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Introduction

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0% found this document useful (0 votes)
10 views11 pages

Introduction

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 11

PROJECT PROPOSAL

SOCIAL NETWORK FOR GYMER

Table of Contents
I. Introduction..............................................................................................................................3

II. Aim.......................................................................................................................................6

III. Objectives.............................................................................................................................6

1. Objective 1: Collect user opinions about social network functions.....................................6

2. Objective 2: Determine project technology..........................................................................7

3. Objective 3: Design the social network................................................................................7

4. Objective 4: Implement the project......................................................................................7

5. Objective 5: Test the project.................................................................................................8

6. Objective 6: Run the test website and collect reviews.........................................................8

IV. Legal, Social, Ethical, and Professional Considerations......................................................8

1. Legal.....................................................................................................................................8

2. Social....................................................................................................................................9

3. Ethical...................................................................................................................................9

4. Professional...........................................................................................................................9

V. Plan...........................................................................................................................................9

1. Work Breakdown Structure (WBS)......................................................................................9

2. Gantt Chart..........................................................................................................................10

References......................................................................................................................................12
I. Introduction

Nowadays, society is increasingly developing, people's beauty needs are increasing.


Not only do you need to beautify your appearance, but you also need to beautify your
body. And the method that people often choose is to practice at home, outdoors or in the
gym. Although during the covid 19 epidemic, isolation may hinder people's ability to
exercise, but after the covid 19 epidemic passes, the trend of people returning to exercise
will increase due to the benefits it brings. carry out. That's why the community of
exercise lovers around the world is also growing stronger

With such a large community, combined with the development of social


networking platforms, I want to have a tool that can bring everyone in the community
together so that everyone can share with each other their experiences. knowledge and
experience in exercise, to help people achieve their desired body goals as quickly as
possible.

Arrcording to (Market Brew, 2023), the average adult population participating in


gyms will account for about 10 to 15% of the total population in developed countries.
This is clearly shown through the chart below

Figure 1: Gym Membership Adoption Rate Chart


This shows that improving personal health as well as improving the body's beauty
and balance is a priority for people in developed countries.

According to (Lindner, 2023), there are some pretty interesting statistics about the
gym as follows:

o As of 2019, there were over 210,000 fitness and health clubs worldwide.
o The membership of health and fitness clubs has grown by over 28%
worldwide since 2013.
o As of 2019, there were over 210,000 fitness and health clubs worldwide.
o The membership of health and fitness clubs has grown by over 28%
worldwide since 2013.
o As of 2019, there were over 210,000 fitness and health clubs worldwide.
o The membership of health and fitness clubs has grown by over 28%
worldwide since 2013.
o As of 2019, there were over 210,000 fitness and health clubs worldwide.
o The membership of health and fitness clubs has grown by over 28%
worldwide since 2013……

So what about the situation in Vietnam, according to (QandMe, 2015),


interviewing 300 random people both men and women in 2015, 60% of the respondents
exercise every day, they can exercise in many different ways. like exercising in the park,
walking or playing sports. The report also states that 63% of men and 61% of women
spend more than 300,000 VND (≈ $ 12 ,2 ¿ per month on exercise
Figure 2: Vietnamese exercise behaviors (2015)

According to (QandMe, 2021) in 2021 with 1406 respondents, Fitness in general


is the most popular type of exercise for people, accounting for 83% of respondents. Of
which, the gym industry in particular accounts for 33%. This report also points out that
90% watch online videos about exercise and fitness. Popular content is Daily exercises
(57%), Exercises for each part of the body (44%), Healthy diet (44%).

Figure 3: Vietnamese exercise behaviors (2021)

However, things are evolving. For younger people, going to the gym is gradually
becoming the new standard. Because they have more money to spend, they frequently go
to the gym purely for fun. It's also noteworthy to note that many of them are seen
choosing more enjoyable and captivating activities like kickboxing, Zumba, or aerobics
rather than merely sticking to strength training.

To build a user-friendly social networking site and ensure the effectiveness of the social
networking site, I intend to build it based on the following technology:

o Frondend technology: ReactJS or AngularJs are two of the top commonly


used in web development arrcording to (Ganguly, 2023)
o Backend technolody: I will decide to use NodeJs this time because of its
convenience and familiarity
o Database: I will choose MongoDB or MySQL for the project because those 2
databases are typical representatives of the 2 schools of database (NoSQL and
SQL).
o Methodology: Scrum and waterfall methods are my two choices for this
project
- Key phrases: Social media, fitness, gym, technology, methodology
II. Aim
- My project has two main purposes: Creating a place for people to exchange
knowledge with each other about exercise and organizing health competitions to
improve users' health.
III. Objectives
1. Objective 1: Collect user opinions about social network functions

Activities

- Create a survey to collect opinions from online users


- Interview people to gather first-hand user opinions
- Think of functions that are suitable for users

Deliverables

- Summarize user opinions to present the main features of the social networking site
- Compilation of interview notes providing firsthand user opinions and suggestions for
enhancing the social networking platform.
2. Objective 2: Determine project technology

Activities

- Research and compare front-end technologies: ReactJS, AgularJS


- Research and learn back-end technologies: NodeJS (ExpressJS
- Research and compare database technologies: MongoDB (NoSQL) and MySQL
(SQL)

Deliverables

- The report will analyze and compare front-end, back-end and database technologies
and identify suitable technologies for the project.
3. Objective 3: Design the social network

Activities

- Design UI and UX of social network


- Design database of social network
- Design API of social network
- Design structures of social network

Deliverables

- The report of the social networking site will include mockup, database design, API
mockup
4. Objective 4: Implement the project

Activities

- Implement the database of social network


- Implement the backend of social network
- Implement the API of social network
- Implement the interface of social network
- Implement the connection between API, backend and frontend of social network

Deliverables
- Provide a website with all the necessary functions of a social network and at the same
time with additional functions
5. Objective 5: Test the project

Activities

- Create testcase documents for backend, frontend and API


- Test the project according to the testcase document

Deliverables

- Test result documents


- Test result reports
6. Objective 6: Run the test website and collect reviews

Activities

- Run a test website for a group of people (10 - 20 people)


- Collect their opinions about the usage experience

Deliverables

- Summarize the opinions


- Report the user feedbacks
- Fix the website last time

IV. Legal, Social, Ethical, and Professional Considerations


1. Legal

In terms of legal, first, when registering an account, users will be able to see the
user's terms before using the personal information used to register to use the website
(Privacy Policy and Privacy Policy). ) to ensure the cooperation of both parties regarding
users' personal information, also ensuring them that the information will only be used
during website operation. Next is the transaction part, because the website will organize
health-related contests, so there will be a contribution section to participate and receive
prizes. Regarding this issue, we will contact and cooperate with third parties, reputable
transaction applications in Vietnam such as banks or applications such as Momo,
VNPay, ... And of course user data. Use will be guaranteed within the website. At the
same time, we will also comply with international laws on protecting user information
such as the General Data Protection Regulation (GDPR) or the California Consumer
Privacy Act (CCPA).

2. Social

In terms of society, the website was created mainly to serve people who have at least
1 identification document (Citizen ID card in Vietnam) to determine their age from 16
years or older to be of legal age. Responsible for your statements on the platform. In
addition, the website will warn and block accounts that engage in any inappropriate
behavior such as religious discrimination, regional discrimination, racial discrimination,...
to ensure fairness between everyone. on the platform

3. Ethical

Ethically, I must first receive users' consent before using their information within the
website. I absolutely will not sell customer information or disclose it to third parties.
Next, all sensitive information (passwords, payment information,...) will be encrypted to
prevent bad guys from gleaning and taking advantage of the information. Finally, fairness
to everyone. Everyone has the right to express their views and opinions equally in our
system, avoiding bias and discrimination.

4. Professional

Before launching the website, the website will go through a thorough testing and
testing process before reaching users, so that users have a website that operates
effectively and smoothly. After completing the test, we will release a beta website for
users to try, then collect user opinions and improve the product to offer the most perfect
product. Next, we will have other pages such as Facebook, Instagram, we will also have a
hotline and contact email to be able to support users as quickly as possible.

V. Plan
1. Work Breakdown Structure (WBS)
2. Gantt Chart

Task name Duration Start Final


1. User research
Create user survey 3 days 1/5/2024 4/5/2024
Conduct user 4 days 5/5/2024 9/5/2024
interviews
Analyze user 7 days 10/5/2024 17/5/2024
feedback
2. Technology selection
Research front-end 5 days 18/5/2024 23/5/2024
technologies
Research back-end 10 days 24/5/2024 4/6/2024
technologies
Research database 5 days 5/6/2024 10/6/2024
technologies
Evaluate and select 2 days 11/6/2024 13/6/2024
technologies
3. Community building
Design system 7 days 14/6/2024 21/6/2024
architecture
Design database 7 days 22/6/2024 29/6/2024
Design API 7 days 30/6/2024 7/7/2024
Design UI/UX 7 days 8/7/2024 15/7/2024
4. Implementation
Implement database 14 days 16/7/2024 30/7/2024
Implement back-end 30 days 31/7/2024 31/8/2024
Implement API 15 days 1/9/2024 16/9/2024
Implement front-end 30 days 17/9/2024 27/10/2024
Implement API/Back- 20 days 28/10/2024 18/10/2024
end/Front-end
5. Testing
Create test cases 3 days 19/10/2024 22/10/2024
Back-end testing 3 days 23/10/2024 26/10/2024
API testing 3 days 27/10/2024 30/10/2024
Front-end testing 3 days 31/10/2024 3/11/2024
6. Running the test web
Running the test web 7 days 4/11/2024 11/11/2024
Project report 3 days 12/11/2024 15/11/2024
References
Ganguly, S. (2023, 12 2). Design Rush. Retrieved from Design Rush:
https://www.designrush.com/agency/software-development/trends/front-end-technologies

Lindner, J. (2023, 12 20). Gitnux. Retrieved from Gitnux: https://gitnux.org/gym-industry-


statistics/

Market Brew. (2023, 10 28). Market Brew. Retrieved from Market Brew:
https://www.marketbrew.in/post/2023-10-28/fitness-ecosystem

QandMe. (2015, 2 11). QandMe. Retrieved from QandMe:


https://www.slideshare.net/asiaplus_inc/vietnamese-exercise-custom-0211

QandMe. (2021, 5). QandMe. Retrieved from QandMe:


https://www.slideshare.net/asiaplus_inc/survey-about-vietnamese-exercise-behaviors-
248372349

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