Introduction to Internet Protocol
(IP) Version 4 and Version 6
1
OSI Stack & TCP/IP
Architecture
Principles of the Internet
Edge vs. core (end-systems vs. routers)
Dumb network
Intelligence at the end-systems
Different communication paradigms
Connection oriented vs. connection less
Packet vs. circuit switching
Layered System
Network of collaborating networks
The network edge
end systems (hosts):
run application programs
e.g., WWW, email
at “edge of network”
client/server model:
client host requests, receives
service from server
e.g., WWW client
(browser)/server; email
client/server
peer-peer model:
host interaction symmetric
e.g.: teleconferencing
Network edge: connection-
oriented service
Goal: data transfer between end TCP service [RFC 793]
sys. reliable, in-order byte-stream data
handshaking: setup (prepare for) transfer
data transfer ahead of time loss: acknowledgements and
Hello, hello back human protocol retransmissions
set up “state” in two flow control:
communicating hosts sender won’t overwhelm receiver
TCP - Transmission Control congestion control:
Protocol senders “slow down sending rate”
Internet’s connection-oriented when network congested
service
Network edge: connectionless
service
Goal: data transfer between end systems
UDP -User Datagram Protocol [RFC 768]:
Internet’s connectionless service
unreliable data transfer
no flow control
no congestion control
Protocol “Layers”
Networks are complex! Question:
many “pieces”: Is there any hope of organizing
hosts structure of network?
routers
links of various media
Or at least in our
applications
discussion of networks?
protocols
hardware, software
The unifying effect of the network
layer
Define a protocol that works in the same way
with any underlying network
Call it the network layer (e.g. IP)
IP routers operate at the network layer
IP over anything
Anything over IP
Why layering?
Dealing with complex systems:
explicit structure allows identification,
relationship of complex system’s pieces
layered reference model for discussion
Modularisation eases maintenance, updating of
system
change of implementation of layer’s service
transparent to rest of system
e.g., change in gate procedure does not affect rest of
system
The IP Hourglass Model
Application layer
SMTP HTTP FTP Telnet DNS Audio Video
TCP UDP RTP Transport layer
IP Network layer
Ethernet PPP ATM Optics ADSL Satellite 3G
Physical and Data link layer
The OSI Model
7 Application
Upper Layers
6 Presentation Application oriented
“End-to-End”-Layers
5 Session
4 Transport
3 Network
Lower Layers
Network oriented
Data Link
2 “Hop-by-hop” layers
1 Physical
OSI Model and the Internet
Internet protocols are not directly based on
the OSI model
However, we do often use the OSI numbering
system. You should at least remember these:
Layer 7: Application
Layer 4: Transport (e.g. TCP, UDP)
Layer 3: Network (IP)
Layer 2: Data link
Layer 1: Physical
Layer Interaction:
TCP/IP Model
End
to Application Application
end
TCP or UDP TCP or UDP
IP IP IP IP
Hop
Link Link Link Link Link Link
by
hop Physical Physical Physical
Host Router Router Host
End-to-end layers
Upper layers are “end-to-end”
Applications at the two ends behave as if they
can talk directly to each other
They do not concern themselves with the
details of what happens in between
Hop-by-hop layers
At the lower layers, devices share access to the same physical
medium
Devices communicate directly with each other
The network layer (IP) has some knowledge of how many
small networks are interconnected to make a large internet
Information moves one hop at a time, getting closer to the
destination at each hop
Layer Interaction:
TCP/IP Model
Application Application
TCP or UDP TCP or UDP
IP IP IP IP
Link Link Link Link Link Link
Physical Physical Physical
Host Router Router Host
Layer Interaction:
The Application Layer
Applications behave as if they can talk to each
other, but in reality the application at each side
talks to the TCP or UDP service below it.
Application Application
TCPThe
or UDP TCPwhat
application layer doesn't care about or UDP
happens at the
IP IP lower layers,
IP provided the
IP
transport layer carries the application's data
Link Link Link
safely from endLink Link
to end. Link
Physical Physical Physical
Host Router Router Host
Layer Interaction:
The Transport Layer
The transport layer instances at the two ends act
as if they are talking to each other, but in reality
they are each talking to the IP layer below it. The
transport layer doesn't care about what the
Application Application
application layer is doing above it.
TCP or UDP TCP or UDP
TheIPtransport layer
IP doesn't care
IP what happens
IP in
the IP layer or below, as long as the IP layer can
Link Link Link Link Link Link
move datagrams from one side to the other.
Physical Physical Physical
Host Router Router Host
Layer Interaction:
The Network Layer (IP)
The IP layer has to know a lot about the topology
of the network (which host is connected to which
router, which routers are connected to
Application each
Application
other), but it doesn't care about what happens at
TCP or UDP the upper layers. TCP or UDP
IP IP IP IP
TheLink
IP layer works forwardsLink
Link Link messages
Link hop Link
by hop
from one side to the other side.
Physical Physical Physical
Host Router Router Host
Layer Interaction:
Link and Physical Layers
The link layer doesn't care what happens above it,
but it is very closely tied to the physical
Application layer
Application
below it.
TCP or UDP TCP or UDP
All links are independent of each other, and have
IP IP
no way of communicating IP each other.
with IP
Link Link Link Link Link Link
Physical Physical Physical
Host Router Router Host
Layering: physical communication
data
application
transport
network
link
physical
network
application link
transport physical
network
link data
physical application application
transport transport
network network
link link
physical physical
Frame, Datagram, Segment, Packet
Different names for packets at different layers
Ethernet (link layer) frame
IP (network layer) datagram
TCP (transport layer) segment
Terminology is not strictly followed
we often just use the term “packet” at any layer
Encapsulation & Decapsulation
Lower layers add headers (and sometimes
trailers) to data from higher layers
Application Data
Transport Header Transport Layer Data
Network Header Network Layer Data
Network Header Header Data
Data Link Header Link Layer Data Trailer
Data Link Header Header Header Data Trailer
Layer 2 - Ethernet frame
Preamble Dest Source Type Data CRC
6 bytes 6 bytes 2 bytes 46 to 1500 4 bytes
bytes
Destination and source are 48-bit MAC
addresses (e.g., 00:26:4a:18:f6:aa)
Type 0x0800 means that the “data” portion of
the Ethernet frame contains an IPv4 datagram.
Type 0x0806 for ARP. Type 0x86DD for IPv6.
“Data” part of layer 2 frame contains a layer 3
datagram.
Layer 3 - IPv4 datagram
Version IHL Diff Services Total Length
Identification Flags Fragment Offset
Time to Live Protocol Header Checksum
Source Address (32-bit IPv4 address)
Destination Address (32-bit IPv4 address)
Options Padding
Data (contains layer 4 segment)
Version = 4 Protocol = 6 means data
If no options, IHL = 5 portion contains a TCP
Source and Destination are segment. Protocol = 17
32-bit IPv4 addresses means UDP.
Layer 4 - TCP segment
Source Port Destination Port
Sequence Number
Acknowledgement Number
Data Reserved U A E R S F Window
Offset R COSY I
GKL T NN
Checksum Urgent Pointer
Options Padding
Data (contains application data)
Source and Destination are 16-bit TCP port numbers (IP addresses are
implied by the IP header)
If no options, Data Offset = 5 (which means 20 octets)
IPv4 Addressing
Purpose of an IP address
Unique Identification of:
Source
How would the recipient know where the message
came from?
How would you know who hacked into your network
(network/data security)
Destination
How would you send data to other network
Network Independent Format
IP over anything
Purpose of an IP Address
Identifies a machine’s connection to a network
Uniquely assigned in a hierarchical format
IANA (Internet Assigned Number Authority)
IANA to RIRs (AfriNIC, ARIN, RIPE, APNIC, LACNIC)
RIR to ISPs and large organisations
ISP or company IT department to end users
IPv4 uses unique 32-bit addresses
IPv6 uses unique 128-bit addresses
Basic Structure of an IPv4 Address
32 bit number (4 octet number):
(e.g. 133.27.162.125)
Decimal Representation:
133 27 162 125
Binary Representation:
10000101 00011011 10100010 01111101
Hexadecimal Representation:
85 1B A2 7D
Addressing in Internetworks
The problem we have
More than one physical network
Different Locations
Larger number of hosts/computer systems
Need a way of numbering them all
We use a structured numbering system
Hosts
that are connected to the same physical
network may have “similar” IP addresses
Network part and Host part
Remember IPv4 address is 32 bits
Divide it into a “network part” and “host part”
“network part” of the address identifies which network in the
internetwork (e.g. the Internet)
“host part” identifies host on that network
Hosts or routers connected to the same link-layer network will have IP
addresses with the same network part, but different host part.
Host part contains enough bits to address all hosts on that subnet; e.g.
8 bits allows 256 addresses
Dividing an address
Hierarchical Division in IP Address:
Network Part (or Prefix) – high order bits (left)
describes which physical network
Host Part – low order bits (right)
describes which host on that network
Network Part Host Part
Boundary can be anywhere
Boundaries are chosen according to number of hosts
required
Network Masks
“Network Masks” help define which bits
describe the Network Part and which for the
Host Part
Different Representations:
decimal dot notation: 255.255.224.0
binary: 11111111 11111111 11100000 00000000
hexadecimal: 0xFFFFE000
number of network bits: /19
count the 1's in the binary representation
Above examples all mean the same: 19 bits for the Network
Part and 13 bits for the Host Part
Example Prefixes
137.158.128.0/17 (netmask 255.255.128.0)
1111 1111 1111 1111 1 000 0000 0000 0000
1000 1001 1001 1110 1 000 0000 0000 0000
198.134.0.0/16 (netmask 255.255.0.0)
1111 1111 1111 1111 0000 0000 0000 0000
1100 0110 1000 0110 0000 0000 0000 0000
205.37.193.128/26 (netmask 255.255.255.192)
1111 1111 1111 1111 1111 1111 11 00 0000
1100 1101 0010 0101 1100 0001 10 00 0000
Special Addresses
All 0’s in host part: Represents Network
e.g. 193.0.0.0/24
e.g. 138.37.64.0/18
All 1’s in host part: Broadcast
e.g. 193.0.0.255 (prefix 193.0.0.0/24)
e.g. 138.37.127.255 (prefix 138.37.64.0/18)
127.0.0.0/8: Loopback address (127.0.0.1)
0.0.0.0: For various special purposes
Ancient History:
A classful network naturally “implied” a prefix-length or
netmask:
Class A: prefix length /8 (netmask 255.0.0.0)
Class B: prefix length /16 (netmask 255.255.0.0)
Class C: prefix length /24 (netmask 255.255.255.0)
Modern (classless) routed networks rather have explicit
prefix-lengths or netmasks.
So ideally you can't just look at an IP address and tell what its prefix-
length or netmask should be.
Protocol configurations in this case also need explicit netmask or prefix
length.
Post-1994 era of classless
addressing
Class A, Class B, Class C terminology and restrictions are now
of historical interest only
Obsolete since 1994
Internet routing and address management today is classless
CIDR = Classless Inter-Domain Routing
Routing does not assume that former class A, B, C addresses imply
prefix lengths of /8, /16, /24
VLSM = Variable-Length Subnet Masks
Routing does not assume that all subnets are the same size
Classless addressing example
An ISP gets a large block of addresses
e.g., a /16 prefix, or 65536 separate addresses
Assign smaller blocks to customers
e.g., a /24 prefix (256 addresses) to one customer, and a /28 prefix (16
addresses) to another customer (and some space left over for other
customers)
An organisation that gets a /24 prefix from their ISP divides it
into smaller blocks
e.g. a /27 prefix (32 addresses) for one department, and a /28 prefix
(16 addresses) for another department (and some space left over for
other internal networks)
Classless addressing exercise
Consider the address block 133.27.162.0/24
Allocate 5 separate /28 blocks, one /27 block, and one
/30 block
What are the IP addresses of each block allocated above?
In prefix length notation
Netmasks in decimal
IP address ranges
What blocks are still available (not yet allocated)?
How big is the largest available block?
IPv6 Addressing
IP Addresses Continues
IP version 6
IPv6 designed as successor to IPv4
Expanded address space
Address length quadrupled to 16 bytes (128 bits)
Header Format Simplification
Fixed length, optional headers are daisy-chained
No checksum at the IP network layer
No hop-by-hop fragmentation
Path MTU discovery
64 bits aligned fields in the header
Authentication and Privacy Capabilities
IPsec is mandated
No more broadcast
IPv4 and IPv6 Header Comparison
IPv4 Header IPv6 Header
Type of
Version IHL Total Length Traffic
Service Version Flow Label
Class
Fragment
Identification Flags
Offset Next
Payload Length Hop Limit
Time to Header
Protocol Header Checksum
Live
Source Address
Source Address
Destination Address
Options Padding
Legend
Field’s name kept from IPv4 to IPv6
Fields not kept in IPv6 Destination Address
Name and position changed in IPv6
New field in IPv6
Larger Address Space
IPv4 = 32 bits
IPv6 = 128 bits
IPv4
32 bits
= 4,294,967,296 possible addressable devices
IPv6
128 bits: 4 times the size in bits
= 3.4 x 1038 possible addressable devices
= 340,282,366,920,938,463,463,374,607,431,768,211,456
5 x 1028 addresses per person on the planet
IPv6 Address Representation
16 bit fields in case insensitive colon hexadecimal representation
2031:0000:130F:0000:0000:09C0:876A:130B
Leading zeros in a field are optional:
2031:0:130F:0:0:9C0:876A:130B
Successive fields of 0 represented as ::, but only once in an address:
2031:0:130F::9C0:876A:130B is ok
2031::130F::9C0:876A:130B is NOT ok (two “::”)
0:0:0:0:0:0:0:1 ::1 (loopback address)
0:0:0:0:0:0:0:0 :: (unspecified address)
IPv6 Address Representation
In a URL, it is enclosed in brackets (RFC3986)
http://[2001:db8:4f3a::206:ae14]:8080/index.html
Complicated for typical users
This is done mostly for diagnostic purposes
Use fully qualified domain names (FQDN) instead of this
Prefix Representation
Representation of prefix is same as for IPv4 CIDR
Address and then prefix length, with slash separator
IPv4 address:
198.10.0.0/16
IPv6 address:
2001:db8:12::/40
IPv6 Addressing
Type Binary Hex
Unspecified 0000…0000 ::/128
Loopback 0000…0001 ::1/128
Global Unicast
0010 ... 2000::/3
Address
Link Local 1111 1110
FE80::/10
Unicast Address 10...
Unique Local 1111 1100 ...
FC00::/7
Unicast Address 1111 1101 ...
Multicast Address 1111 1111 ... FF00::/8
IPv6 Global Unicast Addresses
Provider Site Host
48 bits 16 bits 64 bits
Global Routing Prefix Subnet-id Interface ID
001
IPv6 Global Unicast addresses are:
Addresses for generic use of IPv6
Hierarchical structure intended to simplify
aggregation
IPv6 Address Allocation
/12 /32 /48 /64
2000 0db8 Interface ID
Registry
ISP prefix
Site prefix
LAN prefix
The allocation process is:
The IANA is allocating out of 2000::/3 for initial IPv6 unicast use
Each registry gets a /12 prefix from the IANA
Registry allocates a /32 prefix (or larger) to an IPv6 ISP
ISPs usually allocate a /48 prefix to each end customer
IPv6 Addressing Scope
64 bits used for the interface ID
Possibilityof 264 hosts on one network LAN
Arrangement to accommodate MAC addresses
within the IPv6 address
16 bits used for the end site
of 216 networks at each end-site
Possibility
65536 subnets
IPV6 Subnetting
2001:0db8:0000:0000:0000:0000:0000:0000
64 bits interface ID
/64
/60=16 /64
/56=256 /64
/52=4096 /64
/48=65536 /64
/32=65536 /48
Nibble (4 bits) Concept
Summary
Vast address space
Hexadecimal addressing
Distinct addressing hierarchy between
ISPs, end-sites, and LANs
ISPs are typically allocated /32s
End customers are typically assigned /48s
LANs have /64s
Other IPv6 features discussed later
Acknowledgement and Attribution
This presentation contains content and information originally
developed and maintained by the following
organisation(s)/individual(s) and provided for the African
Union AXIS Project
www.afnog.org
Introduction to Internet Protocol
(IP) Version 4 and Version 6
56