TTL Module 4
TTL Module 4
TABLE OF CONTENTS
FRONT PAGE 1
REPORTERS 3
TABLE OF CONTENTS
2
Module 4 Reporters
Lesson 2: Instructional Design Models
Battad, Jenny I.
Guzman, Diana Faye A.
Lesson 3: Technology Enhanced Teaching Lessons exemplars
Rabo, Kristian Jed P.
Padua, Precious
Palacpac, Nino Krischel
Lesson 4: ICT Conventional Materials to Enhance teaching
Tabucol, Erika
Ubilas, Juvie
Mamaril, Rhealyn
Lesson 5: Distance Learning
Regucera, Gianmarcu
Agapan, Patrisha Joy
Rabara, Leilanie Vesa
Lesson 6: Relevance and Appropriateness in the use of Technology in Teaching and
Learning
Arrojo, Vianne Claire
Haban, Angela Joy
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LESSON 1
21st Century Literacy Skills
Learning Objectives
Activity
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I THINK I KNOW I THINK I WILL LEARN I THINK I HAVE
LEARNED
Analysis
To extend the information about the lesson, address the following issue
comprehensively.
In your own words, define 21st Century Skills
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Why is it essential, as a teacher, to learn the expertise, skills, attitudes and values
required to respond to 21st-century demands?
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Characterize and briefly describe some of the core literacies of the 21st century.
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Explain a person who is: information and communications technology (ICT) literate
and media literate.
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Why is needed to incorporate the 21st Century Literacy Skills agenda into an
education delivery system?
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Cite evidence do you have that says 21st-century skills improve teaching and
learning. Where is this impacting teaching and learning?
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21st-century skills are all critical for your students to master to achieve success in the
future. You now try to review the descriptions of each skill and think of:
A. What could it mean in your subject and grade level in the future?
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B. How can you integrate these skills into your lesson plan?
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Abstraction
The word ‘abilities of the 21st century’ refers to a wide range of believed expertise,
skills, work habits, and character traits by educators, school reformers, college professors,
employers, and others to be critically important to success in today’s world. 21st Century
Skills refer to the skills that are required to enable an individual to face the challenges of the
21st-century world that is globally-active, digitally transforming, collaboratively moving
forward, creatively progressing, seeking competent human-resource and quick in adopting
changes.
Wagner (2010) and the Change Leadership at Harvard University identified another
set of competencies and skills. Informed by several hundred interviews with business, non-
profit and education leaders, Wagner stressed that the students need seven survival skills to
prepare for life, work and citizenship in the 21st century: Critical thinking and problem
solving, collaboration and leadership, agility and adaptability, initiative and
entrepreneurialism, effective oral and written communication, accessing and analyzing
information, curiosity and imagination.
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Civic Literacy
Being able to engage efficiently in public life by learning how to remain updated and
respecting policy processes.
Exercising citizenship rights and responsibilities at the local, state, national and global
levels.
Understanding the consequences of local and global political decisions.
Health Literacy
Obtaining, interpreting and recognizing basic health knowledge and resources and
using them in ways that improve health.
Knowing preventive steps for physical and mental health include a healthy diet,
nutrition, exercise, disease avoidance, and stress management
Usage of available information to make reasonable decisions to safety
Establishing and managing personal and family wellbeing priorities
Understanding regional and international facets of public health and safety
Environmental Literacy
Demonstrate awareness and understanding of the environment and the conditions and
circumstances that affect it, especially about air, atmosphere, land, food, energy,
water and ecosystems.
Show experience and awareness of the effect of society on the natural environment
( e.g., population growth, economic development, rate of resource use, etc.).
Investigate and evaluate environmental issues and draw definite conclusions on
possible solutions.
Take individual and collective action to tackle environmental problems (e.g., global
action, approaches that encourage action on environmental issues).
Increasingly, learning and creativity skills are recognized as those that distinguish
students who are prepared for ever more dynamic living and working environments in the
21st century, and those who are not. To prepare students for the future, a focus on innovation,
critical thinking, communication, and teamwork is essential.
Think Creatively
Using a large variety of methods to generate concepts (such as brainstorming)
Creating new and exciting innovations (both revolutionary and incremental)
Create, refine, evaluate and assess your thinking to improve and optimize creative
efforts
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Implement Innovations
Act on new ideas to make a concrete and meaningful difference to the area where the
invention takes place
Reason Effectively
Using the different forms of reasoning (inductive, deductive, etc.) according to the
situation
Solve Problems
Solve different forms of unknown issues, both conventionally and innovatively
Identify and ask essential questions which explain different perspectives and lead to
better solutions
Communicate Clearly
Articulate thoughts and ideas effectively in several ways and contexts using vocal,
written and nonverbal communication skills
Hear to decode meaning effectively like information, beliefs, attitudes, and intentions
Using contact for a variety of purposes (for example, educating, instructing,
motivating and persuading)
Using various media and technologies, and know-how to determine theirperformance
a priori and their effect
Effectively interact in can contexts (including multi-lingual ones)
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In the 21st century, people live in a technology and media-sufficient environment,
characterized by different characteristics, including 1) exposure to an abundance of
information, 2) rapid improvements in technology resources, and 3) the opportunity to
collaborate and make individual contributions on an unparalleled scale. Citizens and staff,
useful in the 21st century, must be able to demonstrate a variety of practical and critical
competencies in information, media, and technology thought.
Information Literacy
Media Literacy
Analyze Media
Know how and why media messages are created, and for what purposes
Examine how people understand terms differently, how principles and opinions are
integrated or omitted, and how media can affect attitudes and behaviors
Apply a clear understanding of ethical/legal problems related to access and use of
media
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Life and work environments today need much more than analytical skills and
knowledge of content. In the globally competitive knowledge age, the ability to manage the
diverse living and work environments requires students to pay close work in improving
appropriate life skills and career skills.
Adapt to Change
Respond to diverse tasks, employment, schedules and contexts
Work successfully in an uncertain world and with shifting goals
Be Flexible
Effectively integrate feedback
Addressing praise, failures, and criticism
Understand, negotiate and balance different views and beliefs for achieving workable
solutions, particularly in multicultural environments
Work Independently
Track, describe, prioritize and execute tasks without direct supervision
Be Self-directed Learners
Go beyond the necessary skills or curricula to develop and enhance one’s learning and
knowledge
Demonstrate commitment to developing skills to professional level
Demonstrate dedication to Lifelong Learning
A critical reflection on past experiences to guide future development
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Manage Projects
Set and achieve targets, particularly when faced with challenges and conflicting
pressures
Prioritize, schedule and execute work to achieve the desired outcome
Produce Results
Demonstrate added qualities associated with the development of high-quality outputs.
Including the ability to work positively and ethically, efficiently manage time and
tasks, multi-task, participate actively, be consistent and prompt, present yourself
professionally and with a proper mark, collaborate and cooperate with teams, value,
and appreciate the diversity of groups and be responsible for outcomes.
Tabular presentation of the basis, purpose, and strategy in the digital classroom.
Basis Accessing Information
Collaborating
Communicating
Using Information
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Analysing Information
Interpreting Information
Creating New Information
Purpose IMT makes the learning environment more
exciting than a traditional classroom
environment and helps the students perform
better in their respective careers.
Strategy Digital Classroom With traditional blackboard, digital
interactive boards should be placed in
the classroom.
This will aid in the teaching-learning
process. In teaching of lesson related to
space, teachers can show videos of
space to children for long-lasting
memories.
Know-How
The teacher must show the children how
to look for the details and where to look. Then the
teacher will give them topics to explore and will
see how children are seeking and if they were
following her instructions or not.
Design an App
Students will be asked to identify a
problem (environment/ societal /school-related)
and design an App using ICT to offer a viable
solution to it. Even if they do not have the
technical know-how to create an App, they will
plan it on paper by preparing a detailed write-up
on the why, what, how, etc. of the App. This
would also enhance their critical thinking and decision making.
Would you love to find out how much the module has taught you? Start this mission, and
complete it.
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Identify the literacy areas in which you are great, right, or weak. Then build a
personal life plan to fix the places where you are still weak and strengthen those you already
are good or strong. In writing your Own Lifelong Learning Plan (PLLP), you can use the
template in the activity as a reference, which includes the following:
Congratulations! It shows that you are already familiar with the contents of this
lesson. You can now proceed to the next experience of this module.
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LESSON 2
Instructional Design Models
Learning Objectives
Abstraction
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materials to close those gaps. Through instructional design, learners can receive instructions
that are engaging, relevant, and promote effective learning.
Instructional Design Process
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What are the Models of Instructional Design?
Instructional design models are used to explain the process used to design and
develop instructions. There are several models that can be used in different settings; the
following are some of the most popular ones.
ADDIE Model
Bloom’s Taxonomy
SAMR Model
I. ADDIE MODEL
1. Analyze: In this step, the situation is analyzed to understand the goals and
objectives for the learning material, requirements, needs, skills and knowledge of
the learners.
2. Design: Identify the learning objectives such as the knowledge you want the
learners to gain and the learning outcomes.
3. Develop: Identify how you can help the students get to the objectives you
identified earlier and develop the instructional strategies accordingly.
5. Evaluate: Evaluate and measure the success of the training material you have
designed and delivered. Note what needs to be changed.
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This phase should include both summative and formative evaluations.
Is an instructional design model that was developed by David Merrill in the early
2000s.
1. Activation: Learning material should activate the knowledge the learner already
has on the subject matter. This helps them use it as a foundation to digest new
knowledge.
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4. Integration: Learners should be encouraged to integrate new knowledge into their
life and use it to solve problems.
1st: Gain the attention of the students through stimuli such as a surprise, thought-
provoking question, etc.
2nd: Inform the students of the objectives or outcomes of the lesson before the
instructions are given.
3rd: Stimulate recall of prior learning by asking questions about the experience from
the past. By relating to this past knowledge, they can easily make sense of new
knowledge.
4th: Present the content to the learners in a way that is easy to comprehend.
5th: Provide learning guidance with tutorials, case studies, examples, infographics, etc.
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6th: Elicit performance by helping them internalize new knowledge through activities
that encourage them to recall and use that knowledge.
8th: Assess performance by testing whether the expected outcomes have been
achieved.
9th: Enhance retention and transfer to the job. Help students internalize new
knowledge with techniques like concept maps, summarizing, job aids, etc.
1. REMEMBERING: This taxonomy helps the teacher to draw out factual information and
answers from the students. It tests their ability to recall information or content taught
earlier. Teachers can ask questions that prompt students to identify, describe, list, and
name.
2. UNDERSTANDING: This taxonomy assesses whether the students not only retain
information but understand what the information is meant to convey. Teachers can ask
questions that prompt students to explain, elaborate, give examples, and summarize.
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3. APPLYING: This taxonomy asks students to apply what has been learned into practice.
So, the questions asked by the teachers to the students will require them to predict,
interpret, prepare, produce, and use what has been learned. From here, the classroom
interactions will begin to shift towards a more student-centered focus.
4. ANALYZING: This taxonomy will prompt students to break down what has been
learned into smaller chunks or parts. The questions will ask students to categorize,
compare, classify, and distinguish. Through these questions, the students are actively
engaged in trying to elicit the right information out of what is learned.
6. CREATING: This taxonomy gives full autonomy to the students in which they can
develop or propose new ideas and perspectives to what has been learned. Teachers can
ask questions that prompt students to invent, construct, design, and plan.
V. SAMR MODEL
The SAMR model is a framework that guides educators in integrating technology into
teaching and learning. By applying the SAMR model, educators can leverage technology to
create more meaningful and transformative learning experiences for students, ultimately
enhancing their engagement, creativity, and critical thinking skills.
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2. AUGMENTATION: This level involves incorporating interactive digital enhancements
and elements like comments, hyperlinks, or multimedia. The content remains unchanged,
but students can now take advantage of digital features to enhance the lesson.
3. MODIFICATION: At this level, teachers can think about using a learning management
system (LMS) to handle the logistical aspects of running a classroom, like tracking
grades, messaging students, creating a calendar, and posting assignments.
Conclusion:
The ADDIE model is a systematic approach used to design and develop effective
instructional materials and training programs.
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The SAMR model is a framework that guides educators in integrating technology
into teaching and learning by categorizing technology use into four levels:
substitution, augmentation, modification, and redefinition.
4. How can Bloom's Taxonomy be used to develop instructional materials that promote
critical thinking, problem-solving, and creativity?
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1. Can you identify specific components of the ADDIE model that would be most
effective in addressing the learning needs of a diverse group of learners?
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_____________________________________________________________________
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2. Evaluate a learning experience you have had in the past and determine how well it
aligned with Merrill's First Principles of Instruction.
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3. Create a learning experience that incorporates each of the nine events in Gagne's
model to teach a complex concept.
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4. How would you adapt instructional materials to ensure they promote creativity and
innovation based on the principles of Bloom's Taxonomy?
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5. Design a lesson plan that effectively integrates technology at the redefinition level of
the SAMR model to enhance the learning experience.
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Great job! You have successfully completed all the activities and tasks for this
lesson. It is evident that you have gained a lot of knowledge and skills from this
lesson.
If you're ready, please move on to the next lesson, where you will explore the topic
of Technology-Enhanced Teaching Lessons. Get ready to dive into this new topic and enjoy
the learning experience! I wish you a happy and fulfilling learning journey ahead!
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LESSON 3
Technology Enhanced Teaching Lessons exemplars
Learning Objectives
Time
Frame: 2 days
Introduction
Hi! Welcome to Lesson 1. I assumed that you already understood the previous
module. This lesson will give you background and perspectives on Technology-Enhanced
Teaching.
Try this!
Draw a concept map which links the technological tools that contributes
teaching learning process
Analysis
To extend the information about the lesson, address the following issue
comprehensively.
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How can enhanced technology teaching assist the learners in their learning process?
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Abstraction
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Technology provides numerous tools that teachers can use in and out of the classroom
to enhance student learning. This page provides an introduction to some of the most common.
1. Blackboard
Teachers might use the course management system Blackboard. It focuses on online
learning delivery but supports a range of uses, acting as a platform for online content,
including courses, both asynchronous based and synchronous based.
(You canuse theshort, engaging Blackboardthat helpsyour students getcomfortable in
Blackboard. Your students can do training and learning gaps, utilizing analytical data and
reporting and choose which ones they want, or they can view multiple videos in a row about a
particular topic.)
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2. Classroom Response Systems ("clickers")
One way to encourage student engagement is by using electronic devices that allow
students to record their answers to multiple-choice questions and will enable you to display
the results instantly. The anonymity encourages participation, and their responses help the
teacher know when further discussion is needed. The use of clickers can also catalyze
discussion.
Clicker systems let you pose a question and have students respond with a device that
looks like a TV remote. Several websites provide an alternative that allows students to
respond with a cell phone or laptop. Schools should encourage faculty to use the web solution
“Poll Everywhere,” but either technology enables many strategies for engaging students.
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information clearer to students, either by providing you with clearer visuals or, better yet,
assigning them to use visuals to make connections. Example: Make Infographics in the
Classroom (help your students deepen their understanding by showing connections, mapping,
creating timelines, etc.)
6. Games
What could be more engaging than a good game? A game may lead to deeper learning
and give some examples of their use in higher education. Ex. Reacting to the Past (Elaborate
games set in the past, in which students are assigned roles informed by classic texts in the
history of ideas).
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communications, while blogs and Twitter can encourage asynchronous interaction. Here are
some ideas to get you started.
Application
Let us test your learnings from the lesson. You will generate ideas to provide a
presentation by using a teaching and learning tool that is available to your local places. Your
teacher will give allotted time to prepare your presentation and will be graded using the given
criteria.
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LESSON 4
ICT Conventional Materials to Enhance teaching
Objectives:
• clarify the distinctions between digital and traditional learning resources.
• explore the variety of digital and conventional materials employed in the teaching-
learning process, and;
• choose suitable ICT and traditional learning materials crafted to enhance the
teaching and learning experience.
Introduction:
Welcome to Lesson 1 Module 5.
The learning process extends beyond verbal communication, encompassing a fusion
of effective teaching methods, precise contextualized content, and compelling learning
materials. While some educators may not prioritize this, it undeniably enriches student
experiences, providing unique insights not easily accessible independently. Furthermore, it
offers chances for students to connect the dots between teaching and learning. For
teachers, exposure to a variety of instructional materials facilitates the provision of diverse
opportunities for student exploration in future processes.
Within this module, you’ll acquire knowledge about various types of ICT and
conventional teaching and learning materials. These resources will empower learners to
explore and engage in your future classes.
Analysis:
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After completing your work above, answer the questions below as a guide for
reflective thinking. Use the space after each question to discuss your answer
1. Based on your experience, does your teacher (parents or tutor) use instructional material?
How did he/she/they use it?
2. Were he/she/they successful in integrating those materials? What made you say so?
3. Do you think your learning improves if instructional materials are used? Why do you think
so?
Abstraction:
In the evolving landscape of education, teaching and learning exhibit
increasing diversity. The incorporation of instructional materials not only encourages but also
enhances the learning process. These materials serve as tools to deliver and convey the
designated educational content, aiding in the creation and organization of information among
learners. When integrating these materials into your class, it’s essential to keep the shared
objectives in mind, prioritizing the needs and considerations of your learners.
Learners’ motivation
Development of creativity
Retrieval of prior knowledge
Support learners in understanding, decoding, organizing, and synthesizing
educational knowledge, logical thinking, reasoning, communication, and interaction
Contribution to the development of various skills and the acquisition of values of the
learners, as well as adherence towards learners’ desirable knowledge, skills, and
attitudes
Teaching and learning materials are categorized into two main groups: ICT and
conventional materials. ICT materials leverage technological media to convey knowledge
and involve learners in the instructional process; while conventional materials have been
employed by both teachers and learners long before the introduction of technological media.
Digital instructional materials refer to resources used in teaching and learning and
accessed through digital platforms such as computers, tablets, and smartphones. These
materials can include e-books, videos, simulations, and interactive courses. They provide
teachers with tools to manage their classrooms, communicate with students and parents,
and enhance learning experiences. Digital materials also have the potential to support
metacognition and improve student performance.
The list below presents the types of ICT teaching and learning materials.
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1. Educational Networking
This platform enables learners to establish connections with fellow learners or
teachers using social networking technologies.
common samples are Facebook and Instagram.
2. Web-Based Learning
This online service or application facilitates collaboration among learners by enabling
them to search for, receive, generate, and organize content together.
some common examples of this are Wiki sites, blogs, and Podcasts.
3. Mobile Learning
This includes mobile tools or technologies that learners can utilize for educational
purposes, such as instructional support or class activities.
some samples of this are Smartphones, personal digital assistants, and self-made
games.
4. Classroom Equipment
This stand-alone device is employed to facilitate various activities in a traditional
classroom, aiding both teachers and learners in the educational process.
common samples of this are Projectors and computers.
2. Model
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A model is a representation or simulation that illustrates an idea, concept, or process.
It serves as a visual or physical aid to enhance understanding.
You may showcase a detailed architectural model of a famous landmark, such as the
Eiffel Tower, allowing students to grasp its intricate design and architectural features.
3. Mock Up
A mock-up is a configuration of real or related devices, providing a representation of
reality that you or the learners can manipulate.
You may use a mock-up of the digestive system and let the class assemble its parts
Aside from the teaching and learning tools, you also need to integrate classroom
activities and experiences for your learners. In these activities, you may utilize ICT or
conventional tools to support your instructional goals. Still, the discussion follows the bands
of Dale’s Cone of Experience.
Games – Games are interesting activities that foster engagement and interest from
your learners. Learners do have benefits in this activity, which are given below:
o Engaging in games allows learners to practice and refine knowledge they
have already acquired.
o Participating in games enables learners to identify gaps in their knowledge or
skills.
o Games provide learners with a summary of contents based on the coverage
and outcomes of the game.
o Engaging in games allows learners to socially interact while developing the
concepts and principles involved.
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Simulations – Simulations are representations of real events, enabling learners to
assume roles of those involved, learning behaviors, or applying acquired knowledge.
Examples include fire and earthquake drills. The purposes of conducting simulation
activities in the class are as follows:
o to work with learners’ changes in attitudes
o to change specific behaviors
o to help learners prepare themselves in taking new roles in the society
o to guide learners in understanding their role
o to increase learners’ way of applying learning
o to reduce complex problems to manageable situations
o to sensitize learners towards other peoples’ lives
In conducting the demonstration in your class, you may consider observing the important
points as given by Dale.
o Set a good tone in communicating with your learners.
o As much as possible, make your demonstration simple.
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o Focus only on the main ideas.
o Be mindful of your learners’ responses to check if the demonstration is
understood.
o Observe “brakes” in your demonstration by asking questions.
o Do not drag out the demonstration and take time in your discussion.
o Summarize every important part and give a concluding summary at the end.
o You may consider giving handouts after the demonstration.
Gallery Walk is an activity where learners showcase and present their work on a
specific topic, similar to how artists exhibit their artworks. The rest of the class, acting
as the audience learns and experiences the contents of each station through
informative discussions led by the presenters. This approach allows learners to
comfortably present ideas, receive feedback from viewers and promote an open and
easy learning experience among the audience. An exhibit, as mentioned, is also a
form of presentation where learners’ physical presence isn’t necessary for
explanations. Important points are conveyed through written explanations attached to
their works.
In doing gallery walks and exhibits, you may consider the following things as listed
below.
o Divide the class into a considerable number of members in a group.
o Allocate each group on a specific topic or segment to collaborate on collectively.
o Ensure that every member comprehends the expectations for both themselves
and their group.
o Encourage each group to assist one another in facilitating the transfer of ideas at
each station.
o Optimize the available space to facilitate an efficient set-up and movement during
the course of the activity.
o Have an orientation to orient the audience on where to go after each station.
o Ask the learners to identify the speaker in each station and prepare the contents
to share.
o Provide a short debriefing after all the groups have visited each station.
Film and video viewing serve as powerful strategies for conveying inaccessible
information or showcasing impactful and historical events that facilitate learning and
reflection for the learners. As an instructor, your role is crucial in filtering content to
present credible, well-suited, and relevant material that extends learning and
enhances the critical thinking skills of the learners.
In conducting film and video viewing, the following basic procedures may aid you in a
successful integration.
o Prepare the class by dimming the room while ensuring there is sufficient light for
those learners who prefer to take notes. Additionally, ensure that learners do not
sit too close or too far from the screen.
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o Before starting the film, engage in pre-viewing activities such as setting goals and
expectations, linking the activity with the lesson’s content, providing rules, and
contextualizing the film.
o Consider providing guide questions to direct learners and focus their attention on
the key points of the activity.
o Make sure that unnecessary noises will be avoided and that the sights and
sounds are clear.
o After viewing, allow the class to share their learnings and reflections. You may
also give your point.
o Provide a clear summary of the activity.
Activity:
Now that we have tackled the lesson regarding ICT & Conventional Materials to
Enhance Teaching and Learning, answer the quiz below. Encircle the correct answer.
1. What is the purpose of ICT materials in the learning and teaching process?
a) Provide teachers with conventional devices that can be used in teaching
b) Encourage students to use technology to explore social media and celebrities
c) Provides opportunities for learners to bridge between teaching and learning
d) It improves engagement and knowledge retention by utilizing technological media
in delivering knowledge and engaging learners throughout the teaching and
learning process
2. Any educational materials that can be accessed and used electronically that are used
to supplement or replace traditional textbooks, lectures, and other classroom
materials.
a) Digital Learning Resources
b) Online Websites
c) Conventional Learning Resources
d) E-books
3. The following is an example of online applications and sites used in distance
learning, except;
a) Udemy
b) Zoom
c) Chalkboard
d) Coursera
4. Online resources can’t be used to supplement classroom instruction, they only
provide adequate information and resources, and help students learn at their own
pace.
a) False
b) Maybe
c) Both
d) True
5. It is a conventional learning resource that can be used to visually represent ideas and
concepts and can be a useful tool for teachers to help students understand complex
topics.
a) Textbooks
b) Handouts
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c) Google Docs
d) Chalkboards
6. What type of learning resources Khan Academy, Kahoot, and PhET belong to?
a) Digital Learning Resources
b) Conventional Learning Resources
c) None
d) Both
7. What type of learning resources does almanac, atlas, and encyclopedia belong to?
a) Both
b) None
c) Conventional Learning Resources
d) Digital Learning Resources
8. This refers to websites that offer educational content and resources for students and
teachers. These websites can provide access to digital learning resources,
conventional learning resources, and other educational materials.
a) Conventional Learning Resources
b) Distance Learning
c) Online Resources, Educational Sites and Portals
d) Digital Learning Resources
9. Which of the following is NOT an example of conventional learning resources?
a) Handouts
b) Google Classroom
c) Textbooks
d) Diorama
10. Which of the following is NOT an example of online resources, educational sites, and
portals?
a) TED-Ed
b) National Geographic Education
c) Smithsonian Education
d) Messenger
Application:
Compose an essay on how you will use and apply these various instructional
materials in your class. You may write your essay in the space provided. Be comprehensive
in your answer. (5 pts)
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Assessment:
Identify and construct an instructional plan by completing the template below.
Place your answers on the designated spaces. Be comprehensive in your answers. (5 pts)
1. What is instructional tool will help you realize your plan and goals in the class?
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LESSON 5
Distance Learning
Learning Outcomes:
At the end of the lesson, you should be able to:
Instructions: Analyze the picture below and answer the questions provided.
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2. What do you think is/are the reason/s why we accommodate distance learning?
___________________________________________________________________________
___________________________________________________________________________
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3. What are some of the disadvantages and advantages you can point to form the picture?
___________________________________________________________________________
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Analysis
Abstraction
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Distance learning is also known as remote learning, is a form of education wherein
there is little or no face-to-face learning or what we call residential learning between the
students and their teachers. Distance learning can be done anywhere, usually at home.
There are a lot of reasons why people choose or practice distance or remote learning. Here
are some of the examples:
Borderless learning. Students can enroll in programs
being offered online by schools abroad.
Numerous programs and course offerings. There are a lot of programs and courses
being offered by schools for distance learners. They have the same standards and
quality as on-site learning.
Increase employability. Since most of the schools that offer distance learning are
well-known and provides quality education, earning certificates from the courses or
programs finished by these institutions will give an advantage to your curriculum
vitae and increase your chance to be employed.
Back up during calamities and emergencies. Due to natural calamities and or health
emergencies, learning institutions resort to distance learning to continue the education
of the students when face-to-face or residential learning cannot be practiced.
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High chances of distraction. Students most likely to be distracted during distance
learning since most of their homes are not suitable or conducive for learning. Losing
focus and losing track of deadlines is also a big problem since there are no teachers or
students at their side to remind and motivate them.
Hidden costs. Even if courses and programs offered in distance learning by schools
are much cheaper than residential learning, there are some hidden costs involved. For
example, buying gadgets, installing computers or internet routers, paying electricity
bills, and others.
Problems on the network. Some areas have limited source of internet connection or
network service. Since some of the activities in distance learning need to be done
online, the difficulty will arise when there is no sufficient network signal or internet
connection.
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discussions, and actively engage with the learning resources available while teaming
up or doing the tasks individually all in just one setting.
b. Web conferencing – is a service available online wherein teachers and students can
conduct classes, conferences, meetings, training, and other activities virtually.
c. Educational televisions and radios – These are technologies that air and broadcast
programs, lessons, and other educational stints to the general public. This is widely
used in places that are experiencing calamities and emergencies such as volcanic
eruptions and disease outbreaks.
d. Learning Management Systems (LMSs) – are online software
applications used to deliver course materials, educational training,
program development, and others.
II. Asynchronous Learning – self-directed and self- paced learning mode
that does not require students to be virtually present. Learning using this
modality can be conducted using:
a. Modules – just like this material that you are using, modules are
developed to help learners access education during distance
learning without having the trouble to access the internet and buy gadgets. Modules
include comprehensive lessons and activities that help achieve learning outcomes
even if done using self- paced learning.
b. Web-based courses – are uploaded courses and lessons on the internet. They can be
accessed from the different programs or course offerings of learning institutions.
Some of them are required to pay to be enrolled, while some are free.
c. Video and audiotapes – These materials are pre-recorded copies of instructors giving
discussions and presentations. This is useful to learners who have access to gadgets
but don’t have the freedom of time to join the scheduled meeting or don’t have any
sufficient access to the internet.
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ProQuest and E- Asynchronous It is used to access e-
brary books, online
journals, and other
online learning
materials.
Application
Reflective Journal
What made you choose Are you effectively What distance-learning
modular learning over learning using modular platform would best suit
synchronous online distance learning? you if you haven't chosen
learning? modular learning?
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LESSON 6:
Introduction:
Hello and welcome to another lesson in this module! This lecture discusses the relevance
and appropriateness of using technology in teaching and learning. It can improve the teacher-
student relationship, make teaching and learning more enjoyable and engaging, and
encourage student participation. However, some factors must be considered when using
technology in order for it to be useful in the teaching and learning process. This lesson will
provide you with a greater understanding of the use of technology in teaching and learning,
which will be extremely beneficial in your future undertakings. So what are you waiting for?
Let's buckle up and enjoy this lesson.
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ACTIVITY
Think of your favorite textbook and fill in the blanks to answer the
following questions.
ANALYSIS
After completing the preceding activities, you should have a general grasp of our
lecture. But, before we proceed with abstraction, examine the following questions:
1. Why do you believe that a teacher must have a thorough understanding of how to
effectively use technology in the teaching and learning process?
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___________________________________________________________________________
_________________________________________________
PRE ASSESMENT
Direction: The following questions are being discussed in this module; these questions
will assess how much you know about the topic. Write only the letter of the best answer.
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2. How can technology support communication in education?
4. What is one way technology can bring the world into the classroom?
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6. How does educational technology empower teachers to meet the unique needs of each
learner?
8. How can technology support the organization and balance of lessons in teaching?
A. Vocabulary level
B. Difficulty of concepts
C. Methods of development
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D. All of the above
10. How does technology contribute to the improvement of the educational system as a
whole?
ABSTRACTION
When we talk about utilizing technology responsibly, we don't only mean how to utilize
technology appropriately; we also mean instructional technology. Instructional technologies
encompass the instructional design process, which involves analysis, design, development,
assessment, and implementation of instructional systems and other learning environments
(https://uncw.edu/ed/mit/faq.html). It also includes the appropriate selection of teaching
materials. Instructional materials should represent the right use of technology.
But what is an instructive material? It is a technology that helps the teacher during the
teaching-learning process. They do not replace the teacher, but rather assist the teacher. It can
be traditional resources (e.g., textbooks, workbooks, etc.), graphic organizers (e.g., graphs,
charts, tables, etc.), teacher-made resources (e.g., handouts, worksheets, etc.), and other types
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of instructional material (e.g., audio, audio-visual, electronic interactive, etc.). Because
instructional material is essential for teachers, we must choose carefully.
LESSON
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Educational Aims
Supports creativity and critical thinking. Students that engage in critical and
creative thinking think broadly and profoundly in all subject areas taught in
school as well as in their lives outside of it. They do this by applying abilities,
behaviors, and dispositions like reason, logic, inventiveness, and
resourcefulness.
Facilitate learning & improve performance. For both auditory and visual
learners, integrating technology into whole-class instruction can increase student
engagement. Simple technological integrations in the classroom, such as Power
Points, games, online homework assignments, or online grading systems, can
have a significant impact on students' development.
Facilitates communication. Modifications to communication techniques: Email,
instant messaging, and video conferencing are just a few of the new channels for
communication made possible by technology. Although these technologies have
sped up and eased communication, in-person communication has decreased as a
result of them.
Enhances individual learning & growth. Education can be made more efficient
and accessible by utilizing information technologies to customize learning
experiences to each student's requirements and preferences. Examples include
adaptive learning software, educational apps and games, audio and video
lectures, virtual reality and simulations, and text-to-speech software.
Engages students and creates motivated learners. You can construct enjoyable,
socially relevant classes by introducing technology into group activities or
encouraging students to connect inside digital learning environments.
Additionally, it is an opportunity to instruct your pupils in responsible internet
usage and constructive digital socialization.
Wider Classrooms
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Teaches real world skills. Students now have fast access to a wealth of
knowledge and resources thanks to technology. Students may conduct research,
study a variety of topics, and access educational resources that may not be found
in traditional textbooks thanks to the internet and digital tools.
Transforms teaching. Technology has the potential to significantly change
education. It may support the development of positive and constructive
connections between teachers and students, rethink how we collaborate and
learn, close long-standing gaps in equality and accessibility, and modify
curricula to better suit the needs of all students.
Infuses classroom with digital learning tools (e.g. computer; portable devices.
Digital technology integration in the classroom can result in significant gains in
student engagement and learning, ensuring that pupils are prepared for the
demands of a technologically advanced society. In order to make sure that
students are using technology successfully, instructors are essential.
Expanded Experiences
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based learning, synthesize data from many sources, and create an online social
presence.
PRESENTOR’S VIEWPOINT
HABAN, ANGELA JOY F.
I think that technology gives kids an excellent chance to learn new things
quickly, to pick up skills more quickly, and to use those skills. With so many
resources available online, technology helps pupils study and grow more self-
reliant. Reducing the intricacy of the subject through the use of video tutorials
makes it easier to learn as well. Giving students the opportunity to select the
subjects they will study, the ways in which they will enhance their unique
skills, and the methods by which they will do so is another benefit of teaching
technology. Students do not have to dedicate years of study time to
specializing in an area they find interesting. Lastly, accessibility and
convenience of use are impressive and beneficial to both teachers and
students. Teaching has evolved significantly as a result of technology, and it
now involves more than just a teacher in front of a blackboard. It has altered
learning and how people take in and remember knowledge. As a result, its
influence on education's future is crucial for sustaining the growth and
prosperity of the modern economy.
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Authenticity (Dependable)- Technology provides opportunities for students to learn
through real-world examples and contexts. For instance, a geography
lesson can be enhanced with virtual reality tours, allowing students to explore
different locations around the world, making the learning experience more authentic
and dependable.
Vocabulary level - With adaptive learning tools, the vocabulary level can be adjusted
to match each student's language proficiency, ensuring the content is neither too easy
nor too difficult.
Difficulty of concepts - Similarly, the complexity of concepts presented can be
adjusted to match each student's understanding, ensuring they are challenged but not
overwhelmed.
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Methods of development - Different technologies can be used to present information
in various ways, catering to different learning styles and preferences.
Interest appeal - Digital resources, such as interactive videos or games, can make
learning more engaging and appealing to students.
Accurate - Digital materials can be easily updated, ensuring the information provided
is always accurate and up-to-date.
Up to date - The IM should be current and reflect the latest developments in the
subject matter. It should not contain outdated or obsolete information.
Dependable information - The information in the IM should be trustworthy. It
should be based on credible sources and should be free from errors and inaccuracies.
Conclusion:
This is due to the fact that software will benefit from higher quality and greater
dependability as more people work on building it. However, regardless of the technology, it
is our responsibility as educators to ensure that it maximizes its potential to support both
teaching and learning. This can only be accomplished by integrating technology into our
regular education in a way that makes it seem appropriate and natural for both teachers and
students to use.
Improves the entire educational system. It makes education more efficient and
effective. It can provide new ways of teaching and learning, enhance
communication and collaboration, and provide access to a wealth of information
and resources.
Students can learn at their own pace. With technology, learning can be
personalized to suit each student's pace and style. Students can take their time to
understand complex concepts, or move ahead quickly if they grasp the material
easily.
Accelerates learning. Technology can speed up the learning process. It can
provide immediate feedback, allow for quick revisions, and enable students to
learn anytime, anywhere.
Improve instruction & personalize learning. Technology can enhance
teaching by providing a variety of instructional materials and methods. It can
also personalize learning by adapting to each student's needs and preferences.
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Improved students’ result- flipped classroom. Technology can improve
student outcomes. For example, the flipped classroom model, where students
watch lectures at home and do homework in class with the teacher's guidance,
has been shown to improve student performance.
PRESENTOR’S VIEWPOINT
ARROJO, VIANNE CLAIRE
I believe that using technology in teaching and learning has many benefits for
education. It allows teachers to customize instruction for each student, so everyone
can learn in their own way. Clear explanations of what students need to learn help
them understand better. Technology brings real-world examples to make learning
more authentic and interesting. It keeps students engaged and motivated with
interactive resources. Some tools may cost money, but there are also affordable or free
options available. Technology helps teachers plan lessons effectively with a variety of
activities. Materials can be adjusted to match students' abilities and preferences.
Overall, technology makes education more efficient, effective, and personalized. It
helps students learn faster, improves teaching, and leads to better results. By using
technology in the right way, we can create a natural and seamless learning
environment for both teachers and students. It is an exciting time to be a part of the
education community, and I am confident that the future holds great promise for
teachers and students alike
APPLICATION
1. During a virtual class discussion, Teacher B noticed that some of her students seemed
disengaged and did not actively participate in the discussion. She suspects these students
might be struggling with the lesson but are hesitant to speak up. What technological tools
or strategies can she use to gauge their understanding and identify the parts of the lesson
they are struggling with? Explain why you chose this approach.
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______________________________________________________________
2. In not more than four (4) sentences, explain the role of technology in enhancing the
relevance and appropriateness of teaching and learning. Cite specific examples.
3. As a future teacher, how will you ensure the appropriate use of technology in your teaching
practices to meet the diverse needs of your students and enhance their learning experiences?
Provide specific examples related to the principles of relevance and appropriateness in the
use of technology in teaching and learning.
______________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
____________________________________
POST-ASSESMENT
Read and answer the following questions. Encircle the letter of the correct answer.
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2. What factors should educators consider when selecting instructional materials in
educational technology?
5. How can technology support the organization and balance of lessons in teaching?
A. Vocabulary level
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B. Difficulty of concepts
C. Methods of development
7. How does technology contribute to the improvement of the educational system as a whole?
10. What is one way technology can bring the world into the classroom?
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A. By providing access to a variety of learning materials
12. How does technology contribute to the development of 21st-century skills in students?
13. How can technology support the development of 21st-century skills in students?
15. How does technology contribute to the improvement of the educational system as a
whole?
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D. By decreasing student outcomes and performance
Closure
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ANSWER KEY
PRE ASSESMENT
1. A 6. C
2. B 7. A
3. B 8. A
4. B 9. D
5. C 10. C
APPLICATION
POST ASSESMENT
1. A 9. A
2. D 10. B
3. A 11. A
4. A 12. D
5. A 13. C
6. D 14. C
7. C 15. C
8. B
Learning Outcomes
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Understanding the Basic
Concepts Related to
Technology
Learning Outcomes
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