CIN 2103: Networking Fundamentals: CLO1 - Protocols and Models
CIN 2103: Networking Fundamentals: CLO1 - Protocols and Models
CIN 2103: Networking Fundamentals: CLO1 - Protocols and Models
Week 2
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The Rules
• The following video will explain how devices use
networking protocols to see themselves and how they
use those protocols in communicating with other
devices.
Communication Fundamentals
• Networks can vary in size and complexity. It is not enough to
have a connection; devices must agree on “how” to
communicate.
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• TCP/IP protocols
operate at the
application,
transport, and
internet layers.
• The most common
network access layer
LAN protocols are
Ethernet and WLAN
(wireless LAN).
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• TCP/IP is the
protocol suite
used by the
internet and
includes many
protocols.
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Open Standards
Standards organizations
involved with the
development and support
of TCP/IP include:
• IANA
• ICANN
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OSI Model
• The OSI model is a network model comprising seven individual
layers, as shown in the following diagram.
• Each of these layers communicates to the layers adjacent to it and
its equivalent layer on the receiving device.
• The top three layers (Application, Presentation, and Session) are
referred to as the upper layers.
• The bottom four layers (Transport, Network, Data-Link, Physical)
are referred to as the lower layers
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OSI Model
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OSI Model
• As the data goes through the OSI model on the sending device, it
goes through a process called encapsulation.
• Encapsulation is simply taking the data from the previous layer,
adding a header (and sometimes a trailer) to it, and passing it on to
the next layer where the process is repeated.
• The header (and trailer) and data that is being passed down to the
next layer is referred to as a protocol data unit (PDU)
• On the receiving device, the headers (and trailer) are stripped away
before passing the data up to the next layer. This process is
referred to as de-encapsulation.
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Encapsulation
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TCP/IP Model
• As with the OSI model, it is important for network engineers to
understand the constituent components of this model.
• Nowadays, TCP/IP is ubiquitous in nature. It is on pretty much all
network devices.
• Understanding the TCP/IP model, will enable you to troubleshoot
networking issues on a range of devices.
• The TCP/IP model also maps to the OSI model. This mapping will
enrich our understanding of networks, protocols and services.
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Segmenting Messages
• Segmenting is the process of breaking up messages into smaller
units.
• Multiplexing is the processes of taking multiple streams of
segmented data and interleaving them together.
• Segmenting messages has two primary benefits:
• Increases speed - Large amounts of data can be sent over the network
without tying up a communications link.
• Increases efficiency - Only segments which fail to reach the destination
need to be retransmitted, not the entire data stream.
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Sequencing
• Sequencing messages is
the process of
numbering the segments
so that the message
may be reassembled at
the destination.
• TCP is responsible for
sequencing the
individual segments.
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Local Addressing
• Identifying devices on a local network can be done using:
• Hostnames
• MAC addresses, and
• IP addresses.
• All of these must be unique within the LAN.
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Hostnames
• A computer's hostname is an easy-to-read (for humans) method of
identifying a device on the network.
• Each device's hostname is configured by the system administrator.
• The hostname may be reflective of the role that the device is performing;
for example, MXServer for a mail exchange server, DC1 for a domain
controller, and so on.
• When referring to a destination device by its hostname, the sending
device will need to resolve it to an IP address.
• Find your hostname from Command Prompt:
• While on your desktop, press the Windows key + R to open the run command.
• Type cmd and press the Enter key.
• In the Command Prompt, type hostname and press the Enter key.
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IP Addresses
• Hostnames are human-friendly, but they are not that friendly for devices since
it will not tell us whether the device is on a local or remote network.
• On its own, a hostname would generally be thought of as being local, but this
may not always be the case.
• Therefore, we need to resolve hostnames to an IP address. An IP address is
the network layer (layers 3) or logical address.
• An IP address is used to deliver packets from source device to destination
device.
• An IPv4 address is broken down into two sections:
• A network part (IPv4) or Prefix (IPv6) indicates the network group which the IP address is
a member. Each LAN or WAN will have the same network part.
• A host part (IPv4) or Interface ID (IPv6) identifies a specific device within the group and is
unique for each device on the network.
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MAC Addresses
• A MAC address is a means of identifying a device on the local network.
• It is an address that has many names. It is also referred to as a physical
address, a hardware address, or a burnt-in address (BIA).
• A MAC address is represented as a 48-bit hexadecimal number.
• Find your MAC address from Command Prompt:
• While on your desktop, press the Windows key + R to open the run command.
• Type cmd and press the Enter key.
• In the Command Prompt, type ipconfig /all and press the Enter key.
• The MAC address for your network card, listed as a physical address, will be
shown.
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Test my understanding
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Week 3
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Physical Layer 45
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Physical Layer 46
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Physical Layer 47
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Physical Layer 48
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Physical Layer 50
Physical Components
Physical Layer Standards address three functional areas:
• Physical Components
• Encoding
• Signaling
The Physical Components are the hardware devices, media, and other
connectors that transmit the signals that represent the bits.
• Hardware components like NICs, interfaces and connectors, cable
materials, and cable designs are all specified in standards associated
with the physical layer.
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Physical Layer 51
Encoding
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Physical Layer 52
Signaling
• The signaling method is how
the bit values, “1” and “0” are
represented on the physical Light Pulses Over Fiber-Optic Cable
medium.
• The method of signaling will
vary based on the type of
medium being used
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Physical Layer 53
Bandwidth
• Bandwidth is the capacity at which a medium can carry data.
• Digital bandwidth measures the amount of data that can flow from one place to
another in a given amount of time; how many bits can be transmitted in a second.
• Physical media properties, current technologies, and the laws of physics play a role
in determining available bandwidth.
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Physical Layer 54
Bandwidth Terminology
Latency
• Amount of time, including delays, for data to travel from one given
point to another
Throughput
• The measure of the transfer of bits across the media over a given
period of time
Goodput
• The measure of usable data transferred over a given period of time
• Goodput = Throughput - traffic overhead
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Physical Layer 56
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Physical Layer 57
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Physical Layer 58
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Physical Layer 59
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Physical Layer 60
Coaxial Cable
Consists of the following:
• Outer cable jacket to prevent minor physical damage
• A woven copper braid, or metallic foil, acts as the
second wire in the circuit and as a shield for the inner
conductor.
• A layer of flexible plastic insulation
• A copper conductor is used to transmit the electronic
signals.
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Physical Layer 62
Straight-through and Crossover UTP Cables
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Physical Layer 64
Properties of Fiber-Optic Cabling
• Not as common as UTP because of the expense involved
• Ideal for some networking scenarios
• Transmits data over longer distances at higher bandwidth than
any other networking media
• Less susceptible to attenuation, and completely immune to
EMI/RFI
• Made of flexible, extremely thin strands of very pure glass
• Uses a laser or LED to encode bits as pulses of light
• The fiber-optic cable acts as a wave guide to transmit light
between the two ends with minimal signal loss
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Physical Layer 65
• Larger core
• Very small core
• Uses less expensive LEDs
• Uses expensive lasers
• LEDs transmit at different angles
• Long-distance applications
• Up to 10 Gbps over 550 meters
Dispersion refers to the spreading out of a light pulse over time. Increased dispersion means
increased loss of signal strength. MMF has greater dispersion than SMF, with a maximum cable
distance for MMF of 550 meters.
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Physical Layer 66
Immunity to electrical
Low High (Completely immune)
hazards
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Physical Layer 68
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Physical Layer 69
Wireless Standards:
• WiFi (IEEE 802.11) - Wireless LAN (WLAN) technology.
• Bluetooth (IEEE 802.15) - Wireless Personal Area network (WPAN) standard
• WiMAX (IEEE 802.16) - Uses a point-to-multipoint topology to provide broadband
wireless access
• Zigbee (IEEE 802.15.4) - Low data-rate, low power-consumption communications,
primarily for Internet of Things (IoT) applications
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Physical Layer 70
Wireless LAN
In general, a Wireless LAN (WLAN) requires the following devices:
• Wireless Access Point (AP) - Concentrate wireless signals from users and connect to
the existing copper-based network infrastructure
• Wireless NIC Adapters - Provide wireless communications capability to network hosts
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Test my understanding
Module 4 Quiz
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