Course Outline-ECON464 (New)
Course Outline-ECON464 (New)
Course Outline-ECON464 (New)
Econ 464/564
Game Theory
Winter-2024
Office: H-1155-47
Email: dipjyoti.majumdar@concordia.ca
Office Hours: Tuesdays: 0900-1000 or by appointment (via zoom)
Description:
This is an introductory course in Game theory. Game theory is a tool for analyzing strategic
situations. A better name for game theory would have been multi-person decision theory. The
primary thing to understand is that the outcome for any individual depends not only on her
individual action, but also on the actions of other individuals. Applications include, firm
behavior, matching, auctions et. al. In this course we will learn solution concepts and their
applications. Game theory is a mathematical tool. Although there are no mathematical pre-
requisites for this course, I would like to emphasize at the outset that Game Theory is a rigorous
course that needs abundant application of mathematical logic and reasoning. This course will be
a mix of two things: 1) application and understanding of game theoretic concepts, and 2) some
formal definitions and proofs.
Teaching Method: Game theory is a theoretical subject. A good portion of the time will be
spent on introducing the theoretical concepts and trying to understand them. We will also have
seen applications of those theoretical concepts. Without the applications the concepts will
remain abstract and at times difficult to understand. We will try a more hands-on approach. You
will be receiving exercises, both in class and outside class--- that would facilitate the learning.
Grading:
1. Problem Sets (4 in total; 2 before the midterm; 2 after the midterm) 25% (All assignments
will have to be uploaded via Moodle.)
General Suggestion: Game theory is a mathematical tool. Although the course does not require
any pre-existing mathematical knowledge, the nature of the course is such that, at times it will
involve abstract logical reasoning. As with any mathematical course the only way to understand
the concepts is by practicing problems. There will be problems that we will discuss in class. In
short, the class will be interactive. The Osborne text has a website where you can find solutions
to all the problems marked in the book. I suggest that you go through some of them. There are
at least a dozen other introductory game theory books that would provide excellent
supplementary reading.
Expectation: I expect you to prepare for the classes and do the exercises. To get the most out of
each class, you may find it useful to read ahead. A weekly schedule of topics and readings will
be posted on Moodle. There will be four problem sets. It is strictly forbidden to copy someone
else's work, even if you work together in a study group. The problem sets and their solutions
will be posted on Moodle in due course. Note that to practice solving problems is the most
important part of your work if you want to succeed in this course.