Thangril
Thangril
Thangril
Saving Throws: Strength +1, Dexterity +7*, Constitution +3, Intelligence +6*, Wisdom +3, Charisma +1
Skills: Acrobatics +4, Animal Handling +3, Arcana +3, Athletics +1, Deception +7^, History +3, Insight +9^,
Intimidation +1, Investigation +6*, Medicine +3, Nature +3, Perception +3, Performance +1, Persuasion +7^,
Religion +3, Sleight of Hand +10^, Stealth +10*, Survival +3
* Proficiency bonus included. ^ Expertise bonus included.
Feat: None
ATTACKS
Name ATK Bonus Damage/Type Properties
Rapier +7 8 (1d8 + 4) slashing Finesse
Dagger (m / r) +5 / +4 1d4 + 3 / +2 piercing Finesse, light, thrown (range 20/60)
Light crossbow +4 1d6 + 2 piercing Ammunition (range 30/120), light, loading
EQUIPMENT WT. EQUIPMENT WT.
Clothing – Backpack 5
Studded leather 13 Bedroll (at his inn room) (7)
Longsword 2 Mess kit (at his inn room) (1)
2 Daggers 2 Tinderbox (at his inn room) (1)
Hand crossbow 3 Waterskin (at his inn room) (5)
Crossbow case with 20 bolts 2.5 2 Sacks (at his inn room) (1)
2 Pouches 2
Healer's kit (10 uses) 3
Trinket: –
10
26.5 Total Weight Carried: 36.5
WEALTH:
pp: 5 Gems: 4 moonstones (50 gp each), 5 banded agates
gp: 114 (10 gp each)
ep:
sp: 26 Art Objects:
cp:
Other Items: