also the main output unit in
Typing Keys - consists of A-Z and 0-
computer
9 keys
Cathode-Ray Tube (CRT) Monitor -
Numeric Keypad - use to enter
made up of small picture
numeric data and consists of 17
elements called pixels
keys
Large in size
Function Keys - each has unique
High power consumption
meaning and consists of 12 keys
Flat-Panel Display Monitor - refers
Control Keys - includes Home, End,
to a class of video devices that
Insert, Page Up, Page Down,
have reduced volume, weight,
Control(Ctrl), Alternate(Alt),
power requirement in comparison
Escape(Esc) and four arrow keys
to the CRT
Special Purpose Keys - keys used in
Emissive Displays - convert
special purposes such as Enter,
electrical energy to light (LED)
Shift, Caps Lock, Num Lock, Space
Non-emissive Displays -
Bar, Tab, and Print Screen
converts light into graphic
patterns (LCD)
Printers - used to print information on Random Access Memory (RAM)
paper
Impact Printers - print characters Random Access Memory (RAM) - the
by striking them onto the ribbon internal memory of the CPU for storing data,
Character Printer - print one program, and program result
characters at a time Static RAM (SRAM) - memory that
Dot Matrix Printer (DMP) - retains its contents as long as power is
one of the most popular being supplied
printers Dynamic RAM (DRAM) - must be
Daisy Wheel - head is lying continually refreshed in order to
on a wheel and pins maintain data
corresponding to characters
are like petals of Daisy
Read Only Memory (ROM)
Line Printers - print one line at a
time
Read Only Memory (ROM) - memory that
Drum Printer - drum shape
can only read but cannot write on it
printer
Masked ROM (MROM) - hard-wired
Chain Printer - chain of
devices that contained a pre-
characters are used
programmed data or instruction
Non-impact Printers - print
Programmable ROM (PROM) -
characters without ribbon
memory that can be modified only
Laser Printer - use laser light
once by the user
to produce the dots needed
Erasable and Programmable ROM
to a character
(EPROM) - can be erased by exposing
Inkjet Printer - prints by
to ultra-violet light for 40 mins
spraying small drops of ink
Electrically Erasable and
onto paper
Programmable ROM (EEPROM) -
programmed and erased electrically
Memory
Motherboard
Memory - just like a human brain; used to
store data and instructions
Motherboard - serves as a single platform
Cache Memory - very high speed
to connect all parts of the computer
semiconductor memory; acts as buffer
together; considered as the backbone of
between CPU and main memory
computer
Primary Memory (Main Memory) -
holds only those data and instructions
on which computer is currently Memory Units
working; has limited capacity and data
is lost when power is switched off Memory - the amount of data that can be
Secondary Memory - also known as stored in the storage unit that in which
external memory or non-volatile; storage capacity is expressed in terms of
slower than main memory Bytes.
Main Memory Storage Unit:
Bit (Binary Digit) - is logical 0 and 1
representing a passive or active state
of a component
Nibble - group of 4 bits
Byte - group of 8 bits; the smallest unit
Word - group of fixed number of bits
Higher Memory Storage Units: Hardware
Kilobyte (KB) - 1 KB = 1024 bytes
Megabyte (MB) - 1 MB = 1024 KB Hardware - represents the physical and
Gigabyte (GB) - 1 GB = 1024 MB tangible components of computer
Terabyte (TB) - 1 TB = 1024 GB Input Devices
Petabyte (PB) - 1 PB = 1024 TB Output Devices
Secondary Storage Devices
Ports Internal Components
Port - is a physical docking point using Software
which an external device can be connected
to the computer Software - set of programs that is set to
Serial Port - used for external modems perform a well-defined function
and older computer mouse System Software - is collection of
Parallel Port - used for scanners and programs designed to operate, control,
printers; also called printer port and extend the processing capabilities
PS/2 Port - used for old computer of the computer itself
keyboard and mouse; also called a Application Software - designed to
mouse port satisfy a particular need of a particular
Universal Serial Bus (USB) Port - it can environment
connect all kinds of external USB
devices Hardware and software are mutually
VGA Port - connects monitor to a dependent on each other. Both of them
computer's video card; has 15 holes must work together to make a computer
Power Connector - three-pronged plug; produce a useful output.If hardware is the
connects to the computer's power 'heart' of a computer system, then
cable that plugs into a power bar or software is its 'soul'. Both are
wall socket complimentary to each other.
Firewire Port - connects camcorders
and video equipment to the computer;
Number System
transfers large amount of data at very
fast speed
Decimal Number System - number
Modem Port - connects a PC's modem
system that we use in our day-to-day
to the telephone network.
life; has base 10 as it uses 10 digits
Ethernet Port - connects to a network
from 0 to 9
and high speed internet. connect
Binary Number System - base 2; digits
network cable to a computer.
used: 0, 1
Game Port - connect a joystick to a PC
Octal Number System - base 8; digits
Digital Video Interface (DVI) Port -
used: 0 to 7
connects Flat panel LCD monitor to the
Hexa Decimal Number System - base
computer's high end video graphic
16; digits used: 0 to 9 letters used: A- F
cards.
Sockets - connect microphone,
speakers to sound card of the
computer