Mapeh 6
Mapeh 6
Mapeh 6
Games have become part of Filipino culture and one of the oldest forms of human social interaction. Games were
important as cultural and bonding events, and as teaching tools.
The traditional Filipino games or The Larong Pinoy are very much alive in the Philippines. These are games commonly
played by children, usually using native materials. Some games are played or held during town fiesta in the provinces.
These games of Filipino children include the following: Luksong Tinik, Batuhang Bola or Dodgeball, Tumbang Preso, and
Palo Sebo among others.
Target Game
Target games are games that involve the players in placing an object near or in a target to be able to get the highest
possible score. The players must propel the object with much accuracy and control to hit the target. The players should
also know how to protect the object to prevent the other players from scoring. Target games involve different
manipulate skills like throwing, tossing, rolling, catching, running, jumping, hopping, and stretching.
Batuhang Bola
Children naturally love to play outdoor games. One of the most common games is dodgeball. Batuhang Bola is the
Filipino version of dodgeball. It is a game that children usually play the most because it is very enjoyable and exciting. It
really makes children active because it involves throwing, running, jumping, hopping, catching and dodging which kids
really love. It must be done skillfully to have more fun in this game.
Dodgeball or Batuhang Bola is a game in which players on two teams try to throw balls at each other while avoiding
being hit.
Dodgeball originated in Africa. It was played there for over two hundred years ago. The original version of it is deadlier
and more painful because instead of rubber balls, they used rocks or putrefied matter. That version is played by African
tribes to train them.
1. throwing
2. running
3. jumping
4. hopping
5. catching
6. dodging
Mechanics of the game
1. To play Batuhang Bola you must first gather 2 teams and get a ball.
2. Players play in front of the end line, each them must have a space behind them(5m). When the player is out they go
and play behind the other team. In order to get back in they have to hit an opponent
3. The first team should stand in the middle of the court, while the second team should be divided into two and should
stand at both sides of the first team.
4. The second team should hit the players of the first team. If the second team could hit a player in the first team, that
player is out.
5. If that player catches a ball, his team will gain a "life" and can be used to revive another player or be used to continue
to play on if the ball hits him/her.
6. The team will win if it hit all the players and none of the players are left.
1. Toss coin will decide who will be the Offensive Team or Defensive Team.
2. Teams will be playing a 30 minute game with teams exchanging position as Offensive and Defensive teams every 5
minutes or until a team scores 5 points.
3. There will be a 5 minute halftime break.
4. Offensive Team will place 1 player each on the Shooter (S) position and 2 players on Assist (A) position behind the
shooter.
5. Shooters are only allowed to throw the ball at Defensive players behind the line at the base of the triangle which is
the designated throw area.
6. Assists are not allowed to throw the ball at the deflectors.
7. Defensive Team will field 5 players in the playing court as Deflectors.
8. Deflectors will try to avoid getting hit by the Offensive Teams shooters until the 5 minute time limit expires.
9. Teams will be given two (2) three (3) minute time out each half of game play.
10. Substitution can only be done on dead ball situations.
Tumbang Preso
Tumbang Preso ("knock down the prisoner"), also known as Tumba Lata ("knock down the can") or bato late ("hit the
can [with a stone]"), is a traditional Filipino children's game. This is a very common game among the youth all over the
country, played in backyards, park or even in side streets.
For the purpose of making the game enjoyable and exciting, the composition of players should not be more than 9. One
player guards the milk can (the "It") while the others stay behind the toe-line with their pamato. The objective is for the
players to hit and knock down the milk can with the pamato, and for the It to put back the can inside a small circle a few
meters away from the toe-line. When a player is tagged while recovering their pamato, they become the It.
Without these items, it will not consider as Tumbang Preso. You need items such as:
✓ An it.
✓ Two or more players.
✓ A rectangular field
✓ A can.
✓ A pair of slippers or a piece of flat stone as a "pamato."
✓ A chalk or any marking tool for lines and indicators
The mechanics of tumbang preso are somewhat similar to Duck on the Rock:
1. An It, is the one to guard the tin can is chosen by throwing the pamato to the toe-line by all the players. Whoever's
pamato is farthest from the toe-line is the It.
2. The hitters will get ready at the back of the toe-line and at a signal from the game starts.
3. The pamato must be retrieved immediately once the can is knocked down, the It will start putting it up inside the
circle, the one tagged becomes the It.
4. When the can is hit and falls outside the circle but remains standing, the It has the right to tag the hitter once the
hitter leaves the toe-line.
5. The can may be kicked or knocked down under when it is outside the circle.
6. If a hitter is not able to retrieve his/her pamato, the others can save him/her by hitting the can.
This variation is played on narrow streets or sidewalks. The same rules apply except for some changes:
1. Two toe-lines are drawn, on opposite sides and are closer to the circle.
2. The number of hitters will be divided on opposite sides.
3. The milk can may also be flattened a little to make it harder to topple. This can be done by slightly hitting the sides of
the can with a blunt object until it folds, then stepping on the can carefully.
4. When the hitters run out of pamato, the game turns into a chase. Players on
one side will act as bait while those on the other side will try to kick the can, all while trying to avoid being tagged.
5. After the can falls down, the game is paused and all pamato will be retrieved.