ASL Module Dependency 6
ASL Module Dependency 6
#1 #2 #3 Elst
valid. Binder Pack #1
By M. elfström with suggestions from S. Balbach (y-z) (w-x) (t-v) (Historical)
(q-s)
Modules marked “2nd ed” or “3rd ed” have had earlier editions with
variations in contents.
The chart does not take availability of mapboards into account, but Starter Kits #1-3, EP #1 and DaE are self
the maps included in each module are noted in parenthesis. contained and require no other components.
ASL Starter
If only a small number of scenarios in a given module require a The third edition
- requires no other modules
Kit Bonus
specific nationality no dependency has been noted. of Beyond Valor is 3rd ed Pack #1
Module available for purchase from MMP as of July 2018 has a bold required for this Beyond 2nd ed (p)
green border. chart to be valid. Valor Paratrooper
(1-5, 8, (2, 4, 24)
Level II
2nd ed
- requires one other module
For King
Solitaire 3rd ed
2nd ed and 2nd ed
ASL West of Doomed Armies of Hakkaa Streets of Red Valor of Festung
Yanks Country The Last Partisan!
Can be used Alamein Battalions Oblivion Päälle! Fire Barricades the Guards Budapest
(16-19, 24, (6-7, 10, Hurrah (10, 32)
with any (25-29) (9,11,33,44- (48-51) (52) (a-d) (Historical) (Historical) (Historical)
Level III
Pegasus
Action
Bridge
2nd ed Kampf- Pack #11 Action
Rising Sun Code of Croix de Hedgerow Ops SI #1: WO Bonus WO Bonus (Historical) A Bridge Operation
Hollow gruppe (71-72) Pack #5
(34-39, 47, Bushido Guerre Hell Singling Pack #3 Pack #8 PB also uses too Far Veritable
Legions Peiper I One scenario East Front
Historical) (34-37) (40-41) (e-h) (Historical) (64-65) glider (Historical) (Historical)
Level IV
Rising Sun
includes all
components
from Code
- requires three or four other
of Bushido
and Gung Action Pack
Ho. Action Pack
Journal #2: Journal #6: Action Pack Kampf- #8 Roads...
WO Bonus A GI’s Rivers to #4 WO Bonus
Gung Ho Kakazu Primosole #3 Few gruppe (4-6a/b)
Pack #1 Dozen the Reich Normandy Pack #2
modules
Level V
Ops SI WO
Blood
#3: Action Bonus
- requires various other modules
Reef
Hell’s Pack #7 Pack #6
Tarawa Action Action Action
Corner (60-62) (10z, WO Action Out of Action Action WO Pack #9
(Historical) Pack #2 Action Best of Turning Pack #6
(Historical) 17z) Bonus Pack the Pack Pack Bonus To the
(46-47) Pack #1 Friends the Tide A Decade
Pack #9 One scenario #13 Bunker #12 #10 Pack #4 Bridge
(42-43) (-) (-) of War
(i-l) (78-79) (-) (73) (69-70) (66) (7a/b, 8a/
Level VI
uses an Italian
OB. (1-3a/b) b, 9a/b)
Journal
Forgotten Operation #9: WO WO
War Watchtow
Suicide Bonus Bonus
(80-83) er
Creek Pack #5 Pack #7
(Historical) (67) (74-75)
(Historical)
The second
- what you must have
ASL Module Dependency Chart edition of the rules
binder is required
2nd ed
ASL
ASL
Starter Kit
ASL
Starter Kit
ASL
Starter Kit
ASL
Starter Kit
ASL
Decision at
Version 6.0 2018 for this chart to be Rules Expansion
Level I
#1 #2 #3 Elst
valid. Binder Pack #1
By M. elfström with suggestions from S. Balbach (y-z) (w-x) (t-v) (Historical)
(q-s)
Modules marked “2nd ed” or “3rd ed” have had earlier editions with
variations in contents.
The chart does not take availability of mapboards into account, but Starter Kits #1-3, EP #1 and DaE are self
the maps included in each module are noted in parenthesis. contained and require no other components.
ASL Starter
If only a small number of scenarios in a given module require a The third edition
- requires no other modules
Kit Bonus
specific nationality no dependency has been noted. of Beyond Valor is 3rd ed Pack #1
Module available for purchase from MMP as of July 2018 has a bold required for this Beyond 2nd ed (p)
green border. chart to be valid. Valor Paratrooper
(1-5, 8, (2, 4, 24)
Level II
2nd ed
- requires one other module
For King
Solitaire 3rd ed
2nd ed and 2nd ed
ASL West of Doomed Armies of Hakkaa Streets of Red Valor of Festung
Yanks Country The Last Partisan!
Can be used Alamein Battalions Oblivion Päälle! Fire Barricades the Guards Budapest
(16-19, 24, (6-7, 10, Hurrah (10, 32)
with any (25-29) (9,11,33,44- (48-51) (52) (a-d) (Historical) (Historical) (Historical)
Level III
Pegasus
Action
Bridge
2nd ed Kampf- Pack #11 Action
Rising Sun Code of Croix de Hedgerow Ops SI #1: WO Bonus WO Bonus (Historical) A Bridge Operation
Hollow gruppe (71-72) Pack #5
(34-39, 47, Bushido Guerre Hell Singling Pack #3 Pack #8 PB also uses too Far Veritable
Legions Peiper I One scenario East Front
Historical) (34-37) (40-41) (e-h) (Historical) (64-65) glider (Historical) (Historical)
Level IV
Rising Sun
includes all
components
from Code
- requires three or four other
of Bushido
and Gung Action Pack
Ho. Action Pack
Journal #2: Journal #6: Action Pack Kampf- #8 Roads...
WO Bonus A GI’s Rivers to #4 WO Bonus
Gung Ho Kakazu Primosole #3 Few gruppe (4-6a/b)
Pack #1 Dozen the Reich Normandy Pack #2
modules
Level V
Ops SI WO
Blood
#3: Action Bonus
- requires various other modules
Reef
Hell’s Pack #7 Pack #6
Tarawa Action Action Action
Corner (60-62) (10z, WO Action Out of Action Action WO Pack #9
(Historical) Pack #2 Action Best of Turning Pack #6
(Historical) 17z) Bonus Pack the Pack Pack Bonus To the
(46-47) Pack #1 Friends the Tide A Decade
Pack #9 One scenario #13 Bunker #12 #10 Pack #4 Bridge
(42-43) (-) (-) of War
(i-l) (78-79) (-) (73) (69-70) (66) (7a/b, 8a/
Level VI
uses an Italian
OB. (1-3a/b) b, 9a/b)
Journal
Forgotten Operation #9: WO WO
War Watchtow
Suicide Bonus Bonus
(80-83) er
Creek Pack #5 Pack #7
(Historical) (67) (74-75)
(Historical)