COMPUTER ORGANIZATION AND DESIGN
5th
Edition
The Hardware/Software Interface
Chapter 5
Large and Fast:
Exploiting Memory
Hierarchy
§5.1 Introduction
Principle of Locality
Programs access a small proportion of
their address space at any time
Temporal locality
Items accessed recently are likely to be
accessed again soon
e.g., instructions in a loop, induction variables
Spatial locality
Items near those accessed recently are likely
to be accessed soon
E.g., sequential instruction access, array data
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 2
Taking Advantage of Locality
Memory hierarchy
Store everything on disk
Copy recently accessed (and nearby)
items from disk to smaller DRAM memory
Main memory
Copy more recently accessed (and nearby)
items from DRAM to smaller SRAM
memory
Cache memory attached to CPU
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 3
Memory Hierarchy Levels
Block (aka line): unit of copying
May be multiple words
If accessed data is present in
upper level
Hit: access satisfied by upper level
Hit ratio: hits/accesses
If accessed data is absent
Miss: block copied from lower level
Time taken: miss penalty
Miss ratio: misses/accesses
= 1 – hit ratio
Then accessed data supplied from
upper level
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 4
§5.2 Memory Technologies
Memory Technology
Static RAM (SRAM)
0.5ns – 2.5ns, $2000 – $5000 per GB
Dynamic RAM (DRAM)
50ns – 70ns, $20 – $75 per GB
Magnetic disk
5ms – 20ms, $0.20 – $2 per GB
Ideal memory
Access time of SRAM
Capacity and cost/GB of disk
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 5
DRAM Technology
Data stored as a charge in a capacitor
Single transistor used to access the charge
Must periodically be refreshed
Read contents and write back
Performed on a DRAM “row”
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 6
Advanced DRAM Organization
Bits in a DRAM are organized as a
rectangular array
DRAM accesses an entire row
Burst mode: supply successive words from a
row with reduced latency
Double data rate (DDR) DRAM
Transfer on rising and falling clock edges
Quad data rate (QDR) DRAM
Separate DDR inputs and outputs
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 7
DRAM Generations
300
Year Capacity $/GB
250
1980 64Kbit $1500000
200
1983 256Kbit $500000
Trac
150
1985 1Mbit $200000 Tcac
100
1989 4Mbit $50000
50
1992 16Mbit $15000
0
1996 64Mbit $10000
'80 '83 '85 '89 '92 '96 '98 '00 '04 '07
1998 128Mbit $4000
2000 256Mbit $1000
2004 512Mbit $250
2007 1Gbit $50
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 8
Increasing Memory Bandwidth
Use DRAMs for main memory
Fixed width (e.g., 1 word)
Connected by fixed-width clocked bus
Bus clock is typically slower than CPU clock
Example cache block read
1 bus cycle for address transfer
15 bus cycles per DRAM access (1 word per access)
1 bus cycle per data transfer (1 word per transfer)
For 4-word block, 1-word-wide DRAM
Miss penalty = 1 + 4×15 + 4×1 = 65 bus cycles
Bandwidth = 16 bytes / 65 cycles = 0.25 B/cycle
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 9
Increasing Memory Bandwidth
The width of bus
and cache need
not change
b. Wide memory c. Interleaved memory
4-word wide memory
Miss penalty = 1 + 15 + 1 = 17 bus cycles
Bandwidth = 16 bytes / 17 cycles = 0.94 B/cycle
4-bank interleaved memory
Miss penalty = 1 + 15 + 4×1 = 20 bus cycles
a. One-word-
wide memory
Bandwidth = 16 bytes / 20 cycles = 0.8 B/cycle
10
§6.4 Flash Storage
Flash Storage
Nonvolatile semiconductor storage
100× – 1000× faster than disk
Smaller, lower power, more robust
But more $/GB (between disk and DRAM)
Chapter 6 — Storage and Other I/O Topics — 11
Flash Types
NOR flash: bit cell like a NOR gate
Random read/write access
Used for instruction memory in embedded systems
NAND flash: bit cell like a NAND gate
Denser (bits/area), but block-at-a-time access
Cheaper per GB
Used for USB keys, media storage, …
Flash bits wears out after 1000’s of accesses
Not suitable for direct RAM or disk replacement
Wear leveling: remap data to less used blocks
Chapter 6 — Storage and Other I/O Topics — 12
§6.3 Disk Storage
Disk Storage
Nonvolatile, rotating magnetic storage
Chapter 6 — Storage and Other I/O Topics — 13
Disk Sectors and Access
Each sector records
Sector ID
Data (512 bytes, 4096 bytes proposed)
Error correcting code (ECC)
Used to hide defects and recording errors
Synchronization fields and gaps
Access to a sector involves
Queuing delay if other accesses are pending
Seek: move the heads
Rotational latency
Data transfer
Controller overhead
Chapter 6 — Storage and Other I/O Topics — 14
Disk Access Example
Given
512B sector, 15,000rpm, 4ms average seek
time, 100MB/s transfer rate, 0.2ms controller
overhead, idle disk
Average read time
4ms seek time
+ ½ / (15,000/60) = 2ms rotational latency
+ 512 / 100MB/s = 0.005ms transfer time
+ 0.2ms controller delay
= 6.2ms
If actual average seek time is 1ms
Average read time = 3.2ms
Chapter 6 — Storage and Other I/O Topics — 15
Disk Performance Issues
Manufacturers quote average seek time
Based on all possible seeks
Locality and OS scheduling lead to smaller actual
average seek times
Smart disk controller allocate physical sectors on
disk
Present logical sector interface to host
SCSI, ATA, SATA
Disk drives include caches
Prefetch sectors in anticipation of access
Avoid seek and rotational delay
Chapter 6 — Storage and Other I/O Topics — 16
§5.2 The Basics of Caches
Cache Memory
Cache memory
The level of the memory hierarchy closest to
the CPU
Given accesses X1, …, Xn–1, Xn
How do we know if
the data is present?
Where do we look?
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 17
Direct Mapped Cache
Location determined by address
Direct mapped: only one choice
(Block address) modulo (#Blocks in cache)
Memory address
/ block size
#Blocks is a
power of 2
Use low-order
address bits
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 18
Tags and Valid Bits
How do we know which particular block is
stored in a cache location?
Store block address as well as the data
Actually, only need the high-order bits
Called the tag
What if there is no data in a location?
Valid bit: 1 = present, 0 = not present
Initially 0
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 19
Direct Mapped Cache Example
8-blocks, 1 word/block, direct mapped
Initial state
Index V Tag Data
000 N
001 N
010 N
011 N
100 N
101 N
110 N
111 N
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 20
Direct Mapped Cache - Example
a (Miss)
Block addr Index V Tag Data
Memory Decimal Binary Hit or Assigned cache 000 N
request address of address of miss in block
reference reference cache 001 N
a 22 10110 Miss 10110 mod 8 = 110 010 N
b 26 11010 Miss 11010 mod 8 = 010 011 N
c 18 10010 Miss 10110 mod 8 = 010 100 N
b 26 11010 Miss 11010 mod 8 = 010 101 N
a 22 10110 Hit 10110 mod 8 = 110 110 Y 10 a
111 N
b (Miss) c (Miss) b (Miss) a (Hit)
Inde V Tag Data Ind V Tag Data Ind V Tag Data Ind V Tag Data
x ex ex ex
000 N 000 N 000 N 000 N
001 N 001 N 001 N 001 N
010 Y 11 b 010 Y 10 c 010 Y 11 b 010 Y 11 b
011 N 011 N 011 N 011 N
100 N 100 N 100 N 100 N
101 N 101 N 101 N 101 N
110 Y 10 a 110 Y 10 a 110 Y 10 a 110 Y 10 a
111 N 111 N 111 N 111 N
Address Subdivision
Tag – is used to
compare with the tag
field of the cache.
Index – is used to
select cache block.
Why “valid” bit ?
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 22
Analysis of Tag Bits and Index Bits
Assume the 32-bit byte address, a directed-mapped
cache of size 2n blocks with 2m-word (2m+2-byte) blocks
Tag field: 32 – (n+m+2) bits
Cache size: 2n (2m 32 + (32 – n – m – 2) + 1) (bits)
Ex. Bits in a cache tag index word byte
How many total bits are required for a directed-mapped
cache with 16KB of data and 4-word blocks, assuming a
32-bit address?
16KB = 214 Bytes
Number of blocks = 214/16 = 210 blocks
Tag field = 32 – (4+ 10) = 18
Total size = 210 (4 32 + 18 + 1) = 147 Kbits
Example
64 blocks, 16 bytes/block
To what block number does address 1200
map?
Block address = 1200/16 = 75
Block number = 75 modulo 64 = 11 (which
consists of addresses ranging from 1200 to 1215)
31 10 9 4 3 0
Tag Index Offset
22 bits 6 bits 4 bits
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 25
Block Size Considerations
Larger blocks should reduce miss rate
Take advantage of spatial locality
But in a fixed-sized cache
Larger blocks fewer of them
More competition increased miss rate
Larger blocks pollution
Larger miss penalty
Can override benefit of reduced miss rate
Early restart and critical-word-first can help
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 26
Hits vs. Misses
Read hits
this is what we want!
Read misses
Stall CPU, fetch block from memory, deliver to cache,
restart
Write hits
update data both in cache and memory (write-through)
update data only in cache (write-back to memory later)
write the data in cache and a buffer (write buffer)
Write misses
read the block into the cache, then write the word
Cache Misses
On cache read hit, CPU proceeds normally
On cache read miss
Stall the CPU pipeline
Fetch block from next level of hierarchy
Instruction cache miss
Restart instruction fetch
Data cache miss
Complete data access
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 28
Cache read miss
Handling a miss on instruction access
Send the original PC value (current PC-4) to the memory
Instruct main memory to perform a read and wait for the
memory to complete its access.
Write the cache entry: putting the data from memory in the data
portion of the entry, writing the upper bits of the address into the
tag field, and turning the valid bit on.
Restart the instruction execution at the first step, which will
refetch the instruction, then finding it in the cache.
Handling a miss on data access
The control is identical to above: we simply stall the processor
until the memory responds with the data.
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 29
Write-Through
On data-write hit, if just update the block in cache
cache and memory would be inconsistent
Write through: also update memory
But makes writes take longer
e.g., if base CPI = 1, 10% of instructions are stores,
write to memory takes 100 cycles
Effective CPI = 1 + 0.1×100 = 11
Solution: write buffer
Holds data waiting to be written to memory
CPU continues immediately
Only stalls on write if write buffer is already full
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 30
Write-Back
Alternative: On data-write hit, just update
the block in cache
Keep track of whether each block is dirty
Write a dirty block back to memory only
when it is replaced.
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 31
Write Allocation
What should happen on a write miss?
For write-through cache Write allocate
Allocate on miss: fetch the block and write it.
Write around: don’t fetch the block. Update the
block in memory but not put it in cache.
Since programs often write a whole block before
reading it (e.g., initialization)
No write allocate
For write-back cache
Usually fetch the block
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 32
Example: Intrinsity FastMATH
Embedded MIPS processor
12-stage pipeline
Instruction and data access on each cycle
Split cache: separate I-cache and D-cache
Each 16KB: 256 blocks × 16 words/block
D-cache: write-through or write-back
SPEC2000 miss rates
I-cache: 0.4%
D-cache: 11.4%
Weighted average: 3.2%
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 33
Example: Intrinsity FastMATH
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 34
§5.3 Measuring and Improving Cache Performance
Measuring Cache Performance
Components of CPU time
Program execution cycles
Includes cache hit time
Memory stall cycles
Mainly from cache misses
With simplifying assumptions:
Memory stall cycles
Memory accesses
Miss rate Miss penalty
Program
Instructio ns Misses
Miss penalty
Program Instructio n
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 35
Cache Performance Example
Ex.1 Given
I-cache miss rate = 2%
D-cache miss rate = 4%
Miss penalty = 100 cycles
Base CPI (ideal cache) = 2
Load & stores are 36% of instructions
Miss cycles per instruction
I-cache: 0.02 × 100 = 2
D-cache: 0.36 × 0.04 × 100 = 1.44
Actual CPI = 2 + 2 + 1.44 = 5.44
CPU_timestall / CPU_timenostall
= I CPIstall cycle_time / I CPInostall cycle_time
= CPIstall/CPInostall = 5.44/2 = 2.72 times faster
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 36
Cache Performance Examples
Ex.2 What happens if the processor is made twofold
faster by reducing CPI from 2 to 1, but the memory
system is not?
(1+3.44)/1 = 4.44
CPI is the same (=2)
Ex.3 Double clock rate, the time to handle a cache
miss does not change. How much faster will the
computer be with the same miss rate?
Miss cycle/inst = (2% 200)+36% (4% 200)=6.88
Performancefast /performanceslow =
execution_timeslow/execution_timfast =
IC CPIslow cycle_time/IC CPIfast (cycle_time/2) =
5.44/(8.88 0.5) = 1.23
Average Access Time
Hit time is also important for performance
Average memory access time (AMAT)
AMAT = Hit time + Miss rate × Miss penalty
Example
CPU with 1ns clock, hit time = 1 cycle, miss
penalty = 20 cycles, I-cache miss rate = 5%
AMAT = 1 + 0.05 × 20 = 2ns
2 cycles per instruction
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 38
Performance Summary
When CPU performance increased
Miss penalty becomes more significant
Decreasing base CPI
Greater proportion of time spent on memory
stalls
Increasing clock rate
Memory stalls account for more CPU cycles
Can’t neglect cache behavior when
evaluating system performance
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 39
Associative Caches
Fully associative
Allow a given block to go in any cache entry
Requires all entries to be searched at once
Comparator per entry (expensive)
n-way set associative
Each set contains n entries
Block number determines which set
(Block number) modulo (#Sets in cache)
Search all entries in a given set at once
n comparators (less expensive)
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 40
Associative Cache Example
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 41
Spectrum of Associativity
m-way set associative:
For a cache with 8 entries m blocks per set
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 42
Associativity Example
Compare 4-block caches with LRU
Direct mapped, 2-way set associative,
fully associative
Block access sequence: 0, 8, 0, 6, 8
Least recently used (LRU): the block replaced is the one
that has been unused for the longest time
Direct mapped
Block Cache Hit/miss Cache content after access
Block Cache block address index
address
0 1 2 3
0 0 miss Mem[0]
0 0 mod 4 = 0
8 0 miss Mem[8]
6 6 mod 4 = 2
0 0 miss Mem[0]
8 8 mod 4 = 0
6 2 miss Mem[0] Mem[6]
8 0 miss Mem[8] Mem[6]
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 43
Associativity Example
2-way set associative
Block Cache block Block Cache Hit/miss Cache content after access
address address index Set 0 Set 1
0 0 mod 2 = 0 0 0 miss Mem[0]
6 6 mod 2 = 0 8 0 miss Mem[0] Mem[8]
8 8 mod 2 = 0 0 0 hit Mem[0] Mem[8]
6 0 miss Mem[0] Mem[6]
8 0 miss Mem[8] Mem[6]
Fully associative
Block Hit/miss Cache content after access
address
0 miss Mem[0]
8 miss Mem[0] Mem[8]
0 hit Mem[0] Mem[8]
6 miss Mem[0] Mem[8] Mem[6]
8 hit Mem[0] Mem[8] Mem[6]
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 44
How Much Associativity
Increased associativity decreases miss
rate
Simulation of a system with 64KB
D-cache, 16-word blocks, SPEC2000
Associativity data miss rate
1-way 10.3%
2-way 8.6%
4-way 8.3%
8-way 8.1%
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 45
Set Associative Cache Organization
Four-way set associativity
Requires: four comparators
and a 4-to-1 multiplexor
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 46
Size of Tags versus Set Associativity
Ex. Assume a cache of 4K blocks, a four-word block size,
and a 32-bit address, find total number of tag bits for direct
mapped, 2-way, 4-way, and full associative caches.
Direct mapped:
byte/block:16 (4 bits), #set: 4k (12 bits),
tag bits = 32 – 16 = 16 and 16 4K = 64 K bits
Two-way set associative:
byte/block:16 (4 bits), #set: 4K/2 = 2K (11 bits),
tag bits = 32 – 15 = 17 and 17 2K 2 = 68 K bits
Four-way set associative:
byte/block:16 (4 bits), #set: 4K/4 = 1K, (10 bits),
tag bits = 32 – 14 = 18 and 18 1K 4 = 72 K bits
Full associative: byte/block:16 (4 bits), #set: 1 (0 bits),
tag bits = 32 – 4 = 28 and 28 1 4K = 112 K bits
Replacement Policy
Direct mapped: no choice
Set associative
Prefer non-valid entry, if there is one
Otherwise, choose among entries in the set
Least-recently used (LRU)
Choose the one unused for the longest time
Simple for 2-way, manageable for 4-way, too hard
beyond that
Random
Gives approximately the same performance
as LRU for high associativity
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 48
Multilevel Caches
Primary cache attached to CPU
Small, but fast
Level-2 cache services misses from
primary cache
Larger, slower, but still faster than main
memory
Main memory services L-2 cache misses
Some high-end systems include L-3 cache
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 49
Multilevel Cache Example
Given
CPU base CPI = 1, clock rate = 4GHz
Miss rate/instruction = 2%
Main memory access time = 100ns
With just primary cache
Miss penalty = 100ns/0.25ns = 400 cycles
Effective CPI = 1 + 0.02 × 400 = 9
L1 L1
2%
2%
L2
MM 100ns = 400 cycles MM 400 cycles
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 50
L1
Example (cont.) 0.5% 2%
5ns
L2 = 20 cycles
Now add L-2 cache 100ns
MM
= 400 cycles
Access time = 5ns
Global miss rate to main memory = 0.5%
Primary miss with L-2 hit
Penalty = 5ns/0.25ns = 20 cycles
Primary miss with L-2 miss
Extra penalty = 400 cycles
CPI = 1 + 0.02 × 20 + 0.005 × 400 = 3.4
Performance ratio = 9/3.4 = 2.6
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 51
Multilevel Cache Considerations
Primary cache
Focus on minimal hit time
L-2 cache
Focus on low miss rate to avoid main memory
access
Hit time has less overall impact
Results
L-1 cache usually smaller than a single cache
L-1 block size smaller than L-2 block size
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 52
Interactions with Advanced CPUs
Out-of-order CPUs can execute
instructions during cache miss
Pending store stays in load/store unit
Dependent instructions wait in reservation stations
Independent instructions continue
Effect of miss depends on program data
flow
Much harder to analysis
Use system simulation
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 53
Cache Complexity
Misses depend on
memory access
patterns
Algorithm behavior
Compiler
optimization for
memory access
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 54
§5.4 Virtual Memory
Virtual Memory
Use main memory as a “cache” for
secondary (disk) storage
Managed jointly by CPU hardware and the
operating system (OS)
Programs share main memory
Each gets a private virtual address space
holding its frequently used code and data
Protected from other programs
CPU and OS translate virtual addresses to
physical addresses
VM “block” is called a page
VM translation “miss” is called a page fault
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 55
Address Translation
Fixed-size pages (e.g., 4K)
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 56
Page Fault Penalty
On page fault, the page must be fetched
from disk
Takes millions of clock cycles
Handled by OS code (through Exception)
Try to minimize page fault rate
Fully associative placement
Smart replacement algorithms
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 57
Page Tables
Stores placement information (for address
translation)
Array of page table entries, indexed by virtual page
number
Page table register in CPU points to page table in
physical memory
If page is present in memory
PTE stores the physical page number
Plus other status bits (referenced, dirty, …)
If page is not present in memory
PTE can refer to location in swap space on disk
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 58
Translation Using a Page Table
In this case, one table
entry consists of 19
bits. But it would
typically be rounded up
to 32bits for ease of
accessing
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 59
Mapping Pages to Storage
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 60
Question
With a 32-bit virtual address, 4KB pages, and 4
bytes per page table entry. What’s the total page
table size?
Number of page table entries = 232/212 = 220
Size of page table = 220 x 4 bytes = 4MB
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 61
Replacement and Writes
To reduce page fault rate, prefer least-
recently used (LRU) replacement
Reference bit (aka use bit) in PTE set to 1 on
access to page
Periodically cleared to 0 by OS
A page with reference bit = 0 has not been
used recently
Disk writes take millions of cycles
Block at once, not individual locations
Write through is impractical
Use write-back
Dirty bit in PTE set when page is written
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 62
Fast Translation Using a TLB
Address translation would appear to require
extra memory references
One to access the PTE
Then the actual memory access
But access to page tables has good locality
So use a fast cache of PTEs within the CPU
Called a Translation Look-aside Buffer (TLB)
Typical: 16–512 PTEs, 0.5–1 cycle for hit, 10–100
cycles for miss, 0.01%–1% miss rate
Misses could be handled by hardware or software
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 63
Fast Translation Using a TLB
shared by all
processes
One page
table per
process
Is it possible that “TLB hit but Page table miss (page fault)”?
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 64
TLB Misses
If page is in memory
Load the PTE from memory and retry
Could be handled in hardware
Can get complex for more complicated page table
structures
Or in software
Raise a special exception, with optimized handler
If page is not in memory (page fault)
OS handles fetching the page and updating
the page table
Then restart the faulting instruction
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 65
TLB Miss Handler
TLB miss indicates
Page present in MM, but PTE not in TLB
Page not preset in MM
Must recognize TLB miss before
destination register overwritten
Raise exception
Handler copies PTE from memory to TLB
Then restarts instruction
If page not present, page fault will occur
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 66
Page Fault Handler
Use faulting virtual address to find PTE
Locate page on disk
Choose page to replace
If dirty, write to disk first
Read page into memory and update page
table
Make process runnable again
Restart from faulting instruction
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 67
TLB and Cache Interaction
it searches all entries
fully associated
Cache tag: physical or virtual address?
If cache tag uses physical address
Need to translate before cache lookup slow
Alternative: uses virtual address tag
Take TLB out of critical path, reducing cache latency.
Complications due to aliasing
Two virtual addresses for the same physical page.
data on such a page may be cached on two cache
locations
Besides, since all the processes have the same virtual
address space, OS typically needs to flush cache
when doing context switching (if virtual address tag is
used)
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 69
Memory Protection
Different tasks can share parts of their
virtual address spaces
But need to protect against errant access
Requires OS assistance
Hardware support for OS protection
Privileged supervisor mode (aka kernel mode)
Privileged instructions
Page tables and other state information only
accessible in supervisor mode
System call exception (e.g., syscall in MIPS)
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 70
§5.5 A Common Framework for Memory Hierarchies
The Memory Hierarchy
The BIG Picture
Common principles apply at all levels of
the memory hierarchy
Based on notions of caching
At each level in the hierarchy
Block placement
Finding a block
Replacement on a miss
Write policy
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 71
Block Placement
Determined by associativity
Direct mapped (1-way associative)
One choice for placement
n-way set associative
n choices within a set
Fully associative
Any location
Higher associativity reduces miss rate
Increases complexity, cost, and access time
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 72
Finding a Block
Associativity Location method Tag comparisons
Direct mapped Index 1
n-way set Set index, then search n
associative entries within the set
Fully associative Search all entries #entries
Full lookup table 0
Hardware caches
Reduce comparisons to reduce cost
Virtual memory
Full table lookup makes full associativity feasible
Benefit in reduced miss rate
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 73
Replacement
Choice of entry to replace on a miss
Least recently used (LRU)
Complex and costly hardware for high associativity
Random
Close to LRU, easier to implement
Virtual memory
LRU approximation with hardware support
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 74
Write Policy
Write-through
Update both upper and lower levels
Simplifies replacement, but may require write
buffer
Write-back
Update upper level only
Update lower level when block is replaced
Need to keep more state
Virtual memory
Only write-back is feasible, given disk write
latency
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 75
Sources of Misses
Compulsory misses (aka cold start misses)
First access to a block
Capacity misses
Due to finite cache size
A replaced block is later accessed again
Conflict misses (aka collision misses)
In a non-fully associative cache
Due to competition for entries in a set
Would not occur in a fully associative cache of
the same total size
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 76
Cache Design Trade-offs
Design change Effect on miss rate Negative performance
effect
Increase cache size Decrease capacity May increase access
misses time
Increase associativity Decrease conflict May increase access
misses time
Increase block size Decrease compulsory Increases miss
misses penalty. For very large
block size, may
increase miss rate
due to pollution and
less number of blocks.
Increase pollution
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 77
TLB, Page Table and Cache
The possible combinations of events in the TLB, virtual
memory system, and physically indexed (tagged) cache.
TLB Page Cache Possible ?
table If so, under what circumstance ?
Hit Hit Miss Possible
Miss Hit Hit Possible
Miss Hit Miss Possible
Miss Miss Miss Possible
Hit Miss Miss Impossible
Hit Miss Hit Impossible
Miss Miss Hit Impossible
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 78
Miss Penalty Reduction
Return requested word first
Then back-fill rest of block
Non-blocking miss processing
Hit under miss: allow hits to proceed
Miss under miss: allow multiple outstanding
misses
Hardware prefetch: instructions and data
Opteron X4: bank interleaved L1 D-cache
Two concurrent accesses per cycle
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 79
§5.6 Virtual Machines
Virtual Machines
Host computer emulates guest operating system
and machine resources (Guest OS may be
different from host OS)
Improved isolation of multiple guests
Avoids security and reliability problems
Aids sharing of resources
Virtualization has some performance impact
Feasible with modern high-performance comptuers
Examples
VMWare
Microsoft Virtual PC
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 80
Virtual Machine Monitor
Map virtual resources to physical resources
Memory, I/O devices, CPUs
Handle real I/O devices
Emulates generic virtual I/O devices for guest
Example: Timer Virtualization
In native machine, on timer interrupt
OS suspends current process, handles interrupt, selects
and resumes next process
With Virtual Machine Monitor
VMM suspends current VM, handles interrupt, selects and
resumes next VM
If a VM requires timer interrupts
VMM emulates a virtual timer interrupt for VM when
physical timer interrupt occurs
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 81
Instruction Set Support
User and System modes
Privileged instructions only available in
system mode
Trap to system if executed in user mode
All physical resources only accessible
using privileged instructions
Including page tables, interrupt controls, I/O
registers
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 82
§5.7 Using a Finite State Machine to Control A Simple Cache
Cache Control
Example cache characteristics
Direct-mapped, write-back, write allocate
Block size: 4 words (16 bytes)
Cache size: 16 KB (1024 blocks)
32-bit byte addresses
Valid bit and dirty bit per block
Blocking cache
CPU waits until access is complete
31 10 9 4 3 0
Tag Index Offset
18 bits 10 bits 4 bits
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 83
Interface Signals
Read/Write Read/Write
Valid Valid
32 32
Address Address
32 Cache 128 Memory
CPU Write Data Write Data
32 128
Read Data Read Data
Ready Ready
Multiple cycles
per access
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 84
Finite State Machines
Use an FSM to sequence
control steps
Set of states, transition on
each clock edge
State values are binary
encoded
Current state stored in a
register
Next state
= fn (current state, current inputs)
Control output signals
= fo (current state)
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 85
Cache Controller FSM
Could
partition into
separate
states to
reduce clock
cycle time
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 86
§5.8 Parallelism and Memory Hierarchies: Cache Coherence
Cache Coherence Problem
Suppose two CPU cores share a physical
address space
Write-through caches
Time Event CPU A’s CPU B’s Memory
step cache cache
0 0
1 CPU A reads X 0 0
2 CPU B reads X 0 0 0
3 CPU A writes 1 to X 1 0 1
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 87
Coherence Defined
Informally: Reads return most recently
written value
Formally:
P writes X; P reads X (no intervening writes)
read returns written value
P1 writes X; P2 reads X (sufficiently later)
read returns written value
c.f. CPU B reading X after step 3 in example
P1 writes X, P2 writes X Write serialization
all processors see writes in the same order
End up with the same final value for X
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 88
Cache Coherence Protocols
Operations performed by caches in
multiprocessors CPU1 CPU2
Migration of data to local caches cache1 cache2
Reduces bandwidth for shared memory
Replication of read-shared data Memory
Reduces contention for access
Migration and replication are critical to performance, but
give rise to coherence issue
Snooping protocols
Each cache monitors bus reads/writes
Directory-based protocols
Caches and memory record sharing status of blocks in
a directory
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 89
Invalidating Snooping Protocols
Cache gets exclusive access to a block
when it is to be written write invalidate protocol
Broadcasts an invalidate message on the bus
Subsequent read in another cache misses
Owning cache supplies updated value
CPU activity Bus activity CPU A’s CPU B’s Memory
cache cache
0
CPU A reads X Cache miss for X 0 0
CPU B reads X Cache miss for X 0 0 0
CPU A writes 1 to X Invalidate for X 1 0
CPU B read X Cache miss for X 1 1 1
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 90
Memory Consistency
When are writes seen by other processors
“Seen” means a read returns the written value
Can’t be instantaneously
Assumptions
A write completes only when all processors have seen
it
A processor does not reorder writes with other
accesses
Consequence
P writes X then writes Y
all processors that see new Y also see new X
Processors can reorder reads, but not writes
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 91
§5.13 The ARM Cortex-A8 and Intel Core i7 Memory Hierarchies
Multilevel On-Chip Caches
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 92
2-Level TLB Organization
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 93
Supporting Multiple Issue
Both have multi-banked caches that allow
multiple accesses per cycle assuming no
bank conflicts
Core i7 cache optimizations
Return requested word first
Non-blocking cache
Hit under miss
Miss under miss
Data prefetching
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 94
§5.15 Fallacies and Pitfalls
Pitfalls
Byte vs. word addressing
Example: 32-byte direct-mapped cache,
4-byte blocks
Byte 36 maps to block 1
Word 36 maps to block 4
Ignoring memory system effects when writing or
generating code
Example: iterating over rows vs. columns of arrays
Large strides result in poor locality
In multiprocessor with shared L2 or L3 cache
Less associativity than cores results in conflict misses
More cores need to increase associativity
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 95
Pitfalls
Using AMAT to evaluate performance of out-of-
order processors
Ignores effect of non-blocked accesses
Instead, evaluate performance by simulation
Extending address range using segments
E.g., Intel 80286
But a segment is not always big enough
Makes address arithmetic complicated
Implementing a VMM on an ISA not designed for
virtualization
E.g., non-privileged instructions accessing hardware
resources
Either extend ISA, or require guest OS not to use
problematic instructions
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 96
§5.12 Concluding Remarks
Concluding Remarks
Fast memories are small, large memories are
slow
We really want fast, large memories
Caching gives this illusion
Principle of locality
Programs use a small part of their memory space
frequently
Memory hierarchy
L1 cache L2 cache … DRAM memory
disk
Memory system design is critical for
multiprocessors
Chapter 5 — Large and Fast: Exploiting Memory Hierarchy — 97