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ch02.1 - Process

The document discusses processes in operating systems. It defines a process as a program in execution that must progress sequentially. A process includes text, data, heap, stack, program counter, registers, and more. Each process is represented by a process control block (PCB) that stores all information about the process. Processes can be in various states like running, ready, waiting, terminated. Process scheduling aims for multiprogramming and time sharing to maximize CPU utilization.

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0% found this document useful (0 votes)
38 views35 pages

ch02.1 - Process

The document discusses processes in operating systems. It defines a process as a program in execution that must progress sequentially. A process includes text, data, heap, stack, program counter, registers, and more. Each process is represented by a process control block (PCB) that stores all information about the process. Processes can be in various states like running, ready, waiting, terminated. Process scheduling aims for multiprogramming and time sharing to maximize CPU utilization.

Uploaded by

22110187
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 35

14/03/2022

Chapter 2: Process Management

2.1 Processes

GV: Nguyễn Thị Thanh Vân


Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018

Objectives
▪ Identify the separate components of a process and illustrate how they
are represented and scheduled in an operating system.
▪ Describe how processes are created and terminated in an operating
system, including developing programs using the appropriate system
calls that perform these operations.
▪ Describe and contrast interprocess communication using shared
memory and message passing.
▪ Design programs that uses pipes and POSIX shared memory to perform
interprocess communication.
▪ Describe client-server communication using sockets and remote
procedure calls.
▪ Design kernel modules that interact with the Linux operating system.

Operating System Concepts – 10th Edition 3.2 Silberschatz, Galvin and Gagne ©2018

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Outlines
▪ Process Concept
▪ Process Scheduling
▪ Operations on Processes
▪ Interprocess Communication
▪ IPC in Shared-Memory Systems
▪ IPC in Message-Passing Systems
▪ Examples of IPC Systems
▪ Communication in Client-Server Systems

Operating System Concepts – 10th Edition 3.3 Silberschatz, Galvin and Gagne ©2018

Process Concept
▪ An OS executes a variety of programs that run as a process.
▪ Process
• a program in execution - must progress in sequential fashion.
• No parallel execution of instructions of a single process
▪ One program can be several processes
• Consider multiple users executing the same program
4 Compiler, Text editor
▪ The memory layout of a process is typically divided into multiple parts
• The program code, also called text section
• Current activity including program counter, processor registers
• Stack containing temporary data
4 Function parameters,
4 return addresses,
4 local variables
• Data section containing global variables
• Heap containing memory dynamically allocated during run time
Operating System Concepts – 10th Edition 3.4 Silberschatz, Galvin and Gagne ©2018

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Process in Memory

Stack: store local variables in func,


store data related to function calls:
return address, arguments, (LIFO)

Heap: provide space for dynamic


memory allocation. This area is
managed by malloc, calloc …

BSS segment: stores uninitialized


static/global variables (zero)
Data segment : stores static/global
variables that are initialized by the
programmer
Text: stores the executable code of
the program (read-only)

Operating System Concepts – 10th Edition 3.5 Silberschatz, Galvin and Gagne ©2018

Memory Layout of a C Program

Operating System Concepts – 10th Edition 3.7 Silberschatz, Galvin and Gagne ©2018

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Process
▪ A process includes:
▪ Text
▪ Data
▪ Heap
▪ Stack
▪ PC – Program counter: a register that manages the memory address of
the instruction to be executed next
▪ PSW – Program status word: a register that performs the function of a
status register and program counter
▪ SP – Stack poiter
▪ Registers

▪ Four principal events cause processes to be created:


• System initialization.
• Execution of a process-creation system call by a running process.
• A user request to create a new process.
• Initiation of a batch job.

Operating System Concepts – 10th Edition 3.8 Silberschatz, Galvin and Gagne ©2018

Process State

▪ As a process executes, it changes state


• New: The process is being created
• Running: Instructions are being executed
• Waiting: The process is waiting for some event to occur
• Ready: The process is waiting to be assigned to a processor
• Terminated: The process has finished execution

Operating System Concepts – 10th Edition 3.9 Silberschatz, Galvin and Gagne ©2018

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Process Control Block (PCB)


❖ PCB: a data structure used by computer OS to store all the information
about a process.
❖ Each process is represented in OS by PCB, also called task control block
❖ It contains many pieces of information associated with a specific process:

▪ Process state – running, waiting, etc.


▪ Program counter – location of instruction to next
execute
▪ CPU registers – contents of all process-centric
registers
▪ CPU scheduling information- priorities, scheduling
queue pointers
▪ Memory-management information – memory allocated
to the process
▪ Accounting information – CPU used, clock time
elapsed since start, time limits
▪ I/O status information – I/O devices allocated to
process, list of open files

Operating System Concepts – 10th Edition 3.10 Silberschatz, Galvin and Gagne ©2018

Threads
▪ So far, process has a single thread of execution
▪ Most modern OSs have extended the process concept to allow a process
to have multiple threads of execution
• thus to perform more than one task at a time
• Multiple threads can run in parallel
▪ The PCB is expanded to include information for each thread.
• Must then have storage for thread details,
▪ Explore in detail later – next chapter

Operating System Concepts – 10th Edition 3.11 Silberschatz, Galvin and Gagne ©2018

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PCB in Linux OS
PCB is represented by the C structure task_struct, which is found in
<include/linux/sched.h>

pid t_pid; /* process identifier */


long state; /* state of the process */
unsigned int time_slice /* scheduling information */
struct task_struct *parent;/* this process’s parent */
struct list_head children; /* this process’s children */
struct files_struct *files;/* list of open files */
struct mm_struct *mm; /* address space of this
process */

Operating System Concepts – 10th Edition 3.12 Silberschatz, Galvin and Gagne ©2018

Process Scheduling
▪ Goals of:
• Multiprogramming: some process running at all times so as to
maximize CPU utilization
• Time sharing: switch a CPU core among processes so
frequently that users can interact with each program while it is
running
▪ => Process scheduler selects among available processes for next
execution on CPU core
▪ The number of processes currently in memory is known as the
degree of multiprogramming
▪ Maintains scheduling queues of processes
• Ready queue – set of all processes residing in main memory,
ready and waiting to execute
• Wait queues – set of processes waiting for an event (i.e., I/O)
• Processes migrate among the various queues

Operating System Concepts – 10th Edition 3.13 Silberschatz, Galvin and Gagne ©2018

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Ready and Wait Queues


▪ Ready and Wait Queues are generally stored as linked lists

Operating System Concepts – 10th Edition 3.14 Silberschatz, Galvin and Gagne ©2018

CPU Scheduling
▪ A process migrates among the ready queue and various wait queues
throughout its lifetime.
▪ CPU scheduler:
• select from among the processes that are in the ready queue and
allocate a CPU core to one of them
• select a new process for the CPU frequently.
▪ Queueing-diagram Representation of Process Scheduling: Once the
process is allocated the CPU and is executing, one of several events
could occur:
▪ The process could issue an I/O request and then be placed in an
I/O queue.
▪ The process could create a new child process and wait for the
child’s termination.
▪ The process could be removed forcibly from the CPU,as a result of
an interrupt, and be put back in the ready queue.

Operating System Concepts – 10th Edition 3.15 Silberschatz, Galvin and Gagne ©2018

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Queueing-diagram Representation of
Process Scheduling

Operating System Concepts – 10th Edition 3.16 Silberschatz, Galvin and Gagne ©2018

CPU Switch From Process to Process


A context switch occurs when the CPU switches from one process
to another. times are highly dependent on hardware support.

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Context Switching
▪ When CPU switches to another process, the system must save the
state of the old process and load the saved state for the new
process via a context switch
▪ Context of a process represented in the PCB
▪ Context-switch time is pure overhead; the system does no useful
work while switching
• The more complex the OS and the PCB, the longer the context
switch
▪ Time dependent on hardware support
• Some hardware provides multiple sets of registers per CPU,
multiple contexts loaded at once

Operating System Concepts – 10th Edition 3.18 Silberschatz, Galvin and Gagne ©2018

Multitasking in Mobile Systems

▪ Some mobile systems (e.g., early version of iOS) allow only one process to
run, others suspended
▪ Due to screen real estate, user interface limits iOS provides for a
• Single foreground process- controlled via user interface
• Multiple background processes– in memory, running, but not on the
display, and with limits
• Limits include single, short task, receiving notification of events, specific
long-running tasks like audio playback
▪ Android runs foreground and background, with fewer limits
• Background process uses a service to perform tasks
• Service can keep running even if background process is suspended
• Service has no user interface, small memory use

Operating System Concepts – 10th Edition 3.19 Silberschatz, Galvin and Gagne ©2018

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Operations on Processes

▪ System must provide mechanisms for:


• Process creation
• Process termination

Operating System Concepts – 10th Edition 3.20 Silberschatz, Galvin and Gagne ©2018

Process Creation

▪ Parent process create children processes, which, in turn create other


processes, forming a tree of processes
▪ Generally, process identified and managed via a process identifier (pid)
▪ Resource sharing options
• Parent and children share all resources
• Children share subset of parent’s resources
• Parent and child share no resources
▪ Execution options
• Parent and children execute concurrently
• Parent waits until children terminate

Operating System Concepts – 10th Edition 3.21 Silberschatz, Galvin and Gagne ©2018

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Process Creation (Cont.)


▪ Address space
• Child duplicate of parent
• Child has a program loaded into it
▪ UNIX examples
• fork() system call creates new process
• exec() system call used after a fork() to replace the process’
memory space with a new program
• Parent process calls wait()waiting for the child to terminate

Operating System Concepts – 10th Edition 3.22 Silberschatz, Galvin and Gagne ©2018

A Tree of Processes in Linux

Operating System Concepts – 10th Edition 3.23 Silberschatz, Galvin and Gagne ©2018

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C Program Forking Separate Process

Operating System Concepts – 10th Edition 3.24 Silberschatz, Galvin and Gagne ©2018

Creating a Separate Process via Windows API

Operating System Concepts – 10th Edition 3.25 Silberschatz, Galvin and Gagne ©2018

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Process Termination
▪ Process executes last statement and then asks the operating
system to delete it using the exit() system call.
• Returns status data from child to parent (via wait())
• Process’ resources are deallocated by operating system
▪ Parent may terminate the execution of children processes using
the abort() system call. Some reasons for doing so:
• Child has exceeded allocated resources
• Task assigned to child is no longer required
• The parent is exiting, and the operating systems does not
allow a child to continue if its parent terminates

Operating System Concepts – 10th Edition 3.26 Silberschatz, Galvin and Gagne ©2018

Process Termination
▪ Some operating systems do not allow child to exists if its parent has
terminated. If a process terminates, then all its children must also be
terminated.
• cascading termination. All children, grandchildren, etc., are
terminated.
• The termination is initiated by the operating system.
▪ The parent process may wait for termination of a child process by using
the wait()system call. The call returns status information and the pid
of the terminated process
pid = wait(&status);
▪ If no parent waiting (did not invoke wait()) process is a zombie
▪ If parent terminated without invoking wait(), process is an orphan

Operating System Concepts – 10th Edition 3.27 Silberschatz, Galvin and Gagne ©2018

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Ex

▪ Detail in Process_syscal_expl file

Operating System Concepts – 10th Edition 3.28 Silberschatz, Galvin and Gagne ©2018

Android Process Importance Hierarchy

▪ Mobile operating systems often have to terminate processes to


reclaim system resources such as memory. From most to least
important:
• Foreground process
• Visible process
• Service process
• Background process
• Empty process
▪ Android will begin terminating processes that are least important.

Operating System Concepts – 10th Edition 3.29 Silberschatz, Galvin and Gagne ©2018

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Multiprocess Architecture – Chrome Browser

▪ Many web browsers ran as single process (some still do)


• If one web site causes trouble, entire browser can hang or crash
▪ Google Chrome Browser is multiprocess with 3 different types of processes:
• Browser process manages user interface, disk and network I/O
• Renderer process renders web pages, deals with HTML, Javascript. A
new renderer created for each website opened
4 Runs in sandbox restricting disk and network I/O, minimizing effect
of security exploits
• Plug-in process for each type of plug-in

Operating System Concepts – 10th Edition 3.30 Silberschatz, Galvin and Gagne ©2018

Interprocess Communication

▪ Processes within a system may be independent or cooperating


▪ Cooperating process can affect or be affected by other processes,
including sharing data
▪ Reasons for cooperating processes:
• Information sharing
• Computation speedup
• Modularity
• Convenience
▪ Cooperating processes need interprocess communication (IPC)
▪ Two models of IPC
• Shared memory (under the control of users)
• Message passing (under the control of OS)

Operating System Concepts – 10th Edition 3.31 Silberschatz, Galvin and Gagne ©2018

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Communications Models
(a) Shared memory. (b) Message passing.

Operating System Concepts – 10th Edition 3.32 Silberschatz, Galvin and Gagne ©2018

Producer-Consumer Problem
▪ Paradigm for cooperating processes:
• producer process produces information that is consumed by a consumer
process

▪ Two variations:
• unbounded-buffer places no practical limit on the size of the buffer:
4 Producer never waits
4 Consumer waits if there is no buffer to consume
• bounded-buffer assumes that there is a fixed buffer size
4 Producer must wait if all buffers are full
4 Consumer waits if there is no buffer to consume
Operating System Concepts – 10th Edition 3.33 Silberschatz, Galvin and Gagne ©2018

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Shared Memory Solution

▪ An area of memory shared among the processes that wish to communicate


▪ The communication is under the control of the users processes not the
operating system.
▪ Major issues is to provide mechanism that will allow the user processes to
synchronize their actions when they access shared memory.
▪ Synchronization is discussed in great details in Chapters 6 & 7.

Operating System Concepts – 10th Edition 3.34 Silberschatz, Galvin and Gagne ©2018

Bounded-Buffer – Shared-Memory Solution

▪ Shared data
#define BUFFER_SIZE 10
typedef struct {
. . .
} item;

item buffer[BUFFER_SIZE];
int in = 0;
int out = 0;

▪ Solution presented in next slides is correct, but can only use


BUFFER_SIZE-1 items; that is: 9 items

Operating System Concepts – 10th Edition 3.35 Silberschatz, Galvin and Gagne ©2018

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Producer/ Consumer Process – Shared Memory


item next_produced;
while (true) {
/* produce an item in next produced */
while (((in + 1) % BUFFER_SIZE) == out)
Producer ; /* do nothing */
buffer[in] = next_produced;
in = (in + 1) % BUFFER_SIZE;
}

item next_consumed;
while (true) {
while (in == out)
; /* do nothing */
Customer next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;
/* consume the item in next consumed */
}

Operating System Concepts – 10th Edition 3.36 Silberschatz, Galvin and Gagne ©2018

What about Filling all the Buffers?

▪ Suppose that we wanted to provide a solution to the consumer-


producer problem that fills all the buffers.
▪ We can do so by having an integer counter that keeps track of the
number of full buffers.
▪ Initially, counter is set to 0.
▪ The integer counter is incremented by the producer after it
produces a new buffer.
▪ The integer counter is and is decremented by the consumer after it
consumes a buffer.

Operating System Concepts – 10th Edition 3.37 Silberschatz, Galvin and Gagne ©2018

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Producer/ Consumer Process


while (true) {
/* produce an item in next produced
while (counter == BUFFER_SIZE)
; /* do nothing */
Producer buffer[in] = next_produced;
in = (in + 1) % BUFFER_SIZE;
counter++;
}

while (true) {
while (counter == 0)
; /* do nothing */
next_consumed = buffer[out];
Customer
out = (out + 1) % BUFFER_SIZE;
counter--;
/* consume the item in next consumed */
}
Operating System Concepts – 10th Edition 3.38 Silberschatz, Galvin and Gagne ©2018

Race Condition
▪ counter++ could be implemented as
register1 = counter
register1 = register1 + 1
counter = register1
▪ counter-- could be implemented as
register2 = counter
register2 = register2 - 1
counter = register2
▪ Consider this execution interleaving with “count = 5” initially:
S0: producer execute register1 = counter {register1 = 5}
S1: producer execute register1 = register1 + 1 {register1 = 6}
S2: consumer execute register2 = counter {register2 = 5}
S3: consumer execute register2 = register2 – 1 {register2 = 4}
S4: producer execute counter = register1 {counter = 6 }
S5: consumer execute counter = register2 {counter = 4}

▪ Question – why was there no race condition in the first solution (where at
most N – 1) buffers can be filled?

Operating System Concepts – 10th Edition 3.39 Silberschatz, Galvin and Gagne ©2018

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IPC – Message Passing

▪ Processes communicate with each other without resorting to shared


variables

▪ IPC facility provides two operations:


• send(message)
• receive(message)
▪ The message size is either fixed or variable

Operating System Concepts – 10th Edition 3.40 Silberschatz, Galvin and Gagne ©2018

Message Passing (Cont.)

▪ If processes P and Q wish to communicate, they need to:


• Establish a communication link between them
• Exchange messages via send/receive
▪ Implementation issues:
• How are links established?
• Can a link be associated with more than two processes?
• How many links can there be between every pair of
communicating processes?
• What is the capacity of a link?
• Is the size of a message that the link can accommodate
fixed or variable?
• Is a link unidirectional or bi-directional?

Operating System Concepts – 10th Edition 3.41 Silberschatz, Galvin and Gagne ©2018

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Implementation of Communication Link

▪ Physical:
• Shared memory
• Hardware bus
• Network
▪ Logical:
• Direct or indirect
• Synchronous or asynchronous
• Automatic or explicit buffering

Operating System Concepts – 10th Edition 3.42 Silberschatz, Galvin and Gagne ©2018

Direct Communication
▪ Processes must name each other explicitly:
• send (P, message) – send a message to process P
• receive(Q, message) – receive a message from process Q
▪ Properties of communication link
• Links are established automatically
• A link is associated with exactly one pair of communicating
processes
• Between each pair there exists exactly one link
• The link may be unidirectional, but is usually bi-directional

Operating System Concepts – 10th Edition 3.43 Silberschatz, Galvin and Gagne ©2018

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Indirect Communication
▪ Messages are directed and received from mailboxes (also is ports)
• Each mailbox has a unique id
• Processes can communicate only if they share a mailbox
▪ Properties of communication link
• Link established only if processes share a common mailbox
• A link may be associated with many processes
• Each pair of processes may share several communication links
• Link may be unidirectional or bi-directional

Operating System Concepts – 10th Edition 3.44 Silberschatz, Galvin and Gagne ©2018

Indirect Communication
▪ Operations
• Create a new mailbox (port)
• Send and receive messages through mailbox
• Delete a mailbox
▪ Primitives are defined as:
• Send(A, message) – send a message to mailbox A
• receive(A, message) – receive a message from mailbox A

Operating System Concepts – 10th Edition 3.45 Silberschatz, Galvin and Gagne ©2018

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Indirect Communication (Cont.)

▪ Mailbox sharing
• P1, P2, and P3 share mailbox A
• P1, sends; P2 and P3 receive
• Who gets the message?
▪ Solutions
• Allow a link to be associated with at most two processes
• Allow only one process at a time to execute a receive operation
• Allow the system to select arbitrarily the receiver. Sender is
notified who the receiver was.

Operating System Concepts – 10th Edition 3.46 Silberschatz, Galvin and Gagne ©2018

Indirect Communication (Cont.)

▪ Mailbox

Operating System Concepts – 10th Edition 3.47 Silberschatz, Galvin and Gagne ©2018

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Synchronization
Message passing may be either blocking or non-blocking

▪ Blocking is considered synchronous


• Blocking send -- the sender is blocked until the message is received
• Blocking receive -- the receiver is blocked until a message is available
▪ Non-blocking is considered asynchronous
• Non-blocking send -- the sender sends the message and continue
• Non-blocking receive -- the receiver receives:
4 A valid message, or
4 Null message
▪ Different combinations possible
• If both send and receive are blocking, we have a rendezvous

Operating System Concepts – 10th Edition 3.48 Silberschatz, Galvin and Gagne ©2018

Producer-Consumer: Message Passing

▪ Producer
message next_produced;
while (true) {
/* produce an item in next_produced */

send(next_produced);
}

▪ Consumer
message next_consumed;
while (true) {
receive(next_consumed)

/* consume the item in next_consumed */


}

Operating System Concepts – 10th Edition 3.49 Silberschatz, Galvin and Gagne ©2018

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Buffering
▪ Queue of messages attached to the link.
▪ Implemented in one of three ways
1. Zero capacity – no messages are queued on a link.
Sender must wait for receiver (rendezvous)
2. Bounded capacity – finite length of n messages
Sender must wait if link full
3. Unbounded capacity – infinite length
Sender never waits

Operating System Concepts – 10th Edition 3.50 Silberschatz, Galvin and Gagne ©2018

Examples of IPC Systems - POSIX

▪ POSIX Shared Memory


• Process first creates shared memory segment
shm_fd = shm_open(name, O CREAT | O RDWR, 0666);
• Also used to open an existing segment
• Set the size of the object
ftruncate(shm_fd, 4096);
• Use mmap() to memory-map a file pointer to the shared
memory object
• Reading and writing to shared memory is done by using the
pointer returned by mmap().

Operating System Concepts – 10th Edition 3.51 Silberschatz, Galvin and Gagne ©2018

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IPC POSIX Producer

Operating System Concepts – 10th Edition 3.52 Silberschatz, Galvin and Gagne ©2018

IPC POSIX Consumer

Operating System Concepts – 10th Edition 3.53 Silberschatz, Galvin and Gagne ©2018

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Examples of IPC Systems - Mach


▪ Mach communication is message based
• Even system calls are messages
• Each task gets two ports at creation- Kernel and Notify
• Messages are sent and received using the mach_msg() function
• Ports needed for communication, created via
mach_port_allocate()
• Send and receive are flexible, for example four options if mailbox
full:
4 Wait indefinitely
4 Wait at most n milliseconds
4 Return immediately
4 Temporarily cache a message

Operating System Concepts – 10th Edition 3.54 Silberschatz, Galvin and Gagne ©2018

Mach Messages
#include<mach/mach.h>

struct message {
mach_msg_header_t header;
int data;
};

mach port t client;


mach port t server;

Operating System Concepts – 10th Edition 3.55 Silberschatz, Galvin and Gagne ©2018

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Mach Message Passing – Client/Server

Operating System Concepts – 10th Edition 3.56 Silberschatz, Galvin and Gagne ©2018

Examples of IPC Systems – Windows


▪ Message-passing centric via advanced local procedure call
(LPC) facility
• Only works between processes on the same system
• Uses ports (like mailboxes) to establish and maintain
communication channels
• Communication works as follows:
4 The client opens a handle to the subsystem’s
connection port object.
4 The client sends a connection request.
4 The server creates two private communication ports
and returns the handle to one of them to the client.
4 The client and server use the corresponding port
handle to send messages or callbacks and to listen for
replies.

Operating System Concepts – 10th Edition 3.57 Silberschatz, Galvin and Gagne ©2018

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Local Procedure Calls in Windows

Operating System Concepts – 10th Edition 3.58 Silberschatz, Galvin and Gagne ©2018

Pipes
▪ Acts as a conduit allowing two processes to communicate

▪ Issues:
• Is communication unidirectional or bidirectional?
• In the case of two-way communication, is it half or full-duplex?
• Must there exist a relationship (i.e., parent-child) between the
communicating processes?
• Can the pipes be used over a network?
▪ Ordinary pipes – cannot be accessed from outside the process that
created it. Typically, a parent process creates a pipe and uses it to
communicate with a child process that it created.
▪ Named pipes – can be accessed without a parent-child relationship.

Operating System Concepts – 10th Edition 3.59 Silberschatz, Galvin and Gagne ©2018

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Ordinary Pipes
▪ Ordinary Pipes allow communication in standard producer-consumer style
▪ Producer writes to one end (the write-end of the pipe)
▪ Consumer reads from the other end (the read-end of the pipe)
▪ Ordinary pipes are therefore unidirectional
▪ Require parent-child relationship between communicating processes

▪ Windows calls these anonymous pipes

Operating System Concepts – 10th Edition 3.60 Silberschatz, Galvin and Gagne ©2018

Named Pipes

▪ Named Pipes are more powerful than ordinary pipes


▪ Communication is bidirectional
▪ No parent-child relationship is necessary between the communicating
processes
▪ Several processes can use the named pipe for communication
▪ Provided on both UNIX and Windows systems

Operating System Concepts – 10th Edition 3.61 Silberschatz, Galvin and Gagne ©2018

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Communications in Client-Server Systems

▪ Sockets

▪ Remote Procedure Calls

Operating System Concepts – 10th Edition 3.62 Silberschatz, Galvin and Gagne ©2018

Sockets
▪ A socket is defined as an endpoint for communication
▪ Concatenation of IP address and port
• port is a number included at start of message packet to differentiate
network services on a host
▪ The socket 161.25.19.8:1625 refers to port 1625 on host 161.25.19.8
▪ Communication consists between a pair of sockets
▪ All ports below 1024 are well known, used for standard services
▪ Special IP address 127.0.0.1 (loopback) to refer to system on which
process is running
▪ Communication:

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Sockets

Operating System Concepts – 10th Edition 3.64 Silberschatz, Galvin and Gagne ©2018

UDP Socket

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TCP Socket

Operating System Concepts – 10th Edition 3.66 Silberschatz, Galvin and Gagne ©2018

Sockets in Java

▪ Three types of sockets


• Connection-oriented (TCP)
• Connectionless (UDP)
• MulticastSocket class–
data can be sent to multiple
recipients
▪ Consider this “Date” server in Java:

Operating System Concepts – 10th Edition 3.67 Silberschatz, Galvin and Gagne ©2018

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Sockets in Java
The equivalent Date client

Operating System Concepts – 10th Edition 3.68 Silberschatz, Galvin and Gagne ©2018

Remote Procedure Calls


▪ RPC abstracts procedure calls between processes on networked systems
• Again, uses ports for service differentiation
▪ Stubs – client-side proxy for the actual procedure on the server
▪ The client-side stub locates the server and marshalls the parameters
▪ The server-side stub receives this message, unpacks the marshalled
parameters, and performs the procedure on the server

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Execution of RPC

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End of Chapter 2.1

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