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WECHAT USES AND GRATIFICATIONS FOR HEALTH INFORMATION AMONG

CHINESE ELDERLY USERS


WECHAT USES AND GRATIFICATIONS FOR HEALTH INFORMATION AMONG

CHINESE ELDERLY USERS

Xuanle Zhu

This Independent Study Manuscript Presented to

The Graduate School of Bangkok University

in Partial Fulfillment

of the Requirements for the Degree

Master of Communication Arts

2018
© 2018

Xuanle Zhu

All Rights Reserved


Xuanle, Zhu. Master of Communication Arts, August 2018, Graduate

School, Bangkok University

The Relationships Among Chinese Elderly WeChat Users in Gratification Sought,

Gratification Obtained, Relational Satisfaction toward the Small Group Communication

in WeChat Health Communication. (187 pp.)

Advisor: Asst. Prof. Pacharaporn Kesaprakorn, Ph.D.

ABSTRACT

The study aims to examine the use of WeChat and the gratifications of the

Chinese elderly. Two-hundred Chinese respondents who were current WeChat users and

were current subscribing WeChat health information have participated in this survey. The

participants were being selected using convenience sampling. The mean, standard

deviation, and percentage were being tabulated and analyzed using One-way ANOVA,

Multiple Regression, and Spearman Rank’s Correlation with the significance level of .05.

and 0.10. The findings as following:

1. Chinese elderly who have different frequency of using WeChat health

information and educational background had significant different gratification sought

about health information via WeChat, but those with different gender, age, personal

income per month and stickiness to WeChat health information did not have significant

different gratification sought about health information via WeChat.


2. Chinese elderly who have different age and frequency of using WeChat health

information had significant different gratification obtained about health information via

WeChat, but those who have different gender, personal income per month educational

background and stickiness to WeChat health information had no significant different

gratification obtained about health information via WeChat.

3. Gratification sought and gratification obtained for health information via

WeChat among Chinese elderly were not positively correlated.

4. Gratification sought for WeChat health information are significant predictors of

the relational satisfaction of small group communication in WeChat; however,

gratification obtained for WeChat health information was not significant predictor of

Chinese elderly’s relational satisfaction of small group communication in WeChat.

Keywords: WeChat, Uses and Gratifications, Health Information, Chinese Elderly


vi

ACKNOWLEDGEMENT

This research would not be successfully completed without the continuous advises

of my adviser. I would like to express my gratitude to Asst. Prof. Dr. Pacharaporn

Kesaprakorn, my adviser, as a non-Thai student, she provided me suggestions and

advises for the completion of this Independent Study. Thanks to her, my Independent

Study can be completed successfully.

I would like to thank my family, who has provided great understanding and

encouragement to further my Master’s degree study. As well as suggestions and supports

from my friends who helped me a lot in finalizing this project within the limited time

frame, because of them I learned the value of persistence and self-alliance in completing

this research.
vii

TABLE OF CONTENTS

Page

ABSTRACT............................................................................................................. iv

ACKNOWLEDGEMENT....................................................................................... vi

LIST OF TABLES................................................................................................... xi

LIST OF FIGURES................................................................................................. xvii

CHAPTER 1: INTRODUCTION........................................................................... 1

1.1 Problem Statement and Rationale......................................................... 1

1.2 Objectives of Study............................................................................... 8

1.3 Scope of Study...................................................................................... 9

1.4 Research Questions............................................................................... 10

1.5 Significance of the Study...................................................................... 11

1.6 Definitions of Terms............................................................................. 12

CHAPTER 2: LITERATURE REVIEW............................................................... 16

2.1 Related past studies in Uses and Gratifications in Internet Health

Communication…………………………………………………………... 17

2.2 Concepts of Uses and Gratifications Theory and Related Theory…… 26

2.3 Definition of Health Information…………………………………….. 32


viii

TABLE OF CONTENTS (Continued)

Page

CHAPTER 2: LITERATURE REVIEW (Continued)

2.4 Internet Health Information………………………………………….. 33

2.5 Concepts of Health Communication…………………………………. 37

2.6 Theories, Research orientations and Approaches of Health

Communication ……………………………………………………… 39

2.7 The Impact of New Media on Health Communication……………... 40

2.8 WeChat and Its Propagation Characteristics……………………….. 41

2.9 The Impact of WeChat on Health Communication…………………. 43

2.10 Concept and assumption of Relational Satisfaction in Small Group

Communication………………………………………………………. 46

2.11 Theoretical Framework……………………………………………. 48

2.12 Research Hypothesis………………………………………………. 49

CHAPTER 3: METHODOLOGY……………………………………………… 53

3.1 Research Design……………………………………………………. 53

3.2 Population and Sampling Method………………………………….. 54


ix

TABLE OF CONTENTS (Continued)

Page

CHAPTER 3: METHODOLOGY (Continued)

3.3 Research Instrument………………………………………………... 56

3.4 Instrument Pretest…………………………………………………... 64

3.5 Data Collection Procedure…………………………………………. 68

3.6 Data Analysis………………………………………………………. 69

3.7 Demographic Data of the Samples………………………………… 74

CHAPTER 4: FINDINGS…………………………………………..…………. 85

4.1 Summary of Descriptive Findings…………………………………. 86

4.2 Hypotheses Testing………………………………………………… 107

CHAPTER 5: DISCUSSION…………………………………………………... 124

5.1 Summary of Descriptive Findings and Discussion………………… 125

5.2 Summary of Hypothesis Testing and Discussion………………….. 130

5.3 Conclusion of the Research………………………………………... 136

5.4 Recommendations for Future Application……………………….. 139

5.5 Recommendations for Future Research………………………….. 140


x

TABLE OF CONTENTS (Continued)

Page

5.6 Limitations of the Study…………………………………………. 140

BIBLIOGRAPHY…………………………………………………………….. 142

APPENDIX (English)………………………………………………………… 157

APPENDIX (Chinese)………………………………………………………… 172

BIODATA…………………………………………………………………….. 186

LICENSE AGREEMENT…………………………………………………….. 187


xi

LIST OF TABLES

Page

Table 1: Uses and Gratifications Scale: 5 factors and 15 items……………………... 59

Table 2: Uses and Gratifications Scale: 5 factors and 15 items……………………... 61

Table 3: Relational satisfaction of small group communication: 1 factors and 12 items 63

Table 3.3.1: Interpretation of the Uses and Gratification and Relational

Satisfaction …………………………………………………………... 63

Table 3.2: The reliability of instrument……………………………………………. 65

Table 3.3: The Comparison of Cronbach’s alpha…………………………………. 67

Table 3.7.1: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the gender…………………………………………………….. 75

Table 3.7.2: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Age……………………………………………………….. 76

Table 3.7.3: Sum and percentage of the sample’s Chinese elderly WeChat users

based on the monthly income………………………………………….. 77

Table 3.7.4: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Education Background…………………………………... 78


xii

LIST OF TABLES (Continued)

Page

Table 3.7.5: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Health Condition…………………………………………. 79

Table 3.7.6: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Frequency of Using WeChat Health Information………... 80

Table 3.7.7: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Stickiness to WeChat Health Information………………... 81

Table 3.7.8: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on What Kinds of Health-Related WeChat Public Accounts the

respondents often join in the Past One-Year Period………………….. 82

Table 3.7.9: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on How Many WeChat Public Accounts the Respondents Visited

for the Last Time Search/Browse/Use Health Information…………... 83

Table 4.1.1: Data Analysis for gratification sought about health information via

WeChat……………………………………………………………….. 86

Table 4.1.2: Means and standard deviation on the samples’ gratification sought General
xiii

LIST OF TABLES (Continued)

Page

information seeking about health information via WeChat…………... 87

Table 4.1.3: Means and standard deviation on the samples’ gratification sought

LIST OF TABLES (Continued)

Parasocial interaction about health information via WeChat…………. 89

Table 4.1.4: Means and standard deviation on the samples’ gratification sought Decision

utility about health information via WeChat…………………………... 90

Table 4.1.5: Means and standard deviation on the samples’ gratification sought

Interpersonal utility about health information via WeChat……………. 92

Table 4.1.6: Means and standard deviation on the samples’ gratification sought

Entertainment about health information via WeChat…………………... 93

Table 4.1.7: Means and standard deviation on the samples’ gratification sought

about health information via WeChat……………………………… 94

Table 4.1.8: Data Analysis for gratification obtained about health information via

WeChat……………………………………………………………… 95

Table 4.1.9: Means and standard deviation on the samples’ gratification obtained General
xiv

LIST OF TABLES (Continued)

Page

information seeking about health information via WeChat…………. 97

Table 4.1.10: Means and standard deviation on the samples’ gratification obtained

Parasocial interaction about health information via WeChat………. 98

Table 4.1.11: Means and standard deviation on the samples’ gratification obtained

Decision utility about health information via WeChat……………… 100

Table 4.1.12: Means and standard deviation on the samples’ gratification obtained

Interpersonal utility about health information via WeChat…………. 101

Table 4.1.13: Means and standard deviation on the samples’ gratification obtained

Entertainment about health information via WeChat……………….. 102

Table 4.1.14: Means and standard deviation on the samples’ gratification obtained

about health information via WeChat………………………………. 104

Table 4.1.15: Data Analysis for Small group relational satisfaction about health

information via WeChat……………………………………………. 104

Table 4.1.16: Means and standard deviation on the samples’ Small group relational

satisfaction about health information via WeChat…………………. 106


xv

LIST OF TABLES (Continued)

Page

Table 4.2.1: One-way ANOVA Analysis of the relationship between educational

background and gratification sought about health information via

WeChat……………………………………………………………… 109

Table 4.2.2: One-way ANOVA Analysis of the relationship between frequency of using

WeChat health information and gratification sought about health information

via WeChat………………………………………………………….. 110

Table 4.2.3: One-way ANOVA Analysis of the relationship between age and gratification

obtained about health information via WeChat……………………… 112

Table 4.2.4: One-way ANOVA Analysis of the relationship between frequency of using

WeChat health information and gratification obtained about health

information via WeChat……………………………………………… 113

Table 4.2.5: LSD analysis for testing the relationship between gratification sought and

gratification obtained for general information seeking about health

information via WeChat among Chinese elderly…………………….. 116

Table 4.2.6: LSD analysis for testing the relationship between gratification sought and
xvi

LIST OF TABLES (Continued)

Page

gratification obtained for decision utility about health information via

WeChat among Chinese elderly……………………………………… 117

Table 4.2.7: Nonparametric correlations between gratification sought and gratification

Obtained……………………………………………………………… 119

Table 4.2.8: Spearman correlation between gratification sought and gratification

Obtained…………………………………………………………….. 120

Table 4.2.9: Multiple Regression Model on the degree of relational satisfaction toward

the small group in WeChat as perceived by Chinese Elderly about health

communication………………………………………………………. 121
xvii

LIST OF FIGURES

Page

Figure 2.1: Theoretical Framework………………………………………………… 4


1

CHAPTER 1

INTRODUCTION

Chapter 1 presented an introduction to the study. The introduction of this study is

divided in six parts as follows:

1.1 Rationale and Problem Statement

1.2 Objectives of the Study

1.3 Scope of the Study

1.4 Research Questions

1.5 Significance of the Study

1.6 Definition of Term

1.1 Rationale and Problem Statement

In recent years, with Internet era coming to our daily life inevitably, many

Internet-related software and apps are emerging, and WeChat is the predominant one.

The main function of Internet is to serve as an infobahn and this function has already

been widely and fully used by the Chinese Internet users. Data from China Internet

Network Information Center (CNNIC) show that Internet is the main information channel

of 80.9% Chinese Internet users, ranking the first place in information sources among the

Chinese Internet users in 2014.


2

The Internet brings the innovation of human culture under the background of

global information—network culture. Network culture is based on the traditional culture

as its derivative, development and conflict, which has various influence on contemporary

people’s ideological values. More importantly, Chinese elderly is a large and non-

negligible group of users in the modern Internet era.

With the rapid development of information technology, owing to the convenience

and interactivity features of its information and data, Internet becomes one of the main

channels for getting health related information between both general public and those

professionals in health care field. Because of its convenience and efficiency, populace

can search for the health-related information and solutions before they are going to make

decisions. According to Amanda, Jones, & Macgill’s research (2008), the number of

Internet users on the purpose of searching for health information through Internet was up

to fifty-eight million, accounted for 53% of the total number of Internet users.

In China, as the information technology develops at a very fast speed, the capacity

of the Internet and the number of Internet users increase sharply. As a result, the number

of Internet users on online searching for health information explodes as well. In

accordance with the report from China Internet Network Information Center (2014), it

showed that at present, 45.0% of Chinese Internet users get access to the Internet with the

purpose of obtaining information (products and services, job information, medical and

health services, government information, and etc.). It means that Internet has become one

of the main approaches of obtaining health information among the Chinese people. Up to

2014, China has the biggest population of Internet users which is approximately six
3

hundred million, but yet, there is not any relevant data demonstrate the details of the use

of Internet health information among the mainland Chinese Internet users. The huge

absolute number of total Chinese Internet users can certify that the absolute number of

the Chinese Internet users of health information should also be a large amount. In recent

time, the amounts of health-related websites in China has increased over the years,

providing diversified and numerous kinds of resources of physical and mental health, diet

and nutrition, prevention and other health care information. It showed in the CNNIC

report (2014 cited in China Internet Network Information Center, 2017) that there are

more than two hundred health-related websites all over China and in order to drive up

click-thru rates, almost all the comprehensive websites in China did set up a section for

health information. Based on the date of iResearch (2016), health-related websites are

already covered forty million Internet users, topped the list of life-support information

service section among Internet websites. On account that health information has a close

relationship with people’s health and even life, when more and more people acquire

health information through Internet, the accuracy of those health information and whether

they can be able to fulfill people's needs become the urgent issues which need further

study. Hence, the researcher of this paper chooses Internet health information as the

research topic.

With the rapid expanding of Internet, people’s life is closely bound up with health

information. To conduct a research on the use of Internet health information is not only

helpful to understand the actual usage or needs of health-related information among the

public, but also an indispensable topic for discussion in the field of medical treatment and
4

health. It is very necessary to conduct a research and analysis on the motives of using

Internet health information, behaviors, and the degree of gratifications for those Chinese

older people who have remarkably concerns on their health. From a quantitative

perspective, this research attempts to describe the current situation of Internet health

information usage among the group of the Chinese elderly.

Generally speaking, WeChat has many basic functions, such as send hold-to-talk

voice messages, text messages, pictures and videos. WeChat supports Wi-Fi and 3G data

network. And it supports mainland China, Hong Kong, Macau, Taiwan, Japan and US

phone numbers. WeChat has speakerphone: gently press the button to speak, and the

other party will be able to receive the voice after the button released. WeChat supports

group-chat up to 20 people. What’s more, WeChat has many other attractive functions.

The most attractive function is searching people around you. WeChat can search people

near you who has WeChat base on your own location. This function can make user to

know people around you and then to build a new relationship. WeChat also supports

sending videos. It is quite convenient to shoot a video and send it to the other party

immediately. The compressed video is also suitable for transmission in mobile network.

You can always share the wonderful pieces of life with other people at any time. WeChat

also has “drift bottle” function. By this function, you can share messages to the world

anonymously and make new friends. Besides, WeChat has voice notes function. This

function can not only save your voice memo, but also keep your pictures and texts in a

convenient way. WeChat can help you to catch your messages and keep you always

updated. WeChat has QQ mail notifications which can alert you when new mails come to
5

your QQ mailbox and you can read the mails right away. It supports sending and

receiving messages from Tencent micro blog. Moreover, English language edition is also

available in WeChat. It can clear away the basic obstacle for foreigners to get access to it.

Furthermore, it can help the company to manage the market efficiently outside of China

in a broader sense.

On November 19, 2017, Tencent officially released the latest "2017 WeChat data

report." According to data released by Tencent (2017), WeChat has become the most

popular and influential chat software in China. As of September 2017, WeChat has more

than 900 million registered users per day and 17 percent growth in 2016, among which 50

million are elderly users. In addition to interpersonal communication, information sharing

and communication is also one of the important purposes for people to use WeChat.

WeChat little program is now covers more than 20 categories, industry of fine

classification more than 200, including monthly access to the largest number of industry

categories are transportation, electric business platform, tools, service life and IT

technology. According to a survey conducted by Tencent in 2017, the number of health

information types in the WeChat reading statistics is 210 million, and the number of

readers is second. In the ranking of WeChat public number posts, the top five were

emotional information, health care, political and legal news, disease pathology and

cooking. In its use of the WeChat public number, Tencent found that the public number

of health information has a large number of fans, among which the elderly users are the

main audience. WeChat has gradually become an indispensable part of the daily life of

the elderly in China.


6

Furthermore, the process to send a message is simple. Open audio function and

speak what you want to say to your friend. Then send the audio document to your friends.

Your friends can receive your audio messages. Open it then your friends can hear your

recording. This model can make two people talk with each other in different places and at

different time. What’s more, the Tencent Technology Company updates the current

version every fifteen days, which ensures new functions for each version. Fortunately,

there are many other functions of WeChat that will be created in the future.

The internet and social media provide people with a range of benefits, and

opportunities to empower themselves in a variety of ways. People can maintain social

connections and support networks that otherwise wouldn't be possible and can access

more information than ever before. The communities and social interactions people form

online can be invaluable for bolstering and developing people's self-confidence and social

skills (Al-Menayes, 2015).

With the tentacles of the Internet reaching into every field and every corner,

society has entered the information age. WeChat, which was launched in 2011, has

absorbed a large number of users within a short period of time, and has unconsciously

reshaped social interactions (Xu, 2015). Internet network information center (CNNIC) in

the 39th "China Internet development statistics report" in 2016, over the age of 50

Internet users account for 9.4% of the total number of Internet users, 0.2% increase from

2015. Internet and related application further permeate the life of old people.
7

With the continuous improvement of the quality of life, more and more elderly

people in China actively learn to use WeChat in the process of social development. This

is not only related to their well-being, but also to the future development of relevant

industries. China's research on the Internet use of the elderly began around 1998, and the

research on WeChat began in 2013. Now, there are some media started on this

phenomenon were investigated and reported, but only stay in describing the phenomenon

level, academic circles at present also lack for the elderly to use WeChat exist in the

process of in-depth study. CNKI (China National Knowledge Infrastructure) is an

authoritative academic website in China. In CNKI, there are only five research papers on

the Chinese elderly WeChat use behavior. There are seven other papers on how to use

WeChat to provide better services for China's elderly. And there are 2,971 research

papers on the relationship between other social groups and WeChat use behavior. The

theoretical significance of this study is that, from the perspective of communication

studies, the Chinese elderly WeChat use behavior and preferences, motivation and

satisfaction were analyzed, and increase the academic study of elderly group WeChat use.

The real meaning is to reshape the social role of the elderly in the new media

environment. Meanwhile, the market for the elderly in China has not yet been fully

developed. The elderly market is becoming a bigger stage for the development of the

Internet and smart terminal industries. Relevant Chinese enterprises can seize market

opportunities to further develop and provide more convenience for elderly Chinese

Internet users.
8

1.2 Objectives of the Study

Based on the Uses and Gratifications Theory, the focus of this study is to examine

the use of WeChat and the gratifications of the Chinese elderly. For the sake of providing

references to relevant departments so that they can be able to better serve and educate

Chinese elderly on health issues. This research is going to delve into the current situation

of the uses of Internet health information of the research objects and explore their

motives, behavior and gratifications of using Internet health information. To be more

specific, the research purposes and objectives of this study can be listed as follows:

1.2.1 To examine how differences in demographics characteristics and health

conditions influence gratification sought of using Internet health information among the

Chinese elderly via WeChat

1.2.2 To examine how differences in demographics characteristics and health

conditions influence gratification obtained of using Internet health information among the

Chinese elderly via WeChat

1.2.3 To examine the correlation between the gratification sought and gratification

obtained among Chinese elderly via WeChat

1.2.4 To examine whether gratification sought and gratification obtained of using

Internet health information among the Chinese elderly via WeChat are the significant

predictors of their satisfaction toward their health.


9

1.3 Scope of Study

WeChat has become one of the main channels for people to obtain information

related to health because of the rapid development of WeChat in China. Because of its

convenience and interactivity, WeChat gets a lot of older users.

In this paper, under the framework of health communication and in accordance

with Uses and Gratifications theory, the researcher takes WeChat health information as

the context and probes into the relevancy among the three variables of the 200

respondents, which include their uses of WeChat health information, and their

gratifications sought and gratification obtained among the older Chinese WeChat users.

The surveys were used in this research to analyze the WeChat health information

usage and gratifications among the older Chinese WeChat users as well as giving

references to the future studies on health communication in China.

Therefore, the researcher is going to focus on just the former situation in this

study. To sum up, the sample of the survey will be the Chinese WeChat users whose age

55-70 years old. On WeChat official website, WeChat technology product department

released the "2017 WeChat life report." In this report, WeChat users are divided into

three categories: the users born after 1995, typical users and elderly users. Among them,

typical users refer to users who account for 65% of monthly active users and 80% of the

total number of daily messages sent, while the majority of users who meet these two

conditions are the generation after 80s and 90s. As defined in the report, WeChat elderly

users refer to WeChat users aged 55-70 years old.


10

The samples were selected using convenience sampling from different regions of

Shanghai, China. Shanghai first entered the aging society in 1979. By the end of 2010,

the number of registered residents in Shanghai was 14.1232 million, and the registered

elderly population aged 60 years and above had reached 3.3102 million, accounting for

23.4 percent of the total population. They have the ability to independently use WeChat

function and have some understanding and contact with WeChat health information.

1.4 Research Questions

The research examined four variables, which are characteristics of the WeChat

health information users, motives, use behavior, and degree of gratification. According to

the purposes of study and the scope of this study, the following research questions are

formulated:

RQ1: How do Chinese elderly users with different demographic and health

conditions use WeChat to get health information in their daily lives?

RQ2: How do Chinese elderly users with different demographic characteristics

and health conditions exposed to different health information through WeChat?

RQ3: Are there a positive correlation between gratification sought and

gratification obtained for health information via WeChat among Chinese elderly users?
11

RQ4: Are the gratifications sought about health information via WeChat and

gratification obtained about health information via WeChat among Chinese elderly users

significant predictors of their satisfaction toward their health?

1.5 Significance of the Study

This study provides significant values to the communication discipline as follows:

1. This study tries to enrich the current studies of WeChat health communication

in China to provide additional insights into Internet health communication researches in

particular. Nowadays, there are few researches on the perspective of WeChat health

communication in China. Therefore, through this study, the researcher attempts to

heighten the research and development of the WeChat health communication in China.

2. Chinese elderly is an essential group of users who are closely attached to the

WeChat. But usually people tend to neglect them and exclude them from the frequent

WeChat users. This research will highlight what motives of Chinese elderly and whether

using WeChat gratify their needs for health internet or not based on the uses and

gratifications.

3. Communication practitioners and media planners can the research findings to

plan the digital communication strategy on health information to reach the Chinese

elderly and other elderly group in various countries.


12

1.6 Definitions of Terms

1.6.1 Health information

Health information refers to the information about medical conditions and health

care, including medical knowledge, health knowledge, healthy living, and other services

that is provided direct to consumers (Elliot & Polkinhorn, 1994). Wolf and Sangel (1996)

defined health information as the knowledge of health promotion and preventive health

behavior which should be systematically popularized, the treatment and services of

chronic and specific diseases, the hardware facilities of medical aid providers and the

relative information of health care and medical data.

1.6.2 Internet Health Information refers to the knowledge, technology,

perceptions, and behavior patterns which are conveyed by health-related websites and

used by people to eliminate their diseases and other health-related uncertain factors

(Lv,1998).

1.6.3 WeChat refers to a free application that Tencent launched on January 21,

2011, to provide instant messaging services for smart terminals. WeChat supports the

rapid delivery of free voice SMS, video, images and text via the network. At the same

time, WeChat can also be used by sharing data streaming media content and location

based social plugins "shake", "message in a bottle", "moments", "subscription" services

such as plug-ins.

1.6.4 WeChat Chinese elderly users are WeChat elderly users in China as 55-

70-year-old WeChat users.


13

1.6.5 Uses and gratifications refers to an audience-centered approach to mass

communication, which holds that understanding why people use media helps explain

media choices and consequences.

1.6.6 Gratification sought (GS) refers to motives for media exposure and are

based on expectations about media content. Palmgreen, Wenner, and Rayburn (1980)

developed two 15-item scales. The items measured five GS dimensions: general

information seeking, decisional utility, entertainment, interpersonal utility, and parasocial

interaction.

1.6.7 Gratification obtained (GO) refers to perceived personal outcomes, which

are media content and feedback to influence content expectations. Palmgreen, Wenner,

and Rayburn (1980) developed two 15-item scales. The items measured five GO

dimensions: general information seeking, decisional utility, entertainment, interpersonal

utility, and parasocial interaction.

1.6.8 Gratification sought of WeChat Chinese elderly users refers to the

expected or sought of the elderly to media start from their physiological and

psychological characteristics. Due to the deterioration of physiological functions of the

elderly, their senses such as vision and hearing have become sluggish, so the elderly's

demand for media is that they hope to communicate with the use of mobile application

software with a concise and clear interface. WeChat has a simple and clear interface

design, which is favored by the elderly in China. In addition, WeChat can set the

brightness of the chat background, and it has the function of voice chat and video chat,
14

which meets the needs of voice input of the Chinese elderly, with simple operation and

easy to learn. The psychological negative emotions of the elderly groups in China can be

alleviated through the help of family members and the daily WeChat interaction between

family members and the elderly groups, which is conducive to the healthy life of the

elderly (Zhao, 2017).

1.6.9 Gratification obtained of WeChat Chinese elderly users: Use and

gratification influence of motivation, preference and social or psychological factors.

Because the elderly fall in learning ability, memory and other natural flaws, make the fast

rhythm of life children hard to teach old people to use WeChat patiently, so some young

people are supposed to be like parents raised by our feedback the elderly, to let them in

later life still can feel the love and care. Now there are still some Chinese old people learn

how to use WeChat actively, most of them are for the residents of the economically

developed areas of China, has a certain level of education and economy foundation, the

pursuit of spiritual comfort, have access to information, to communicate with people's

needs. WeChat's voice and video chat function provide great convenience for the elderly

group to contact their relatives and friends, which is easy to accept and use, and the

elderly group gradually becomes stable users (Ma, 2016).

1.6.10 Satisfaction to health refers to how much people feel about their needs or

expectations for health that have been met. It includes not only the actual health condition,

but also the psychological experience of the actual health condition. It includes physical

satisfaction, psychological satisfaction and social adaptability satisfaction (Wang, Li &

Wang, 2009).
15

1.6.11 Relational satisfaction was defined as “the building and maintaining of

member relationships during communicative processes and practices throughout the life

span of the group” (Anderson, Martin, & Riddle, 2001).

1.6.12 Relational satisfaction in small groups was characterized by feelings of

affection, inclusion, liking, trust, friendship, freedom to communicate, involvement, and

getting to know each other, among others.


16

CHAPTER 2

LITERATURE REVIEW

Chapter 2 summarizes past studies related to Uses and Gratification of Internet

Health Information, the definition of health information and internet health information,

and assumption of Uses and Gratification Theory. The topics will be summarized as

follows:

2.1 Related past studies in Uses and Gratifications in Internet Health

Communication

2.2 Concepts of Uses and Gratifications Theory and Related Theory

2.3 Definition of Health Information

2.4 Internet Health Information

2.5 Concepts of Health Communication

2.6 Theories, Research orientations and Approaches of Health Communication

2.7 The Impact of New Media on Health Communication

2.8 WeChat and Its Propagation Characteristics

2.9 The Impact of WeChat on Health Communication


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2.10 Concept and assumption of Relational Satisfaction in Small Group

Communication

2.11 Theoretical Framework

2.12 Research Hypothesis

2.1 Related past studies in Uses and Gratifications in Internet Health

Communication

During the 1970s, traditional media such as the television, newspaper and others

sources were examined for their relationship of usage with consumers’ satisfaction. The

uses and gratifications theory (UGT), originated by Katz in 1970 (cited in Katz, Blumler,

& Gurevitch, 1974), stated that people seek out the specific content from each media

outlet in order to satisfy a particular need. In this theoretical perspective, Katz, Blumler

and Gurevitch (1974) employed UGT to determine whether audiences are active and

energetic, and whether they seek out media to support their personal needs. This theory

has since been used widely within both qualitative and quantitative questionnaires to

observe individual characteristics of media users. Previous research has examined

relationships between demographics, media usage, and the levels of individual need,

motivation, and gratification. The components of the uses and gratifications model are

these four specific areas: 1) audience activity; 2) needs gratification; 3) choice of media;

and, 4) value judgments (Katz, Blumler, & Gurevitch, 1974). This theory helps to

examine how the use of media sources has changed with advanced and sophisticated
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technological developments. The Uses and Gratifications Theory invites one to ask,

“What motives do working people who use social media have which are similar to - or

different from - their motives to use other traditional media - such as the television,

printed materials, and others sources?”

Blumer and Katz’s theory seeks to reach an understanding of what the audience

does for the media, not what the media does for the audience. Their theory also explained

that audiences generally tend to dictate on how they will benefit through what they are

purchasing, and whether consumption will fulfill their needs. This approach suggests that

people use the media to fulfill specific gratifications.

Uses and Gratifications Theory is an extension of the Needs and Motivation

Theory developed by Maslow (1998). Maslow argued that people actively seek to satisfy

a hierarchy of needs. Once the goals of one level of hierarchy are achieved, people will

progress onto the next level. For example, when a person’s primary survival needs of

food, water, and shelter are met, they then seek to achieve the next level of need for

security and property. The audience is active and its use of media is goal-oriented in a

similar way. UGT defines the media usage motives of people in both positive and

negative ways (Katz, Blumler, & Gurevitch, 1974).

In response to some unflattering depictions of typical audience members as being

lazy and controlled by the media, Katz, Blumler, and Gurevitch (1974) presented a

systematic and comprehensive articulation of audience members’ roles within mass

communication processes. Uses and Gratifications Theory argues that people actively
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seek out specific media and specific content to obtain specific gratifications or results.

This theory views people as being active because they are able to examine and evaluate

various types of media when seeking to accomplish specific communication goals.

Instead of asking, “What does the media do to people?” Uses and Gratification

researchers ask, “What do people do with the media itself?”

In previous studies that have examined the use of different media and the

gratifications sought from the media, there are eight widely applied assumptions that

have become accepted, based on previous research results (McQuail, Blumler, & Brown ,

1972; Rosengren & Windahl, 1972; Katz, Gurvitch, & Hass, 1973):

1. The audience is active;

2. The media sources used can be conceived of as being goal directed;

3. Each medium competes with other sources of need satisfaction;

4. Major audiences link their needs to a media choice;

5. Media consumption can fulfill gratifications;

6. Media content cannot be used to predict patterns of gratification accurately;

7. Each medium can be gratified in different time frames;

8. Gratifications obtained can have their origins in exposure to media content, in

and of itself.
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People are often found to possess enough self-awareness of their own media use,

interests, and motives, which allows them to be able to provide researchers with an

accurate picture of what media they use, and why they use it (West & Turner, 2010).

Many researchers (Leung & Wei, 2000; Lucas & Sherry, 2004; Sherry, Lucas,

Greenberg, & Lachlan, 2006) have argued that the future will determine and change the

way people watch television, and use media resources in general. Researchers have

applied UGT to a variety of new media. Leung and Wei (2000) examined the use and

gratifications of the cellular phone. They found that young women who had less

education tended to talk longer on their cellular phones. Sherry, Lucas, Greenberg, and

Lachlan (2006) examined the use and gratifications of video games. The research results

found that such games satisfied several motivations for their respondents including these

aspects: challenge, arousal, diversion, fantasy, competition, and social interaction. The

social interaction finding is particularly noteworthy, given the regular belief, assumption

and perception that these media applications tend to isolate individuals who live in

solitude, when their only perception of the ‘reality’ of friends is who they meet as an

Avatar on the game playing websites.

Social media is the center of everything for many people. It is not a passive media

outlet, as the TV or a newspaper is. It can spread out the news or build social interaction

in society. Social media is very different from traditional media (Alejandro, 2010). Social

media was found to be a far more useful tool than the traditional media in a political

election. It can deliver the mainstream news as quickly as the traditional media system,

such as newspapers did, but at a far more instant and immediate strike, rather waiting for
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the newspaper to be printed overnight and then sold the next morning (Alejandro, 2010;

Sauter, 2013)

Kaye and Johnson (2004) argue that the growth of the internet has created a

resurgence of interest in uses and gratifications, as researchers look at why people use

this popular new medium resource. In their own research, Dimmick, Chen, and Li (2004)

found that, although the Internet is indeed a new medium, it does, in fact, overlap the

more traditional media forms in terms of uses and gratifications. For example, Sherry and

Lucas (2004) found that assessing the uses and gratifications enabled researchers to

understand the differences between young adult men and women on how and why they

used video games. The research results found that men were more likely to be key game

players, generally enthusiastic about game playing, and playing for longer hours; whereas

women played far fewer games, for a much lesser time scale (Lucas & Sherry, 2004).

Papacharissi and Rubin (2000) found that people who felt valued often used the Internet

for information gathering, while those who felt less secure tended to use the Internet

primarily for social motives.

Applying the Uses and Gratifications Theory to social media use is necessary in

mass communications research. Some research has been performed in relation to the uses

and gratifications of Facebook, MySpace, YouTube and Twitter. The factors of the model

in relation to social media use were confirmed by research undertaken by Eastin (2002),

Park, Kee and Valenzuela (2009). Park et al. (2009) found that the major uses and

gratification factors of social media users were based on socializing, entertainment, self-
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status seeking, and obtaining information. LaRose and Eastin (2004) found similar

factors, such as a need for information, seeking entertainment, and reaching social needs.

Johnson and Yang (2009) found that the major gratifications sought and obtained

by Twitter users were based on social and informational motives. Social motives include

having fun, being entertained, relaxing, seeing what others people are doing, passing time,

freely expressing one’s self, keeping in touch with friends and family, ease of

communication, and the convenience offered by simultaneously communicating with

many people. Information motives include obtaining and sharing information (facts, links,

news, knowledge, and ideas), giving or receiving advice, learning interesting things, and

meeting new people. These factors can be used to construct a theoretical framework for

social media usage on Twitter, which is primarily used as an information source; it is a

means to share information. Active Twitter users seem to use technology to gratify

information needs, to the same extent as they would use, or have used, the traditional

mass media (Johnson & Yang, 2009).

Uses and gratifications theory is suited for the study of Internet and specific kind

of Internet information in particular. Therefore, it is also suitable for analyzing Internet

health information. According to the research topic of this paper, the researcher is going

to discuss the relevant studies on Internet health information and uses and gratifications

theory in order to summarize the experience of previous studies and develop his own

research.
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Studies of uses and gratifications on Internet health information from abroad are

mainly empirical studies which covered all groups of ages including teenagers, middle-

aged people, and elderly people. Those studies discussed the types of Internet health

information, the frequency of use, the means of searching health information, the impact

of behavior, and so on. Additionally, content analysis has also been used to analyze the

users of Internet health information and the health-related topics. In accordance with the

author’s retrieval, several studies have been found as below:

Victoria Rideout (2001) did a survey on the use of Internet health information

among the teenagers aged between 15 to 24 years old. The result shows that sixty-eight

percent of teenagers have been used Internet for searching health information and thirty-

nine percent of them responded that their behaviors changed due to the health

information they got from the Internet. The health information they have searched

includes cancer, diabetes, pregnancy, contraception, HIV and other venereal diseases,

lose weight, mental health, drugs, violence, and so on.

A search called Online Health Search conducted by Susannah (2006)

demonstrated that women, middle aged people, and college-educated people would like

to use Internet for searching health information and their most concerns are diet and Rx

drugs information. Research result also stated that most of the Internet health information

users search health information via search engines or health-related websites by

themselves.
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Bernhardt (2002) carried out an exploratory study which includes fifteen focus

groups and depth interview on African American and European American on Internet-

based health communication on human genetics. The result shows that the respondents

think that Internet has great power on delivering health information, however many of

them worried about the accuracy and reliability of the online information, so they have

strong concerns on their privacy and lack of trust for many websites.

Amanda (2000) found that in America, there are 52 million adults (account for

fifty-five percent of total Internet users in America) have used Internet for searching

health information. These people searched health information for themselves and the

people they care through Internet and help them understand many health issues.

Consequently, the result showed that ninety-one percent of the respondents searched for

disease information, twenty-six percent of them searched mental health information,

thirteen percent of them searched nutrition information, and eleven percent of them

searched medical care knowledge. The results pointed out that most of the Internet health

information users were one-way communication oriented, which means they lack of

interaction with medical personnel. Only ten percent of the Internet health information

users would like to communicate with doctors as well as buy drugs and vitamins.

Dorothy (2007) conducted a research on the behaviors and process of women who

seeks for health information via Internet and found that the Internet health information

have great impact on decision making when those women Internet health information

users is going to have medical treatments and those women Internet health information

users were more willing to communicate with medical professionals on Internet.


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You (2001) applied health communication theory as well as uses and gratification

theory along with other Internet researches and come up with a theoretical framework in

order to analyze the uses and gratifications of Internet health information. The results of

her research show that there are three main motives or needs for the use of Internet health

information, which are personal mental motives (absorb information and prevention),

social-related motives, and Internet characteristics motives (interactivity, database

functionality, and instantaneity). In terms of gratifications, the gratifications experience is

mostly come from Internet characteristics and just a little come from the content. Yang

(2004) proposed in his thesis that there is a significant correlation between the frequency

of use on checking health reports on Internet and the frequency of physical examinations

and the degree of concerns on users’ health conditions. In addition, there is a significant

correlation between the degree of gratifications on using websites and the degree of

richness in information, user experience (speed in particular), promotions, and places of

using Internet.

Unfortunately, in mainland China, there are fewer researches on the uses and

gratification of WeChat health information among Chinese elderly. Up to now, in the

major domestic databases Wan fang, no related papers can be found when searching with

the key words “WeChat health information, Chinese elderly and uses and gratifications.”

CNKI (national knowledge infrastructure in China) is an authoritative academic website

in China. At present, in CNKI, there are only 5 research papers on WeChat using

behavior of Chinese elderly people. There are only a dozen research papers on the

common theme "WeChat" and "health information". There are also seven papers on how
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to use WeChat to provide better service for the Chinese elderly. In addition to this, there

are 2,971 papers that research the use of WeChat for other social groups in China. We

can conclude from the above researches from home and abroad about the uses and

gratifications of WeChat health information that there are very few empirical studies

concentrating on the group of Chinese elderly in relevant fields. Hence, this paper is

going to forge ahead a theoretical analysis framework in accordance with the above

researches for the WeChat uses and gratifications for health information among Chinese

elderly.

2.2 Concepts of Uses and Gratifications Theory and Related Theory

Uses and Gratifications Theory is a popular approach to understanding mass

communication. The theory places more focus on the consumer, or audience, instead of

the actual message itself by asking “what people do with media” rather than “what media

does to people” (Katz, 1959). It assumes members of the audience are not passive but

take an active role in interpreting and integrating media into their own lives. The theory

also holds audiences responsible for choosing media to meet its needs. The approach

suggests that people use the media to fulfill specific gratifications. This theory would

then imply that the media compete against other information sources for the viewer’s

gratification. (Katz, Blumler, & Gurevitch, 1974).

There are three main paradigms in media effects: hypodermic needle (i.e., direct,

or strong effects), limited effects, and the powerful to limited effects. "Uses and
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Gratifications" falls under the second paradigm which reached its apex around 1940-1960,

when studies helped realize that the first paradigm was inaccurate.

The Uses and Gratifications Theory follows a basic model. It is an audience-

centered approach. When an audience actively seeks out media, they are typically seeking

it in order to gratify a need. For example, in social situations, people may feel more

confident and knowledgeable when they have specific facts and stories from media to add

to conversation. By seeking out media, a person fulfills a need to be informed.

Social situations and psychological characteristics motivate the need for media,

which motivates certain expectations of that media. This expectation leads one to be

exposed to media that would seemingly fit expectations, leading to an ultimate

gratification. The media dependency theory has also been explored as an extension to the

uses and gratifications approach to media, though there is a subtle difference between the

two theories. People's dependency on media proves audience goals to be the origin of the

dependency while the uses and gratifications approach focuses more on audience needs

(Grant, 1998). Still, both theories agree that media use can lead to media dependency

(Rubin, 1982).

The media dependency theory states that the more dependent an individual is on

the media for to fulfill needs, the more significant the media becomes to that person.

DeFleur and Ball-Rokeach (1976, cited in Littlejohn, 1978) illustrated dependency as the

relationship between media content, the nature of society, and the behavior of audiences.

Littlejohn (1978) also explained that people will become more dependent on media that
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meet a number of their needs than on media that touch only a few ones. Dependency on a

certain medium is influenced by the number sources open to an individual. Individuals

are usually more dependent on available media if their access to media alternatives is

limited. The more alternatives there are for an individual, the lesser is the dependency on

and influence of a specific medium.

The hypodermic needle model claims that consumers are strongly affected by

media and have no say in how the media influences them. The main idea of the Uses and

Gratifications model is that people are not helpless victims of all-powerful media, but use

media to fulfill their various needs. These needs serve as motivations for using media.

Beginning in the 1940s, researchers began seeing patterns under the perspective

of the uses and gratifications theory in radio listeners. Early research was concerned with

topics such as children's use of comics and the absence of newspapers during a

newspaper strike (Infante, Rancer, & Womack, 1993). An interest in more psychological

interpretations also emerged during this time. In 1974, Katz, Blumler and Gurevitch

realized that most Uses and Gratification studies were most concerned with the following

issues:

“The social and psychological origins of needs which generate expectations of

mass media or other sources, which lead to differential patterns of media exposure (or

engagement in other activities), resulting in need gratifications and other consequences,

perhaps mostly unintended ones” (Katz, Blumler, & Gurevitch, 1974)


29

It has not been done for these reasons. The notion of active audience has conflated

an extraordinary range of meanings, including utility, intentionality, selectivity and

imperviousness to influence as follows:

(1) Utility—Mass communication has uses to people.

(2) Intentionality—Media consumption is directed by prior motivation.

(3) Selectivity—Media behavior reflects prior interests and preferences.

(4) Imperviousness—The lessened ability of media to influence an obstinate

audience.

Lasswell (1948, cited in Blumler, 1979) introduced a four-functional

interpretation of the media on a macro-sociological level. Media served the functions of

surveillance, correlation, entertainment and cultural transmission for both society and

individuals.

In 1972, Blumler and Brown (cited in Blumler, 1979) extended Lasswell's (1948,

cited in Blumler, 1979) four groups 25 years later. The four primary factors for usinf the

media included:

(1) Diversion—Escape from routine and problems; an emotional release.

(2) Personal Relationships—Social utility of information in conversation;

substitution of media for companionship.

(3) Personal Identity or Individual Psychology—Value reinforcement or

reassurance; self-understanding, reality exploration.


30

(4) Surveillance—Information about factors which might affect one or will help

one do or accomplish something (Severin & Tankard, 1997).

In 1973 study, Katz, Gurevitch and Haas (cited in Katz, Blumler, & Gurevitch,

1974) saw the mass media as a means by which individuals connect or disconnect

themselves with others. They developed 35 needs taken from the largely speculative

literature on the social and psychological functions of the mass media and put them into

five categories:

(1) Cognitive needs—Acquiring information, knowledge and understanding.

(2) Affective needs—Emotion, pleasure, feelings.

(3) Personal integrative needs—Credibility, stability, status.

(4) Social integrative needs—Family and friends.

(5) Tension release needs—Escape and diversion.

Many people have criticized this theory as they believe the public has no control

over the media and what it produces. It can also be said to be too kind to the media, as

they are being 'let off the hook' and do not need to take responsibility for what they

produce. "The nature of the theory underlying Uses and Gratifications research is not

totally clear" (Blumler, 1979). This makes the line between gratification and satisfaction

blurred calling into question if we only seek what we desire or actually enjoy it

(Palmgreen, & Rayburn, 1985b). "Practitioners of Uses and Gratifications research have

been criticized for a formidable array of shortcomings in their outlook -- they are taxed
31

for being crassly atheoretical, perversely eclectic, ensnared in the pitfalls of functionalism

and for flirting with the positions at odds with their functionalist origins" (Blumler, 1979).

Uses and gratifications (U&G) is an audience-centered approach to mass

communication, which holds that understanding why people use media helps explain

media choices and consequences. According to this approach, gratifications sought (GS)

represent motives for media exposure and are based on expectations about media content.

Gratifications obtained (GO), on the other hand, are perceived personal outcomes, they

are, therefore, sensitive to media content and feedback to influence content expectations

(Palmgreen, Wenner, & Rayburn, 1980). Palmgreen et al. (1980) developed two 15-item

scales to measure the GS and GO. The items measured five GS and GO dimensions:

General Information Seeking, Decisional Utility, Entertainment, Interpersonal Utility,

and Parasocial Interaction.

The researcher used Palmgreen’s uses and gratifications scale (1980, cited in

Rubin, Palmgreen & Sypher, 1994) to measure the gratification sought and gratification

obtained. These GS-GO scales have been used (a) to test the relationship between GS

from TV news and the corresponding GO item for most-watched and least-watched news

programs (Palmgreen et al., 1980), (b) to create GS and GO discrepancy scores that

distinguish viewers of different news programs (Palmgreen, Wenner, & Rayburn, 1981),

and (c) to test specific components of the expectancy-value model (Palmgreen &

Rayburn, 1982). Researchers have used the scale items to measure GO from most

watched TV news programs (Palmgreen et al., 1980) and have adapted them to measure

beliefs, evaluations, and importance of TV news features (Babrow & Swanson, 1988;
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Palmgreen & Rayburn, 1982). Some have used several items to assess GO from videotex

(Atwater, Heeter, & Brown, 1985) and from morning news programs (Rayburn,

Palmgreen, & Acker, 1984), Some studies have not used Item 2 because it does not load

cleanly on a single factor (as cited in Rubin, Palmgreen, & Sypher, 1994).

2.3 Definition of Health Information

As one of the components of various information resources sharing in human

society, health Information comes from researches and practices in the field of life

science along with the features of objectivity, scientificity, convertibility, identifiability,

and sharability (Mi & Wang, 1996).

Health information refers to the information about medical conditions and health

care, including medical knowledge, health knowledge, healthy living, and other services

that is provided direct to consumers (Elliot & Polkinhorn, 1994).

Wolf and Sangel (1996) defined health information as the knowledge of health

promotion and preventive health behavior which should be systematically popularized,

the treatment and services of chronic and specific diseases, the hardware facilities of

medical aid providers and the relative information of health care and medical data.

A Chinese scholar defined health information as all the knowledge, skills,

opinions, behavior patterns that related to human health, or the content coded, shared and
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delivered through health communication processes between the sources and the audiences

(Lv, 1998).

Chen (2001), a Chinese scholar classified health information into fourteen

categories which are general health care, health news, major illnesses, aged health care,

women’s healthcare, men’s healthcare, infant health care, gender relations, cosmetology

maintenance, weight control, mental health, food nutrition, alternative medicine, and

medical works.

Different researchers managed to determine the definitions of health information

from many different angles and aspects, covered medical treatment, hygiene, nutrition,

health protection, diseases, diet, cosmetology, technology, medical facilities, and so on.

Based on the above definitions on health information, in this paper therefore, the author

defines health information as the knowledge, skills, perceptions, and behaviors that

people use to eliminate their uncertain factors on themselves diseases and other health

conditions through various channels and means. Due to the globalization feature of

Internet space, people can easily search and get access to whatever the health information

they want to have. The advantages are the autonomy, convenience, and promptness

features of Internet information search. While there are also some disadvantages hinder

people from getting health information by means of the Internet such as, the digital gap,

insufficiency of Internet accessibility and the lack of computer apparatus (Che, 2001).

2.4 Internet Health Information


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As the China's steady economic growth and the gradually optimized life style of

Chinese people, along with the encouragement of health promotion in the world context,

more people become aware of diseases prevention and have urgent need for health

information. Particularly in the year of 2003, the spread of the SARS virus and other

highly contagious viruses stimulated the public to pay more attention on the health issues.

And the Internet, with its interactive, convenient, hypertext-based, multi-media, and

many other features, is now becoming the most frequently used channel for providing and

delivering information. Therefore, a variety of health-related websites have been

developed rapidly.

Now there are a lot of health websites containing various kinds of health topics on

the Internet, including the health pages under the comprehensive websites and those

specialized health websites. Numerous of these websites covered all types of topics such

as health knowledge, disease prevention, mental health, oral health, AIDS-related

knowledge and so on.

According to different standards, health websites can be classified into many

types. Gao (2001), a Chinese scholar from Fudan University, classified the health

websites on the basis of their different content and service objects as follows:

1. The first category takes professionals in the field of medical treatment and

public health as service objects, mainly to provide various medical information, literature

retrieval services at home and abroad, academic exchange platform, medical personnel

qualification examination related services, E-medical education, and the promotion and
35

introduction of new technology and pharmaceutical products. Main websites:

haoyisheng.com, 360doc.com, and so on. Most of these websites have got high visibility

among medical and health care field and they focus on E-medical education as well as

doctor service.

2. The second category takes general population in the whole society as service

objects, mainly to disseminate and popularize health and hygienic knowledge as well as

to provide medical treatment guidelines and so on. A few of these websites provide

online shopping service for health products. Some of these websites cooperate with

hospitals and provide online appointment, E-consultation and other services.

Representative websites such as 39.net, jk123.com, and so on. Due to the particularity of

the medical industry, the state has very strict laws and regulations on all medical-related

activities. Therefore, such websites offer a limited variety of services, basically can only

provide some knowledge of medical science. The most attractive point of these websites

is the E-consultation service, but it’s hard to carry out widely due to the limitation of

technology, capital and legal condition, particularity of diagnosis and treatment process,

and so on.

3. The third category, mainly focus on to provide a B2B e-commerce platform for

a variety of business activities such as electronic trading, bidding and purchasing in the

medical field. Such websites mainly provide a variety of business activities information

for hospitals and pharmaceutical companies. Its main representatives are: emedchina.cn,

hyey.com, and so on. An obstacle in the development of these websites is the perception

of people still remains to be updated and its technology also needs further improvement.
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4. The fourth category is those websites owned by medical and health institutions,

pharmaceutical enterprises, medical agencies, medical colleges and hospitals. These

websites are the publicity windows and information release channels of their own

organizations. The typical website such as: the website of State Drug Administration

(www.sda.gov.cn) and so on. Although this kind of websites not as good as those

commercial websites in terms of operation, they still own a lot of attentions owe to their

resource advantages.

From the broader perspective, health website can be defined as the World Wide

Web websites that open for all the Internet users established by medical institutions,

organizations, public interest groups, commercial organizations, individuals or other

institutions for the purposes of providing health information and health-related services

(Zeng & Zhang, 1997). Health website will provide internet health information to gratify

the needs of the public. According to different organizers, the health websites can be

classified into five categories: government websites, medical teaching and medical

scientific research websites, commercial websites, hospital and health-related social

organizations, and personal websites (Gao, 2001).

By combining with the characteristics of Internet media and Lv(1998) definition

on health information, this research defines Internet health information as the knowledge,

technology, perceptions, and behavior patterns which are conveyed by health-related

websites and used by people to eliminate their diseases and other health-related uncertain

factors.
37

Under the framework of health communication, this research will probe into the

motives and use behaviors of Internet health information on the basis of Uses and

Gratification theory.

2.5 Concepts of Health Communication

Before the term “Health Communication” has been formally put forward, there

was another concept called “Therapeutic Communication” which was more accepted by

the Western communication field and this concept was deeply associated with medical

science. It was irreplaceable until a broader concept named “Health Communication”

appeared during the mid-1970s.

In terms of the concept “Health Communication”, various scholars have their

definitions respectively. Everett Rogers, an American scholar has given three definitions

of this term. He elaborated it from a communication perspective by saying that health

communication has four layers which are intrapersonal health communication,

interpersonal health communication, organizational health communication, and mass

health communication. From interpersonal communication perspective, Burgoon (2002)

defined health communication as “health communication is the dynamic interactions

between the medical providers and patients and innumerable interpersonal

communication activities in the consulting room.” From mass communication perspective,

Jackson (1992) defined health communication as “health communication is the

transmission of health information through mass media channels in order to prevent


38

diseases and promote health. Effective health communication has a great impact on

peoples’ attitudes towards health knowledge and behavior change so that it can

effectively enhance the citizens’ life quality and promotes health standards.”

Mainland China started late on the researches of health communication. As

matters stand presently, several influential projects have been conducted; there were the

schistosomiasis prevention and control of movement before liberation, family planning

policy started in the 1970s, mass polio vaccination campaigns in time of the 1980s, the

movement of AIDS prevention and control during the 1990s, SARS prevention and

control of movement in 2003 and so on and so forth.

In Chinese mainland, instead of communication field, health education field

firstly introduced the concept of health communication. And for a long time, the

academic research papers related with health communication in mainland China are

mostly published on those specialized journals like Chinese Journal of Health Education

under the country’s health system. For communication field, in turn, the researches and

publications covered health communication issues are nearly blank.

Due to the public health crisis and mass panic caused by SARS and AIDS in 2013,

studies about health communication have been developed. In the same year, the Chinese

Health Education and Mass Communication Forum has been hold at China hall of

science and technology in Beijing. It was considered as the direct dialogue between

medical science and mass communication field in China and it was the largest nationwide

workshop since the foundation of the state, it was also the first health-communication-
39

themed academic seminar in China. Since then, the health communication studies have

been gradually developed in mainland China.

2.6 Theories, Research orientations and Approaches of Health Communication

In American, health communication field has two main subfields: one is health

care delivery; the other one is health promotion. Health care delivery is more focused on

interpersonal health communication and doctor-patient relationship. By acquiring the

communication skills between the health care providers and their consumers, it will be

easier to communication, receive health information, make treatment choices and etc.

Health promotion is more focused on medium and mass health communication.

Practitioners can readily exert influence on consumers’ perceptions, attitudes and

behaviors by persuasion means (Kreps, Bonaguro, & Query, 1998). Historically, these

two subfields never stopped competing against each other for a long time until recent

years they start to merge together.

Health communication has a wide range of research topics, not only focus on

disease prevention (HIV, heart diseases, diabetes, and so on), but also including drug

abuse prevention, doctor-patient relationship research, birth control, accidental pregnancy

prevention, the early detection of cancer, smoking cessation, and so on. Zhang (2005),

one of the Chinese health communication scholars, claimed that health communication is

a multi-dimensional and multi-layered complex system. As an academic crossroad, the

establishment of health communication research is on the basis of a variety of many other


40

researches such as mass communication, sociology, anthropology, psychology, linguistics,

medical science, pedagogy, management science, and so on. He also divided health

communication research into nine directions: the research on the media and effect of

public health communication, organizational health communication studies, interpersonal

health communication, health education and health promotion research, the research on

the external environment of health communication, health communication and culture

studies, specific research topics such as AIDS, euthanasia, homosexuality, organ

transplantation and etc., the history of health communication studies, public health

emergencies issues studies (public health crisis).

Theories have been applied in health communication research present a multiplex

tendency, including Social learning theory, Persuasion, Agenda-setting theory, Diffusion

of innovation theory, Social marketing, Exchange theory, Public relations, Behavioral

intention, Health belief model, Uses and gratifications theory, and so on. The researcher

will examine the uses and gratification in WeChat about health information of elderly

Chinese and its effect on their small group relational satisfaction. Among them, Social

marketing, diffusion of innovation theory, and Social learning theory are the most

significant theories in health communication (Rogers, 1994).

2.7 The Impact of New Media on Health Communication

New media are forms of media that are native to computers, computational and

relying on computers for distribution. Some examples of new media are websites, mobile
41

apps, virtual worlds, multimedia, computer games, human-computer interface, computer

animation and interactive computer installations (Lev, 2001).

The health communication on the new media platform combines the advantages

of mass communication and interpersonal communication, and the innovation of

communication mechanism makes it a powerful tool for the communication of health

information. Wang (2016) found that compared with traditional media, new media can

cause the fission spread of information, the information which is under the traditional

media delayed feedback into instantaneous feedback, one-way communication into two-

way interactive communication, public services tend to be more personalized. These

advantages make it easier for new media to become a tool to promote health information,

thus changing people's unhealthy habits. Wu (2017) pointed out in the survey that the

rapid development of new media provides a new way of thinking and means for the

construction of people's health service system. Zhou (2014) studies the relationship

between new media and traditional media and points out that new media is not opposed

to traditional media. New media is the inheritance and development of traditional media.

The integration of new media and traditional media is an inevitable trend of media

development.

2.8 WeChat and Its Propagation Characteristics

WeChat refers to a free application that Tencent launched on January 21, 2011, to

provide instant messaging services for smart terminals. WeChat supports the rapid
42

delivery of free voice SMS, video, images and text via the network. At the same time,

WeChat can also be used by sharing data streaming media content and location based

social plugins "shake", "message in a bottle", "moments," "subscription" services such as

plug-ins (Li, 2014).

WeChat has been favored by a large number of users in a very short period of

time, and people from all walks of life are happy to use WeChat, because it has

unparalleled propagation advantages. WeChat is a free app launched by Tencent on

January 21, 2011. It provides instant messaging services for smart phones, and allows

instant messaging, video, images and text via the Internet. It also provides multi-group

chat. On August 23, 2012, WeChat public platform was officially launched, and any

individual or organization could apply for WeChat public account for free. Since then,

WeChat is no longer limited to chatting in small circles of friends, but actually has the

function of publishing information to the outside world, becoming a veritable self-media.

First, WeChat spreads information directly, quickly, and makes the information

feel emotional. Any smart phone with WeChat, users can use WeChat anytime and

anywhere. Users can use WeChat to describe their life, personal feelings or interesting

things. WeChat disseminates information to the outside world through words, sounds,

video, pictures, emoticons and other means. Users' friends and family can instantly

receive information from users, know what the user is doing, what happened, and even

understand the user's mood. WeChat users can give quick feedback on the information.

Thumb up, text comments, voice messages and different emojis all make WeChat

information temperature and emotion. At the same time, the immediate interaction
43

between the two sides, like the information broadcast, makes the time and space

disappear. WeChat has interactive communication and participation, which not only

enables the two sides to know each other's state instantly, but also brings their feelings

closer together.

Second, WeChat can continuously expand the users' social scope. In the early

days of WeChat users, both parties were known friends. In the circle of precision,

WeChat is spread by relatives, friends and colleagues. Because of the special relationship

between the sender and the audience, WeChat information is also more private. WeChat

can add strangers through shake. By reading common information, accepting each other's

message and giving each other's moment thumb up, both parties can quickly become

familiar with each other and become friends quickly. The use of WeChat function has

been gradually extended from the acquaintance group to the stranger group. Thus, the

expansion of the circle of friends from unfamiliar to familiar, from single to group, makes

the information spread rapidly like the virus, and the coverage becomes larger and larger,

affecting the population more and more (Li, 2014).

2.9 The Impact of WeChat on Health Communication

Currently, there are many researches on "WeChat" or "health communication" in

the academic circles in China, but there are not many research papers that combine

"WeChat" and "health communication" together. In CNKI, there are only a dozen articles

on the common theme "WeChat" and "health communication" (Lu, 2017).


44

At present, people's demand for health information is very urgent. Both traditional

media and new media play their respective roles in the field of health communication.

WeChat is a typical example of new media, showing its unique advantages in health

communication. According to statistics, WeChat users account for a large proportion of

the reading amount of health information. The health communication in WeChat can be

divided into several categories according to its content (Li, 2014):

1. Publish health knowledge and information

WeChat publishes health knowledge and information mainly through the form of

spontaneity, forwarding and linking. In the self-created and forwarded health information,

the content is numerous. Some health information is a summary of life experience. For

example, some WeChat users will share their knowledge of life and health to their friends.

More health information is the result of research by medical professionals. The health

knowledge and information from professional medical personnel is more scientific, and it

is easy to obtain a large number of thumb up and forwarding, which has a strong

preservation value. In addition to health knowledge sharing, there is a lot of sharing of

medical information. For example, the emergency room of a hospital is moved, and the

people who come to the hospital need to make plans in advance, or what health lectures

are available in the near future, and which health books are published and so on.

2. Engage in healthy conversation and social activities.

WeChat, as a social platform, is used more for chat functions. In the process of

chatting with others, users share their own practices and experiences on a healthy topic,
45

and the two sides of the chat complement each other's health knowledge. These health

topics are not only about prevention and cure, but also about healthy eating, such as how

to make vegetables more nutritious, which foods are healthier and so on. The experience

of life and health information, through WeChat users interact, after filtering, supplement

and correction of people, can make some fragmentary knowledge get complement, also

can make some practice more scientific. At the same time, it will also transfer more

scientific and practical knowledge to more people.

3. WeChat online medical consultation.

WeChat public platform opened by professional medical institutions has played

the function of medical consultation. WeChat public platform provided by professional

medical institutions provides people with a lot of health information, so that people can

access local medical information, health knowledge and health lecture information at any

time. At present, many hospitals give full play to the function of WeChat public platform

of the hospital. Users can quickly obtain relevant information about the hospital by

scanning the qr code of the hospital.

4. WeChat medical registration service.

The difficulty of seeing a doctor is a controversial social topic. In particular, high

grade hospitals in Beijing, Shanghai and other places have more than 10,000 patients a

day. It is very difficult to make an appointment with a medical specialist, and even

completing an ordinary medical registration requires waiting in line for several hours. To

solve this problem, many hospitals in China have launched WeChat medical registration
46

service. For example, Shanghai children's hospital launched WeChat registration service

on April 8 this year. Less than half a month later, the hospital's WeChat public account

was tracked by 25,000 WeChat users. The WeChat medical register now accounts for

about 10% of the hospital's total medical registration.

2.10 Concept and Assumption of Relational Satisfaction in Small Group

Communication

Anderson, Martin, and Riddle (2001) developed the Small Group Relational

Satisfaction Scale (RSS) to measure members’ satisfaction with relationships and

relational communication in their group. Relational satisfaction was defined as “the

building and maintaining of member relationships during communicative processes and

practices throughout the life span of the group”.

Relational satisfaction in small groups was characterized by feelings of affection,

inclusion, liking, trust, friendship, freedom to communicate, involvement, and getting to

know each other, among others (Anderson, Martin, & Riddle, 2001). Together with

concepts from other, related measures as well as theoretical literature on the “relational

side” of groups (Keyton, 1999, 2000), the author used findings from the content analysis

to formulate 12 items designed to measure the relational satisfaction construct. Each is

assessed on a five-point scale ranging from strongly disagree (1) to strongly agree (5).

Anderson, et al. (2001) found that relational satisfaction was positively correlated with
47

respondents’ attitudes about group work, assertiveness, responsiveness, and perceptions

of feedback in small groups.

Researchers interested in the relational side of groups, not simply group

performance processes and outcomes, may find the small group RSS useful. The RSS has

not yet been used widely, perhaps owing to its recent publication. However, it has been

shown to be reliable when utilized (Anderson, Martin, & Riddle, 2001).


48

2.11 Theoretical Framework

Gratification Sought about


health information via
WeChat

-General information
seeking

H1 -Decision utility
Personal data of Chinese -Entertainment
Elderly in relations to
gender, age, personal -Interpersonal utility H4
income per month,
-Parasocial interaction Degree of relational
educational background,
satisfaction toward the
frequency of using WeChat
small group in WeChat as
health information,
perceived by Chinese
stickiness to WeChat health
H2 H3 Elderly about health
information
communication

Gratification Obtained -High, medium, and low


about health information
via WeChat

-General information
seeking

-Decision utility

-Entertainment

-Interpersonal utility

-Parasocial interaction

Figure 2.1 Theoretical Framework


49

The researcher used Uses and gratifications Theory (UG) as a theoretical

framework for this study. Uses and Gratification (UGT) is an audience-centered approach

to mass communication, which posited that the reasons why people use media helps

explain their media choices and consequences. According to this approach, gratifications

sought (GS) represent motives for media exposure and are based on expectations about

media content. Gratifications obtained (GO), on the other hand, are perceived personal

outcomes, they are, therefore, sensitive to media content and feedback to influence

content expectations (Palmgreen, Wenner, & Rayburn, 1980). Thus, if their individual

expectations were met, their satisfaction will be obtained. Palmgreen, et al. (1980)

developed two 15-item scales to measure the GS and GO. The items measured five GS

and GO dimensions, including general Information seeking, decisional Utility,

entertainment, interpersonal Utility, and parasocial interaction.

2.12 Research Hypothesis

In accordance with the literature review in the second chapter and the research

purposes, depending on the current situation of the development of WeChat health

information, the researcher developed five research hypotheses to explore the relationship

between the five variables which are demographic characteristic and health condition of

users, gratification sought, use behavior, gratification obtained and degree of satisfaction:

Hypothesis 1: Chinese elderly who have different personal data (gender, age, personal

income per month, educational background, frequency of using WeChat health


50

information, stickiness to WeChat health information) will have significantly different

gratification sought about health information via WeChat.

Hypothesis 1.1: Chinese elderly who have different gender will have

significantly different gratification sought about health information via WeChat.

Hypothesis 1.2: Chinese elderly who have different age will have significantly

different gratification sought about health information via WeChat.

Hypothesis 1.3: Chinese elderly who have different personal income per month

will have significantly different gratification sought about health information via WeChat.

Hypothesis 1.4: Chinese elderly who have different educational background will

have significantly different gratification sought about health information via WeChat.

Hypothesis 1.5: Chinese elderly who have different frequency of using WeChat

health information will have significantly different gratification sought about health

information via WeChat.

Hypothesis 1.6: Chinese elderly who have different stickiness to WeChat health

information will have significantly different gratification sought about health information

via WeChat.

Hypothesis 2: Chinese elderly who have different personal data (gender, age, personal

income per month, educational background, frequency of using WeChat health

information, stickiness to WeChat health information) will have significantly different

gratification obtained about health information via WeChat.


51

Hypothesis 2.1: Chinese elderly who have different gender will have

significantly different gratification obtained about health information via WeChat.

Hypothesis 2.2: Chinese elderly who have different age will have significantly

different gratification obtained about health information via WeChat.

Hypothesis 2.3: Chinese elderly who have different personal income per month

will have significantly different gratification obtained about health information via

WeChat.

Hypothesis 2.4: Chinese elderly who have different educational background will

have significantly different gratification obtained about health information via WeChat.

Hypothesis 2.5: Chinese elderly who have different frequency of using WeChat

health information will have significantly different gratification obtained about health

information via WeChat.

Hypothesis 2.6: Chinese elderly who have different stickiness to WeChat health

information will significant different gratification obtained about health information via

WeChat.

Hypothesis 3: Gratification sought and gratification obtained for health information via

WeChat among Chinese elderly were positively correlated.

Hypothesis 4: Gratification sought about health information via WeChat and

gratification obtained about health information via WeChat among Chinese elderly are
52

significant predictors of their relational satisfaction toward the small group

communication in WeChat health communication.


53

CHAPTER 3

METHODOLOGY

This chapter summarized the research methodology and the sampling method to

examine the relationships among the four variables which are demographic characteristic

of WeChat users, gratification sought about health information via WeChat, gratification

obtained about health information via WeChat, and their satisfaction toward the small

group in WeChat. This chapter is composed of the following sections:

3.1 Research Design

3.2 Population and Sampling Method

3.3 Research Instrument

3.4 Instrument Pretest

3.5 Data Collection Procedure

3.6 Data Analysis

3.7 Demographic Data of the Samples

3.1 Research Design


54

Quantitative research methodologies have always been used in the studies on the

audiences of uses and gratifications theory. The purpose of this study is to examine the

relationships among the four variables which are demographic characteristic of WeChat

users, gratification sought about health information via WeChat, gratification obtained

about health information via WeChat, and their satisfaction toward the small group in

WeChat.

This research would be applied with the quantitative research approach by using

the survey as a specific method to gather the data information in order to see the

correlation between demographic characteristic of WeChat users, gratification sought

about health information via WeChat, gratification obtained about health information via

WeChat and degree of satisfaction toward the small group in WeChat.

3.2 Population and Sampling Method

With the soaring economy and per capital disposable income of Chinese urban

and rural residents, living standards are improving. And on the basis of the natural cycles

of life, the much more likelihood of various diseases and syndromes may occur on health

of Chinese elderly. Thus, health is one of the most concerns among the Chinese elderly.

Furthermore, Chinese WeChat users aged over 55 years old are increasing sharply. As

more and more Chinese elderly joined in using WeChat, it has become one of people's

main ways of getting health information. For this reason, the population of the study was
55

the Chinese elderly aged over 55 years old and were WeChat users in the past two years

old.

There are two kinds of situations of WeChat health information uses; one is the

WeChat users directly get health information from the Internet, the other is the non-

Internet users indirectly get health information from Internet while they do not use

WeChat themselves. The sample of this research are the Chinese WeChat users aged over

55 years old.

The sample of the survey will be the Chinese WeChat users whose age over 55

years old. On WeChat official website, WeChat technology product department released

the "2017 WeChat life report". In this report, WeChat users are divided into three

categories: the users born after 1995, typical users and elderly users. Among them,

typical users refer to users who account for 65% of monthly active users and 80% of the

total number of daily messages sent, while the majority of users who meet these two

conditions are the generation after 80s and 90s. As defined in the report, WeChat elderly

users refer to WeChat users aged 55-70. The samples are selected using convenience

sampling from different regions of Shanghai, China. Shanghai first entered the aging

society in 1979. By the end of 2010, the number of registered residents in Shanghai was

14.1232 million, and the registered elderly population aged 60 years and above had

reached 3,3102 million, accounting for 23.4 percent of the total population. They have

the ability to independently use WeChat function and have some understanding and

contact with WeChat health information. Due to the available WeChat report, the

researcher used Chinese Elderly WeChat users who are currently using WeChat health
56

information in the past two years period from July 2016 to July 2018, because the

percentage of Elderly Chinese WeChat uses are increasing rapidly. Hence, WeChat

health information would like to reach this specific group believing that elderly people

will be the highest WeChat users in the next few years.

To test the reliability of the questionnaire, 30 respondents were selected to do of

pre-test and use non-probability sampling method to launch the survey. The survey was

distributed to Chinese elderly aged between 55 years old to 70 years old or higher who

are currently living in Shanghai, China. The sample will be selected using convenience

sampling who are currently using WeChat in the past 2 years period. The survey was

distributed via online by using convenience sampling. Two hundred respondents will

participate in the survey.

3.3 Research Instrument

Quantitative research methods have always been used in the studies on the

audiences of uses and gratifications theory. In this research, questionnaire survey has

been used to get the data form the samples. The researcher develops the questionnaire on

the basis of the traits of WeChat health information as well as the previous studies abroad

and at home.

The questionnaire in this research has been designed as close-ended form and it is

consisted of four sections. Section A which is the first section is the demographic

characteristic and health condition of the respondents; Section B is about respondents’


57

gratification sought about health information via WeChat; section C is about respondents’

gratification obtained about health information via WeChat; section D is about small

group relational satisfaction. Details are elaborated as follow:

A. Demographic characteristic and health condition

There were 9 questions in this section. This section was composed of the basic

demographic data questions that included respondents’ gender, age, education

background, monthly income and health condition. Besides, frequency, duration of usage,

connectivity and stickiness are added to better understand the use behavior of elder

Chinese who use WeChat health information. Frequency refers to how often do you use

WeChat for health information in a daily life. Duration of usage refers to how long do

you spend time on searching and browsing health information through WeChat each time.

Connectivity refers to what kinds of health-related WeChat public accounts you often go

to. Stickiness refers to how many WeChat public accounts you’ve visited for the last time

you search/browse/use health information. In this section, the researcher used nominal

and ordinal scale format to design the questions. The demographic items could be

founded in section A of Appendix 1.

B. Gratification Sought about health information via WeChat

This section was consisted of 15 questions. The second section of questionnaire

consisted of questions designed to measure respondents’ gratification sought about health

information via WeChat. The information processing was measured with 5-factor and 15-

item version of the Uses and Gratifications Scale profiled by Whiting and William (2013).
58

The Cronbach alpha of the original scale was 0.959, which is considered reliable. Based

on Whiting and William’s Use and Gratification Scale (2013), the researcher used a 5–

point–likert scale format to design the response ranging from (1) strongly disagree to

with the statement, (2) disagree with the statement, (3) neither agree nor disagree with the

statement, (4) agree with the statement, and (5) strongly agree with the statement. The

higher score the respondents selected, the stronger gratifications they want to seek. The

gratification sought items could be founded in section B of Appendix 1.


59

Table 1: Uses and Gratifications Scale Gratification Sought: 5 factors and 15 items

15 Items 5 Factors
1. I use WeChat health information to access current issues in
health information and events.
2. I use WeChat health information so that I will not be surprised General information
by unexpected health diseases that might happen in my life. seeking
3. I use WeChat health information, because I trust the information
they give me.
4. I use WeChat health information, because doctors and health
experts gave me a human-like quality service about the health
information.
5. I use WeChat health information to compare my own ideas to Parasocial interaction
what doctors and health experts said.
6. I use WeChat health information, because doctors and health
expert are like people I knew.
7. I used WeChat to find out what kind of health information are
important nowadays.
8. I use WeChat health information to help me make up my mind
Decision utility
about the important issues of the day.
9. I use WeChat health information to find out about health issues
affecting people like myself.
10. I use WeChat health information to support my viewpoints to
other people.
11. I use WeChat health information so I can pass the information Interpersonal utility
on to other people.
12. I use WeChat health to give me interesting things to talk about.
13. I use WeChat health information, because it is often
entertaining.
Entertainment
14. I use WeChat health information, because it is stimulating.
15. I use WeChat health information, because it is exciting.

C. Gratification Obtained about health information via WeChat

The third section of questionnaire consisted of questions designed to measure

respondents’ gratification obtained about health information via WeChat. The

information processing was measured with 5-factor and 15-item version of the Uses and
60

Gratifications Scale profiled by Whiting and William (2013). This section was consisted

of 15 questions. The Cronbach alpha of the original scale was 0.946, which is considered

reliable. Based on Whiting and William’s Use and Gratification Scale (2013), the

researcher used a 5–point–likert scale format to design the response ranging from (1)

strongly disagree to with the statement, (2) disagree with the statement, (3) neither agree

nor disagree with the statement, (4) agree with the statement, and (5) strongly agree with

the statement. The higher score the respondents selected, the stronger gratifications they

got. The gratification obtained items are founded in section C of Appendix 1.


61

Table 2: Uses and Gratifications Scale Gratification Obtained: 5 factors and 15 items

15 Items 5 Factors
1. I got accurate information about current issues in
health information and events in WeChat health
subscription.
General information
2. I was not surprised by unexpected health disease seeking
that might happen in my life.
3. I believe that the health information in WeChat
are trustworthy and reliable.
4. I perceived that health information provided by
doctors and health experts in WeChat health
information are real and human-like.
5. I compared my own ideas to what doctors and Parasocial interaction
health experts say.
6. I perceived that doctors and health experts in
WeChat are like people I knew.
7. I learnt about what kind of health information is
important to me nowadays from WeChat health
information.
Decision utility
8. WeChat health information help me make up my
mind about the important issues of the day.
9. I found out about health issues affecting my life.
10. WeChat health information supports my
viewpoints to other people.
11.I can pass the health information on to other
Interpersonal utility
people.
12.WeChat health provides me interesting things to
talk about with other people.
13.WeChat health information entertain me.
14.WeChat health information stimulate my interest
in health issue. Entertainment
15.WeChat health information provide exciting
information that I don’t know before.
62

D. Degree of relational satisfaction in using WeChat among Chinese Elderly

about the small group communication about health in WeChat

The fourth section of questionnaire consisted of questions designed to measure

the degree of relational satisfactions in using WeChat among Chinese Elderly about their

own health. Relational satisfaction was defined as “the building and maintaining of

member relationships during communicative processes and practices throughout the life

span of the group” (Anderson, Martin, & Riddle, 2001). Relational satisfaction in small

groups was characterized by feelings of affection, inclusion, liking, trust, friendship,

freedom to communicate, involvement, and getting to know each other, among others

(Anderson, et al., 2001). Relational satisfaction was positively correlated with

respondents’ attitudes about group work, assertiveness, responsiveness, and perceptions

of feedback in small groups (Anderson, et al., 2001). The researcher used the small group

RSS to measure the members’ satisfaction with relationships and relational

communication in WeChat health information group, because the researcher is interested

in the relational side of groups, not simply group performance processes and outcomes.

In this section, the researcher used a 5–point–likert scale format to design the response

ranging from (1) strongly disagree to with the statement, (2) disagree with the statement,

(3) neither agree nor disagree with the statement, (4) agree with the statement, (5)

strongly agree with the statement. All of these items are founded in section D of

Appendix 1.
63

Table 3: Relational satisfaction of small group communication: 1 factors and 12 items

12 Items 1 Factors
1. The doctors and health experts in WeChat spend
time getting to know me.
2. The members in WeChat health information make
me feel a part of the group.
3. I look forward to joining the group meeting every
day.
4. I do not feel part of the group in WeChat health
information.
5. The members in WeChat health information make
feel liked.
6. My absence would not matter to the group in
WeChat health information. Small group relational
7. I can trust doctors and health experts in WeChat satisfaction
health information.
8. We can say anything in this group “WeChat
health information” without worrying.
9. I prefer not to spend time with
members of the group “WeChat health information”.
10. The members in this group “WeChat health
information” made me feel involved in the group.
11. Some of the group members could become my
friends.
12. The group atmosphere in WeChat health
information is comfortable.

3.3.1 Interpretation of the Uses and Gratification and Relational Satisfaction

Table 3.1: Analyzing the opinion of respondents toward their gratification sought and

obtained for WeChat and relational satisfaction toward group communication

in WeChat
64

Opinion toward the statement Score Criteria Meaning


Strongly agree with the statement 5 4.21 – 5.00 Strongly agree
Agree with the statement 4 3.41 – 4.20 Agree
Neutral with the statement 3 2.61 – 3.40 Neutral
Disagree with the statement 2 1.81 – 2.60 Disagree
Strongly Disagree with the statement 1 1.00 – 1.80 Strongly disagree

Table 3.1.1: Analyzing the degree of gratification sought and obtained for WeChat

Criteria Meaning
3.68 – 5.00 High level
2.34 – 3.67 Medium level
1.00 – 2.33 Low level

3.4 Instrument Pretest

Firstly, the questionnaire with four sections was translated into Chinese. The

Chinese questionnaire was then back translation into English to check the validity of the

questionnaire. And then, the questionnaires were distributed to 30 respondents as a

pretest to ensure that all the statements were clearly understood by the respondents.

Based on the reliability report, the researcher has adjusted unclear words or phrases in the

statements. After making those adjustments in the survey questionnaire, the researcher

ent the corrected questionnaire to the 30 respondents by email. Nunnaly (1978, as cited in

Hong, 2005) considered 0.7 as an acceptable reliability coefficient. In this research, all

scales of gratification sought, gratification obtained from WeChat health information, and

small group relational satisfaction were higher than .70, which is considered acceptable
65

(Nunnaly, 1978 as cited in Hong, 2005). No statement has been deleted from the original

scale. Cronbach's alpha coefficient to assess the reliability of the instrument was

presented as follow in Table 3.2 and Table 3.3:

Table 3.2: The reliability of instrument


Variables Cronbach's Alpha
The overall of Gratification Sought about health information via
0.959
WeChat
Gratification sought: General information seeking 0.831
1. I use WeChat health information to access current issues in health
0.763
information and events.
2. I use WeChat health information so that I will not be surprised by
0.697
unexpected health diseases that might happen in my life.
3. I use WeChat health information, because I trust the information they
0.839
give me.
Gratification sought: Parasocial interaction 0.851
1. I use WeChat health information, because doctors and health experts
0.828
gave me a human-like quality service about the health information.
2. I use WeChat health information to compare my own ideas to what
0.771
doctors and health experts said.
3. I use WeChat health information, because doctors and health expert
0.771
are like people I knew.
Gratification sought: Decision utility 0.893
1. I use WeChat health information to help me make up my mind about
0.854
the important issues of the day.
2. I used WeChat to find out what kind of health information are
0.885
important nowadays.
3. I use WeChat health information to find out about health issues
0.801
affecting people like myself.
Gratification sought: Interpersonal utility 0.921
1. I use WeChat health information to support my viewpoints to other
0.884
people.
2. I use WeChat health information so I can pass the information on to
0.849
other people.
3. I use WeChat health to give me interesting things to talk about. 0.917
Gratification sought: Entertainment 0.924
1. I use WeChat health information, because it is often entertaining. 0.892
2. I use WeChat health information, because it is stimulating. 0.89
(Continued)
66

Table 3.2 (Continued): The reliability of instrument


3. I use WeChat health information, because it is exciting. 0.89
The overall of Gratification Obtained about health information via
0.946
WeChat
Gratification obtained: General information seeking 0.713
1. I got accurate information about current issues in health information
0.554
and events in WeChat health subscription.
Table 3.2 (Continued): The reliability of instrument
2. I were not surprised by unexpected health disease that might happen
0.882
in my life.
3. I believe that the health information in WeChat are trustworthy and
0.322
reliable.
Gratification obtained: Parasocial interaction 0.576
1. I perceived that health information provided by doctors and health
0.357
experts in WeChat health information are real and human-like.
2. I compared my own ideas to what doctors and health experts say. 0.622
3. I perceived that doctors and health experts in WeChat are like people
0.403
I knew.
Gratification obtained: Decision utility 0.791
1. I learnt about what kind of health information is important to me
0.661
nowadays from WeChat health information.
2. WeChat health information help me make up my mind about the
0.859
important issues of the day.
3. I found out about health issues affecting my life. 0.627
Gratification obtained: Interpersonal utility 0.89
1. WeChat health information supports my viewpoints to other people. 0.82
2. I can pass the health information on to other people. 0.846
3. WeChat health provides me interesting things to talk about with other
0.865
people.
Gratification obtained: Entertainment 0.907
1. WeChat health information entertain me. 0.863
2. WeChat health information stimulate my interest in health issue. 0.869
3. WeChat health information provide exciting information that I don’t
0.871
know before.
The overall of small group relational satisfaction about health
0.904
information via WeChat
1.The doctors and health experts in WeChat spend time getting to know
0.896
me.
2. The members in WeChat health information make me feel a part of
0.892
the group.
3. I look forward to joining the group meeting every day. 0.891
(Continued)
67

Table 3.2 (Continued): The reliability of instrument


4. I do not feel part of the group in WeChat health information. 0.92
5. The members in WeChat health information make feel liked. 0.885
6. My absence would not matter to the group in WeChat health
0.91
information.
7. I can trust doctors and health experts in WeChat health information. 0.888
8. We can say anything in this group “WeChat health information”
0.891
without worrying.
9. I prefer not to spend time with members of the group “WeChat health
0.908
information”
10. The members in this group “WeChat health information” made me
0.89
feel involved in the group.
11. Some of the group members could become my friends. 0.892
12. The group atmosphere in WeChat health information is comfortable. 0.888

Table 3.3: The Comparison of Cronbach’s alpha


Sample
Sample 30
NO. of NO. of 200
Cronbach's
item item Cronbach's
Alpha
Alpha
1. The overall of gratification sought about
15 0.959 5 0.976
health information via WeChat
Gratification sought: General information
3 0.831 3 0.887
seeking
Gratification sought: Parasocial interaction 3 0.851 3 0.889
Gratification sought: Decision utility 3 0.893 3 0.914

Gratification sought: Interpersonal utility 3 0.921 3


0.88
Gratification sought: Entertainment 3 0.924 3 0.926
2. The overall of gratification obtained about
15 0.946 5 0.976
health information via WeChat
Gratification obtained: General information
3 0.713 3 0.894
seeking
Gratification obtained: Parasocial interaction 3 0.576 3 0.891
Gratification obtained: Decision utility 3 0.791 3 0.914
Gratification obtained: Interpersonal utility 3 0.89 3 0.87
Gratification obtained: Entertainment 3 0.907 3 0.926
3.The overall of small group relational
satisfaction about health information via 12 0.904 12 0.965
WeChat
68

As shown in Table 3.3, the questionnaires were pretested with 30 respondents.

The total result of gratification sought (α = .976) and gratification obtained (α = .976)

about health information via WeChat were considered acceptable, because the

Cronbach’s Alpha is higher than 0.7 which is higher than the standard level set of the

reliability test. Nunnaly (1978, as cited in Hong, 2005) considered 0.7 as an acceptable

reliability coefficient. As shown in Table 3.3, the results showed that Cronbach’s Alpha

of gratification sought about health information via WeChat toward all dimensions were

higher than .70, including gratification sought for general information seeking (α = .887),

parasocial interaction (α = .889), decision utility (α = .914), interpersonal utility (α = .880)

and gratification sought entertainment (α = .926). As shown in Table 3.3, the results

showed that Cronbach’s Alpha of gratification obtained about health information via

WeChat were higher than .70, including gratification obtained for general information

seeking (α = .894), parasocial interaction (α = .891), decision utility (α = .914),

interpersonal utility (α = .870) and entertainment (α = .926). The results showed that the

small group relational satisfaction about health information via WeChat is also acceptable

(α = 0.965).

3.5 Data Collection Procedure

Before distributing the questionnaires to the respondents, the researcher had it

translated into Chinese by using the method of back translation. The English

questionnaire was translated into Chinese and then translated back into English by
69

Chinese person who is fluent in English. The two version of the original were

crosschecked for adequacy in translation. The discrepancies between the two versions

suggested to the researcher that further translation was required. When no discrepancies

between the two versions could be found, questionnaires were pretested to 30

respondents who are exposing to WeChat health information in the past two years period.

During the pre – test process, any error detected would be corrected as appropriate. The

process of data collection took around one month to gather the result of the questionnaire

sent to the WeChat health information users. The researcher was required to extract the

results of the questionnaire in the form of excel for the data analysis purpose from

Google.

3.6 Data Analysis

Hypothesis 1: Chinese elderly who have different personal data (gender, age, personal

income per month, educational background, frequency of using WeChat health

information, stickiness to WeChat health information) will have significantly different

gratification sought about health information via WeChat.

Hypothesis 1.1: Chinese elderly who have different gender will have

significantly different gratification sought about health information via WeChat.

Independent variables: Gender (Nominal Scale)

Dependent variables: Gratification sought about health information (Likert Scale)


70

Statistics: Independent Sample T-test

Hypothesis 1.2: Chinese elderly who have different age will have significantly

different gratification sought about health information via WeChat.

Independent variables: Age (Ordinal Scale)

Dependent variables: Gratification sought about health information (Likert Scale)

Statistics: One-Way ANOVA

Hypothesis 1.3: Chinese elderly who have different personal income per month

will have significantly different gratification sought about health information via WeChat.

Independent variables: Personal income per month (Ordinal Scale)

Dependent variables: Gratification sought about health information (Likert Scale)

Statistics: One-Way ANOVA

Hypothesis 1.4: Chinese elderly who have different educational background will

have significantly different gratification sought about health information via WeChat.

Independent variables: Educational background (Ordinal Scale)

Dependent variables: Gratification sought about health information (Likert Scale)

Statistics: One-Way ANOVA


71

Hypothesis 1.5: Chinese elderly who have different frequency of using WeChat

health information will have significantly different gratification sought about health

information via WeChat.

Independent variables: Frequency of using WeChat health information (Ordinal

Scale)

Dependent variables: Gratification sought about health information (Likert Scale)

Statistics: One-Way ANOVA

Hypothesis 1.6: Chinese elderly who have different stickiness to WeChat health

information will have significantly different gratification sought about health information

via WeChat.

Independent variables: Stickiness to WeChat health information (Ordinal Scale)

Dependent variables: Gratification sought about health information (Likert Scale)

Statistics: One-Way ANOVA

Hypothesis 2: Chinese elderly who have different personal data (gender, age, personal

income per month, educational background, frequency of using WeChat health

information, stickiness to WeChat health information) will have significantly different

gratification obtained about health information via WeChat.

Hypothesis 2.1: Chinese elderly who have different gender will have

significantly different gratification obtained about health information via WeChat.


72

Independent variables: Gender (Nominal Scale)

Dependent variables: different gratification obtained about health information

(Likert Scale)

Statistics: One-Way ANOVA

Hypothesis 2.2: Chinese elderly who have different age will have significantly

different gratification obtained about health information via WeChat.

Independent variables: Age (Ordinal Scale)

Dependent variables: Gratification obtained about health information (Likert

Scale)

Statistics: One-Way ANOVA

Hypothesis 2.3: Chinese elderly who have different personal income per month

will have significantly different gratification obtained about health information via

WeChat.

Independent variables: Personal income per month (Ordinal Scale)

Dependent variables: Gratification obtained about health information (Likert

Scale)

Statistics: One-Way ANOVA

Hypothesis 2.4: Chinese elderly who have different educational background will

have significantly different gratification obtained about health information via WeChat.
73

Independent variables: Educational background (Ordinal Scale)

Dependent variables: Gratification obtained about health information (Likert

Scale)

Statistics: One-Way ANOVA

Hypothesis 2.5: Chinese elderly who have different frequency of using WeChat

health information will have significantly different gratification obtained about health

information via WeChat.

Independent variables: Frequency of using WeChat health information (Ordinal

Scale)

Dependent variables: different gratification obtained about health information

(Likert Scale)

Statistics: One-Way ANOVA

Hypothesis 2.6: Chinese elderly who have different stickiness to WeChat health

information will have significantly different gratification obtained about health

information via WeChat.

Independent variables: Stickiness to WeChat health information (Ordinal Scale)

Dependent variables: Gratification obtained about health information (Likert

Scale)

Statistics: One-Way ANOVA


74

Hypothesis 3: Gratification sought and gratification obtained for health information via

WeChat among Chinese elderly were positively correlated.

Independent variables: gratification sought for health information (gratification

obtained for health information) (Likert scale)

Dependent variables: gratification obtained for health information (gratification

sought for health information) (Likert scale)

Statistics: Spearman Rank Correlation

Hypothesis 4: Gratification sought about health information via WeChat and

gratification obtained about health information via WeChat among Chinese elderly are

significant predictors of their relational satisfaction toward the small group

communication in WeChat health communication.

Independent variables: gratification sought and gratification obtained about

health information

Dependent variables: relational satisfaction toward the small group

communication (Likert scale)

Statistics: Multiple Regression.

3.7 Demographic Data of the Samples

3.7.1 Summary on Descriptive Findings


75

This part focuses on the demographic profile of 200 samples responding to the

questionnaire questions, which include gender, age, monthly income, education

background, health condition, frequency of using WeChat health information, stickiness

to WeChat health information, kinds of health-related WeChat public accounts and

number of public accounts. The data are summarized and presented in frequency and

percentage as shown in Table.

The descriptive findings indicated that majority of the sample were female (55.5%,

n = 111), majority of the sample were aged 55-59 years old (22%, n= 44), earned less

than 4,000 yuan per month (54.5%, n= 109), obtained high school (44%, n = 88), felt

good about their health condition (40.5%, n=81), and were serious about keeping healthy

in their daily work, diet, and exercise (39%, N=78). In addition, majority of the sample

used WeChat for health information 1-2 times per day (28.5%, n=57), spent less than 30

minutes for each searching and browsing WeChat health information (39.5%, n=79),

often joined government owned health WeChat public accounts (22%, n=44), and visited

four to five WeChat public accounts for the last time and they search/browse/use health

information (26%, n=52).

As shown in Table 3.7.1, the descriptive findings indicated that majority of the

sample were female (55.5%, n = 111), male (44.5%, n = 89).

Table 3.7.1: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the gender


76

Demographic profile Frequency Percent %


Gender
Male 89 44.5
Female 111 55.5
Total 200 100

As shown in Table 3.7.2, the descriptive findings indicated that majority of the

sample were aged 55-59 years old (22%, n= 44), followed by samples aged 60-64 years

old (20.5%, n= 41), 65-69 years old (19%, n= 38), more than 79 years old (14%, n= 28),

75-79 years old (13.5%, n= 27) and 70-74 years old (11%, n= 22), respectively.

Table 3.7.2: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Age

Demographic profile Frequency Percent %


Age
55-59 years old 44 22
60-64 years old 41 20.5
65-69 years old 38 19
70-74 years old 22 11
75-79 years old 27 13.5
More than 79
28 14
years old
Total 200 100

As shown in Table 3.7.3, the descriptive findings indicated that majority of the

sample earned less than 4,000 yuan per month (54.5%, n= 109), followed by those who

earned 4,001 yuan-10,000 yuan per month (30.5%, n= 61), 10,001-16,000 yuan per
77

month (5.5%, n= 11), 16,001-22,000 yuan per month (5%, n= 10), higher than 26,000

yuan per month (2.5%, n= 5), and 22,001-26,000 yuan per month (2%, n= 4),

respectively.

Table 3.7.3: Sum and percentage of the sample’s Chinese elderly WeChat users

based on the monthly income

Demographic profile Frequency Percent %


Monthly income
Less than 4,000 yuan 109 54.5
4,001 - 10,000 yuan 61 30.5
10,001- 16,000 yuan 11 5.5
16,001 - 22,000 yuan 10 5
22,001- 26,000 yuan 4 2
Higher than 26,000
5 2.5
yuan
Total 200 100

As shown in Table 3.7.4, descriptive findings indicated that majority of the

sample obtained high school (44%, n = 88), vocational School (21.5%, n =43), bachelor’s

degree (21%, n = 42), master’s degree or higher (12%, n = 24) and others (1.5%, n =3),

respectively.
78

Table 3.7.4: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Education Background

Demographic profile Frequency Percent %


Education Background
High School 88 44
Vocational
43 21.5
School
Bachelor degree 42 21
Master degree 21 10.5
Doctoral degree 3 1.5
Others 3 1.5
Total 200 100

As shown in Table 3.7.5, the descriptive findings indicated that majority of the

samples felt good about their health condition (40.5%, n=81), followed by those who felt

very good (25%, n=50), felt neither good nor bad (20.5%, n=41), felt bad (8%, n=16) and

felt very bad (6%, n=12), respectively.

The descriptive findings indicated that majority of the samples were serious about

keeping healthy in their daily work, diet, and exercise (39%, N=78), followed by those

who were very serious (32.5%, n=65), fair (13%, n=26), not very serious (9%, n=18) and

not at all (6.5%, n=13), respectively.


79

Table 3.7.5: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Health Condition

How do you feel about your health condition now?

Demographic profile Frequency Percent %


Health Condition
Very bad 12 6
Bad 16 8
Neither good nor bad 41 20.5
Good 81 40.5
Very good 50 25
Total 200 100

Are you serious about keeping healthy in your daily work, diet, and exercise?

Demographic profile Frequency Percent %


Health Condition
Not at all 13 6.5
Not very serious 18 9
Fair 26 13
Serious 78 39
Very serious 65 32.5
Total 200 100

As shown in Table 3.7.6, the descriptive findings indicated that majority of the

sample use WeChat for health information 1-2 times per day (28.5%, n=57), followed by

those who use WeChat for health information 4-5 times per day (24.5%, n=49), 3-4 times

per day (21%, n=42), more than 5 times per day (21%, n=42) and never use WeChat for

health information (5%, n=10), respectively.


80

Table 3.7.6: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Frequency of Using WeChat Health Information

How often do you use WeChat for health information in a daily life?

Frequenc Percent
Demographic profile
y %
Frequency
Never (None per day) 10 5
Seldom (1-2 times per day) 57 28.5
Sometimes (3-4 times per day) 42 21
Often (4-5 times per day) 49 24.5
Always (More than 5 per day) 42 21
Total 200 100

As shown in Table 3.7.7, the descriptive findings indicated that there were 200

Chinese elderly WeChat users of stickiness to WeChat health information, the majority of

the sample spent less than 30 minutes for each searching and browsing WeChat health

information (39.5%, n=79), followed by those who spent more than 30 minutes to 1 hour

for each searching and browsing (34.5%, n=69), more than 1 hour to 2 hours for each

searching and browsing (9%, n=18), more than 4 hours or more for each searching and

browsing (9%, n=18) and more than 3 hours for each searching and browsing (8%, n=16),

respectively.
81

Table 3.7.7: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Stickiness to WeChat Health Information

How long do you spend time on searching and browsing health information through

WeChat each time?

Demographic
Frequency Percent %
profile
Stickiness
Less than 30 minutes for each searching and
79 39.5
browsing (Very low stickiness)
More than 30 minutes to 1 hour for each
69 34.5
searching and browsing (Low stickiness)
More than 1 hour to 2 hours for each
18 9
searching and browsing (Medium stickiness)
More than 3 hours for each searching and
16 8
browsing (Stickiness)
More than 4 hours or more for each searching
18 9
and browsing (Very high stickiness)
Total 200 100

As shown in Table 3.7.8, the descriptive findings indicated that there were 200

Chinese elderly WeChat users of health-related WeChat public accounts, majority of the

sample often join government owned health WeChat public accounts (22%, n=44),

followed by those who join medical associations and health-related social organization

WeChat public accounts (16.5%, n=33), health-related sub-sections of comprehensive

WeChat public accounts (16%, n=32), hospital and medical research institutional WeChat

public accounts (15.5%, n=31), health care and medicine corporations’ WeChat public
82

accounts (13.5%, n=27), individual health WeChat public accounts (12%, n=24) and

others (4.5%, n=9), respectively.

Table 3.7.8: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on the Health-Related WeChat Public Accounts that the

Respondents Often join in the Past One-Year Period

What kinds of health-related WeChat public accounts you often join in the past one-

year period?

Demographic profile Frequency Percent %


Kinds
Government owned health WeChat
44 22
public accounts
Hospital and medical research
31 15.5
institutional WeChat public accounts
Health care and medicine corporations’
27 13.5
WeChat public accounts
Health-related sub-sections of
32 16
comprehensive WeChat public accounts
Medical associations and health-related
social organization WeChat public 33 16.5
accounts
Individual health WeChat public
24 12
accounts
Others 9 4.5
Total 200 100

As shown in Table 3.7.9, descriptive findings indicated that there were 200

Chinese elderly WeChat users of the numbers about WeChat public accounts the
83

respondents visited for the last time, the majority of the sample visited four to five

WeChat public accounts for the last time they search/browse/use health information (26%,

n=52), followed by those who visited two to three (19%, n=38), twenty or more (17%,

n=34), one (16%, n=32), six to ten (15.5%, n=31) and cannot remember (6.5%, n=13),

respectively.

Table 3.7.9: Sum and Percentage of the Sample’s Chinese Elderly WeChat Users

based on How Many WeChat Public Accounts the Respondents Visited for

the Last Time Search/Browse/Use Health Information

How many WeChat public accounts you’ve visited for the last time you

search/browse/use health information?

Demographic profile Frequency Percent %


Number
Twenty or more 34 17
Six to ten 31 15.5
Four to five 52 26
Two to three 38 19
One 32 16
Cannot remember 13 6.5
Total 200 100
85

CHAPTER 4

FINDINGS

This chapter presented data analysis and data interpretation on the relationship

among the four variables, including demographic characteristic of WeChat users,

gratification sought about health information via WeChat, gratification obtained about

health information via WeChat, and their satisfaction toward the small group in WeChat.

The data gathered from 200 respondents were analyzed using descriptive statistics such

as sum, percentage, mean, standard deviation, and inferential statistics such as Analysis

of Variance (One-Way ANOVA), Spearman Correlation, and Linear Regression. The

findings presented in this chapter are divided into two parts. The first part provides the

descriptive statistics such as sum, mean, and percentage of dependent and independent

variables. The second part discusses the hypotheses testing of the study.

The topics encompassed the details of this chapter:

4.1 Summary of Descriptive Findings

4.2 Hypotheses Testing


86

4. 1 Summary of Descriptive Findings

To interpret the descriptive findings of this study, the mean range was classified

into 3 levels as follows in Table 4.1.1:

Table 4.1.1: Data Analysis for gratification sought about health information via WeChat

Opinion toward the statement Score Criteria Meaning


Strongly agree with the statement 5 4.21 – 5.00 Strongly agree
Agree with the statement 4 3.41 – 4.20 Agree
Neutral with the statement 3 2.61 – 3.40 Neutral
Disagree with the statement 2 1.81 – 2.60 Disagree
Strongly Disagree with the statement 1 1.00 – 1.80 Strongly disagree

Table 4.1.1.1: Analyzing the degree of gratification sought for WeChat

Criteria Meaning
3.68 – 5.00 High level
2.34 – 3.67 Medium level
1.00 – 2.33 Low level

As shown in Table 4.1.2, the descriptive findings found that majority of the

respondents agreed with the statements (Mean = 3.58, SD = 0.95). When examining each

statement, respondents agreed with the statement “ I use WeChat health information so

that I will not be surprised by unexpected health diseases that might happen in my life

with the highest mean (Mean = 3.73,SD, 1.02), followed by the statement “I use WeChat

health information to access current issues in health information and event “ (Mean =
87

3.54, SD= 0.97), and “ I use WeChat health information, because I trust the information

they give me .” (Mean = 3.47, SD+ 1.16), respectively.

When examining the levels of gratification sought for general information seeking,

majority of the respondents had medium level of gratification sought for general

information seeking (Mean = 3.58, SD= 0.95). Respondents perceived the statement“ I

use WeChat health information so that I will not be surprised by unexpected health

diseases that might happen in my life” (Mean = 3.73,SD, 1.02) at the high level, followed

by other statements in the medium levels, including ““I use WeChat health information to

access current issues in health information and event “ (Mean = 3.54, SD= 0.97), and “ I

use WeChat health information, because I trust the information they give me .” (Mean =

3.47, SD+ 1.16), respectively.

Table 4.1.2: Means and standard deviation on the samples’ gratification sought General

information seeking about health information via WeChat

Gratification sought about health information Std.


Mean Interpretation
via WeChat Deviation
Gratification sought for General information seeking
1. I use WeChat health information to access
current issues in health information and events. 3.54 0.976 Medium level

2. I use WeChat health information so that I


will not be surprised by unexpected health
3.73 1.026 High level
diseases that might happen in my life.

3. I use WeChat health information, because I


trust the information they give me. 3.47 1.16 Medium level

Total 3.582 0.95458 Medium level


88

As shown in Table 4.1.3 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.567, SD= 0.9575). When examining

each statement, respondents agree with the statement, “I use WeChat health information

to compare my own ideas to what doctors and health experts said” with the highest mean

(Mean= 3.73, SD= 0.944), followed by the statement, “I use WeChat health information,

because doctors and health expert are like people I knew” (Mean= 3.56, SD= 1.205) and

“I use WeChat health information, because doctors and health experts gave me a human-

like quality service about the health information” (Mean= 3.4, SD= 1.008), respectively.

When examining the levels of gratification sought for parasocial interaction,

majority of the respondents had medium level of gratification sought for parasocial

interaction (Mean= 3.567, SD= 0.9575). Respondents perceived the statement “I use

WeChat health information to compare my own ideas to what doctors and health experts

said” (Mean= 3.73, SD= 0.944) at the high level, followed by other statements in the

medium levels, including “I use WeChat health information, because doctors and health

expert are like people I knew” (Mean= 3.56, SD= 1.205), and “I use WeChat health

information, because doctors and health experts gave me a human-like quality service

about the health information” (Mean= 3.4, SD= 1.008), respectively.


89

Table 4.1.3: Means and standard deviation on the samples’ gratification sought for

Parasocial interaction about health information via WeChat

Gratification sought about health information Std.


Mean Interpretation
via WeChat Deviation
Gratification sought for Parasocial interaction
1. I use WeChat health information, because
doctors and health experts gave me a human-
like quality service about the health 3.40 1.008 Medium level
information.

2. I use WeChat health information to


compare my own ideas to what doctors and
3.73 0.944 High level
health experts said.

3. I use WeChat health information, because


doctors and health expert are like people I
3.56 1.205 Medium level
knew.

Total 3.567 0.9575 Medium level

As shown in Table 4.1.4 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.707, SD= 1.16556). When examining

each statement, respondents agree with the statement, “I use WeChat health information

to help me make up my mind about the important issues of the day” with the highest

mean (Mean= 3.82, SD= 1.282), followed by the statement, “I use WeChat health

information to find out about health issues affecting people like myself” (Mean= 3.67,

SD= 1.169) and “I used WeChat to find out what kind of health information are important

nowadays” (Mean= 3.62, SD= 1.328), respectively.


90

When examining the levels of gratification sought for decision utility, majority of

the respondents had high level of gratification sought for decision utility (Mean= 3.707,

SD= 1.16556). Respondents perceived the statement “I use WeChat health information to

help me make up my mind about the important issues of the day” (Mean= 3.82, SD=

1.282) at the high level, followed by other statements in the medium levels, including “I

use WeChat health information to find out about health issues affecting people like

myself” (Mean= 3.67, SD= 1.169), and “I used WeChat to find out what kind of health

information are important nowadays” (Mean= 3.62, SD= 1.328), respectively.

Table 4.1.4: Means and standard deviation on the samples’ gratification sought for

Decision utility about health information via WeChat

Gratification sought about health Std. Interpretatio


Mean
information via WeChat Deviation n
Gratification sought for Decision utility
1. I used WeChat to find out what
kind of health information are Medium
3.62 1.328
important nowadays. level

2. I use WeChat health information to


help me make up my mind about the
3.82 1.282 High level
important issues of the day.

3. I use WeChat health information to


find out about health issues affecting Medium
3.67 1.169
people like myself. level

Total 3.707 1.16556 High level

As shown in Table 4.1.5 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.553, SD= 1.041). When examining
91

each statement, respondents agree with the statement, “I use WeChat health to give me

interesting things to talk about”with the highest mean (Mean= 3.7, SD= 1.066), followed

by the statement,“I use WeChat health information to support my viewpoints to other

people” (Mean= 3.62, SD= 1.083) and “I use WeChat health information so I can pass

the information on to other people” (Mean= 3.35, SD= 1.313), respectively.

When examining the levels of gratification sought for interpersonal utility,

majority of the respondents had medium level of gratification sought for interpersonal

utility (Mean= 3.553, SD= 1.041). Respondents perceived the statement “I use WeChat

health to give me interesting things to talk about” (Mean= 3.7, SD= 1.066) at the high

level, followed by other statements in the medium levels, including“I use WeChat health

information to support my viewpoints to other people” (Mean= 3.62, SD= 1.083), and “I

use WeChat health information so I can pass the information on to other people”(Mean=

3.35, SD= 1.313), respectively.


92

Table 4.1.5: Means and standard deviation on the samples’ gratification sought for

Interpersonal utility about health information via WeChat

Gratification sought about health Std.


Mean Interpretation
information via WeChat Deviation
Gratification sought for Interpersonal utility
1. I use WeChat health information to
support my viewpoints to other people. 3.62 1.083 Medium level

2. I use WeChat health information so I


can pass the information on to other
3.35 1.313 Medium level
people.

3. I use WeChat health to give me


interesting things to talk about. 3.7 1.066 High level

Total 3.553 1.041 Medium level

As shown in Table 4.1.6 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.528, SD= 1.12396). When examining

each statement, respondents agree with the statement, “I use WeChat health information,

because it is stimulating” with the highest mean (Mean= 3.65, SD=1.163), followed by

the statement, “I use WeChat health information, because it is often entertaining” (Mean=

3.52, SD= 1.19) and “I use WeChat health information, because it is exciting” (Mean=

3.41, SD= 1.257), respectively.

When examining the levels of gratification sought for entertainment, majority of

the respondents had medium level of gratification sought for entertainment (Mean= 3.528,

SD= 1.12396). Respondents perceived the statement “I use WeChat health information,

because it is stimulating” (Mean= 3.65, SD=1.163), “I use WeChat health information,


93

because it is often entertaining” (Mean= 3.52, SD= 1.19) and “I use WeChat health

information, because it is exciting” (Mean= 3.41, SD= 1.257) at the medium level,

respectively.

Table 4.1.6: Means and standard deviation on the samples’ gratification sought for

entertainment about health information via WeChat

Gratification sought about health Std.


Mean Interpretation
information via WeChat Deviation
Gratification sought for Entertainment
1. I use WeChat health information,
because it is often entertaining. 3.52 1.19 Medium level

2. I use WeChat health information,


because it is stimulating. 3.65 1.163 Medium level

3. I use WeChat health information,


3.41 1.257 Medium level
because it is exciting.
Medium level
Total 3.528 1.12396
agree

As shown in Table 4.1.7 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.587, SD= 0.99462). When examining

each statement, respondents agree with the statement, “decision utility” with the highest

mean (Mean= 3.707, SD= 1.16556), followed byt “general information seeking” (Mean=

3.582, SD= 0.95458), “parasocial interaction” (Mean= 3.567, SD= 0.9575),

“interpersonal utility” (Mean= 3.553, SD= 1.041) and “entertainment” (Mean= 3.528,

SD= 1.12396), respectively.


94

When examining the levels of gratification sought, majority of the respondents

had medium level of gratification sought (Mean= 3.587, SD= 0.99462). Respondents

perceived the statement “decision utility” (Mean= 3.707, SD= 1.16556) at the high level,

followed by other statements in the medium levels, including “general information

seeking” (Mean= 3.582, SD= 0.95458), “parasocial interaction” (Mean= 3.567, SD=

0.9575), “interpersonal utility” (Mean= 3.553, SD= 1.041) and “entertainment” (Mean=

3.528, SD= 1.12396), respectively.

Table 4.1.7: Means and standard deviation on the samples’ gratification sought

about health information via WeChat

Gratification sought about health


Mean Std. Deviation Interpretation
information via WeChat
Medium
Total mean of Gratification sought 3.587 0.99462
level
Medium
General information seeking 3.582 0.95458
level
Medium
Parasocial interaction 3.567 0.9575
level
Decision utility 3.707 1.16556 High level
Medium
Interpersonal utility 3.553 1.041
level
Medium
Entertainment 3.528 1.12396
level

To analyze the mean of gratification obtained about health information via

WeChat among Chinese elderly, the mean range was divided into 3 levels as follows:
95

Table 4.1.8: Data Analysis for gratification obtained about health information via

WeChat

Opinion toward the statement Score Criteria Meaning


Strongly agree with the statement 5 4.21 – 5.00 Strongly agree
Agree with the statement 4 3.41 – 4.20 Agree
Neutral with the statement 3 2.61 – 3.40 Neutral
Disagree with the statement 2 1.81 – 2.60 Disagree
Strongly Disagree with the statement 1 1.00 – 1.80 Strongly disagree

Table 4.1.8.1: Analyzing the degree of gratification obtained for WeChat

Criteria Meaning
3.68 – 5.00 High level
2.34 – 3.67 Medium level
1.00 – 2.33 Low level

As shown in Table 4.1.9 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.685, SD= 0.95059). When examining

each statement, respondents agreed with the statement, “I were not surprised by

unexpected health disease that might happen in my life” with the highest mean (Mean=

3.89, SD= 0.984), followed by statement, “I got accurate information about current issues

in health information and events in WeChat health subscription” (Mean= 3.58, SD=

1.053) and “I believe that the health information in WeChat are trustworthy and reliable”

(Mean= 3.58, SD= 1.1), respectively.


96

When examining the levels of gratification obtained for general information

seeking, majority of the respondents had high level of gratification obtained for general

information seeking (Mean= 3.685, SD= 0.95059). Respondents perceived the statement,

“I were not surprised by unexpected health disease that might happen in my life” (Mean=

3.89, SD= 0.984) at the high level, followed by other statements in the medium levels,

including “I got accurate information about current issues in health information and

events in WeChat health subscription” (Mean= 3.58, SD= 1.053) and “I believe that the

health information in WeChat are trustworthy and reliable” (Mean= 3.58, SD= 1.1),

respectively.
97

Table 4.1.9: Means and standard deviation on the samples’ gratification obtained for

general information seeking about health information via WeChat

Gratification obtained about health Std.


Mean Interpretation
information via WeChat Deviation
Gratification obtained for General information seeking
1. I got accurate information about
current issues in health information and Medium
3.58 1.053
events in WeChat health subscription. level

2. I were not surprised by unexpected


health disease that might happen in my
3.89 0.984 High level
life.

3. I believe that the health information


Medium
in WeChat are trustworthy and reliable. 3.58 1.1
level
Total 3.685 0.95059 High level

As shown in Table 4.1.10 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.6367, SD= 0.9715). When examining

each statement, respondents agree with the statement, “I compared my own ideas to what

doctors and health experts say” with the highest mean (Mean= 3.77, SD= 0.921),

followed by the statement, “I perceived that doctors and health experts in WeChat are

like people I knew” (Mean= 3.62, SD= 1.189) and“I perceived that health information

provided by doctors and health experts in WeChat health information are real and human-

like” (Mean= 3.52, SD= 1.089), respectively.

When examining the levels of gratification obtained for parasocial interaction,

majority of the respondents had medium level of gratification obtained for parasocial
98

interaction (Mean= 3.6367, SD= 0.9715). Respondents perceived the statement “I

compared my own ideas to what doctors and health experts say” (Mean= 3.77, SD= 0.921)

at the high level, followed by other statements in the medium levels, including “I

perceived that doctors and health experts in WeChat are like people I knew” (Mean= 3.62,

SD= 1.189) and “I perceived that health information provided by doctors and health

experts in WeChat health information are real and human-like” (Mean= 3.52, SD= 1.089),

respectively.

Table 4.1.10: Means and standard deviation on the samples’ gratification obtained for

parasocial interaction about health information via WeChat

Gratification obtained about health Std.


Mean Interpretation
information via WeChat Deviation
Gratification obtained for Parasocial interaction
1. I perceived that health
information provided by doctors
and health experts in WeChat Medium
3.52 1.089
health information are real and level
human-like.

2. I compared my own ideas to


what doctors and health experts
3.77 0.921 High level
say.

3. I perceived that doctors and


health experts in WeChat are like Medium
3.62 1.189
people I knew. level

Medium
Total 3.6367 0.9715
level
99

As shown in Table 4.1.11 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.74, SD= 1.16105). When examining

each statement, respondents agree with the statement, “I learnt about what kind of health

information is important to me nowadays from WeChat health information” with the

highest mean (Mean= 3.78, SD= 1.37), followed by the statement, “WeChat health

information help me make up my mind about the important issues of the day” (Mean=

3.77, SD= 1.26) and “I found out about health issues affecting my life” (Mean= 3.67,

SD= 1.157), respectively.

When examining the levels of gratification obtained for decision utility, majority

of the respondents had high level of gratification obtained for decision utility (Mean=

3.74, SD= 1.16105). Respondents perceived the statements “I learnt about what kind of

health information is important to me nowadays from WeChat health information”

(Mean= 3.78, SD= 1.37) and “WeChat health information help me make up my mind

about the important issues of the day” (Mean= 3.77, SD= 1.26) at the high level, followed

by other statement in the medium levels, including “I found out about health issues

affecting my life” (Mean= 3.67, SD= 1.157), respectively.


100

Table 4.1.11: Means and standard deviation on the samples’ gratification obtained for

decision utility about health information via WeChat

Gratification obtained about health Std.


Mean Interpretation
information via WeChat Deviation
Gratification obtained for Decision utility
1. I learnt about what kind of health
information is important to me
nowadays from WeChat health 3.78 1.37 High level
information.

2. WeChat health information help


me make up my mind about the
3.77 1.26 High level
important issues of the day.

3. I found out about health issues


Medium
affecting my life. 3.67 1.157
level
Total 3.74 1.16105 High level

As shown in Table 4.1.12 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.59, SD= 1.03091). When examining

each statement, respondents agree with the statement, “WeChat health information

supports my viewpoints to other people” with the highest mean (Mean= 3.72, SD= 1.166),

followed by the statement, “WeChat health provides me interesting things to talk about

with other people” (Mean= 3.66, SD= 1.086) and “WeChat health information supports

my viewpoints to other people” (Mean= 3.4, SD= 1.215), respectively.

When examining the levels of gratification obtained for interpersonal utility,

majority of the respondents had medium level of gratification obtained for interpersonal

utility (Mean= 3.59, SD= 1.03091). Respondents perceived the statements “WeChat
101

health information supports my viewpoints to other people” (Mean= 3.72, SD= 1.166) at

the high level, followed by other statements in the medium levels, including “WeChat

health provides me interesting things to talk about with other people” (Mean= 3.66, SD=

1.086) and “WeChat health information supports my viewpoints to other people” (Mean=

3.4, SD= 1.215), respectively.

Table 4.1.12: Means and standard deviation on the samples’ gratification obtained for

Interpersonal utility about health information via WeChat

Gratification obtained about health Std.


Mean Interpretation
information via WeChat Deviation
Gratification obtained for Interpersonal utility
1. WeChat health information
supports my viewpoints to other
3.72 1.166 High level
people.

2. I can pass the health information


Medium
on to other people. 3.4 1.215
level
3. WeChat health provides me
interesting things to talk about with Medium
3.66 1.086
other people. level

Medium
Total 3.59 1.03091
level

As shown in Table 4.1.13 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.575, SD= 1.10627). When examining

each statement, respondents agree with the statement, “WeChat health information

stimulate my interest in health issue” with the highest mean (Mean= 3.66, SD= 1.132),
102

followed by the statement, “WeChat health information entertain me” (Mean= 3.61, SD=

1.264) and “WeChat health information provide exciting information that I don’t know

before” (Mean= 3.46, SD= 1.155), respectively.

When examining the levels of gratification obtained for entertainment, majority of

the respondents had medium level of gratification obtained for entertainment (Mean=

3.575, SD= 1.10627). Respondents perceived the statements “WeChat health information

stimulate my interest in health issue” (Mean= 3.66, SD= 1.132), “WeChat health

information entertain me” (Mean= 3.61, SD= 1.264) and “WeChat health information

provide exciting information that I don’t know before” (Mean= 3.46, SD= 1.155) at the

medium level, respectively.

Table 4.1.13: Means and standard deviation on the samples’ gratification obtained for

Entertainment about health information via WeChat

Gratification obtained about health Std.


Mean Interpretation
information via WeChat Deviation
Gratification obtained for Entertainment

1. WeChat health information Medium


3.61 1.264
entertain me. level
2. WeChat health information
Medium
stimulate my interest in health 3.66 1.132
level
issue.
3. WeChat health information
Medium
provide exciting information that I 3.46 1.155
level
don’t know before.
Medium
Total 3.575 1.10627
level
103

As shown in Table 4.1.14 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.6453, SD= 0.99405). When examining

each statement, respondents agree with the statement, “decision utility” with the highest

mean (Mean= 3.74, SD= 1.16105), followed by “general information seeking” (Mean=

3.685, SD= 0.95059), “parasocial interaction” (Mean= 3.6367, SD= 0.9715),

“interpersonal utility” (Mean= 3.59, SD= 1.03091) and “entertainment” (Mean= 3.575,

SD= 1.10627), respectively.

When examining the levels of gratification obtained, majority of the respondents

had medium level of gratification obtained (Mean= 3.6453, SD= 0.99405). Respondents

perceived the statements “decision utility” (Mean= 3.74, SD= 1.16105) and “general

information seeking” (Mean= 3.685, SD= 0.95059), at the high level, followed by other

statements in the medium levels, including “parasocial interaction” (Mean= 3.6367, SD=

0.9715), “interpersonal utility” (Mean= 3.59, SD= 1.03091) and “entertainment” (Mean=

3.575, SD= 1.10627), respectively.


104

Table 4.1.14: Means and standard deviation on the samples’ gratification obtained

about health information via WeChat

Gratification obtained about Std.


Mean Interpretation
health information via WeChat Deviation
Total mean of Gratification Medium
3.6453 0.99405
obtained level
General information seeking 3.685 0.95059 High level
Medium
Parasocial interaction 3.6367 0.9715
level
Decision utility 3.74 1.16105 High level
Medium
Interpersonal utility 3.59 1.03091
level
Medium
Entertainment 3.575 1.10627
level

To analyze the mean of small group relational satisfaction after using WeChat

health information, the mean range was divided into 3 levels as follows:

Table 4.1.15: Data analysis for small group relational satisfaction about health

information via WeChat

Opinion toward the statement Score Criteria Meaning


Strongly agree with the statement 5 4.21 – 5.00 Strongly agree
Agree with the statement 4 3.41 – 4.20 Agree
Neutral with the statement 3 2.61 – 3.40 Neutral
Disagree with the statement 2 1.81 – 2.60 Disagree
Strongly Disagree with the statement 1 1.00 – 1.80 Strongly disagree

Table 4.1.15.1: Analyzing the degree of small group relational satisfaction about health

information via WeChat


105

Criteria Meaning
3.68 – 5.00 High level
2.34 – 3.67 Medium level
1.00 – 2.33 Low level

As shown in Table 4.1.16 the descriptive analysis found that majority of the

respondents agreed with the statements (Mean= 3.7021, SD= 0.94). When examining

each statement, respondents agreed with the statement, “We can say anything in this

group ‘WeChat health information’ without worrying” with the highest mean (Mean=

3.94, SD= 1.195), followed by the statements, “The members in WeChat health

information make me feel a part of the group” (Mean= 3.85, SD= 1.008) and “The

members in WeChat health information make feel liked” (Mean= 3.80, SD= 0.94),

respectively. The lowest mean of them is the statement “I do not feel part of the group in

WeChat health information” (Mean= 3.45, SD= 1.092), respectively.

When examining the levels of small group relational satisfaction, majority of the

respondents had high level of means and standard deviation on the samples’ small group

relational satisfaction (Mean= 3.7021, SD= 0.94). Respondents perceived the statements,

“We can say anything in this group ‘WeChat health information’ without worrying”

(Mean= 3.94, SD= 1.195), “The members in WeChat health information make me feel a

part of the group” (Mean= 3.85, SD= 1.008) and “The members in WeChat health

information make feel liked” (Mean= 3.80, SD= 0.94) at the high level, followed by other

statements in the medium levels, the lowest mean of them is the statement “I do not feel
106

part of the group in WeChat health information” (Mean= 3.45, SD= 1.092), respectively.

Table 4.1.16: Means and standard deviation on the samples’ Small group relational

satisfaction about health information via WeChat

Small group relational satisfaction Std.


Mean Interpretation
about health information via WeChat Deviation
1. The doctors and health experts in
WeChat spend time getting to know me. 3.54 1.016 Medium level

2. The members in WeChat health


information make me feel a part of the
3.85 1.008 High level
group.

3. I look forward to joining the group


meeting every day. 3.49 1.116 Medium level

4. I do not feel part of the group in


WeChat health information. 3.45 1.092 Medium level

5. The members in WeChat health


information make feel liked. 3.8 0.94 High level

6. My absence would not matter to the


group in WeChat health information. 3.7 1.16 High level

7. I can trust doctors and health experts


in WeChat health information. 3.79 1.298 High level

8. We can say anything in this group


“WeChat health information” without
3.94 1.195 High level
worrying.

9. I prefer not to spend time with


members of the group “WeChat health
3.79 1.149 High level
information”

10. The members in this group “WeChat


health information” made me feel
3.68 1.05 High level
involved in the group.

(Continued)
107

Table 4.1.16 (Continued): Means and standard deviation on the samples’ Small group

relational satisfaction about health information via WeChat


11. Some of the group members could
become my friends. 3.65 1.189 Medium level

12. The group atmosphere in WeChat


health information is comfortable. 3.73 1.036 High level

Total 3.7021 0.94068 High level

4.2 Hypotheses Testing

Hypothesis 1: Chinese elderly who have different personal data (gender, age, personal

income per month, educational background, frequency of using WeChat health

information, stickiness to WeChat health information) will have significant different

gratification sought about health information via WeChat.

One-Way ANOVA was conducted to examine whether personal data will have

significantly different gratification sought about health information via WeChat. The

findings indicated a significant relationship between educational background, frequency

of using WeChat health information and gratification sought about health information via

WeChat at statistical significance of .05 level and .01.

Hypothesis 1.1: Chinese elderly who have different gender will have

significantly different gratification sought about health information via WeChat.

Hypothesis 1.2: Chinese elderly who have different age will have significantly

different gratification sought about health information via WeChat.


108

Hypothesis 1.3: Chinese elderly who have different personal income per month

will have significantly different gratification sought about health information via WeChat.

Hypothesis 1.4: Chinese elderly who have different educational background will

have significantly different gratification sought about health information via WeChat.

Hypothesis 1.5: Chinese elderly who have different frequency of using WeChat

health information will have significantly different gratification sought about health

information via WeChat.

Hypothesis 1.6: Chinese elderly who have different stickiness to WeChat health

information will have significantly different gratification sought about health information

via WeChat.

As shown in Table 4.2.1, Analysis of Variance revealed that Chinese elderly who

have different educational background had significant gratification sought for

interpersonal utility about health information via WeChat (F (194, 5) = 2.350**, p< .05).

Analysis of Variance revealed that Chinese elderly who have different educational

background had significant different gratification sought for decision utility (F(194, 5) =

2.026***, p< .10) and entertainment (F (194, 5) = 1.981***, p< .10) about health

information via WeChat, respectively. However, the results revealed that educational

background did not significant influence general information seeking ((F (194, 5) = 1.839,

p >.05).), parasocial interaction (F (194, 5) = 1.137, p > .05).


109

Table 4.2.1: One-way ANOVA Analysis of the relationship between educational

background and gratification sought about health information via WeChat.

Gratification sought for WeChat Health Sum of Mean


df F Sig.
Information Squares Square
General Between Groups 8.204 5 1.641 1.839 0.107
information Within Groups 173.129 194 0.892
seeking Total 181.333 199
Between Groups 5.193 5 1.039 1.137 0.342
Parasocial
Within Groups 177.252 194 0.914
interaction
Total 182.444 199
Between Groups 13.134 5 2.627 1.981*** 0.083
Decision utility Within Groups 257.212 194 1.326
Total 270.347 199
Between Groups 12.313 5 2.463 2.350** 0.042
Interpersonal
Within Groups 203.34 194 1.048
utility
Total 215.653 199
Between Groups 12.478 5 2.496 2.026*** 0.077
Entertainment Within Groups 238.917 194 1.232
Total 251.395 199
Note: ** p < .01, *** p < .001

As shown in Table 4.2.2, Analysis of Variance revealed that Chinese elderly who

have different frequency of using WeChat health information had significant gratification

sought for entertainment about health information via WeChat (F (195, 4) = 2.977**, p< .05).

Analysis of Variance revealed that Chinese elderly who have different frequency of using

WeChat health information had significant gratification sought for decision utility (F (195, 4)

= 2.931**, p< .05) and interpersonal utility (F (195, 4) = 2.589**, p< .05) about health

information via WeChat, respectively. However, the results revealed that frequency of

using WeChat health information did not significant influence general information
110

seeking (F (195, 4) = 1.458, p >.05), parasocial interaction (F (195, 4) = 1.149, p > .05). Thus,

hypothesis H1 was partially accepted.

Table 4.2.2: One-way ANOVA Analysis of the relationship between frequency of using

WeChat health information and gratification sought about health

information via WeChat

Gratification sought for WeChat Sum of Mean


df F Sig.
Health Information Squares Square
General Between Groups 5.267 4 1.317 1.458 0.216
information Within Groups 176.066 195 0.903
seeking Total 181.333 199
Between Groups 4.2 4 1.05 1.149 0.335
Parasocial
Within Groups 178.245 195 0.914
interaction
Total 182.444 199
Between Groups 15.333 4 3.833 2.931** 0.022
Decision Within Groups 255.014 195 1.308
utility
Total 270.347 199
Between Groups 10.877 4 2.719 2.589** 0.038
Interpersonal Within Groups 204.777 195 1.05
utility
Total 215.653 199
Between Groups 14.47 4 3.618 2.977** 0.02
Entertainment Within Groups 236.925 195 1.215
Total 251.395 199
Note: ** p < .01, *** p < .001

Hypothesis 2: Chinese elderly who have different personal data (gender, age, personal

income per month, educational background, frequency of using WeChat health

information, stickiness to WeChat health information) will have significant different

gratification obtained about health information via WeChat.

One-Way ANOVA was conducted to examine which personal data will have

significant different gratification obtained about health information via WeChat. The
111

findings indicated a significant relationship between age, frequency of using WeChat

health information and gratification obtained about health information via WeChat at

statistical significance of .05 level and .10.

Hypothesis 2.1: Chinese elderly who have different gender will have significant

different gratification obtained about health information via WeChat.

Hypothesis 2.2: Chinese elderly who have different age will have significant

different gratification obtained about health information via WeChat.

Hypothesis 2.3: Chinese elderly who have different personal income per month

will have significant different gratification obtained about health information via WeChat.

Hypothesis 2.4: Chinese elderly who have different educational background will

have significant different gratification obtained about health information via WeChat.

Hypothesis 2.5: Chinese elderly who have different frequency of using WeChat

health information will have significant different gratification obtained about health

information via WeChat.

Hypothesis 2.6: Chinese elderly who have different stickiness to WeChat health

information will have significant different gratification obtained about health information

via WeChat.

As shown in Table 4.2.3, One-way ANOVA Analysis revealed that Chinese

elderly who have different age had significant gratification obtained for general

information seeking about health information via WeChat (F (194, 5) = 2.801**, p< .05).
112

Analysis of Variance revealed that Chinese elderly who have different age had significant

gratification obtained for entertainment (F (194, 5) = 2.507**, p< .05) about health

information via WeChat. However, the results revealed that age did not significant

influence parasocial interaction (F (194, 5) = 1.853, p > .05), decision utility (F (194, 5) = 1.843,

p > .05), interpersonal utility (F (194, 5) = 1.626, p > .05).

Table 4.2.3: One-way ANOVA Analysis of the relationship between age and gratification

obtained about health information via WeChat.

Gratification obtained for WeChat Sum of Mean


df F Sig.
Health Information Squares Square
Between
12.107 5 2.421 2.801** 0.018
Groups
General information
seeking Within Groups 167.715 194 0.865
Total 179.822 199
Between
8.56 5 1.712 1.853 0.104
Parasocial Groups
interaction Within Groups 179.26 194 0.924
Total 187.82 199
Between
12.166 5 2.433 1.843 0.106
Groups
Decision utility
Within Groups 256.092 194 1.32
Total 268.258 199
Between
8.508 5 1.702 1.626 0.155
Groups
Interpersonal utility
Within Groups 202.983 194 1.046
Total 211.491 199
Between
14.78 5 2.956 2.507** 0.032
Groups
Entertainment
Within Groups 228.762 194 1.179
Total 243.542 199
Note: ** p < .01, *** p <.001
113

As shown in Table 4.2.4, One-way ANOVA Analysis revealed that Chinese

elderly who have different frequency of using WeChat health information had significant

gratification obtained for general information seeking about health information via

WeChat (F (195, 4) = 2.984**, p< .05). Analysis of Variance revealed that Chinese elderly

who have different frequency of using WeChat health information had significant

gratification obtained for decision utility (F (194, 5) = 2.110**, p< .10) about health

information via WeChat. However, the results revealed that frequency of using WeChat

health information did not significant influence interpersonal utility (F (195, 4) = 1.666,

p >.05), entertainment (F (195, 4) = 1.522, p >.05), parasocial interaction (F (195, 4) = 1.171,

p >.05).

Table 4.2.4: One-way ANOVA Analysis of the relationship between frequency of using

WeChat health information and gratification obtained about health

information via WeChat.

Gratification obtained for WeChat Mean


Sum of Squares df F Sig.
Health Information Square
General Between Groups 10.372 4 2.593 2.984** 0.02
information Within Groups 169.449 195 0.869
seeking Total 179.822 199
Between Groups 4.406 4 1.101 1.171 0.325
Parasocial
interaction Within Groups 183.414 195 0.941
Total 187.82 199
Between Groups 11.13 4 2.783 2.110*** 0.081
Decision
Within Groups 257.128 195 1.319
utility
Total 268.258 199

(Continued)
114

Table 4.2.4 (Continued): One-way ANOVA Analysis of the relationship between frequency
of using WeChat health information and gratification obtained
about health information via WeChat.
Between Groups 6.99 4 1.748 1.666 0.159
Interpersonal
Within Groups 204.501 195 1.049
utility
Total 211.491 199
Between Groups 7.375 4 1.844 1.522 0.197
Entertainment Within Groups 236.167 195 1.211
Total 243.542 199
Note: ** p < .01, *** p < .001

LSD analysis in Table 4.2.5 found that Chinese elderly WeChat users who spent

less than 30 minutes for each searching and browsing (very low stickiness) didn’t have

significant different gratification obtained for general information seeking from those

who have low stickiness (I-J = .11466, p> .05), medium stickiness (I-J = -.21707, p> .05),

stickiness (I-J = .08386, p> .05) and very high stickiness (I-J = -.03188, p> .05). Chinese

elderly WeChat users who spent more than 30 minutes to 1 hour for each searching and

browsing (Low stickiness) didn’t have significant different gratification obtained for

general information seeking from those who have very low stickiness (I-J = -.11466,

p> .05), medium stickiness (I-J = -.33172, p> .05), stickiness (I-J = -.03080, p> .05) and

very high stickiness (I-J = -.14654, p> .05). Chinese elderly WeChat users who spent

more than 1 hour to 2 hours for each searching and browsing (medium stickiness) didn’t

have significant different gratification obtained for general information seeking from

those who have very low stickiness (I-J = .21707, p> .05), low stickiness (I-J = .33172,

p> .05), stickiness (I-J = .30093, p> .05) and very high stickiness (I-J = .18519, p> .05).

Chinese elderly WeChat users who spent more than 3 hours for each searching and
115

browsing (stickiness) didn’t have significant different gratification obtained for general

information seeking from those who have very low stickiness (I-J = -.08386, p> .05), low

stickiness (I-J = .03080, p> .05), medium stickiness (I-J = -.30093, p> .05) and very high

stickiness (I-J = -.11574, p> .05). Chinese elderly WeChat users who spent more than 4

hours or more for each searching and browsing (very high stickiness) didn’t have

significant different gratification obtained for general information seeking from those

who have very low stickiness (I-J = .03188, p> .05), low stickiness (I-J = .14654, p> .05),

medium stickiness (I-J = -.18519, p> .05) and stickiness (I-J = .11574, p> .05).
116

Table 4.2.5: LSD analysis for testing the relationship between gratification sought and

gratification obtained for general information seeking about health

information via WeChat among Chinese elderly

(I) How long do


you spend time on (J) How long do you spend
Mean
Dependent searching and time on searching and Std.
Difference p
Variable browsing health browsing health information Error
(I-J)
information through through WeChat each time?
WeChat each time?
Low stickiness 0.11466 0.15745 0.467
Medium stickiness -0.21707 0.24957 0.385
Very low stickiness
Stickiness 0.08386 0.26196 0.749
Very high stickiness -0.03188 0.24957 0.898
Very low stickiness -0.11466 0.15745 0.467
Medium stickiness -0.33172 0.2529 0.191
Low stickiness
Stickiness -0.0308 0.26514 0.908
Very high stickiness -0.14654 0.2529 0.563
Gratification Very low stickiness 0.21707 0.24957 0.385
obtained Low stickiness 0.33172 0.2529 0.191
General Medium stickiness
Stickiness 0.30093 0.32832 0.361
information
seeking Very high stickiness 0.18519 0.31852 0.562
Very low stickiness -0.08386 0.26196 0.749
Low stickiness 0.0308 0.26514 0.908
Stickiness
Medium stickiness -0.30093 0.32832 0.361
Very high stickiness -0.11574 0.32832 0.725
Very low stickiness 0.03188 0.24957 0.898
Very high Low stickiness 0.14654 0.2529 0.563
stickiness Medium stickiness -0.18519 0.31852 0.562
Stickiness 0.11574 0.32832 0.725

LSD analysis in Table 4.2.6 found that Chinese elderly WeChat users who spent

less than 30 minutes for each searching and browsing (very low stickiness) didn’t have
117

significant different gratification obtained for decision utility from those who have low

stickiness (I-J = -.03565, p> .05), medium stickiness (I-J = -.24660, p> .05), stickiness (I-

J = -.13318, p> .05) and very high stickiness (I-J = -.17253, p> .05). Chinese elderly

WeChat users who spent more than 30 minutes to 1 hour for each searching and browsing

(low stickiness) didn’t have significant different gratification obtained for decision utility

from those who have very low stickiness (I-J = .03565, p> .05), medium stickiness (I-J

= .21095, p> .05), stickiness (I-J = .11343, p> .05) and very high stickiness (I-J = .07407,

p> .05). Chinese elderly WeChat users who spent more than 1 hour to 2 hours for each

searching and browsing (medium stickiness) didn’t have significant different gratification

obtained for decision utility from those who have very low stickiness (I-J = .24660,

p> .05), low stickiness (I-J = .21095, p> .05), stickiness (I-J = .11343, p> .05) and very

high stickiness (I-J = .11343, p> .05). Chinese elderly WeChat users who spent more than

3 hours for each searching and browsing (stickiness) didn’t have significant different

gratification obtained for decision utility from those who have very low stickiness (I-J

= .13318, p> .05), low stickiness (I-J = .09752, p> .05), medium stickiness (I-J = -.11343,

p> .05) and very high stickiness (I-J = -.03935, p> .05). Chinese elderly WeChat users

who spent more than 4 hours or more for each searching and browsing (very high

stickiness) didn’t have significant different gratification obtained for decision utility from

those who have very low stickiness (I-J = .17253, p> .05), low stickiness (I-J = .13688,

p> .05), medium stickiness (I-J = -.07407, p> .05) and stickiness (I-J = .03935, p> .05).

Table 4.2.6: LSD analysis for testing the relationship between gratification sought and

gratification obtained for decision utility about health information via


118

WeChat among Chinese elderly

(I) How long do


(J) How long do you
you spend time
spend time on
on searching and Mean
Dependent searching and Std.
browsing health Differenc p
Variable browsing health Error
information e (I-J)
information through
through WeChat
WeChat each time?
each time?
Low stickiness -0.03565 0.19281 0.853
Very low Medium stickiness -0.2466 0.30561 0.421
stickiness Stickiness -0.13318 0.32079 0.678
Very high stickiness -0.17253 0.30561 0.573
Very low stickiness 0.03565 0.19281 0.853
Medium stickiness -0.21095 0.30969 0.497
Low stickiness
Stickiness -0.09752 0.32468 0.764
Very high stickiness -0.13688 0.30969 0.659
Gratificatio Very low stickiness 0.2466 0.30561 0.421
n obtained Medium Low stickiness 0.21095 0.30969 0.497
Decision stickiness Stickiness 0.11343 0.40205 0.778
utility Very high stickiness 0.07407 0.39004 0.85
Very low stickiness 0.13318 0.32079 0.678
Low stickiness 0.09752 0.32468 0.764
Stickiness
Medium stickiness -0.11343 0.40205 0.778
Very high stickiness -0.03935 0.40205 0.922
Very low stickiness 0.17253 0.30561 0.573
Very high Low stickiness 0.13688 0.30969 0.659
stickiness Medium stickiness -0.07407 0.39004 0.85
Stickiness 0.03935 0.40205 0.922

To test Hypothesis 3, the analysis of Spearman’s Rank Correlation in Table 4.2.7

showed that gratification sought and gratification obtained for health information via

WeChat among Chinese elderly were not positively correlated. Correlation between

gratification sought and gratification obtained in the low level (r= .096, p> .05). The
119

analysis of Spearman’s Rank Correlation in Table 4.2.8 showed that gratification sought

and gratification obtained for health information via WeChat among Chinese elderly

were not positively correlated. Hypothesis 3 was not established.

Table 4.2.7: Nonparametric correlations between gratification sought and gratification

obtained

Gratification sought Gratification obtained

Gratification sought 1 0.096

Gratification obtained 0.096 1

**. Correlation is significant at the 0.01 level.


120

Table 4.2.8: Spearman correlation between gratification sought and gratification

obtained

Gratification sought Gratification obtained


Genera
Genera
l Paraso Deci Paraso
Interper l Deci Interper
inform cial sion Entertain cial
sonal inform sion sonal Entertain
ation intera utilit ment intera
utility ation utilit utility ment
seekin ction y ction
seekin y
g
g
General
informat .650*
1.000 .814** * .630** .732** .049 .033 .030 .058 -.008
ion
seeking
Parasoci
al .673*
.814** 1.000 * .679** .762** .007 .004 .036 .080 -.026
Gratific interacti
ation on
sought Decision 1.00
.650** .673** .840** .774** .029 .048 .057 .054 -.007
utility 0
Interpers
.840*
onal .630** .679** * 1.000 .777** .000 .009 .010 .085 .005
utility
Entertain .774*
.732** .762** * .777** 1.000 .079 .074 .077 .107 .056
ment
General
informat .587*
.049 .007 .029 .000 .079 1.000 .725** * .623** .710**
ion
seeking
Parasoci
al .697*
Gratific .033 .004 .048 .009 .074 .725** 1.000 * .699** .805**
interacti
ation
on
obtaine
Decision 1.00
d .030 .036 .057 .010 .077 .587** .697** .859** .704**
utility 0
Interpers
.859*
onal .058 .080 .054 .085 .107 .623** .699** * 1.000 .762**
utility
Entertain .704*
-.008 -.026 -.007 .005 .056 .710** .805** * .762** 1.000
ment
**. Correlation is significant at the 0.01 level.

Hypothesis 4: Gratification sought about health information via WeChat and

gratification obtained about health information via WeChat among Chinese elderly are

significant predictors of their relational satisfaction toward the small group

communication in WeChat health communication.


121

As shown in table 4.2.9, Multiple Regression model indicated that gratification

sought for WeChat health information are significant predictors of the relational

satisfaction of small group communication in WeChat (F = 5.735, p < 0.05); however,

gratification obtained for WeChat health information was not significant predictor of

Chinese elderly’s relational satisfaction of small group communication in WeChat (F =

1.421, p > 0.05). When examining the key constructs of gratification sought, Multiple

Regression analysis found that Chinese elderly’s gratification sought for decision utility

(Beta= .575**, p< .05) and entertainment (Beta= -.411, p< .05) about health information

via WeChat among Chinese elderly are significant predictors of their relational

satisfaction toward the small group communication in WeChat health communication.

Table 4.2.9: Multiple Regression Model on the degree of relational satisfaction toward

the small group in WeChat as perceived by Chinese Elderly about health

communication

ANOVAa
Sum of Mean
Model df F Sig.
Squares Square
Regression 6.258 1 6.258 7.297 .008b
1 Residual 169.831 198 0.858
Total 176.089 199
Regression 9.689 2 4.844 5.735 .004c
2 Residual 166.401 197 0.845
Total 176.089 199
a. Dependent Variable: Small group relational satisfaction
b. Predictors: (Constant), Gratification sought for decision utility
c. Predictors: (Constant), Gratification sought decision utility,
Gratification sought Entertainment
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Coefficientsa
Unstandardized Standardized
Model Coefficients Coefficients t Sig.
B Std. Error Beta
(Constant) 3.138 0.219 14.341 0
Gratification
1
sought Decision 0.152 0.056 0.189 2.701 0.008
utility
(Constant) 3.195 0.219 14.591 0
Gratification
sought Decision 0.464 0.165 0.575 2.82 0.005
2 utility
Gratification
-
sought 0.171 -0.411 -2.015 0.045
0.344
Entertainment
a. Dependent Variable: Small group relational satisfaction

ANOVAa
Sum of Mean
Model df F Sig.
Squares Square
Regression 6.221 5 1.244 1.421 .218b
1 Residual 169.869 194 0.876
Total 176.089 199
a. Dependent Variable: Small group relational satisfaction
b. Predictors: (Constant), Gratification obtained for Entertainment,
Gratification obtained for general information seeking,
Gratification obtained for Decision utility, Gratification obtained
for parasocial interaction, Gratification obtained for Interpersonal
utility
123

Coefficientsa
Unstandardized Standardized
Coefficients Coefficients
Model t Sig.
Std.
B Beta
Error
(Constant) 3.351 0.3 11.177 0
Gratification obtained General
0.23 0.145 0.233 1.586 0.114
information seeking
Gratification obtained Parasocial
0.063 0.204 0.065 0.308 0.759
interaction
1 Gratification obtained Decision
0.181 0.183 0.223 0.992 0.323
utility
Gratification obtained
-0.219 0.213 -0.24 -1.026 0.306
Interpersonal utility
Gratification obtained
-0.173 0.234 -0.203 -0.738 0.461
Entertainment
a. Dependent Variable: Small group relational satisfaction
124

CHAPTER 5

DISCUSSION

This chapter summarized the descriptive findings, hypotheses testing, and

discussion on the findings of the study. In addition, this chapter provided the limitations

of the study, and recommendations for application and for future research. The summary

of the chapter is as follows:

5.1 Summary of Descriptive Findings and Discussion

5.2 Summary of Hypothesis Testing and Discussion

5.3 Conclusion of the Research

5.4 Recommendations for Future Application

5.5 Recommendations for Future Research

5.6 Limitations of the Study


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5.1 Summary of Descriptive Findings and Discussion

With the continuous improvement of the quality of life, more and more elderly

people in China actively learn to use WeChat in the process of social development. This

is not only related to their well-being, but also to the future development of relevant

industries.

Data from 200 participants who completed the survey were used. The descriptive

findings indicated that majority of the sample were female (55.5%, n = 111), followed by

samples male (44.5%, n = 89).

Majority of the sample were aged 55-59 years old (22%, n= 44), followed by

samples aged 60-64 years old (20.5%, n= 41), 65-69 years old (19%, n=38), more than 79

years old (14%, n=28), 75-79 years old (13.5%, n=27) and 70-74 years old (11%, n=22),

respectively.

Majority of the sample earned less than 4,000 yuan per month (54.5%, n= 109),

followed by those who earned 4,001 yuan-10,000 yuan per month (30.5%, n= 61),

10,001-16,000 yuan per month (5.5%, n=11), 16,001-22,000 yuan per month (5%, n=10),

higher than 26,000 yuan per month (2.5%, n=5), and 22,001-26,000 yuan per month (2%,

n= 4), respectively.

Majority of the sample obtained high school (44%, n = 88), vocational School

(21.5%, n =43), bachelor’s degree (21%, n = 42), master’s degree or higher (12%, n = 24)

and others (1.5%, n =3).


126

Majority of the samples felt good about their health condition (40.5%, n=81),

followed by those who felt very good (25%, n=50), felt neither good nor bad (20.5%,

n=41), felt bad (8%, n=16) and felt very bad (6%, n=12), respectively.

Majority of the samples were serious about keeping healthy in their daily work,

diet, and exercise (39%, N=78), followed by those who were very serious (32.5%, n=65),

fair (13%, n=26), not very serious (9%, n=18) and not at all (6.5%, n=13), respectively.

Majority of the sample use WeChat for health information 1-2 times per day

(28.5%, n=57), followed by those who use WeChat for health information 4-5 times per

day (24.5%, n=49), 3-4 times per day (21%, n=42), more than 5 times per day (21%,

n=42) and never use WeChat for health information (5%, n=10), respectively.

There were 200 Chinese elderly WeChat users of stickiness to WeChat health

information. Majority of the sample spent less than 30 minutes for each searching and

browsing WeChat health information (39.5%, n=79), followed by those who spent more

than 30 minutes to 1 hour for each searching and browsing (34.5%, n=69), more than 1

hour to 2 hours for each searching and browsing (9%, n=18), more than 4 hours or more

for each searching and browsing (9%, n=18) and more than 3 hours for each searching

and browsing (8%, n=16), respectively.

There were 200 Chinese elderly WeChat users of health-related WeChat public

accounts, the majority of the sample often join government owned health WeChat public

accounts (22%, n=44), followed by those who join medical associations and health-

related social organization WeChat public accounts (16.5%, n=33), health-related sub-
127

sections of comprehensive WeChat public accounts (16%, n=32), hospital and medical

research institutional WeChat public accounts (15.5%, n=31), health care and medicine

corporations’ WeChat public accounts (13.5%, n=27), individual health WeChat public

accounts (12%, n=24) and others (4.5%, n=9), respectively.

There were 200 Chinese elderly WeChat users of the numbers about WeChat

public accounts the respondents visited for the last time, the majority of the sample

visited four to five WeChat public accounts for the last time they search/browse/use

health information (26%, n=52), followed by those who visited two to three (19%, n=38),

twenty or more (17%, n=34), one (16%, n=32), six to ten (15.5%, n=31) and cannot

remember (6.5%, n=13), respectively.

The descriptive findings found that majority of the respondents had medium level

of gratification sought (Mean= 3.587, SD= 0.99462). When examining the level of

gratification sought for each dimension, the results found that they had high level of

gratification sought for “decision utility” (Mean= 3.707, SD= 1.16556), followed by

other statements in the medium levels, including “general information seeking” (Mean=

3.582, SD= 0.95458), “parasocial interaction” (Mean= 3.567, SD= 0.9575),

“interpersonal utility” (Mean= 3.553, SD= 1.041) and “entertainment” (Mean= 3.528,

SD= 1.12396), respectively.

The descriptive findings found that majority of the respondents had medium level

of gratification obtained (Mean= 3.6453, SD= 0.99405). When examining the level of

gratification obtained for each dimension, the results found that they had high level of
128

gratification obtained for “decision utility” (Mean= 3.74, SD= 1.16105) and “general

information seeking” (Mean= 3.685, SD= 0.95059), followed by other statements in the

medium levels, including “parasocial interaction” (Mean= 3.6367, SD= 0.9715),

“interpersonal utility” (Mean= 3.59, SD= 1.03091) and “entertainment” (Mean= 3.575,

SD= 1.10627), respectively.

The descriptive findings found that majority of the respondents had high level of

small group relational satisfaction (Mean= 3.7021, SD= 0.94). When examining the level

of gratification obtained for each dimension, the results found that they had high level of

small group relational satisfaction for “We can say anything in this group ‘WeChat health

information’ without worrying” (Mean= 3.94, SD= 1.195), “The members in WeChat

health information make me feel a part of the group” (Mean= 3.85, SD= 1.008) and “The

members in WeChat health information make feel liked” (Mean= 3.80, SD= 0.94),

followed by other statements in the medium levels, the lowest mean of them is the

statement “I do not feel part of the group in WeChat health information” (Mean= 3.45,

SD= 1.092), respectively.

The descriptive findings indicated that majority of the sample were female,

majority of the sample were aged 55-59 years old. The results coincided with Susannah

(2006), which found that women and middle-aged people would like to use Internet for

searching health information.

The study pointed that, Chinese elderly who have different personal data will

have significant different gratification sought about health information via WeChat,
129

especially in “frequency of using WeChat health information” and “educational

background”, which means Chinese elderly who have different frequency of using

WeChat health information and educational background will have significant different

gratification sought about health information via WeChat. Gratifications sought (GS)

represent motives for media exposure and are based on expectations about media content.

(Palmgreen, Wenner, & Rayburn, 1980). The results coincided with the uses and

gratifications theory (UGT), originated by Katz in 1970 (as cited in Katz, Blumler, &

Gurevitch, 1974), stated that people seek out the specific content from each media outlet

in order to satisfy a particular need. The results also coincided with Maslow (1998),

which found that people actively seek to satisfy a hierarchy of needs. Once the goals of

one level of hierarchy are achieved, people will progress onto the next level.

The study also pointed that Chinese elderly who have different personal data will

have significant different gratification obtained about health information via WeChat,

especially in “age” and “frequency of using WeChat health information”, which means

Chinese elderly who have different age and frequency of using WeChat health

information will have significant different gratification obtained about health information

via WeChat. Gratifications obtained (GO), are perceived personal outcomes, they are,

therefore, sensitive to media content and feedback to influence content expectations

(Palmgreen, Wenner, & Rayburn, 1980). The results coincided with Yang (2004), which

found that there is a significant correlation between the frequency of use on checking

health reports on Internet and the frequency of physical examinations and the degree of

concerns on users’ health conditions.


130

The result shows that gratification sought and gratification obtained for health

information via WeChat among Chinese elderly were not positively correlated, which

means Chinese elderly’s gratification sought for health information via WeChat didn’t

have positive correlation with gratification obtained for health information via WeChat.

Gratifications sought (GS) represent motives for media exposure and are based on

expectations about media content. Gratifications obtained (GO), on the other hand, are

perceived personal outcomes, they are, therefore, sensitive to media content and feedback

to influence content expectations (Palmgreen, Wenner, & Rayburn, 1980). The results

coincided with McQuail, Blumler, and Brown (1972), which found that Media content

cannot be used to predict patterns of gratification accurately.

The result shows that gratification sought for WeChat health information are

significant predictors of the relational satisfaction of small group communication in

WeChat, but gratification obtained for WeChat health information was not significant

predictor of Chinese elderly’s relational satisfaction of small group communication in

WeChat. The results coincided with McQuail, Blumler, and Brown (1972), which found

that Media content cannot be used to predict patterns of gratification accurately. The

results coincided with Anderson et al. (2001), which found that relational satisfaction was

positively correlated with respondents’ attitudes about group work, assertiveness,

responsiveness, and perceptions of feedback in small groups.

5.2 Summary of Hypothesis Testing and Discussion


131

The survey instrument tested four major hypotheses:

Hypothesis 1: Chinese elderly who have different personal data (gender, age,

personal income per month, educational background, frequency of using WeChat

health information, stickiness to WeChat health information) will have significant

different gratification sought about health information via WeChat.

Hypothesis 1 was analyzed by One-Way ANOVA revealed that the samples’

different personal data had significant influence gratification sought about health

information via WeChat. The significance level was set at Alpha (α) 0.05 or 0.1. The

results confirmed that Chinese elderly users’ frequency of using WeChat health

information and educational background had significant different gratification sought

about health information via WeChat, but gender, age, personal income per month and

stickiness to WeChat health information did not have significant different gratification

sought about health information via WeChat.

Analysis of Variance revealed that Chinese elderly who have different

educational background had significant gratification sought for interpersonal utility,

decision utility and entertainment about health information via WeChat. Analysis of

Variance revealed that Chinese elderly who have different frequency of using WeChat

health information had significant gratification sought for entertainment, decision utility

and interpersonal utility about health information via WeChat.

Hypothesis 1 results coincided with Katz, Gurevitch and Haas (1973, cited in

Katz, Blumler, & Gurevitch, 1974), which found that the mass media as a means by
132

which individuals connect or disconnect themselves with others. They developed 35

needs taken from the largely speculative literature on the social and psychological

functions of the mass media and put them into five categories: (1) Cognitive needs—

Acquiring information, knowledge and understanding; (2) Affective needs—Emotion,

pleasure, feelings; (3) Personal integrative needs—Credibility, stability, status; (4) Social

integrative needs—Family and friends; and (5) Tension release needs—Escape and

diversion.

The results supported the Uses and Gratifications theory, which posited that

members of the audience are not passive but take an active role in interpreting and

integrating media into their own lives. This study suggested that people use the media to

fulfill specific gratifications. The study found Chinese elderly users were using WeChat

health information to sought gratifications about interpersonal utility, decision utility and

entertainment.

Hypothesis 1 results underscored the importance of educational background in

shaping their expectation for WeChat health toward their decision utility and

entertainment. In addition, the result showed that their frequency of using WeChat health

information also influenced their expectation on entertainment, decision utility,

interpersonal utility, respectively.

Hypothesis 2: Chinese elderly who have different personal data (gender, age,

personal income per month, educational background, frequency of using WeChat


133

health information, stickiness to WeChat health information) will have significant

different gratification obtained about health information via WeChat.

Hypothesis 2 was analyzed by One-Way ANOVA revealed that the samples’

different personal data had significant influence gratification obtained about health

information via WeChat. The significance level was set at Alpha (α) 0.05 or 0.1. The

results confirmed that Chinese elderly who have different age and frequency of using

WeChat health information will have significant different gratification obtained about

health information via WeChat, but who have different gender, personal income per

month educational background and stickiness to WeChat health information will not have

significant different gratification obtained about health information via WeChat.

Analysis revealed that Chinese elderly who have different age had significant

gratification obtained for general information seeking and entertainment about health

information via WeChat. Analysis revealed that Chinese elderly who have different

frequency of using WeChat health information had significant gratification obtained for

general information seeking and decision utility about health information via WeChat.

Hypothesis 2 results coincided with Katz, Blumler and Gurevitch (1974), which

found that the social and psychological origins of needs which generate expectations of

mass media or other sources, which lead to differential patterns of media exposure (or

engagement in other activities), resulting in need gratifications and other consequences,

perhaps mostly unintended ones.


134

The results supported the Uses and Gratifications theory, which posited that the

notion of active audience has conflated an extraordinary range of meanings, including

utility, intentionality, selectivity and imperviousness to influence. This study suggested

that audiences holds responsible for choosing media to meet their needs. The study found

Chinese elderly users were using WeChat health information to obtained gratifications

about general information seeking, entertainment and decision utility.

Hypothesis 2 results underscored the age influenced their gratification obtained

for general information seeking and entertainment but no significant effect on their

gratification obtained for parasocial interaction, decision utility, and interpersonal utility.

Hypothesis 3: Gratification sought and gratification obtained for health information

via WeChat among Chinese elderly were positively correlated.

The analysis of Spearman’s Rank Correlation showed that gratification sought

and gratification obtained for health information via WeChat among Chinese elderly

were not positively correlated. Hypothesis 3 was not supported.

Hypothesis 3 results coincided with Littlejohn (1978), which found that people

will become more dependent on media that meet a number of their needs than on media

that touch only a few ones. The results supported the Uses and Gratifications theory,

which posited that dependency on a certain medium is influenced by the number sources

open to an individual. Individuals are usually more dependent on available media if their

access to media alternatives is limited. The more alternatives there are for an individual,

the lesser is the dependency on and influence of a specific medium. This study suggested
135

that WeChat health information should try to meet the needs and gratifications of the

Chinese elderly WeChat users and improve the importance of WeChat health information

to them. Despite of the previous literatures, this study found that there is none

significantly between the gratification sought and gratification obtained for health

information via WeChat among Chinese elderly.

Hypothesis 4: Gratification sought about health information via WeChat and

gratification obtained about health information via WeChat among Chinese elderly

are significant predictors of their relational satisfaction toward the small group

communication in WeChat health communication.

Multiple Regression model indicated that gratification sought for WeChat health

information are significant predictors of the relational satisfaction of small group

communication in WeChat; however, gratification obtained for WeChat health

information was not significant predictor of Chinese elderly’s relational satisfaction of

small group communication in WeChat. When examining the key constructs of

gratification sought, Multiple Regression analysis found that Chinese elderly’s

gratification sought for decision utility and entertainment about health information via

WeChat among Chinese elderly are significant predictors of their relational satisfaction

toward the small group communication in WeChat health communication.

Hypothesis 4 results coincided with Anderson et al. (2001), which found that

relational satisfaction was positively correlated with respondents’ attitudes about group

work, assertiveness, responsiveness, and perceptions of feedback in small groups. The


136

results supported the Relational Satisfaction in Small Group Communication theory,

which posited that Relational satisfaction in small groups was characterized by feelings

of affection, inclusion, liking, trust, friendship, freedom to communicate, involvement,

and getting to know each other, among others (Anderson, Martin & Riddle, 2001). This

study suggested that researchers interested in the relational side of groups, not simply

group performance processes and outcomes, may find the small group RSS useful. The

RSS has not yet been used widely, perhaps owing to its recent publication. However, it

has been shown to be reliable when utilized (Anderson, Martin & Riddle, 2001). The

study found that Chinese elderly’s gratification sought for decision utility and

entertainment about health information via WeChat among Chinese elderly are

significant predictors of their relational satisfaction toward the small group

communication in WeChat health communication. Despite of the previous literatures, this

study found that there is none significantly between the sample’s gratification obtained

for WeChat health information and Chinese elderly’s relational satisfaction of small

group communication in WeChat.

5.3 Conclusion of the Research

Through the findings and discussion parts of this study, it showed that there was a

relationship between the samples’ personal data and gratification sought or gratification

obtained about health information via WeChat. It also showed that there was a

relationship between the samples’ gratification sought for WeChat health information and
137

relational satisfaction of small group communication in WeChat. This study sought to

contribute to the current body of knowledge about the influence of social media impact

toward WeChat health information as well as further current theory-driven strategic

communication research by using an experimental design to test gratification sought

about health information via WeChat, gratification obtained about health information via

WeChat and relational satisfaction of small group communication in WeChat. These

findings contributed to the WeChat health information literature and support views of

researchers, such as uses and gratifications (U&G) is an audience-centered approach to

mass communication, which holds that understanding why people use media helps

explain media choices and consequences. According to this approach, gratifications

sought (GS) represent motives for media exposure and are based on expectations about

media content. Gratifications obtained (GO), on the other hand, are perceived personal

outcomes, they are, therefore, sensitive to media content and feedback to influence

content expectations (Palmgreen, Wenner, & Rayburn, 1980). Palmgreen et al. (1980)

developed two 15-item scales to measure the GS and GO. The items measured five GS

and GO dimensions: General Information Seeking, Decisional Utility, Entertainment,

Interpersonal Utility, and Parasocial Interaction. Relational satisfaction in small groups

was characterized by feelings of affection, inclusion, liking, trust, friendship, freedom to

communicate, involvement, and getting to know each other, among others. Researchers

interested in the relational side of groups, not simply group performance processes and

outcomes, may find the small group RSS useful. The RSS has not yet been used widely,

perhaps owing to its recent publication. However, it has been shown to be reliable when
138

utilized (Anderson, Martin & Riddle, 2001). The findings of this study are relevant to

both gratification sought, gratification obtained and relational satisfaction of small group

communication in WeChat. The result confirmed the relationship between personal data,

gratification sought about health information via WeChat, gratification obtained about

health information via WeChat and relational satisfaction of small group communication

in WeChat. This model provides a roadmap for study in which personal data had

significant different gratification sought and gratification obtained about health

information via WeChat.

Results from Hypothesis 1 to Hypothesis 3 supported the Uses and Gratifications

theory, which suggested that people use the media to fulfill specific gratifications and

audiences holds responsible for choosing media to meet their needs. Other theory that it

supported was Relational Satisfaction in Small Group Communication theory, which

posited relational satisfaction in small groups was characterized by feelings of affection,

inclusion, liking, trust, friendship, freedom to communicate, involvement, and getting to

know each other, among others (Anderson, Martin & Riddle, 2001). The findings

suggested that 1) Chinese elderly users were using WeChat health information to sought

gratifications about interpersonal utility, decision utility and entertainment; 2) Chinese

elderly users were using WeChat health information to obtained gratifications about

general information seeking, entertainment and decision utility; 3) Chinese elderly’s

gratification sought for decision utility and entertainment about health information via

WeChat among Chinese elderly are significant predictors of their relational satisfaction

toward the small group communication in WeChat health communication. WeChat health
139

information should try to meet the needs and gratifications of the Chinese elderly

WeChat users and improve the importance of WeChat health information to them.

5.4 Recommendations for Future Application

1. WeChat health information should provide health-related to increase their

decision utility and entertainment and try to reach Chinese elderly who have higher

education extensively in the bachelor or higher level—not target only high school or

vocational level--because health-related contents are very issue for all. Sixty-five

percents of the sample in this survey completed only high school (44%) and vocational

level (21.5%). Health information provided in WeChat should give more academic

advices to enable to make their personal decision about health issues and also provide

more entertaining contents to persuade them read the health contents with more

enthusiasm and giving a joyful experience rather than a boring moment while reading the

WeChat health information.

2. Majority of Chinese elderly age 55-64 years (42.5%, n = 85) were exposed to

the Wechat health information but those who were 70-79 and higher were exposed at the

low rate. These age groups really need health information to take care of their own health,

because they in the late aging period. Health information will be risk factor if they did not

have sufficient information available for them. Hence, WeChat should plan a

communication program to reach these age groups to meet their immediate needs.
140

5.5 Recommendations for Future Research

1. A similar study can be conducted in other places rather than Shanghai that there

has a number of viewers in that provincial areas. There are other cultural values

that might have relationship with gratification sought and gratification obtained

about health information via WeChat. Therefore, the result may be different when

studying in other areas.

2. This kind of study, moreover, can be conducted in both qualitative and

quantitative methodology in order to get more details in the needs and perceptions

of WeChat users because interview in qualitative methodology can help this

research to get deeper in their gratification sought and gratification obtained about

health information via WeChat. Thus, the study can help predict the WeChat users’

gratification obtained about health information via WeChat.

3. The researchers who want to conduct this topic of research have to extend this

research by examining in other areas of WeChat users’ gratifications and gain a

deeper understanding of the impact of WeChat health information on WeChat

users.

5.6 Limitations of the Study

1. The limitation in sampling procedure – researcher examined only the Chinese

residents who live in Shanghai Metropolitan area. Thus, the findings may not
141

represent the Chinese residents in other province since the background and

lifestyle factors might be different.

2. Limitation in getting the information of samples through using different languages

in the research instruments, which is developed in English and later on, was

translated into Chinese language. Therefore, there might be discrepancy between

English and Chinese, which can affect the accuracy of the results. However,

researcher has reduced this translation discrepancy by conducting back translation

to verify the face validity of the research.

3. The limitation of instrument because the questionnaire consists 4 parts, which

may be too lengthy for the samples to answer. Moreover, some parts of the

questions are about the gratification sought and gratification obtained about

WeChat health information that might be too confusing and difficult of

understanding for respondents. As a result, they might not pay full attention to

this questionnaire. This may affect and distort the result of the study.
142

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APPENDIX
158

APPENDIX 1

Questionnaire in English

This questionnaire is a partial fulfillment for the course ICA 701 Independent

Study in the Master’s Degree Program in Global Communication, Bangkok University.

This survey aims to examine the relationship among the demographic characteristic and

health condition of WeChat users, their gratification sought and gratification obtained,

and degree of relational satisfaction toward the small group in WeChat. Please choose

the answer that best represents your opinion. Your responses will remain anonymous.

Thank you in advance for your time and effort. Your answers will be treated

confidentially, for the researcher will be using the results of the surveys for educational

purpose only.

Section A: Personal Data and health condition

Please choose the only one answer that best represents you.

1. Gender of respondent:

1. Male 2. Female

2. Age of respondents:

1. 55-59 years old 2. 60-64 years old 3. 65-69 years old

4. 70-74 years old 5. 75-79 years old 6. More than 79 years


old

3. Monthly Income per month:


159

1. Less than 4,000 yuan

2. 4,001 - 10,000 yuan

3. 10,001- 16,000 yuan

4. 16,001 - 22,000 yuan

5. 22,001- 26,000 yuan

6. Higher than 26,000 yuan

4. Educational background

1. High School

2. Vocational School

3. Bachelor degree

4. Master degree

5. Doctoral degree

6. Others (please specify):………………………………………….

5. Health Condition:

5.1 How do you feel about your health condition now?

1. Very bad 2. Bad

3. Neither good nor bad 4. Good 5. Very good

5.2 Are you serious about keeping healthy in your daily work, diet, and
exercise?

1. Not at all 2. Not very serious

3. Fair 4. Serious

5. Very serious
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6. How often do you use WeChat for health information in a daily life?

1. Never (None per day)

2. Seldom (1-2 times per day)

3. Sometimes (3-4 times per day)

4. Often (5-6 times per day)

5. Always (More than 6 per day)

7. How long do you spend time on searching and browsing health information
through WeChat each time?

1. Less than 30 minutes for each searching and browsing (Very low stickiness)

2. More than 30 minutes to 1 hour for each searching and browsing (Low
stickiness)

3. More than 1 hour to 2 hours for each searching and browsing (Medium
stickiness)

4. More than 3 hours for each searching and browsing (Stickiness)

5. More than 4 hours or more for each searching and browsing (Very high
stickiness)

8. What kinds of health-related WeChat public accounts you often join in the past
one year period?

1. Government owned health WeChat public accounts

2. Hospital and medical research institutional WeChat public accounts

3. Health care and medicine corporations’ WeChat public accounts

4. Health-related sub-sections of comprehensive WeChat public accounts


161

5. Medical associations and health-related social organization WeChat public


accounts

6. Individual health WeChat public accounts

7. Others (please specify_________________)

9. How many WeChat public accounts you’ve visited for the last time you
search/browse/use health information?

1. Twenty or more 2. Six to ten 3. Four to five

4. Two to three 5. One 6. Cannot remember


162

Section B: Gratification Sought about health information via WeChat (GS)

According to yourself, do you agree or disagree of the following statements about


your gratifications sought about the health-related information provided in WeChat social
networking? Use the following scale to describe your opinion on the statements:

1. Strongly disagree with the statement

2. Disagree with the statement

3. Neither agree nor disagree with the statement

4. Agree with the statement

5. Strongly agree with the statement

Gratifications sought 5 4 3 2 1
about health
information via
WeChat

General 1. I use WeChat health


information information to access
seeking current issues in health
information and
events.

2. I use WeChat health


information so that I
will not be surprised
by unexpected health
diseases that might
happen in my life.
163

3. I use WeChat health


information, because I
trust the information
they give me.

Parasocial 4. I use WeChat health


interaction information, because
doctors and health
experts gave me a
human-like quality
service about the
health information.

5. I use WeChat health


information to
compare my own ideas
to what doctors and
health experts said.

6. I use WeChat health


information, because
doctors and health
expert are like people I
knew.

Decision 7. I used WeChat to


utility find out what kind of
health information are
important nowadays.
164

8. I use WeChat health


information to help me
make up my mind
about the important
issues of the day.

9. I use WeChat health


information to find out
about health issues
affecting people like
myself.

Interpersonal 10. I use WeChat


utility health information to
support my viewpoints
to other people.

11. I use WeChat


health information so I
can pass the
information on to
other people.

12. I use WeChat


health to give me
interesting things to
talk about.

Entertainment 13. I use WeChat


health information,
because it is often
entertaining.
165

14. I use WeChat


health information,
because it is
stimulating.

15. I use WeChat


health information,
because it is exciting.
166

Section C: Gratification Obtained about health information via WeChat (GO)

Do you agree or disagree with following statements about your gratifications


obtained about health-related information provided in WeChat? Use the following scale
to describe your opinion on the statements:

1. Strongly disagree with the statement

2. Disagree with the statement

3. Neither agree nor disagree with the statement

4. Agree with the statement

5. Strongly agree with the statement

Gratifications 5 4 3 2 1
obtained about health
information via
WeChat

General 1. I got accurate


information information about
seeking current issues in health
information and events
in WeChat health
subscription.

2. I were not surprised


by unexpected health
disease that might
happen in my life.

3. I believe that the


health information in
167

WeChat are trustworthy


and reliable.

Parasocial 4. I perceived that


interaction health information
provided by doctors
and health experts in
WeChat health
information are real
and human-like.

5. I compared my own
ideas to what doctors
and health experts say.

6. I perceived that
doctors and health
experts in WeChat are
like people I knew.

Decision 7. I learnt about what


utility kind of health
information is
important to me
nowadays from
WeChat health
information.

8. WeChat health
information help me
make up my mind
about the important
168

issues of the day.

9. I found out about


health issues affecting
my life.

Interpersonal 10. WeChat health


utility information supports
my viewpoints to other
people.

11. I can pass the health


information on to other
people.

12. WeChat health


provides me interesting
things to talk about
with other people.

Entertainment 13. WeChat health


information entertain
me.

14. WeChat health


information stimulate
my interest in health
issue.

15. WeChat health


information provide
exciting information
that I don’t know
169

before.
170

Section D: Small group relational satisfaction

Instructions: This part aims to measure your perception of satisfaction while


engaging in WeChat health information network. Please use the following scale:

1. Strongly disagree with the statement

2. Disagree with the statement

3. Neither agree nor disagree with the statement

4. Agree with the statement

5. Strongly agree with the statement

5 4 3 2 1

1. The doctors and health experts in


WeChat spend time getting to know
me.

2. The members in WeChat health


information make me feel a part of the
group.

3. I look forward to joining the group


meeting every day.

4. I do not feel part of the group in


WeChat health information.

5. The members in WeChat health


information make feel liked.

6. My absence would not matter to the


group in WeChat health information.
171

7. I can trust doctors and health


experts in WeChat health information.

8. We can say anything in this group


“WeChat health information” without
worrying.

9. I prefer not to spend time with

members of the group “WeChat


health information”

10. The members in this group


“WeChat health information” made
me feel involved in the group.

11. Some of the group members could


become my friends.

12. The group atmosphere in WeChat


health information is comfortable.

Thank you for your genuine cooperation in answering this survey.


172

附录 1

本问卷是为满足曼谷大学全球传播硕士学位课程 ICA 701 独立研究课程部分而实

施。本研究旨在调查微信使用者的人口特征与健康状况之间的关系、寻求和获得的

满足感、以及对 WeChat 小团体的关系满意度。请选择最能代表您的意见的答案。

您的回复将是匿名的。提前感谢您的时间和精力。您的答案将被保密处理,研究者

只将调查结果用作教育目的。

第一部分:人口特征与健康状况

请选择一个最能代表您意见的答案。

1. 被调查者性别:

男性 女性

2. 被调查者年龄:

-59 周岁 -64 周岁 -69 周岁

-74 周岁 -79 周岁 大于 74 周岁

3. 月收入:

低于 4,000 元

- 10,000 元
173

- 16,000 元

- 22,000 元

- 26,000 元

高于 26,000 元

4. 教育背景

高中

职业学校

大学

硕士

博士

其他 (请详细说明):………………………………………….

5. 健康状况:

5.1 您认为自己现在的健康状况如何?

非常糟糕 糟糕

不好不坏 良好 非常好
174

5.2 在日常生活中您是否认真通过每日工作,饮食,运动锻炼来维持健康状

态?

完全不 不是很认真

一般 认真

非常认真

6.在日常生活中,您多久使用微信获取一次健康信息 ?

从来没有 (一天都没有)

很少 (1-2 次每天)

有时(3-4 次每天)

经常 (4-5 次每天)

总是 (超过 5 次每天)

7. 您每次花多长时间通过微信搜索和浏览健康信息??

1. 每次搜索和浏览少于 30 分钟(非常低吸引度)

. 每次搜索和浏览超过 30 分钟至 1 小时(低吸引度)

. 每次搜索和浏览超过 1 小时至 2 小时(中等吸引度)

. 每次搜索和浏览超过 3 小时(具有吸引度)
175

. 每次搜索和浏览超过 4 小时 (非常高的吸引度)

8. 过去一年中您经常关注哪些与健康相关的微信公众账号?

1. 官方卫生保健公众账号

2. 医院与医疗科研机构微信公众账号

3. 医药卫生企业微信公众账号

4. 综合类微信公众账号的健康相关子栏目

5. 医疗协会和与健康相关的社会组织微信公众账号

6. 个人健康微信公众账号

7. 其他(请注明):………………………………………….

9. 您在上一次搜索/浏览/使用健康信息时访问过多少个微信公众帐户?

1. 二十个或更多 六至十个 四至五个

4. 两到三个 一个 6. 不记得了
176

第二部分: 通过微信寻找健康信息的满意度

根据您自己,您是否同意或不同意下列说法关于微信社交网络中为您提供的与健康

相关的信息是否满足了您的需求?用下面的程度选项来描述您对这些陈述的看法:

1. 强烈反对该说法

2. 不同意这种说法

3. 不同意也不反对这一说法

4. 同意说法

5. 强烈同意这种说法

通过微信寻找健康 5 4 3 2 1

信息的满意度

一般信息征 1. 我使用微信来访


问健康信息和事件

中的当前问题。

2. 我使用微信健康

信息,这样我就不
177

会对生命中可能发

生的意外健康疾病

感到惊讶。

3. 我使用微信健康

信息,因为我相信

他们提供给我的信

息。

准社会互动 4. 我使用微信健康

信息,因为医生和

健康专家给了我关

于健康信息的人性

化的优质服务。

5. 我使用微信健康

信息中医生和健康

专家的说法来和我

自己的想法进行比

较。

6. 我使用微信健康

信息,是因为医生
178

和健康专家就像现

实生活中我认识的

人一样。

决策效用 7. 我用微信来了解

现在什么样的健康

信息是很重要的。

8. 我用微信的健康

信息来帮助我决定

当天的重要问题。

9. 我使用微信健康

信息来了解影响像

我这类的人的健康

问题。

人际效用 10. 在与他人交流

时,我用微信健康

信息来支持我的观

点。

11. 我使用微信健康

信息,所以我可以
179

把信息传递给其他

人。

12. 我用微信健康给

我自己提供一些有

趣的话题来与他人

谈论。

娱乐消遣 13. 我使用微信健康

信息,因为它经常

是有趣的。

14. 我使用微信健康

信息,因为它是激

励性的。

15. 我使用微信健康

信息,因为它是令

人兴奋的。

第三部分:通过微信获得健康信息的满意度

您是否同意或不同意下列说法关于您从微信社交网络中获得的与健康相关的

信息是否满足了您的需求?用下面的程度选项来描述您对这些陈述的看法:
180

1. 强烈反对该说法

2. 不同意这种说法

3. 不同意也不反对这一说法

4. 同意说法

5. 强烈同意这种说法

通过微信获得健康信 5 4 3 2 1

息的满意度

一般信息征 1. 我在微信健康订阅

求 中获得了关于当前健

康信息和事件的准确

信息。

2. 我对我生命中可能

发生的意外疾病并不

感到惊讶。
181

3. 我相信微信中的健

康信息是值得信赖和

可靠的。

准社会互动 4. 我知道医生和健康

专家在微信健康信息

中提供的健康信息是

真实的。

5. 我把我自己的想法

和医生和健康专家说

的意见进行对比。

6. 我感觉到微信的医

生和健康专家就像我

认识的真人一样。

决策效用 7. 我从微信健康信息

中学到了什么样的健

康信息对我现在来说

很重要。
182

8. 微信健康信息帮助

我决定当天的重要问

题。

9. 我发现了影响我生

活的健康问题。

人际效用 10. 在与他人交流

时,我用微信健康信

息来支持我的观点。

11.我可以把微信健康

信息传递给其他人。

12. 我用微信健康给

我自己提供一些有趣

的事情来与他人谈

论。

娱乐消遣 13. 微信健康信息使

我产生兴趣。

14. 微信健康信息激

发了我对健康问题的

兴趣。
183

15. 微信健康信息提

供给我了一些之前不

知道的兴奋的信息。

第四部分: 微信小团体的关系满意度

说明:本部分旨在测量微信健康信息网络的满意度。请选择以下的程度选项:

1. 强烈反对该说法

2. 不同意这种说法

3. 不同意也不反对这一说法

4. 同意说法

5. 强烈同意这种说法

5 4 3 2 1

1. 微信中的医生和健康专家花费

了时间来了解我。
184

2. 微信健康信息的成员让我感觉

到了自己像是这个群体中的一部

分。

3. 我期待着每天参加小组的讨

论。

4. 我没有感觉到自己是小组中的

一部分。

5. 微信健康中的成员让人感觉喜

欢。

6. 我的缺席对微信健康信息中的

小组不会有影响。

7. 我可以相信微信健康信息中的

医生与专家。

8. 我们可以不用担心的在“微信健

康信息小组”中发表任何意见。

9. 我倾向于不花费时间去和“微信

健康信息小组”中的成员去相处。
185

10. “微信健康信息小组”中的成员

使我感受到了参与感。

11. 一些小组中的成员可以成为我

的朋友。

12. 微信健康信息小组中的气氛是

令人感到舒适的。

感谢您的配合!
186

BIODATA

Name – Surname: Xuanle Zhu

Address: 4004/28 Rama4 Road, Phra Khanong Klongtoey Bangkok 10110

Contact Number: 08-6397-0087

E-mail: xuanle.zhu@bumail.net

Educational Background: Master of Communication Arts, Bangkok University, Bangkok,

Thailand. Major: Global Communication.

Work Experience:

June 2013-October 2014

Beijing Youdao Qianyuan Media Investment Co., Ltd., Assistant to the. General Manager

November 2014-April 2017

Shanghai Yuanxuan Investment Co., Ltd.

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