using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Activities
{
internal class Activity4
{
public void Start()
{
Random random = new Random();
int arraySize = random.Next(1, 50);
int[] intArray = new int[arraySize];
// Fill array with random numbers
for (int i = 0; i < intArray.Length; i++)
{
intArray[i] = random.Next(1, 25);
}
// Copy values except for the one to remove
int[] modArray = new int[intArray.Length];
int j = 0;
for (int i = intArray.Length - 1; i >= 0; i--)
{
modArray[j] = intArray[i];
j++;
}
// Print original array
foreach (int val in intArray)
{
Console.Write("{0}, ", val);
}
Console.WriteLine();
// Print modified array
foreach (int val in modArray)
{
Console.Write("{0}, ", val);
}
Console.WriteLine();
}
}
}