2024 RoboSub Team Handbook V1
2024 RoboSub Team Handbook V1
2024 RoboSub Team Handbook V1
org
Logarithmic Spiral
2024
V1.0 (June 2024)
TEAM HANDBOOK
Page 0 of 53
Version 1.0 (June 2024)
www.robosub.org
Introduction
Welcome to the RoboSub Competition!
This Team Handbook contains information needed to compete at the RoboSub Competition. It includes
task descriptions, rules and requirements, and other guidance and specifications. Teams are encouraged
to read this document for a thorough understanding of what is necessary to compete effectively.
The nominal winners are those teams that have scored the most points. The real winners are all those
participants who have learned something lasting about working together to create an autonomous system
that accomplished a challenging mission in a complex environment.
Why robotics competitions? The goals of the RoboNation student competitions are to provide
opportunities for students to experience the challenges of system engineering, to develop skills in
accomplishing realistic missions with autonomous vehicles, and to foster relationships between young
engineers and the organizations developing and producing autonomous vehicle technologies. The
objective is to produce the people who will push the envelope in the future. Competitors gain an
appreciation for the tradeoffs inherent in any system design and the lessons learned in transitioning
from a working bench prototype to operating reliably in the real world.
Maritime autonomous technology is critical to monitoring and healing our oceans. Developing human
resources to expand this effort is even more essential.
ROBOSUB ORGANIZERS
The fundamental goal of the mission is for an Autonomous Underwater Vehicle (AUV) to demonstrate its
autonomy by interacting with various tasks. Orange path markers help direct the AUV to the beginning
tasks. Acoustic pingers guide the AUV to the remaining tasks. The AUV is able to interact with these
tasks:
• Rough Seas (Coin Flip) • Hydrothermal Vent (Buoys) • Mapping (Torpedoes)
• Enter the Pacific (Gate) • Ocean Temperatures (Bins) • Collect Samples (Octagon)
1.4 Eligibility
Student teams from anywhere in the world are eligible to participate. All teams must build an AUV to
compete and may enter one or two vehicles in the competition. *
*First-year teams are eligible to participate in RoboSub without an AUV. These teams are expected to
participate in Design Documentation and send representatives on-site at the event as a learning
experience. First-year teams are expected to indicate this option in their registration form.
SECTION 2: Competition
RoboSub 2024 www.robosub.org
This section includes important competition details including an overview of the competition schedule,
design documentation criteria, and autonomy challenge course and tasks.
Team Website
Teams are required to submit a website in English that documents their team, vehicle design, and
competition approach, addressing the following areas:
1) Website Content: Layout and detailed contents of the website are left for the teams to develop;
however, the team website must include:
• Current team name and contact information
• Vehicle photos and/or videos
• Supporting media, which may include:
o Instructional/Informative videos
o Procedures (text, images)
o Design decision documentation (text, images, videos)
o Blogs for historical records of build progress
• List of sponsors with logos
2) Website Quality: Websites are often the first impression of a project. Potential supporters such as
supervisors, sponsors, or advisors must find the website visually appealing and easy to navigate.
Development of the website should include careful consideration of user experience, including:
• Written in English, or English translation provided
• Clear prioritization of key content
• Site search functionality
• Basic design elements: contrast, repetition, alignment and grouping to organize/highlight content
• User accessibility, as defined by the W3C Web Accessibility Initiative: www.w3.org/WAI
• Cross browser compatibility for modern web browsers (Chrome, Firefox, Safari, MS Edge)
• A mobile friendly display
Team Website Scoring Metrics (Total Maximum Points: 180)
The website submission is worth a total of 180 points. The scoring metrics include a scoring weight with
guidance for scoring considerations that are provided to the judges during evaluations.
Format Requirements:
1. Video must be conducted in English or include subtitles in English.
2. Video must be no more than three (3) minutes in length.
3. Video may include graphics, vehicle performance, and/or simulation.
4. Videos must be hosted by team. Teams have the choice of hosting on YouTube or on their Team
Website. The video must follow YouTube Rules & Policies, including appropriate music copyright
management.
This oral presentation must be conducted in English and may include visual aids (i.e. digital slides, poster
board). If digital slides are used, teams must provide their own computer and adapters for an HDMI
connecter to use the presentation display monitor. Teams receive an assigned 15-minute presentation
time. Please find the latest presentation schedule here: robosub.org/2024. This presentation includes:
• Team presentation – 10 minutes
• Judges’ question and answer – 5 minutes
Competition The presentation includes a concise description of the team's strategic vision and
Strategy how the vehicle design compliments their goals. The team explains how they
30% of score developed their competition strategy.
The team presents their design process and how their decisions relate to their
Design Rationale
competition strategy. Describe how lessons learned from testing or previous
30% of score
competition experience are applied throughout the design process.
Effective
Presentation materials and team member knowledge effectively support the
Communication &
team's message. Team members are engaging, respectful, and professional while
Professionalism
interacting in a positive manner with the judges and each other.
20% of score
Judge Questions
The team effectively uses evidence, experience, and research from project to
& Dialogue
inform responses to all questions and discussion.
20% of score
System Assessment
Judges inspect the team’s ASV and assess technical design, technical innovation, and craftsmanship of
the design. Team members should be present to answer technical questions posed by the judges during
this inspection and be prepared to explain their design strategy and how decisions made impacts on the
technical design, functionality, and craftsmanship.
Teams receive an assigned 15-minute slot. After the assessment, teams should make themselves
available for a team photo and optional video interview. Please find the latest schedule here:
robosub.org/2024.
Design and implementation of systems and subsystems are well aligned with
Technical Design
team's strategy, design decisions, and engineering principles. For example,
45% of score
consideration has been given for ease of troubleshooting and operation.
System demonstrates creative and innovative solutions. Innovation may include
Innovation applying existing technology in novel ways within the system, using existing
30% of score technology in a previously unintended way, or creating new technology or
products incorporated into the system.
System is assembled with care and attention to detail and aesthetics. Construction
Craftsmanship and improvisations are neatly executed to maintain high levels of functionality,
25% of score durability, and adherence to the team's design philosophy. Any vehicle adornment
demonstrates creativity, originality, etc.
Weight Measurement
Vehicles are weighed before each semi-finals and
finals run. Teams transport the vehicle on their
cart to the scale for weight measurement. Table 3
shows the bonuses and penalties associated with a
vehicle’s weight in air.
Figure 1: Example Vehicle Weight Measurement
Loss of:
125 lbs ≥ AUV Weight > 84 lbs (38 kg) N/A 250 + 5*(lb – 125)
250 +11*(kg – 56.7)
Bonus:
84 lbs ≥ AUV Weight > 48.5 lbs (22 kg) 2*(84 - lb) N/A
4.4*(38 - kg)
Bonus:
AUV Weight ≤ 48.5 lbs 80 + (48.5 - lb) N/A
80 + 2.2*(22 - kg)
A 2-inch RED corrugated flat sheet is used to divide the gate in half. Cold/CCW on one side (could be
either side), Hot/CW on the other. The AUV chooses a temperature/rotation by passing under a specific
side.
Teams can gain extra points by passing through the gate with “style”. For every 90° change in
orientation, the AUV increases the accumulated points. However, returning to the last previous
orientation won’t count. I.e. an AUV that rolls 90° and then back to 0° would not get points. Roll and
Pitch are worth more than Yaw.
2.4.3 Path
The path markers are ~4 feet (~1.2m) long by 6 inches (15cm) wide. The path is colored ORANGE. Each
path marker is placed directly after the current task and points to the next task. The path is a straight
segment. No points are awarded for following the path, the path is intended to help guide the AUV to
the next task.
There are two path markers to aid in navigation. One path marker is positioned at the gate that points
to the Hydrothermal Vent (buoy) task. From Hydrothermal Vent, the second path points to Ocean
Temperature (bins). Those are the only path segments which can be used to visually orient the AUV to
the next task.
Partial points are awarded if you track the buoy but you brush by, instead of a deliberate bump. Full
points for touching the buoy and tilting it at least 10°. Manipulation of only the rope holding the buoy
will not count for points (even if you touch the buoy after touching the rope). More points are awarded
for circumnavigating around the buoy in the correct direction. Vehicles must do one or the other (touch
or circumnavigate). A vehicle that touches the buoy cannot also get points for circumnavigation.
An AUV is also able to accumulate points for firing torpedoes at the buoy. Full points are awarded when
the torpedo strikes the buoy.
Points are awarded for dropping markers into either side of the bin, based on where a marker finally
comes to rest. More points are awarded for dropping markers in the appropriate bin based on Enter the
Pacific (Gate).
Points are awarded for firing torpedoes through any opening. A torpedo must pass through the opening
for full points. Partial points are awarded if the torpedo touches the task without passing through.
More points are awarded for firing torpedoes through the two smallest openings (order matters,
smallest, 3”, to next smallest, 4”).
Points are awarded for surfacing inside the octagon and for surfacing with each sample (stay inside the
octagon to continue your run). Points are awarded for moving the samples to any of the four baskets.
Maximum points are awarded for placing each sample in its own basket.
The Gate is 6.6 ft (2m) in length and is positioned 3.3ft (1m) below the surface of the water. The Gate
can be any diameter and any color the team chooses. The Gate can be anchored to the floor by any
means necessary (ex. using PVC elbows to create two vertical legs, with a line on each end to moor the
Gate to the floor, etc.). The vertical Marker can be any diameter and any color the team chooses. It
must be positioned 33ft (10m) beyond the Gate and must touch the floor and break the surface of the
water.
If a team is unable to build a course to meet these specifications, notify RoboNation for alternative
instructions to attempt pre-qualification.
Pre-Qualification Maneuver
In a fully autonomous run, the vehicle must
• submerge and start 9.8 ft (3m) behind the Gate,
• pass through the Gate,
• circle around the Marker, and
• pass back through the Gate.
Everything attached to the vehicle must submerge with the vehicle (nothing floating on the surface). The
maneuver is successful if this is all accomplished without breaching the surface. The entire run must be
recorded from start to finish with no breaks in the video.
Semi-Finals Timeslot
A team will have 20 minutes for their semi-finals timeslot. The first 5 minutes are for preparation
(preparation time). During this period, the vehicle may not be deployed in the water. When the 5-
minute limit has expired for the preparation time (or the team has waived the balance of the
preparation time), officials begin the performance time clock once the vehicle is in the starting
position. These competition minutes are for the vehicle to perform the mission. Once this period
has begun, the team may ask to have their vehicle placed in the water to begin its run.
3.1 Scoring
Scores are calculated by the judges; all decisions of the judges are final.
After the competition, the judges will issue Autonomy Challenge overall standings. Any team accepted
into the Finals Round will be ranked ahead of all teams that did not participate in the Finals Round.
Point Breakdown
Each of the tasks has a point value associated with it. The tasks can be completed in any order by one or
more vehicles. The recovered object must be attached to the vehicle when the vehicle is on the surface
to obtain maximum points for “surfacing with object”.
During a scored timeslot, the team lead may end the run at any time and keep the accumulated points.
The team may decide to start another run, in an attempt to accomplish more/different tasks.
Pinger Tasks
Mapping and Collect Samples will only be marked with a pinger. There will be no path markers that
point to either task. A team may request that a specific pinger be switched on (pinger near Mapping, or
pinger near Collect Samples). At any time during the run, the team lead may ask to have the pinger
switched to the other task. This switch can be done as many times as the team lead asks. Additional
points are awarded if the team requests a random pinger.
Random Pinger
If a vehicle can score points at both pinger tasks, the team lead may request a random pinger selection.
The only randomization is the selection of the first task(s) marked with a pinger, the second task(s) will
always be the other task(s) marked with a pinger. If the vehicle obtains any points from the first task(s),
associated with the random pinger, bonus points are awarded. At any time after the vehicle has
obtained points from the task(s) associated with the random pinger, the team lead may ask to switch
the pinger. If the vehicle obtains any points from the second task(s), associated with the random pinger,
bonus points are awarded. If the team lead requests to switch the pinger before the vehicle has
acquired any points, the run reverts back to a specific pinger request run and no random pinger points
will be awarded.
Breaching
When completing a sequence of tasks, a team may choose to complete the surfacing task (surface
within the floating area) at any time. A vehicle may breach the surface within the floating area and then
submerge again to compete the remaining tasks without the risk of ending the run. For a vehicle to
continue after breaching, it must surface within the floating area, and may be touching the surfacing
task. A breach outside of the floating area will end the run of that vehicle. If there are multiple vehicles
underway (and underwater) this does not end their run. The remaining vehicles may continue their own
autonomous mission and continue to score points for their run. If the breached vehicle cannot be
removed safely without interfering with the remaining vehicle(s), it will be allowed to continue its run,
but will not score any more points for that run.
Interference
Vehicles that interfere with competition elements may be disqualified at the judges’ discretion.
“Interference" does not include cases where, in the opinion of the judges, a vehicle is attempting to
complete one of the tasks. If a vehicle becomes entangled on a competition element the run will be
declared complete. Teams may keep the points earned on that run or may have the vehicle returned to
the dock and start another run. If a new run is begun, all points from the previous run are forfeit.
Passing through the validation gate: The judges’ discretion will determine whether or not the vehicle
satisfactorily passes through the validation gate.
Maintain a fixed heading through the gate: Did the sub travel in a “straight line” through the validation
gate? This is intended to separate a vehicle that is maintaining a heading, or otherwise accomplishing
something autonomously versus a vehicle that is initially pointed at an angle to correct for the vehicle’s
uncompensated drift. For example, a vehicle that has a slight sinusoidal motion due to PID tuning, but
on average is maintaining a heading has traveled straight through the gate. Or a vehicle that is
searching for the gate, finds it and heads through it has traveled straight through the gate. A vehicle
that is pointed away from the gate to compensate for un-tuned motors and drifts through the gate has
not traveled straight through the gate.
Surface within the Area: The vehicle must fully surface within the floating area to obtain max points.
Partial points will be awarded based on how much the vehicle is inside the area.
Grabbing the Object: The object must be captured and constrained by the vehicle to obtain full points.
Partial points may be awarded for a partial capture (i.e. a hook/magnet).
Releasing the Object: The object must fall free from the vehicle to obtain full points. An object hanging
on the vehicle may be awarded partial points with judges’ discretion.
Inter-vehicle Communication (IVC): When there are multiple vehicles in the water, they must
communicate with each other in order to obtain IVC points (multiple vehicles are not required to
communicate with each other). Proof of the communication must be presented to the judges to
evaluate. Having indicator lights which help to draw attention when they are transmitting and receiving
IVC messages would help with the confirmation (but are not required). The level of the communication
and the complexity of the behaviors derived by the communication are what determine the level of
points awarded.
Time Bonus: At a minimum, a vehicle must touch a buoy, drop at least one marker in the bin (or fire
one torpedo through the opening), and fully surface within the floating structure to obtain a time bonus.
These tasks can be completed in any order.
The time bonus is a calculation of whole minutes remaining plus fractional seconds. For example, with a
remaining time of 7:13, a team will receive: (7+13/60)*100 = 721.667 points (approximately).
3.2 Awards
Awards are provided in three categories: Design Documentation, Overall Final Standings (combines
Autonomy Challenge and Design Documentation scores) and Special Awards.
4.1 Rules
1. Vehicle Requirements: Teams that arrive at the competition failing to meet the vehicle
requirements will not be permitted on the course, until the vehicle is modified to meet all
requirements. (Section 4.3: Vehicle Requirements)
2. Team Composition: Teams must be comprised of 75% or more full-time students. (Section 1.4:
Eligibility)
3. Prizes: Only the student component of each team is eligible for cash awards.
4. Team Lead: One student member of the team must be designated as the “team lead”. The team
lead must be conversationally fluent in English. The team lead, and only the team lead, will speak
for the team during competition runs.
5. Course Entry: No team member is allowed to enter the course at any time (this includes wading,
swimming and diving as well as floats, boats, etc.) Competition officials are responsible for
recovering lost vehicles. Officials make all reasonable efforts to recover a lost vehicle but cannot
guarantee that they will be able to do so. All teams recognize that by entering the competition,
they risk damage to or the loss of their vehicle. The judges, officials, hosts, and sponsors can take
no responsibility for such damage or loss.
6. Retrieving Vehicle: At any time, the team lead may signal the end of the run and request the
retrieval of the vehicle. Only officials may retrieve a vehicle and return it to the dock. The
countdown clock for the semi-final performance period stops when the official touches the vehicle
and continues its countdown once the vehicle is safely back at the starting location, or the team
establishes communication with the vehicle, whichever is first (i.e. if a team has wireless
communication with the vehicle, the countdown lock continues while the official returns the
vehicle to the start).
7. Competition Suspended: The officials may suspend the competition at any time they deem that it
is required (i.e. for safety or security reasons).
8. Attendance: At least one team member is required to remain on-site at the competition venue
during the competition hours to be eligible for prizes. If your team does not make it into the finals,
it is expected that your team displays your vehicle and remains present in the Team Village during
this time. (ALL teams, ALL days, ALL open hours!)
9. AUV Safety: Prior to entering the Autonomy Challenge courses, teams must demonstrate the
ability to operate their AUV safely.
10. Interference: If a vehicle experiences significant interference from a piece of equipment, line, cable
or official deployed in support of the competition, the team lead may ask, at that time, to have the
clock stopped, the vehicle returned to the dock, and for the judges to add back to the clock their
best estimate of the time used in that run up to the point of interference. If the team lead does
not make this request in a timely manner (as determined by the technical director) then the option
is lost. Interfering with the competition tasks does not qualify for this option, and a vehicle
interfering with tasks may be disqualified at the judges’ discretion.
11. Lock Score: After a run, a team may lock in their current score and use any remaining time to survey
the arena. The survey must be completed autonomously. Unlike performing a competition run,
the clock will continue to run while retrieving a vehicle. This is subject to change depending on
timing and the number of teams.
12. Mission End: The run ends when any of the following occurs:
• The performance period time limit ends;
• The judges’ order the end of the run;
• The team lead requests the end of the run; or
• The vehicle breaches the surface outside the octagon.
13. Judges Decisions: All decisions of the judges are final.
4.2 Safety
Safe operations are a priority for RoboNation. All considerations to maintain safety for operators and
the surrounding environment must be made. These guidelines are the minimum requirements for all
teams and their systems during the competition.
1. All Radio Frequency (RF) equipment must be operated within the rules and regulations of the
host country. This includes, but is not limited to, frequency, transmitting power, antenna
height, etc.
2. AUV power systems must follow the safety rules and regulations of the host country as well as
the team’s home country.
3. RoboSub staff may suspend team operations at any time for safety or security considerations.
The staff is not required to advise the team prior to the decision to terminate the run attempt.
In all matters of safety, the decisions of the RoboSub staff are final.
a. Lithium batteries that become too warm during use or have become swollen or
malformed must be removed from use and reported to the Technical Director.
b. Lithium batteries that do not hold a charge must be removed from use and reported to
the Technical Director.
8. A team member must be present at all times to monitor charging batteries.
9. At the competition site, if any of the above battery conditions are observed students must
immediately notify the Technical Director or RoboSub staff and provide the battery
specifications and safety information.
10. At the hotel, if a battery irregularity occurs at any time, students must notify RoboNation’s
Senior Events Manager, Cheri Koch immediately by phone at 850.642.0536 and provide the
battery specifications and safety information.
11. Failed or failing Lithium-ion batteries must be handled in accordance with manufacturer’s safety
and disposal guidelines. In the absence of specific guidelines, batteries must be placed in a LiPo
safe bag, which must then be placed in a bucket, covered with sand, and placed in a designated
safety zone.
12. Teams are only permitted to change or replace AUV batteries in their designated areas in Team
Village.
• Batteries: Vehicles must be battery powered. All batteries must be sealed to reduce the hazard
from acid or caustic electrolytes. Batteries must not be charged inside of sealed vessels at any
time. The open circuit voltage of any battery (or battery system) in a vehicle may not exceed 60
VDC. If a team has any questions or concerns, they are encouraged to contact the Technical
Director Discord’s RoboSub Channel. (Section 4.2.2 Battery Safety Requirements)
• Markers: No materials (except for the markers/torpedoes and compressed air) may be released
by the vehicle into the waters of the arena. (Section 4.4.1 Markers)
• Torpedoes: For the safety of your team and those around you, no loaded torpedoes are allowed
within the team tent. If you must test your launchers, tests may be conducted either in the water
or in an open area pointing away from everyone and everything. (Section 4.4.2 Torpedoes)
• Harness: When a hoist or crane is used, vehicles are required to be slung on a harness or sling of
some type. Even if the vehicle is light enough to hand carry, this requirement is in place to avoid
harm to the vehicle. The harness/sling is used to weigh the vehicle and launch/recover. Since the
diver in the water will be responsible for removing and placing the harness on the vehicle, make
sure this is as easy as possible to do. If a hoist or crane is not used, a harness is not required.
(Appendix D. Harnessing the Submarine)
• Sled: If a hoist or crane is not used, a ramp will be used to deploy and recover the vehicle(s). The
sled will be provided by the team, the vehicle will be placed on the sled and slid into and out of
the water. Since the diver in the water will be responsible for removing and placing the vehicle
on the sled, make sure this is easy as possible to do.
• Kill Switch: All vehicles must contain a clearly marked kill switch that a diver can easily and readily
activate. The switch must disconnect the batteries from all propulsion components and devices
on the AUV. Note, this does not have to kill the computer. Upon reactivation, the vehicle must
return to a safe state (props do not start spinning). Vehicles will not be allowed in the water
without a properly working kill switch.
• Shrouded: All props must have shrouds. The shrouds must surround the prop and have at least a
2” (5.1cm) distance between the spinning disk of the prop and the edges of the shroud (front and
back). If you have a guard across the opening to prevent the insertion of a finger, this distance
can be minimal. Commercial shrouded thrusters can be used as is. Vehicles will not be allowed in
the water without prop shrouds.
• Buoyancy: All vehicles must be positively buoyant by at least one half of one percent (0.5%) of
their mass when they have been shut off via the kill switch.
• Suspension: The officials will suspend the operation of a vehicle at any time they deem that it is
required by safety or security considerations. If teams have any questions or concerns,
they should submit technical descriptions of their vehicle to the officials in advance of the
competition, with the goal of identifying potential safety concerns well in advance. Such technical
information submitted to the officials will be held in confidence until the end of the competition.
• Gate: From the dock, each vehicle must pass through the validation gate first before heading off
for its desired task.
• Run Time: A team may elect to kill one vehicle and bring it back to the dock. If one (or more)
vehicles are still out on the course, the competition time continues to count down (think of them
as a swarm). Any vehicle that has been killed or has breached are returned to the dock and can
be redeployed at any time.
• Time Stop: The competition timer is only stopped when the last vehicle out on the course is under
diver control and returning to the dock. The timer starts again once this last vehicle has returned
to the dock, or the first vehicle leaves the dock (starting its new run).
• Inter-Vehicle Communication: Teams wishing to have communication between each vehicle must
post their method and frequencies on the RoboSub Discord’s technical-forum channel. Acoustic
frequencies that are the frequency range used by the pingers, are always off limits for inter-sub
communication. Inter-vehicle communication and cueing of one vehicle by another is an
advanced behavior that merits special points. If such behavior is executed, teams are required to
present post-run supporting documentation (e.g., vehicle logs) to the judges.
4.4.2 Torpedoes
The torpedo size, weight, and marking requirements are the same as the Markers.
• Each torpedo must fit within a box 2.0” square and 6” long (5.1 x 5.1 x 15.2 cm).
• Each torpedo must weigh no more than 2.0 lbs (0.91 kg) in air. Any torpedo that exceeds these
limits by less than 10% results in a 500-point penalty. Any marker that exceeds these limits by
more than 10% is disqualified.
• Each torpedo must bear the team’s name, color or emblem.
• Torpedoes must travel at a “safe” speed. A “safe” speed is one that would not cause a bruise
when it strikes a person underwater from close range.
• Torpedoes are cleared from the arena after each run.
• A vehicle may carry up to two torpedoes.
• It is recommended to bring backup torpedoes in case of lost torpedoes.
4.4.3 Pingers
The pingers are Benthos ALP-365. The Benthos ALP-365 is user selectable from 25 to 40 kHz in 0.5 kHz
increments. The pingers in each section use the same frequency.
For example, the two pingers in section A both have the same frequency, and the two pingers in section
B both have the same frequency (but different from
section A). There are four different frequencies used,
one for each section, and only one pinger in each
section is active at a time. The ping for each section is
deconflicted with the pings in other sections such that
only one pinger pings at a time. The frequencies for
the sections are:
• A – 30kHz
• B – 40kHz
• C – 25kHz Figure 14: Pinger timer for the four sections
• D – 35kHz
Registration Fees
To complete the RoboSub 2024 registration, teams must pay the registration fee of $1,250 USD. Teams
are not seen as official RoboSub teams until this payment is collected. Once registered, teams are added
to the team list on the RoboSub website and are eligible to request an invitation letter.
Cancellation Policy
In the unfortunate case that a team decides to cancel their participation, they must complete the
Cancellation Form. Cancellation requests submitted via email will not be accepted. Refunds may be
available dependent on the date the cancellation is submitted. Review the cancellation policy here:
robosub.org/cancellation-policy.
Access is given to teams that complete the Registration form. Only official registered teams maintain
access to the Data Sharing project for the RoboSub 2024 season. The RoboSub Data Sharing platform
can be accessed at robosub.org/data-sharing/access.
(Note: Shipping guidelines for lithium batteries differ by country and by shipping company. Check with
your shipping company to determine requirements for shipping new batteries vs. used batteries AND
make sure that you are familiar with your shipper’s facilities, operating hours, and requirements shipping
your vehicle / batteries back home after the competition.)
5.3 Timeline
Date/Deadline Event
November 1 – March 18, 2024 Registration
May 20, 2024 Full 100% Refund Cancellation Deadline
June 17, 2024 Event Submissions Deadline:
• Team Information
• Background Checks (teams with minors)
• Merchandise Order
• On-Site Requirements
• Award Information Collection
June 24, 2024 Design Documentation Deadline:
Extended to July 1, 2024 • Team Website
• Technical Design Report
• Team Introduction Video
• Optional Community & Outreach
50% Refund Cancellation Deadline
July 22, 2024 Optional Pre-Qualification (Click here to submit)
August 05-11, 2024 RoboSub 2024
Lodging—Event Hotel
RoboNation has a contract with a local hotel to provide a special rate for RoboSub teams. Teams are not
required to book at the event hotel. The selected hotel and booking links can be found here on Discord.
International Travel
Invitation Letter – During the registration process, international teams are given the opportunity to
request an invitation letter issued by RoboNation. Contact support@robonation.org with any questions.
VISA Process – It is recommended for international teams to acquire a B-1 Visitor VISA to attend the
competition. However, if the team has plans for any other activities besides the competition, they may
choose to investigate other types of visas. Explore the different types of visas: travel.state.gov.
5.4.2 Shipping
Teams are responsible for coordinating the necessary shipping to ensure arrival of AUV and equipment.
Any shipping questions can be directed to Cheri Koch at ckoch@robonation.org / 850.642.0536. Detailed
shipping guidelines are available in Appendix E.
• Equipment Arrival: Shipments should arrive no earlier than 3 days prior to Day 1 of event.
• Equipment Outbound Pick-Up: Shipments should be picked up / dropped off BEFORE the team
departs to return home. RoboNation and the competition venue staff are not responsible for
ensuring that team’s outbound shipment gets picked up.
Team Village
Each team is provided with a 10’ x 10’ covered working area that includes two tables, seven chairs, one
electrical outlet (120V 60 Hz 15A), and a wireless internet connection. The Team Village is filled with
side-by-side tents near to the competition venue and resides on an asphalt surface. Although the
covered workspace is weather resistant, teams are discouraged from leaving sensitive
electronics/equipment exposed in the tent.
Teams should conduct development, maintenance, and repair of their systems in their designated area
in Team Village. Batteries may be charged during the day at the Team Village but may not be left
charging overnight.
Power
The United States uses a 120V 60Hz 15A electrical
outlet plug. Usually three pins, two parallel blades Figure 15: US electrical outlets
(one wider than the other), and an offset semi-round pin. The wider blade is Neutral, the shorter blade
is Hot/Line and the third pin is Ground.
5.5 Communications
5.5.1 Pre-Competition Communications
RoboSub teams have a variety of opportunities to interact with each other and the RoboSub staff.
Team Lead
Each team must designate a student team member as their team lead. The team lead is the only person
allowed to speak for the team. The team lead is the only person permitted to request vehicle
deployment, run start, run end, or vehicle retrieval. The team lead must be conversationally fluent in
English to communicate with RoboSub staff. Teams who do not have members fluent in English should
contact RoboSub staff as soon as possible.
For more information on Data Sharing, visit the RoboNation Data Sharing website: RoboSub.org/data-
sharing.
6.1 Glossary
Phrase Definition
Semi-Finals & These courses are designed to allow demonstration of autonomous
Finals Courses execution of multiple tasks. They contain an instance of each task.
Team Lead Designated spokesperson for each team.
Technical Director Technical team that runs the courses, safety inspections, set-up, and tear-
Team down.
RoboSub Staff RoboSub support personnel.
Judge Subject Matter Experts that observe and score the Autonomy Challenge and
Design Documentation.
Sponsor Organizations that provide support to RoboSub.
6.2 Acronyms
Acronym Definition
AUV Autonomous Underwater Vehicle
N/A Not available
TBD To be determined
TD Technical Director
TDR Technical Design Report
Pool Party
7:00 pm – 10:00 pm Woollett – Pool 2
Teams Only
Monday,
Team Travel Day (or Fun Day in California!)
August 12
A strong TDR provides a coherent narrative and addresses the elements of the rubric as well as possible,
including citing references used. The competition strategy justifies the choices of autonomy challenge
tasks and design decisions that trace back to those task choices. The report also identifies which
software tools allow the team to accomplish the tasks chosen.
The technical design report is worth a total of 200 points. The outline of each content section includes a
scoring weight with guidance for scoring considerations that are provided to the judges during
evaluations.
B.2. Format
The format of the written paper shall adhere to the following guidelines:
• 6 page limit (excluding References and Appendices)
• 8.5 x 11 in. page size
• Margins ≥ 0.8 in.
• Font: Times New Roman 12pt
• Header on every page including team name and page number
• Submitted in .pdf format
RoboNation Tip: It is recommended that papers be peer-reviewed prior to submission. For example,
teams can utilize resources at their institution, fellow students, or professional editing services.
Optional Formatting: Teams may choose to follow the two-column format, editorial style for IEEE
Conference Proceedings: www.ieee.org/conferences/publishing/templates.html.
B.3.1 Abstract
The abstract is a short summary of the main points in the paper. The abstract should summarize the
linkage between overall competition strategy and system architecture, design, and engineering
decisions.
B.3.2 Acknowledgements
Participating in the competition, as in all research projects, involves leveraging resources and support
beyond the efforts of individual team members. This support can take many forms such as technical
advice, labor, equipment, facilities, and monetary contributions. Acknowledging those who have
supported efforts is important.
B.3.3 References
As with any technical publication, original ideas and content not generated by the paper’s authors
should be properly cited. The references should follow the IEEE Conference Proceedings citation style.
Consider the trade-offs between system complexity and reliability. For example, teams have a limited
number of working hours to prepare for the competition; this time could be spent adding additional
capabilities or testing and improving the reliability of an existing capability. As system complexity grows,
changes in subsystems can propagate in unmanageable ways when time is limited. Based on history and
the system engineering talents of the team, include a description the team’s strategic vision.
This section should not include detailed component descriptions and/or specifications not of original
design. The latter should be described in Appendix B.
Consider the time needed to thoroughly test to meet the determined goals. Additionally, consider the
demands of design and engineering with those of testing and experimentation.
B.3.5 Appendices
B.3.5.1 Appendix A: Component List
This appendix documents a list of all components utilized in the system design. In cases where
components were developed by the team versus purchased off the shelf, this information should be
included. Additionally, if commercial off the shelf equipment were significantly modified this should be
noted. Under the column marked “Specs” a web link to the manufacturer’s specifications may be
provided. This standardized table will help document and track trends in component (hardware and
software) usage and team metrics.
Year of
Component Vendor Model/Type Specs Custom/Purchased Cost
Purchase
ASV Hull Form/Platform
Waterproof Connectors
Propulsion
Power System
Motor Controls
CPU
Teleoperation
Compass
Intertial Measurement
Unit (IMU)
Doppler Velocity Logger
(DVL)
Camera(s)
Hydrophones
Algorithms
Vision
Localization and Mapping
Autonomy
Open-Source Software
While this appendix is not required, excellence seen in this section can be eligible for a special judges’
award.
The appendix may include detailed documentation covering the following areas:
• Scope: Objectives and test cases (this may also specify what was not included in tests)
• Schedule: Start/end dates and deadlines
• Resource and Tools: Resources and tools needed to conduct tests and assess results
• Environment: Description of the test environment, configurations, and availability
• Risk Management: Outline potential risks that could occur throughout testing
• Results: Detailed outcomes of test cases
The pinger type and configuration used in the competition are described in this appendix for reference
so that teams may acquire a comparable unit for testing.
During the competition there are multiple units active at any time, with at least one in each course. To
mitigate interference issues, each active pinger is separated by at least 2 kHz in frequency. The pingers
are also controlled such that they send out a pulse at time intervals in sequence with the other courses.
For the safety of your vehicle, we required it to be slung on a harness or sling of some type. Even if the
vehicle is light enough to hand carry, we don’t want anyone to slip and destroy your vehicle or a piece of
equipment. It’s safter to lower it from a hoist, besides the vehicle also needs to be weighed, and would
need to be slung somehow for the scale. Better for you (the builder) to incorporate a way to sling it,
then for us (the competition coordinators) to have to put something together quicky on-site.
So, what do you need to consider when making a harness? You’ll need
to incorporate some hard points into the vehicle which will support the
vehicles weight, some chain or rope, and a way to attach/detach the
harness (the easier, the better). The hard points are your concern
(well, actually, everything is, but we can help with the rest).
If you go with chain, your job us just about done. With rope, you’ll Figure 17: Sewn slings (runners)
have to tie some knots in the ends so that you can attach it to the vehicle’s hard points. Another
alternative to rope is to use sewn slings (a.k.a. Runners). You can find them in all sorts of lengths at a
rock-climbing store, or REI (and, of course, online). They come in assorted materials such as Nylon,
Spectra, and Dyneema. Any of these materials will be strong enough for your application.
If you need to join two ends of rope together (two separate Figure 19: Figure 8 rewoven knot
pieces, or to make a loop out of one piece), the Double (or
Triple) Fisherman’s (a.k.a. Grapevine) know is the way to go.
Remember, the key is to make it simple, KISS principle (Keep It Simple, Stupid), to attach and remove.
Your goal is to make it easy for a diver in the water to detach
and reattach the harness.
Teams may ship their equipment to the conference hotel (Hilton Irvine / Orange County Airport). Team
must pickup their shipment at the hotel by Monday, August 5 and crates must be shipped back to
schools/home no later than Wednesday, August 14.
If you have questions or need assistance, please contact Cheri Koch at ckoch@robonation.org /
850-642-0536.
Shipping to the Competition – Shipments should be sent to the hotel using the applicable shipping label
below.
Shipment must be picked up no later than August 14. Shipments remaining after August 14 will incur a
storage fee.
Shipments must be picked up from the hotel BEFORE the team departs or shipments must be dropped
off at a local shipping facility. All shipments must be pre-paid – NO EXCEPTIONS.
FedEx Ship Center (4 miles from event) FedEx Office Print and Ship Center (5.7 mi from event)
Accepts Dangerous Goods 4187 Campus Drive, Suite M170
7000 Barranca Parkway Irvine, CA 92612
Irvine, CA 92618 (949) 854-7557
800-463-3339 USA0590@FEDEX.COM
A pick-up for a dangerous goods shipment can also be coordinated through FedEx. Team must create a
label and arrange a dangerous goods pick-up. The team must ensure that a team member is present
until the shipment is picked up. This must be done Monday – Friday 9:00 am – 5:00 pm. It will be very
difficult if not impossible to schedule this pick-up on the weekend, so make arrangements early!!! The
best way to get this shipment on its way is to drop it off at the FedEx Ship Center that accepts this type
of shipment.
FROM:
School Name / Team Name
18800 MacArthur Blvd.
Irvine, CA, USA 92612
School Name
c/o School POC
Address
City, State, Zip
Country
Team POC Name: Phone: