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Caie Igcse Add Maths 0606 Theory v1

The document provides a summary of key concepts from the CAIE IGCSE Add Maths (0606) syllabus, including: 1. Functions such as one-to-one, many-to-one, and inverse functions. 2. Quadratic functions and how to sketch graphs by completing the square and finding intercepts and turning points. 3. Equations, inequalities, and transformations of graphs including reflections, translations, stretches, and the modulus function.

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100% found this document useful (1 vote)
582 views8 pages

Caie Igcse Add Maths 0606 Theory v1

The document provides a summary of key concepts from the CAIE IGCSE Add Maths (0606) syllabus, including: 1. Functions such as one-to-one, many-to-one, and inverse functions. 2. Quadratic functions and how to sketch graphs by completing the square and finding intercepts and turning points. 3. Equations, inequalities, and transformations of graphs including reflections, translations, stretches, and the modulus function.

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ZNOTES.

ORG

UPDATED TO 2020-22 SYLLABUS

CAIE IGCSE
ADD MATHS
(0606)
SUMMARIZED NOTES ON THE THEORY SYLLABUS
CAIE IGCSE ADD MATHS (0606)

Determine the shape


a > 0 – u-shaped ∴ minimum point
1. Functions a < 0 – n-shaped ∴ maximum point
Use the turning point
One-to-one functions: each x value maps to one distinct Express y = ax2 + bx + c as y = a (x − h)
2
+k
y value (check using vertical line test) by completing the square
e.g. n 2 n 2
x2 + nx ⟺ (x + ) −( )
2 2
​ ​

f (x) = 3x − 1
2
a (x + n) + k
Many-to-one functions: there are some f (x) values
which are generated by more than one x value Where the vertex is (−n, k)
e.g. Find the y -intercept:
Substitute x as 0 to get y intercept
f (x) = x2 − 2x + 3
Find the x-intercept:
Domain =x values Range = y values Factorize or use formula
Type of root by calculating discriminant b2 − 4ac
Notation: f (x) can also be written as f :x↦ If b2 − 4ac = 0, real and equal roots
To find range: If b2 − 4ac > 0, real and distinct roots
Complete the square 2
If b − 4ac < 0, no real roots
Intersections of a line and a curve: if the equations of the
x2 − 2x + 3 → (x − 1)2 + 2
line and curve leads to a quadratic equation then:
Work out min/max point If b2 − 4ac = 0, line is tangent to the curve
If b2 − 4ac > 0, line meets curve in two points
Minimum point = (1, 2) If b2 − 4ac < 0, line does not meet curve
∴ all y values are greater than or equal to 2. f (x) ≥ 2 Quadratic inequality:
One-to-many functions do not exist (x − d) (x − β ) < 0 ⟹ d < x < β
Domain of g (x) = Range of g −1 (x)
(x − d) (x − β ) > 0 ⟹ x < d or x > β
Solving functions:
f (2): substitute x = 2 and solve for f (x) 3. Equations, inequalities and
fg (x) : Substitute x = g(x)
f −1 (x) : let y = f (x) and make x the subject graphs
Composite Functions:
f (g (x)) or f ⋅ g (x) Transformation of graphs:
Substitute all instances of x in f(x) with g(x) f (−x): reflection in the y -axis
Simplify −f (x) : reflection in the x-axis
If it is f 2 (x) , or f (f (x)) , then for every x in f(x) f (x) + a : translation of a units parallel to y -axis
substitute f(x)’s contents
f (x + a) : translation of –a units parallel to x-axis
Inverse Functions
f (ax): stretch, scale factor a1 parallel to x-axis
Only 1 to 1 functions have inverses

af (x) : stretch, scale factor a parallel to y -axis


If f(x) is a function, equate f(x) to y
Modulus function:
Replace all occurrences of x in f(x) with y
Try to make x the subject of the function again Denoted by ∣f (x)∣
Modulus of a number is its absolute value
That is the f −1 (x)
Never goes below x-axis
Transformation of graphs:
Makes negative graph into positive by reflecting
f (−x): reflection in the y -axis
negative part into x-axis
−f (x) : reflection in the x-axis
Solving modulus function:
f (x) + a : translation of a units parallel to y -axis Sketch graphs and find points of intersection
f (x + a) : translation of –a units parallel to x-axis Square the equation and solve quadratic
Relationship of a function and its inverse:

2. Quadratic Functions The graph of the inverse of a function is the reflection


of a graph of the function in y = x

To sketchy = ax2 + bx + c ; a ≠ 0

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CAIE IGCSE ADD MATHS (0606)

Simultaneous linear equations can be solved either by


4. Indices & Surds substitution or elimination
Simultaneous linear and non-linear equations are
generally solved by substitution as follows:
4.1. Indices
Step 1: obtain an equation in one unknown & solve it
Step 2: substitute the results from step 1 into the
Definitions:
linear equation to find the other unknown
for a > 0 and positive integers p and q
The points of intersection of two graphs are given by the
1 solution of their simultaneous equations
a0 = 1 a−p =
ap

1
ap = ​ p
a ​
p
a q = ( q a) ​
p
7. Logarithmic & Exponential
Rules: Functions
for a > 0, b > 0 and rational numbers m and n
Definition
am × an = am+n an × bn = (ab)n
for a > 0 and a ≠ 1
m n
a a a n
= am−n =( ) y = ax ⇔ x = loga y
an bn b
​ ​ ​

n
(am ) = amn For loga ​ y to be defined

y > 0 and a > 0, a ≠ 1


4.2. Surds
When the logarithms are defined
Definition
An irrational root is a surd, not all roots are surds loga 1 = 0
​ loga b + loga c ≡ log
​ ​

Rationalizing the Denominator loga a = 1


​ loga b − loga c ≡ log
​ ​

When the denominator is a surd, we can simplify by


multiplying both the numerator and the denominator by the log b
rationalization factor to rationalize loga b ≡ loga bn ≡ n log
log a
​ ​ ​

When solving logarithmic equations, check solution with


original equation and discard any solutions that causes
logarithm to be undefined
5. Factors of Polynomials Solution of ax = b where a ≠ −1, 0, 1
If b can be easily written as an , then
To find unknowns in a given identity
Substitute suitable values of x ax = an ⇒ x = n
OR
Equalize the given coefficients of like powers of x Otherwise take logarithms on both sides, i.e.

log b
log ax = log b and so x =
log a

Factor Theorem:

If (x − t) is a factor of the function p(x) then p(t) =0 log ⇒ log10


ln ⇒ loge ​

Change of base rule:


Remainder Theorem:
logb (x)
loga (x) =

If a function f (x) is divided by (x − t) then: loga (x)


​ ​

Remainder = f (t) Logarithmic & Exponential Graphs

The formula for remainder theorem:

Dividend = Divisor × Quotient + Remainder

6. Simultaneous Equations

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CAIE IGCSE ADD MATHS (0606)

Mostly in the form y= axn or y = Abn , that must be


converted to the form y = mx + c.

9. Circular Measure
Radian measure:

π = 180º 2π = 360º

8. Straight Line Graphs π


Degree to Rad = × 180 Rad to Degree =
​ × 180
π

Arc length:
Equation of a straight line:
s = rθ
y = mx + c
Area of a sector:
y − y1 = m(x − x1 )
​ ​

1 2
Gradient: A= r θ
2

y2 − y1
m=
10. Trigonometry
​ ​

x2 − x1

​ ​

Length of a line segment:


Trigonometric ratio of special angles:
2 2
Length = (x2 − x1 ) + (y2 − y1 )
​ ​ ​ ​ ​

Midpoint of a line segment:

x1 + x2 y1 + y2
( , )
​ ​ ​ ​

2 2
​ ​

Point on line segment with ratio m:n

nx1 + mx2 ny1 + my2


( , )
​ ​ ​ ​

m+n m+n
​ ​

SINE CURVE COSINE CURVE


Parallelogram:
ABCD is a parallelogram ⟺ diagonals AC and BD
have a common midpoint
Special parallelograms = rhombuses, squares,
rectangles
Special gradients:
Parallel lines: m1 = m2 ​ ​

Perpendicular lines: m1 m2 ​ ​ = −1
Perpendicular bisector: line passes through midpoint
To work out point of intersection of two lines/curves, TANGENT CURVE CAST DIAGRAM
solve equations simultaneously
Find Tangent: Once the gradient is obtained, substitute
the point into the slope-intercept form to get c and the
equation.
Find normal: Obtain the gradient by taking the negative
reciprocal (see perpendicular gradients ). Once the
gradient is obtained, substitute the point (original point)
into the slope-intercept form to get c and the equation.
Find Area, using two methods
Straight Line graphs: find variables when an equation that
does not involve x and y but rather other forms of x and y
example: (x3 ) or ln(y) . This is represented as a straight
line.

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CAIE IGCSE ADD MATHS (0606)

Trigonometric ratios: 4
e.g. Expand (2x − 1)

1 1 1 (2x − 1)4 =4 C0 (2x)4 +4 C1 (2x)3 (−1)


sec θ = cosecθ = cot θ = ​ ​

cos θ sin θ tan θ


Trigonometric identities: +4 C2 (2x)2 (−1)2 +4 C3 (2x) (−1)3 +4 C4 (−1)4


​ ​ ​

sin θ = 1(2x)4 + 4 (2x)3 (−1) + 6 (2x)2 (−1)2


tan θ = sin2 θ + cos2 θ = 1
cos θ

3 4
+4 (2x) (−1) + 1 (−1)
2 2 2 2
cot θ + 1 = cosec θ tan θ + 1 = sec θ
= 16x4 − 32x3 + 24x2 − 8x + 1
Sketching trigonometric graphs:
The powers of x are in descending order

12.2. Sequences & Series


Arithmetic Progression

A sequence made by adding the same value each time.


A common difference d is added or subtracted (n-1) times
11. Permutations & General form: Un = a + (n − 1) d

Where n is the number of the term, a (U1 ) is the first term


Combinations and d is the common difference

Formula for the sum of the first n terms between ustart ​

Basic counting principle: to find the number of ways of to uend ​

performing several tasks in succession, multiply the


number of ways in which each task can be performed: n
Sn = (ustart + uend )
2
​ ​ ​ ​

e.g. 5 × 4 × 3 × 2
Factorial: n! = n × (n − 1) × (n − 2) … × 3 × 2 × 1 Example:
NOTE: 0! = 1 Sequence: 1,2,3,4,5,6
Permutations: Sum: 21
The number of ordered arrangements of r objects
taken from n unlike objects is:
Geometric Progression
n n!
Pr = A sequence made by multiplying by the same value each
(n − r)!
​ ​ ​

time.
Order matters A common ration r is multiplied or divided (n-1) times
General form: Un = ar n−1
Combinations:

Where n is the number of the term, a is the first term and


The number of ways of selecting r objects from n r is the common ratio
unlike objects is:
Example:
n!
n
Cr = Sequence: 2, 4, 8, 16, 32
r! (n − r)!
​ ​ ​

Sum: 62
Order does not matter Formula for the sum of the first n numbers of a geometric
series

12. Series 1 − rn
Sn = a1 ×
1−r
​ ​ ​

12.1. Binomial Expansion


Sum to infinity
The binomial theorem allows expansion of any
n
expression in the form (a + b) Where the common ratio satisfies the condition:
−1 < r < 1, it is an infinite geometric progression
(x + y )n =n C0 xn +n C1 xn−1 y +n C2 xn−2 y 2
​ ​ ​

(convergent progression)

+ … +n Cn y n 1
S∞ = a1 ×

1−r
​ ​ ​

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CAIE IGCSE ADD MATHS (0606)

dy
13. Vectors in 2 Dimensions dx
=0​

2nd Derivative: finds nature of the stationary point


Position vector: position of point relative to origin, OP d2 y
Forms of vector: If dx2 > ​ 0 → minimum stationary point
d2 y
If dx 2 < ​ 0 → maximum stationary point
( )
a Chain rule:
AB p ai − bj
b

dy dy du
Parallel vectors: same direction but different magnitude = ×
dx du dx
​ ​ ​

Generally,AB = OB − OA Product rule:


Magnitude = i2 + j 2 ​

Unit vectors: vectors of magnitude 1 dy dv du


=u +v
dx dx dx
​ ​

Examples: consider vector AB


Quotient rule:
AB = 2i + 3j
dy v du − u dv
= dx 2 dx
​ ​

∣ ∣ dx
AB = 13
​ ​

v
∣ ∣
​ ​ ​

Special Differentials
1
∴ U nit vector = (2i + 3j)
13 dy

(sin ax) = a cos ax


dx

Collinear vectors: vectors that lie on the same line


Velocity Vecotr: dy
(cos ax) = −a sin ax
dx

( )
a
dy
b (tan ax) = a sec2 ax

dx

Getting velocity from speed: Find k to get velocity based dy ax+b


on speed (e ) = aeax+b
dx

∣ a ∣ dy 1
k × ( ) = speed (ln x) =
∣ b ∣ dx
​ ​ ​
​ ​

x

Point of intersection: dy f (x)
(ln (f (x)) =
dx f (x)
​ ​

initial y ) + t ( )
a
Object 1 = ( initial x
b Related rates of change:
​ ​

initial y ) + t (d)
c If x and y are related by the equation y = f (x), then
Object 2 = ( initial x ​ ​

dx dy
the rates of change dt and dt are related by: ​ ​

Object 1 = Object 2 at time t. If both x and y are not same at


intersection time then they will never meet. dy dy dx
= ×
dt dx dt
​ ​ ​

14. Differentiation & Small changes:


= f (x) and small change δx in x causes a small
If y
Integration change δy in y , then

dy
14.1. Differentiation δy ≈ ( ) × δx
dx x=k
​ ​

FUNCTION 1ST DERIVATIVE 2ND DERIVATIVE 14.2. Integration


2
y= xn dy n−1 d y n−2
dx ​
= nx dx2 ​
= n (n − 1) x
xn+1
∫ axn = a +c
(n + 1)

INCREASING FUNCTION DECREASING FUNCTION


dy dy
>0 <0 (ax + b)n+1
dx dx
∫ (ax + b) = +c n
​ ​

a(n + 1)

Stationary point: equate first derivative to zero


d

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CAIE IGCSE ADD MATHS (0606)

Definite integral: substitute coordinates/values & find c Special Integrals


Indefinite integral: has c (constant of integration)
∫ sin (ax + b) = − a1 cos (ax + b) + c

Integrating by parts: ∫ cos (ax + b) = a1 sin (ax + b) + c


dv du ∫ sec2 (ax + b) = a1 tan (ax + b) + c


∫ u dx = uv − ∫ v dx

1 1
dx dx
∫ ax+b = a ln ∣ax + b∣ + c
​ ​

​ ​

∫ eax+b = a1 eax+b + c

What to make u: LATE

Logs Algebra Trig e


14.3. Kinematics

To find area under the graph (curve and x-axis):


Integrate curve
Substitute boundaries of x
Subtract one from another (ignore c)

b Particle at instantaneous rest, v =0


∫ ​ y d̃ x Maximum displacement from origin, v =0
a
Maximum velocity, a = 0
To find area between curve and y-axis:
Make x subject of the formula
Follow above method using y -values instead of x-
values

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Add Maths (0606)

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