THE TITAN ACCORD
It was the smell Beck noticed first. The pleasant scent of almonds mixed with the foul smell
of rotting flesh.
"What was that?" asked Renton over the ship comms.
"Nothing. I was just being sick in my mouth."
The second thing he noticed was the light. At first, he thought the station was running at half
power, before he realised that a brownish-green, slightly luminous infestation was covering
everything, including the lights. The station resembled a haunted forest from a fairy tale. It
seemed incredible that cutting-edge technology had produced something so primeval. Beck
had been on the Titan before; it was usually a busy station full of bustle but now it was
deserted and spooky.
"Don't touch anything", said Jace. "The reactor's not that far from here. Hopefully we won't
run into trouble." Beck glanced over to Lars and the Galactic Corps trooper who'd been
temporarily pressed into their service. Lars shook his head at Jace's optimism and Beck
grinned. Never a dull day.
Suddenly, there was a mechanical noise in the distance.
"What was that?" asked the veteran soldier, as jumpy as a first-year cadet.
"Trouble." said Lars, loading his gun.
                                                                                                  1
    MISSION BRIEFING
    The Titan Station is vast in both size and reputation, but that reputation is not a good one.
    Positioned in one of the shadiest sectors of Human space it is a magnet for criminals and
    unscrupulous investors. It has been owned by many corporations over the years and recently
    passed into the 'care' of Black Star Mergers & Acquisitions, a company that has run afoul of the
    Galactic Crime Commission more than once. Black Star have an open policy when it comes to
    highly illegal and dangerous experiments, particularly in the field of bio-tech weaponry, and one
    such dubious venture has resulted in a hazardous outbreak on the Titan. This particular pathogen
    attacks both organic and inorganic material like a cancer, breaking down and restructuring the
    materials at an alarming rate.
    The Purge have taken an interest and are fast approaching the Titan with the intention of
    repurposing the pathogen for their biological weapons. In a panic, the GCC decide to destroy the
    station before the Purge can secure a sample. Galactic Corps reinforcements are still days away,
    so the GCC offer a reward for any Traders willing to undertake the perilous mission of destroying
    the Titan.
    Meanwhile, after a recent 'hostile takeover', the self-styled 'private investor', Zed, the newest
    owner of the Titan, is preparing to evacuate along with the precious cargo he has stashed on
    board. This could present an opportunity…
    PRIMARY OBJECTIVE                                     Special Instructions
    Reward: 15UA                                          The Plasma Reactor
                                                          The Plasma Reactor is marked in red on the
    You must end Titan Station by destroying its          map and can be attacked with an Assault
    main plasma reactor. The crew that destroys           action. It has an armour value of 2 and will
    it and escapes back to their ship can claim the       take a single hit to overload. Once overloaded
    reward.                                               it will go into meltdown – 8 rounds later the
    Secondary Objective                                   entire station will explode, killing anything left
    Reward: Variable                                      inside. Stack 8 Reminder Counters next to it,
                                                          removing one in each Assessment Phase.
    Zed is one of the most influential Criminal                                    When there are no
    bosses in these parts. He’s been busy over                                      counters remaining,
    the years and has amassed a vast collection                                     the mission is over.
    of rare weapons that he has stashed around                                      Any character left on
    the station. He also has a stash of cash held                                   the board when the
    securely in a cargo crate in a security room by                                  station explodes is
    the docks. Grab as much of this as you can                                       permanently
    carry before you leave, and before Zed gets                                        destroyed.
    to it!
    BONUS OBJECTIVE
    Reward: 2     UA
                                                          Extraction
    This biological outbreak is ferocious and
                                                          Provided that a crew escaped the board
    information on it would be worth good money
                                                          before the Reactor exploded, they can still
    on the shadow market. Grab what you can
                                                          extract any defeated characters. If the
    from the workstations, and hopefully someone
                                                          Reactor was overloaded during the game, the
    will pay well for it. The data can be traded in
                                                          only method of Extraction available is the
    the Trade Phase after the game. Roll the
                                                          Emergency Teleport. If the crews did not
    Chance Die twice and add the results
                                                          complete their Primary Objective and the
    together to see how much you will be paid.
                                                          Reactor was not overloaded before they
                                                          escaped, all the usual Extraction methods can
                                                          be used.
2
The Auto-doc                                        Zed’s Stash
Any Trader may Interact with the auto-doc to        Before allocating Search items at the start of
heal themselves. Place them prone on top of         the game, take all the purple tokens from your
it. They will miss                                  collection except for the two Ship Parts
their turn in the                                   tokens. The crate marked in red on the map is
following round                                     Zed’s Stash and instead of being filled
but can restore                                     normally it will contain these purple tokens.
up to 3
                                                    The room containing this crate is shielded and
Health. Only
                                                    cannot be entered at the start of the game.
one Trader
                                                    However, once the Plasma Reactor is
may be in the
                                                    overloaded the two shielded doors marked in
auto-doc at a
                                                    red will open and the room (and the crate) will
time.
                                                    be accessible.
The Galactic Corps
When setting up the Event deck, remove the          Zed will not move from his position until the
following Event Cards from the deck:                Reactor is overloaded. Once this happens,
                                                    unless he is engaged with an enemy he will
•   Military Intervention                           ignore the normal targeting rules. If a target is
•   Operation Stack                                 visible and in range, he will spend his first
                                                    (and only his first) action each round making a
Then, shuffle the remaining cards and split
                                                    Ranged Assault action against that target.
them into two equal piles. Take 5 cards from
                                                    Otherwise, he will spend his actions moving
the top of one pile, shuffle in the two removed
                                                    towards his stash via the shortest route.
cards, and then place these cards back on top
of their pile. Put this pile to one side.           Once in contact with the stash, his next action
                                                    will be used to tag and teleport the stash out
At the start of the game, use only the pile
                                                    of the station – remove Zed and the crate
without the extra cards. If it runs out, start
                                                    from the board.
using the second pile.
                                                    Zed cannot be Persuaded in this mission.
If the Reactor is overloaded, immediately
place the second pile on top of the first – the
players will draw from the combined deck
from now on.
All Galactic Corps in this mission use the Elite
side of their Character Boards.
Furthermore, the Galactic Corps have offered
the crews assistance with this mission. At the
start of the game, each player can take a
single Galactic Guard and place it in their
airlock. If you do not have enough Galactic
Guard miniatures, use any other miniatures
that you have spare. They can control it as if it
were a Trader during this mission, except that
it may not make Assault actions against
Traders, Civilians, Security or Galactic Corps
characters.
If any of these Galactic Guards are defeated
they are returned to the supply and can be
used as NPCs as normal for the rest of the
mission.
                                                                                                        3
    The Outbreak
    Checking the schematics, you can see that              Spread: At the start of each
    the outbreak started in the lab behinds Zed’s          Assessment Phase, the infestations will
    Bar, and the lab contains workstations that            spread. The player with the Turn
    may have valuable data.                                Counter chooses one of the rooms
                                                           containing the most infestation terrain
    The science lab outlined in red is heavily
                                                           pieces and adds one more infestation to
    infested and will use the rules for infestations
                                                           that room.
    from the Purge: Outbreak expansion. After
    setting up the board, place three infestations         Once a room has three infestations, no
    in this room. The rules are as follows:                more are added. Instead, an infestation
                                                           is added to the nearest adjacent room
                                                           containing the fewest infestations.
                                                           If you run out of infestations, no more
                                                           are placed.
                                                           Infection: After placing new infestations
                                                           in the Assessment Phase, roll a combat
                                                           die for each non-Purge character in a
                                                           room containing any infestations; the
                                                           blue die for characters in a room with
                                                           three infestations and the red die for
                                                           characters in a room with one or two
                                                           infestations. Any hits rolled will cause
                                                           immediate damage, ignoring all armour.
                                                           Neutralisation: To deal with the
                                                           outbreak, all Traders in this campaign
                                                           have been issued with devices that can
                                                           inject a neutralising chemical into the
                                                           infestations and prevent their spread.
                                                           Traders can Interact with a single
                                                           infestation to use their device on it,
                                                           removing the infestation from the board.
                                                           No dice roll is required.
                                                       To download the data from the lab a Trader
                                                       must Interact with the workstation highlighted
                                                       in red. They will then roll the number of
                                                       combat dice listed below, and must beat its
                                                       firewall value of 1.
                                                       •     Regular Trader                  1 die
                                                       •     Trader with the Tech Class      2 dice
                                                       •     Trader with Hack Skill Level 2+ +1 die
                                                       Once downloaded, use the
                                                       Objective token to represent the
                                                       data. This must be carried back to
                                                       your ship to claim the reward.
4
Jace counted the Assets. It was good money for a bad deed. They'd sold a sample of the
infestation to an anonymous bidder; maybe even Black Star themselves, or an organisation
just as amoral. The Black Maria needed constant maintenance and that took money, but it
didn't salve Jace's conscience any. Soon, that sample would be reproduced and if possible,
weaponised. The next time someone encountered the infestation it could be a direct result of
his hasty sale. We live in interesting times, thought Jace, and not for the last time…