[go: up one dir, main page]

0% found this document useful (0 votes)
16 views9 pages

FPSMonitor

The document logs the initialization of an FPS monitoring software. It records the startup process and detection of the system hardware and software configuration including processor, memory, graphics card and other components.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
16 views9 pages

FPSMonitor

The document logs the initialization of an FPS monitoring software. It records the startup process and detection of the system hardware and software configuration including processor, memory, graphics card and other components.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 9

Log file is initialized

15:53:16.813 Log file path: C:\Users\ADMIN\Documents\FPSMonitor.txt


15:53:16.813 Command line : "C:\Program Files (x86)\FPS Monitor\FPSMonitor.exe"
15:53:16.823 App data path: C:\ProgramData\FPSMonitor\
15:53:16.823 Load config...
15:53:16.824 Load language files...
15:53:16.824 User default locale: uk-UA
15:53:16.827 Set locale: en-US
15:53:16.831
15:53:16.832 ##### Software version: Build 5435 (21 Aug 2022) #####
15:53:16.832
15:53:16.833 Check for update...
15:53:17.142 Detected Windows 10 x64 (10.0 build 19041.1889)
15:53:17.142 Registry Windows 10 Enterprise release 2009
15:53:17.143 Init exception handler...
15:53:17.143 Init capture data
15:53:17.143 Loading C:\ProgramData\FPSMonitor\blacklist.txt
15:53:17.149 Create window... (0,0 - 500,400) style 00CF0000
15:53:17.190 Interface mode: ADVANCED
15:53:17.563 (render)Using adapter 00000000/0000E3FB : NVIDIA GeForce GTX 1650
15:53:17.563 (render)Feature level 11.1
15:53:17.583 HiDPI = 1.250
15:53:17.938 Interface mode: ADVANCED
15:53:17.953 --- (PluginManager) ------------------------------------------
15:53:17.953 Loading memory modules...
15:53:17.954 caption-text-plugin : caption-text-overlay
15:53:17.955 color-plugin : color-overlay
15:53:17.957 hotkeys-plugin : hotkeys-editor-extension
15:53:17.957 image-plugin : image-overlay
15:53:17.959 misc-plugin : limit-fps-ext
15:53:17.962 mirror2desktop-plugin : mirror2desktop
15:53:17.963 sysinfo2-plugin : sysinfo2-ext / sysinfo2-overlay / sysinfo2-overlay-
simple / sysinfo2-alerts / sysinfo2-bar-overlay / sysinfo2-chart-overlay /
sysinfo2-bench
15:53:17.965 time-plugin : time-overlay
15:53:17.968 Loading disk modules...
15:53:18.029 [ fps-mon32.exe]GameHook launcher build : 5435
15:53:18.029 [ fps-mon32.exe]GameHook build : 5435
15:53:18.063 [64 fps-mon64.exe]GameHook launcher build : 5435
15:53:18.064 [64 fps-mon64.exe]GameHook build : 5435
15:53:18.138 [64 fps-mon64.exe]DXGI build 19041
15:53:18.138 [64 fps-mon64.exe]64-bits graphics initialized
15:53:18.139 [64 fps-mon64.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
15:53:18.140 [ fps-mon32.exe]DXGI build 19041
15:53:18.140 [ fps-mon32.exe]32-bits graphics initialized
15:53:18.141 [ fps-mon32.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
15:53:18.151 [64 fps-mon64.exe]Set App frame host process id = 19320
15:53:18.152 ---------------------------------------------------------------
15:53:18.152 [64 fps-mon64.exe](HW) Initializing hardware information...
15:53:18.153 ---------------------------------------------------------------
15:53:18.153 [64 fps-mon64.exe](WMI)Initializing...
15:53:18.154 [ fps-mon32.exe]Set App frame host process id = 19320
15:53:18.159 [64 fps-mon64.exe](WMI)Connected to ROOT\CIMV2 WMI namespace
15:53:18.179 [64 fps-mon64.exe](WMI)added enum Win32_PageFileUsage
15:53:22.512 <WARN> (Sysinfo) Waiting for HW init for 4 seconds already
15:53:23.163 [64 fps-mon64.exe](WMI)added enum
Win32_PerfFormattedData_PerfDisk_LogicalDisk
15:53:23.677 [64 fps-mon64.exe](WMI)Initialized successfully
15:53:23.681 [64 fps-mon64.exe]NVidia Driver: 516.94
15:53:23.822 [64 fps-mon64.exe](HW) Initializing hardware with flags:
HWINFO_CFG_DRIVE_SCAN_DISABLE HWINFO_CFG_IME_DISABLE HWINFO_CFG_GPU_I2C_DISABLE
HWINFO_CFG_PERSISTENT_DRIVER
15:53:25.061 [64 fps-mon64.exe]Found duplicate sensor name: CPU Package,
save it as CPU Package0
15:53:25.061 [64 fps-mon64.exe](HW) Group (0): Ingame sensors
15:53:25.061 [64 fps-mon64.exe](HW) Sensor: 0.1% Low = 0.000 fps
15:53:25.061 [64 fps-mon64.exe](HW) Sensor: 1% Low = 0.000 fps
15:53:25.062 [64 fps-mon64.exe](HW) Sensor: FPS = 0.000 fps
15:53:25.062 [64 fps-mon64.exe](HW) Sensor: FPS avg = 0.000 fps
15:53:25.062 [64 fps-mon64.exe](HW) Sensor: FPS min = 0.000 fps
15:53:25.062 [64 fps-mon64.exe](HW) Sensor: Frame size = 0.000
15:53:25.062 [64 fps-mon64.exe](HW) Sensor: Frame time = 0.000 ms
15:53:25.062 [64 fps-mon64.exe](HW) Sensor: Render type = 0.000
15:53:25.063 [64 fps-mon64.exe](HW) Sensor: Statistics = 0.000
15:53:25.063 [64 fps-mon64.exe](HW) Group (1): System: ASUS ASUS TUF Gaming
F15 FX506LH_FX506LH
15:53:25.063 [64 fps-mon64.exe](HW) Sensor: NVGPU SLI = OFF
15:53:25.063 [64 fps-mon64.exe](HW) Sensor: Page File Size = 2432.000 MB
15:53:25.063 [64 fps-mon64.exe](HW) Sensor: Page File Usage = 6.070 %
15:53:25.063 [64 fps-mon64.exe](HW) Sensor: Page File Usage2 = 147.000 MB
15:53:25.063 [64 fps-mon64.exe](HW) Sensor: Physical Memory Available =
7728.000 MB
15:53:25.063 [64 fps-mon64.exe](HW) Sensor: Physical Memory Load = 52.300
%
15:53:25.064 [64 fps-mon64.exe](HW) Sensor: Physical Memory Total = 0.000
MB
15:53:25.064 [64 fps-mon64.exe](HW) Sensor: Physical Memory Used =
8493.000 MB
15:53:25.064 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Available =
3178.000 MB
15:53:25.064 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Committed =
15475.000 MB
15:53:25.064 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Load = 82.900
%
15:53:25.064 [64 fps-mon64.exe](HW) Group (2): Core [#0]
15:53:25.064 [64 fps-mon64.exe](HW) Sensor: Clock = 4288.433 MHz
15:53:25.064 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
15:53:25.064 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
15:53:25.065 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
15:53:25.065 [64 fps-mon64.exe](HW) Sensor: Temp = 78.000 °C
15:53:25.065 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
15:53:25.065 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
1242.274 MHz
15:53:25.065 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 30.700 %
15:53:25.065 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 38.400 %
15:53:25.065 [64 fps-mon64.exe](HW) Sensor: VID = 1.236 V
15:53:25.066 [64 fps-mon64.exe](HW) Group (3): Core [#1]
15:53:25.066 [64 fps-mon64.exe](HW) Sensor: Clock = 4188.702 MHz
15:53:25.066 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
15:53:25.066 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
15:53:25.066 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
15:53:25.066 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
15:53:25.066 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
2147.116 MHz
15:53:25.066 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 38.400 %
15:53:25.067 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
828.356 MHz
15:53:25.067 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 23.000 %
15:53:25.067 [64 fps-mon64.exe](HW) Sensor: VID = 1.254 V
15:53:25.067 [64 fps-mon64.exe](HW) Group (4): Core [#2]
15:53:25.067 [64 fps-mon64.exe](HW) Sensor: Clock = 4288.433 MHz
15:53:25.067 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
15:53:25.067 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
15:53:25.067 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
15:53:25.068 [64 fps-mon64.exe](HW) Sensor: Temp = 77.000 °C
15:53:25.068 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
15:53:25.068 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
1226.349 MHz
15:53:25.068 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 15.300 %
15:53:25.068 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
440.304 MHz
15:53:25.068 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 7.600 %
15:53:25.068 [64 fps-mon64.exe](HW) Sensor: VID = 1.261 V
15:53:25.069 [64 fps-mon64.exe](HW) Group (5): Core [#3]
15:53:25.069 [64 fps-mon64.exe](HW) Sensor: Clock = 4188.702 MHz
15:53:25.069 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
15:53:25.069 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
15:53:25.069 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
15:53:25.069 [64 fps-mon64.exe](HW) Sensor: Temp = 88.000 °C
15:53:25.069 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
15:53:25.070 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
783.984 MHz
15:53:25.070 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 15.300 %
15:53:25.070 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
2958.641 MHz
15:53:25.070 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 61.500 %
15:53:25.070 [64 fps-mon64.exe](HW) Sensor: VID = 1.254 V
15:53:25.070 [64 fps-mon64.exe](HW) Group (6): CPU [#0]: Intel Core i5-
10300H
15:53:25.071 [64 fps-mon64.exe](HW) Sensor: Average Effective Clock =
1448.351 MHz
15:53:25.071 [64 fps-mon64.exe](HW) Sensor: Bus Clock = 99.731 MHz
15:53:25.071 [64 fps-mon64.exe](HW) Sensor: CLR (CBo/LLC/Ring) Voltage
Offset = 0.000 V
15:53:25.071 [64 fps-mon64.exe](HW) Sensor: CPU Freq = 0.000 MHz
15:53:25.071 [64 fps-mon64.exe](HW) Sensor: CPU GT Cores (Graphics) =
67.000 °C
15:53:25.071 [64 fps-mon64.exe](HW) Sensor: CPU IA Cores = 86.000 °C
15:53:25.071 [64 fps-mon64.exe](HW) Sensor: CPU MB = 84.000 °C
15:53:25.071 [64 fps-mon64.exe](HW) Sensor: CPU Package Power = 38.119 W
15:53:25.072 [64 fps-mon64.exe](HW) Sensor: CPU Package0 = 89.000 °C
15:53:25.072 [64 fps-mon64.exe](HW) Sensor: Core Max Temp = 88.000 °C
15:53:25.072 [64 fps-mon64.exe](HW) Sensor: Current cTDP Level = 0.000
15:53:25.072 [64 fps-mon64.exe](HW) Sensor: GPU Clock = 349.058 MHz
15:53:25.072 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dynamic =
444.922 MB
15:53:25.072 [64 fps-mon64.exe](HW) Sensor: GPU D3D Usage = 0.000 %
15:53:25.072 [64 fps-mon64.exe](HW) Sensor: GPU GT Usage = 0.000 %
15:53:25.073 [64 fps-mon64.exe](HW) Sensor: GPU Media Engine Usage =
0.000 %
15:53:25.073 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 0 Usage =
0.000 %
15:53:25.073 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 1 Usage =
0.000 %
15:53:25.073 [64 fps-mon64.exe](HW) Sensor: GPU Video Processing 0 Usage
= 0.000 %
15:53:25.073 [64 fps-mon64.exe](HW) Sensor: GPU Video Processing 1 Usage
= 0.000 %
15:53:25.073 [64 fps-mon64.exe](HW) Sensor: GT (Slice) Voltage Offset =
0.000 V
15:53:25.073 [64 fps-mon64.exe](HW) Sensor: GT (Unslice) Voltage Offset =
0.000 V
15:53:25.073 [64 fps-mon64.exe](HW) Sensor: GT Cores Power = 0.019 W
15:53:25.074 [64 fps-mon64.exe](HW) Sensor: GT: DDR RAPL = OFF
15:53:25.074 [64 fps-mon64.exe](HW) Sensor: GT: Domain-Level PBM PLGT =
OFF
15:53:25.074 [64 fps-mon64.exe](HW) Sensor: GT: Fuses limit = OFF
15:53:25.074 [64 fps-mon64.exe](HW) Sensor: GT: Inefficient Operation =
OFF
15:53:25.074 [64 fps-mon64.exe](HW) Sensor: GT: Max VR Voltage, ICCmax,
PL4 = OFF
15:53:25.074 [64 fps-mon64.exe](HW) Sensor: GT: PROCHOT = OFF
15:53:25.075 [64 fps-mon64.exe](HW) Sensor: GT: Package-Level RAPL/PBM
PL1 = OFF
15:53:25.075 [64 fps-mon64.exe](HW) Sensor: GT: Package-Level RAPL/PBM
PL2,PL3 = OFF
15:53:25.075 [64 fps-mon64.exe](HW) Sensor: GT: Residency State
Regulation = OFF
15:53:25.075 [64 fps-mon64.exe](HW) Sensor: GT: Running Average Thermal
Limit = OFF
15:53:25.075 [64 fps-mon64.exe](HW) Sensor: GT: Thermal Event = OFF
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: GT: VR TDC = OFF
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: GT: VR Thermal Alert = OFF
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: IA Cores Power = 35.115 W
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: IA Voltage Offset = 0.000 V
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: IA: DDR RAPL = OFF
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: IA: Electrical Design
Point/Other (ICCmax,PL4,SVID,DDR RAPL) = OFF
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: IA: Max Turbo Limit = ON
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: IA: PCS (PECI) = OFF
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: IA: PROCHOT = OFF
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: IA: Package-Level RAPL/PBM
PL1 = OFF
15:53:25.076 [64 fps-mon64.exe](HW) Sensor: IA: Package-Level RAPL/PBM
PL2,PL3 = OFF
15:53:25.077 [64 fps-mon64.exe](HW) Sensor: IA: Residency State
Regulation = OFF
15:53:25.077 [64 fps-mon64.exe](HW) Sensor: IA: Running Average Thermal
Limit = OFF
15:53:25.077 [64 fps-mon64.exe](HW) Sensor: IA: Thermal Event = OFF
15:53:25.077 [64 fps-mon64.exe](HW) Sensor: IA: Thermal Velocity Boost =
OFF
15:53:25.077 [64 fps-mon64.exe](HW) Sensor: IA: Turbo Attenuation (MCT) =
ON
15:53:25.077 [64 fps-mon64.exe](HW) Sensor: IA: VR TDC = OFF
15:53:25.077 [64 fps-mon64.exe](HW) Sensor: IA: VR Thermal Alert = OFF
15:53:25.077 [64 fps-mon64.exe](HW) Sensor: IA: VmaxStress = OFF
15:53:25.078 [64 fps-mon64.exe](HW) Sensor: Max CPU/Thread Usage = 61.500
%
15:53:25.078 [64 fps-mon64.exe](HW) Sensor: On-Demand Clock Modulation =
100.000 %
15:53:25.078 [64 fps-mon64.exe](HW) Sensor: PL1 Power Limit = 43.500 W
15:53:25.078 [64 fps-mon64.exe](HW) Sensor: PL2 Power Limit = 90.000 W
15:53:25.078 [64 fps-mon64.exe](HW) Sensor: Package/Ring Critical
Temperature = OFF
15:53:25.078 [64 fps-mon64.exe](HW) Sensor: Package/Ring Power Limit
Exceeded = OFF
15:53:25.078 [64 fps-mon64.exe](HW) Sensor: Package/Ring Thermal
Throttling = OFF
15:53:25.078 [64 fps-mon64.exe](HW) Sensor: RING: DDR RAPL = OFF
15:53:25.078 [64 fps-mon64.exe](HW) Sensor: RING: PROCHOT = OFF
15:53:25.078 [64 fps-mon64.exe](HW) Sensor: RING: Package-Level RAPL/PBM
PL1 = OFF
15:53:25.079 [64 fps-mon64.exe](HW) Sensor: RING: Package-Level RAPL/PBM
PL2,PL3 = OFF
15:53:25.079 [64 fps-mon64.exe](HW) Sensor: RING: Residency State
Regulation = OFF
15:53:25.079 [64 fps-mon64.exe](HW) Sensor: RING: Running Average Thermal
Limit = OFF
15:53:25.079 [64 fps-mon64.exe](HW) Sensor: RING: Thermal Event = OFF
15:53:25.079 [64 fps-mon64.exe](HW) Sensor: RING: VR TDC = OFF
15:53:25.079 [64 fps-mon64.exe](HW) Sensor: RING: VR Thermal Alert = OFF
15:53:25.079 [64 fps-mon64.exe](HW) Sensor: Rest-of-Chip Power = 1.435 W
15:53:25.079 [64 fps-mon64.exe](HW) Sensor: Ring/LLC Clock = 3989.240 MHz
15:53:25.079 [64 fps-mon64.exe](HW) Sensor: System Agent Clock = 997.310
MHz
15:53:25.079 [64 fps-mon64.exe](HW) Sensor: System Agent Power = 1.550 W
15:53:25.080 [64 fps-mon64.exe](HW) Sensor: Total CPU Usage = 28.775 %
15:53:25.080 [64 fps-mon64.exe](HW) Sensor: Total DRAM Power = 1.141 W
15:53:25.080 [64 fps-mon64.exe](HW) Sensor: Total System Power = 0.012 W
15:53:25.080 [64 fps-mon64.exe](HW) Sensor: Uncore/SA Voltage Offset =
0.000 V
15:53:25.080 [64 fps-mon64.exe](HW) Sensor: Command Rate = 2.000
15:53:25.080 [64 fps-mon64.exe](HW) Sensor: Memory Clock = 1462.721 MHz
15:53:25.080 [64 fps-mon64.exe](HW) Sensor: Memory Clock Ratio = 14.667
15:53:25.080 [64 fps-mon64.exe](HW) Sensor: Tcas = 21.000
15:53:25.081 [64 fps-mon64.exe](HW) Sensor: Tras = 47.000
15:53:25.081 [64 fps-mon64.exe](HW) Sensor: Trc = 68.000
15:53:25.081 [64 fps-mon64.exe](HW) Sensor: Trcd = 21.000
15:53:25.081 [64 fps-mon64.exe](HW) Sensor: Trfc = 514.000
15:53:25.081 [64 fps-mon64.exe](HW) Sensor: Trp = 21.000
15:53:25.081 [64 fps-mon64.exe](HW) Group (8): ACPI: ASUS ASUS TUF Gaming
F15 FX506LH_FX506LH
15:53:25.081 [64 fps-mon64.exe](HW) Sensor: Battery Voltage = 12.794 V
15:53:25.081 [64 fps-mon64.exe](HW) Sensor: Charge Level = 100.000 %
15:53:25.082 [64 fps-mon64.exe](HW) Sensor: GPU = 1.000 °C
15:53:25.082 [64 fps-mon64.exe](HW) Sensor: Remaining Capacity = 41.063
15:53:25.082 [64 fps-mon64.exe](HW) Sensor: Total Errors = 0.000
15:53:25.082 [64 fps-mon64.exe](HW) Sensor: Wear Level = 14.454 %
15:53:25.083 [64 fps-mon64.exe](HW) Group (9): GPU [#1]: NVIDIA GeForce GTX
1650:
15:53:25.083 [64 fps-mon64.exe](HW) Sensor: GPU Bus Load = 2.000 %
15:53:25.083 [64 fps-mon64.exe](HW) Sensor: GPU Clock = 1785.000 MHz
15:53:25.083 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute_1)
Usage = 0.000 %
15:53:25.084 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Cuda) Usage =
0.000 %
15:53:25.084 [64 fps-mon64.exe](HW) Sensor: GPU Core (NVVDD) Input Power
= 23.377 W
15:53:25.084 [64 fps-mon64.exe](HW) Sensor: GPU Core (NVVDD) Input
Voltage = 20.083 V
15:53:25.084 [64 fps-mon64.exe](HW) Sensor: GPU Core (NVVDD) Output Power
= 14.851 W
15:53:25.084 [64 fps-mon64.exe](HW) Sensor: GPU Core Load = 64.000 %
15:53:25.084 [64 fps-mon64.exe](HW) Sensor: GPU Core Voltage = 0.869 V
15:53:25.084 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dedicated =
2328.137 MB
15:53:25.085 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dynamic =
356.758 MB
15:53:25.085 [64 fps-mon64.exe](HW) Sensor: GPU D3D Usage = 0.000 %
15:53:25.085 [64 fps-mon64.exe](HW) Sensor: GPU Effective Clock =
1785.165 MHz
15:53:25.085 [64 fps-mon64.exe](HW) Sensor: GPU Hot Spot Temperature =
78.688 °C
15:53:25.085 [64 fps-mon64.exe](HW) Sensor: GPU Input PP Source Power =
33.399 W
15:53:25.085 [64 fps-mon64.exe](HW) Sensor: GPU Input PP Source Voltage =
20.242 V
15:53:25.085 [64 fps-mon64.exe](HW) Sensor: GPU Memory Allocated =
2455.363 MB
15:53:25.085 [64 fps-mon64.exe](HW) Sensor: GPU Memory Clock = 1530.246
MHz
15:53:25.085 [64 fps-mon64.exe](HW) Sensor: GPU Memory Controller Load =
18.000 %
15:53:25.085 [64 fps-mon64.exe](HW) Sensor: GPU Memory Usage = 59.945 %
15:53:25.086 [64 fps-mon64.exe](HW) Sensor: GPU Misc0 Input Power (sum) =
13.499 W
15:53:25.086 [64 fps-mon64.exe](HW) Sensor: GPU Power = 36.800 W
15:53:25.086 [64 fps-mon64.exe](HW) Sensor: GPU Temperature = 68.906 °C
15:53:25.086 [64 fps-mon64.exe](HW) Sensor: GPU VR Usage = 0.000 %
15:53:25.086 [64 fps-mon64.exe](HW) Sensor: GPU Video Clock = 1650.000
MHz
15:53:25.086 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 0 Usage =
0.000 %
15:53:25.087 [64 fps-mon64.exe](HW) Sensor: GPU Video Encode 0 Usage =
0.000 %
15:53:25.087 [64 fps-mon64.exe](HW) Sensor: GPU Video Engine Load = 0.000
%
15:53:25.087 [64 fps-mon64.exe](HW) Sensor: PCIe Link Speed = 8.000 GT/s
15:53:25.087 [64 fps-mon64.exe](HW) Sensor: Performance Limit - Max
Operating Voltage = OFF
15:53:25.087 [64 fps-mon64.exe](HW) Sensor: Performance Limit - Power =
OFF
15:53:25.087 [64 fps-mon64.exe](HW) Sensor: Performance Limit -
Reliability Voltage = OFF
15:53:25.087 [64 fps-mon64.exe](HW) Sensor: Performance Limit - SLI
GPUBoost Sync = OFF
15:53:25.087 [64 fps-mon64.exe](HW) Sensor: Performance Limit - Thermal =
OFF
15:53:25.087 [64 fps-mon64.exe](HW) Sensor: Performance Limit -
Utilization = ON
15:53:25.088 [64 fps-mon64.exe](HW) Group (10): Network: MediaTek MT7921
Wi-Fi 6 Wireless Network Adapter
15:53:25.088 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
15:53:25.088 [64 fps-mon64.exe](HW) Sensor: Total DL = 0.000 MB
15:53:25.088 [64 fps-mon64.exe](HW) Sensor: Total UP = 0.000 MB
15:53:25.088 [64 fps-mon64.exe](HW) Group (11): Network: RealTek
Semiconductor RTL8168/8111 PCI-E Gigabit Ethernet NIC
15:53:25.088 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 3129.639
KB/s
15:53:25.088 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 24.139 KB/s
15:53:25.089 [64 fps-mon64.exe](HW) Sensor: Total UP = 1254.599 MB
15:53:25.089 [64 fps-mon64.exe](HW) Group (12): Disk C
15:53:25.089 [64 fps-mon64.exe](HW) Sensor: Free Disk Space = 24120.000
MB
15:53:25.089 [64 fps-mon64.exe](HW) Sensor: Read Speed, KB/s = 13505.000
KB/s
15:53:25.089 [64 fps-mon64.exe](HW) Sensor: Read Speed, MB/s = 13.000
MB/s
15:53:25.089 [64 fps-mon64.exe](HW) Sensor: Total Disk Space = 152973.000
MB
15:53:25.089 [64 fps-mon64.exe](HW) Sensor: Write Speed, MB/s = 51.000
MB/s
15:53:25.089 [64 fps-mon64.exe](HW) Group (13): Disk D
15:53:25.089 [64 fps-mon64.exe](HW) Sensor: Free Disk Space = 95614.000
MB
15:53:25.090 [64 fps-mon64.exe](HW) Sensor: Read Speed, KB/s = 0.000 KB/s
15:53:25.090 [64 fps-mon64.exe](HW) Sensor: Read Speed, MB/s = 0.000 MB/s
15:53:25.090 [64 fps-mon64.exe](HW) Sensor: Total Disk Space = 334772.000
MB
15:53:25.090 [64 fps-mon64.exe](HW) Sensor: Write Speed, KB/s = 3182.000
KB/s
15:53:25.090 [64 fps-mon64.exe](HW) Sensor: Write Speed, MB/s = 3.000
MB/s
15:53:25.090 [64 fps-mon64.exe](HW) Group (14): Network statistics
15:53:25.090 [64 fps-mon64.exe](HW) Sensor: Ping 0 = 0.000 ms
15:53:25.090 [64 fps-mon64.exe](HW) Sensor: Ping 1 = 0.000 ms
15:53:25.090 [64 fps-mon64.exe](HW) Sensor: Ping 2 = 0.000 ms
15:53:25.090 [64 fps-mon64.exe](HW) Sensor: Ping 3 = 0.000 ms
15:53:25.091 [64 fps-mon64.exe](HW) Initialized
15:53:25.134 (Sysinfo) Hyper-Threading: 2
15:53:25.134 (Sysinfo) Num threads per CPU core: 2
15:53:25.200 Set CaptureMode to: GAME
15:53:25.201 ---------------------------------------------------------------
15:53:25.201 Loading scenes...
15:53:25.201 ---------------------------------------------------------------
15:53:25.201 Loading read-only scenes...
15:53:25.205 added read-only scene <ALL - 1080>
15:53:25.208 added read-only scene <ALL - 1440>
15:53:25.211 added read-only scene <BENCHMARK 1>
15:53:25.214 added read-only scene <BENCHMARK 2 ALT>
15:53:25.216 added read-only scene <BENCHMARK 2>
15:53:25.219 added read-only scene <BENCHMARK 3>
15:53:25.221 added read-only scene <BENCHMARK 4>
15:53:25.225 added read-only scene <BENCHMARK>
15:53:25.228 added read-only scene <BIG ALL - 1080>
15:53:25.232 added read-only scene <BIG ALL - 1440>
15:53:25.233 added read-only scene <BIG CHART>
15:53:25.237 added read-only scene <COMPARISON 2 DOUBLE>
15:53:25.239 added read-only scene <COMPARISON>
15:53:25.241 added read-only scene <CPU>
15:53:25.243 added read-only scene <Default>
15:53:25.245 added read-only scene <DESKTOP WIDGET + GAME >
15:53:25.246 added read-only scene <DESKTOP WIDGET 2>
15:53:25.248 added read-only scene <DESKTOP WIDGET 3>
15:53:25.250 added read-only scene <DESKTOP WIDGET 4>
15:53:25.252 added read-only scene <DESKTOP WIDGET 5>
15:53:25.253 added read-only scene <DESKTOP WIDGET 6>
15:53:25.254 added read-only scene <DESKTOP WIDGET ONLY>
15:53:25.257 added read-only scene <FPS 2>
15:53:25.260 added read-only scene <FPS ALL>
15:53:25.262 added read-only scene <FPS>
15:53:25.264 added read-only scene <STREAM 2>
15:53:25.267 added read-only scene <STREAM 3>
15:53:25.268 added read-only scene <STREAM>
15:53:25.271 added read-only scene <YOUTUBE 2>
15:53:25.275 added read-only scene <YOUTUBE>
15:53:25.276 ---------------------------------------------------------------
15:53:25.276 Loading scenes...
15:53:25.279 added scene <ALL - 1080>
15:53:25.282 added scene <ALL - 1440>
15:53:25.284 added scene <BENCHMARK 1>
15:53:25.287 added scene <BENCHMARK 2 ALT>
15:53:25.289 added scene <BENCHMARK 2>
15:53:25.292 added scene <BENCHMARK 3>
15:53:25.294 added scene <BENCHMARK 4>
15:53:25.297 added scene <BENCHMARK>
15:53:25.301 added scene <BIG ALL - 1080>
15:53:25.304 added scene <BIG ALL - 1440>
15:53:25.305 added scene <BIG CHART>
15:53:25.309 added scene <COMPARISON 2 DOUBLE>
15:53:25.311 added scene <COMPARISON>
15:53:25.314 added scene <CPU>
15:53:25.315 added scene <DEFAULT>
15:53:25.317 added scene <DESKTOP WIDGET 2>
15:53:25.318 added scene <DESKTOP WIDGET 3>
15:53:25.320 added scene <DESKTOP WIDGET 4>
15:53:25.322 added scene <DESKTOP WIDGET 5>
15:53:25.323 added scene <DESKTOP WIDGET 6>
15:53:25.325 added scene <DESKTOP WIDGET ONLY>
15:53:25.328 added scene <FPS 2>
15:53:25.331 added scene <FPS ALL>
15:53:25.333 added scene <FPS>
15:53:25.335 added scene <STREAM 2>
15:53:25.338 added scene <STREAM 3>
15:53:25.339 added scene <STREAM>
15:53:25.342 added scene <YOUTUBE 2>
15:53:25.346 added scene <YOUTUBE>
15:53:37.895 [64 fps-mon64.exe]Injection attempt (11896) d:\games\the
witcher 3 wild hunt\bin\x64\witcher3.exe
15:53:37.900 [64 witcher3.exe] - Attached (11896), MedInt, WinVer: 10+
15:53:38.031 [64 witcher3.exe] - set DXGI hooks
15:53:38.138 [64 witcher3.exe] - set DX 9 hooks
15:53:38.267 [64 witcher3.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
15:53:38.268 [64 witcher3.exe]
15:53:38.268 ---------------------------------------------------------------
15:53:38.269 [64 witcher3.exe] - ACTIVE
15:53:38.270 [64 witcher3.exe] Frame size: 1920x1080
15:53:38.270 [64 witcher3.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
15:53:38.270 [64 witcher3.exe] MultiSampleCount: 1
15:53:38.270 [64 witcher3.exe] Fullscreen: NO
15:53:38.271 [64 witcher3.exe] SwapEffect: Discard
15:53:38.271 [64 witcher3.exe] DirectX version: 11
15:53:38.272 [64 witcher3.exe]Set Active Process: witcher3
15:53:38.405 [64 witcher3.exe] Release resources
15:53:38.521 [64 witcher3.exe]
15:53:38.521 ---------------------------------------------------------------
15:53:38.521 [64 witcher3.exe] - ACTIVE
15:53:38.521 [64 witcher3.exe] Frame size: 1920x1080
15:53:38.521 [64 witcher3.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
15:53:38.522 [64 witcher3.exe] MultiSampleCount: 1
15:53:38.522 [64 witcher3.exe] Fullscreen: YES
15:53:38.522 [64 witcher3.exe] BufferCount: 1
15:53:38.522 [64 witcher3.exe] SwapEffect: Discard
15:53:38.522 [64 witcher3.exe] DirectX version: 11
15:54:15.140 [64 witcher3.exe] Release resources
15:54:18.710 [ fps-mon32.exe]Launcher is shutting down...
15:54:18.743 END
15:54:18.758 [64 fps-mon64.exe]Launcher is shutting down...
15:54:18.904 [64 fps-mon64.exe]Launcher shutdown completed
15:54:18.909 [64 fps-mon64.exe] - Detached
15:54:18.920 [ fps-mon32.exe]Launcher shutdown completed
15:54:18.923 [ fps-mon32.exe] - Detached

You might also like