Tiktok Marketing
Tiktok Marketing
Tiktok Marketing
net/publication/356169253
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All content following this page was uploaded by Santi Rimadias on 15 December 2021.
Received: 23rd July 2021/ Revised: 30th July 2021/ Accepted: 02nd September 2021
How to Cite: Rimadias, S., Alvionita, N., & Amelia, A. P. (2021). Using tiktok in social media marketing to create brand
awareness, brand image, and brand loyalty on tourism sector in Indonesia. The Winners, 22(2), 173-182.
https://doi.org/10.21512/tw.v22i2.7597
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Abstract - The research aims to examine the
factors that form brand awareness and brand image
of the tourism sector in Indonesia by using the model
social media marketing on TikTok platform. The
Agency (Badan Pusat Statistik/BPS data record a
very significant decrease in the number of tourists,
both local and foreign tourists (“Perkembangan
pariwisata”, 2020). When compared to 2019, the total
research was conducted quantitative methods using number of tourists decreased by 75,03% (UNWTO,
a survey of 220 respondents who were users of the 2021). The decline in tourism needs to get attention
TikTok application. Data collection was carried so that foreign tourists and domestic tourists can
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out from April to May 2021, and processed using increase and become foreign exchange income of the
Structural Equation Model Partial Least Square (SEM country. Therefore, a business must have ideas and
PLS). Convenience sampling was used in this research. innovations to conduct studies to attract the attention
The results show that entertainment, electronic word of consumers, be reminded of their thoughts, create
of mouth, and interaction positively affect consumer a brand image, and increase positive brand loyalty
brand engagement. Trendiness and customization do by doing all the communication channels they have
not affect consumer brand engagement. Furthermore, in brand communication to create brand value or to
consumer brand engagement positively affects brand protect brand value (Bilgin, 2018).
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loyalty, brand awareness, and brand image. The TikTok is the second most downloaded Android
implication of this research is a reference for managers application worldwide. As a result of the design of the
and policymakers in formulating strategies to improve technology, and the cultural conditions surrounding
the tourism sector in Indonesia using the model Social it, TikTok has become the most downloaded video
Media Marketing on TikTok. application, with teenagers aged 13-18 being half of
the 500 million monthly users. It strategically targets
Keywords: social media marketing, consumer brand user segments which video hosting websites and
engagement, brand loyalty, brand awareness, brand editing applications have not considered in the past.
image, TikTok Children born in the 2010s will have fun playing with
videos (Bresnick, 2019). With most people staying
at home, TikTok has enjoyed phenomenal growth
I. INTRODUCTION during the COVID-19 pandemic. It reached 12 million
US users in March 2020 and a total of 52,2 million
Social media allows consumer behavior do a users globally. The time spent on the application and
thorough activity ranging from visualizing consumer website is also increasing. For example, US visitors
behavior after purchase without purchase and sharing spent an average of 8 hours on the application during
information, ideas, and attitudes to make consumers March, 10,8% higher than the time spent in January
aware of the existence of social media (Putra & 2020 (Su et al., 2020).
Mudiantono, 2014). Social media marketing is a marketing process
The tourism sector is one of the sectors done indirectly or directly to build memory, awareness,
affected by COVID-19. Data from Jakarta Statistics recognition, and action for businesses, products,
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core product search channel. Consumers will feel the H1: Entertainment (ENT) positively affects
motivation to get trending information about a brand consumer brand engagement (CBE).
within social media platforms, which encourages them
H2: Interaction (INT) positively affects consumer
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to keep up with the latest developments about brands
by seeking knowledge of relevant trends (Gallaugher
& Ransbotham, 2010). Trendy information can help
brand engagement (CBE).
H3: Trendiness (TNS) positively affects consumer
brand engagement (CBE).
consumers attract attention, evoke positive consumer
feelings, and drive loyalty intentions (Liu, Shin, & H4: Customisation (CTN) positively affects
Burns, 2021). consumer brand engagement (CBE).
Customisation is a marketing and messaging
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H5: EWOM positively affects consumer brand
service to make consumers personally feel satisfied, engagement (CBE).
making the service customizable and easy to find
information to create value for certain consumers The research seeks to answer the future research
(Cheung et al., 2020). submitted by previous research. The limitations of
Electronic word of mouth (eWOM) aims for previous research focus only on one country, Hong
communications made by prospective users or who Kong, and users of technology products (Cheung et
have used brands, products using social media. EWOM al., 2020).
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by using hypothesis testing on the influence between suggested (Rahman et al., 2013). The convergence
variables. The data was made by collecting conducted of the construct can be determined by calculating the
by survey techniques, namely questionnaires to reliability of the item.
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respondents through questions about the use of TikTok
applications that are systematically compiled based
on several previous studies. Technically the data is
Discriminant validity shows the extent to which
a construct differs from another. This is examined
by comparing AVE construction that is shared on
collected through an online survey using Google Form itself and other constructions. For a valid construct
that is distributed to respondents who are TikTok discriminant, the AVE shared on itself must be higher
social media users over the age of 15 years. than the variant shared with another construct (Rahman
et al., 2013).
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The sampling technique used in this study
is convenience sampling. Through the efforts to Reliability is the quality criteria of a construction.
disseminate data carried out then continued by using This requires a high degree of correlation among
the formula Hair with the calculation of the entire indicators of reliability construct extending to which
indicator multiplied by 5 (44 x 5) so that the number a variable or set of variables is consistent with what
of 220 respondents TikTok users (Hair, 2017). Each is intended to be measured. The internal reliability
research variable is measured through four indicators of a construct is said to be achieved when the value
adopted from several relevant previous studies. The of Cronbach's Alpha is 0,7 or higher (Janadari et al.,
2018).
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[EWOM4] The information I receive through TikTok is usually Gvili and Levy (2018)
trustworthy
Brand Awareness [BAW1] I always know TikTok Cheung et al. (2020)
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[BAW2] TikTok characteristics came to my mind quickly
[BAW3] I can quickly remember Tiktok symbols or logos
Cheung et al. (2020)
Cheung et al. (2020)
[BAW4] I often remember TikTok Cheung et al. (2020)
Brand Image [BMG1] Compared to other brands, TikTok products are of high Cheung et al. (2020)
quality
[BMG2] TikTok has a rich history Cheung et al. (2020)
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[BMG3] I can reliably predict how Tiktok will perform Cheung et al. (2020)
[BMG4] TikTok is a leading company Cheung et al. (2020)
Brand Loyalty [BLY1] I would recommend the TikTok app to friends Fernandes and Moreira (2019)
[BLY2] I am committed to the TikTok app Fernandes and Moreira (2019)
[BLY3] I won't buy another brand if the TikTok app is in the play Fernandes and Moreira (2019)
store or app store
[BLY4] I am loyal to the TikTok app Fernandes and Moreira (2019)
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Cognitive CBE [COG1] I think a lot about Tiktok content Fernandes and Moreira (2019)
[COG2] Tiktok interests me Fernandes and Moreira (2019)
[COG3] When I use Tiktok I forget everything Fernandes and Moreira (2019)
[COG4] My time passed when I interacted with Tiktok Fernandes and Moreira (2019)
Affective CBE [AFF1] Tiktok inspires me Fernandes and Moreira (2019)
[AFF2] I'm proud to use the Tiktok app Fernandes and Moreira (2019)
[AFF3] I use the Tiktok app with total dedication Fernandes and Moreira (2019)
[AFF4] Using the TikTok app makes me happy Fernandes and Moreira (2019)
Behavioral CBE [BEH1] I spend a lot of time using the Tiktok app Fernandes and Moreira (2019)
[BEH2] Tiktok is one that I use a lot in social media Fernandes and Moreira (2019)
[BEH3] In social media I always use the Tiktok app Fernandes and Moreira (2019)
[BEH4] I've always felt like using the Tiktok app Fernandes and Moreira (2019)
Source: Author (2021)
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INT 0.807 0.944 0.921
Officer/Profesional 11,8%
TNS 0.824 0.949 0.929
Enterpreneur 6,6%
Source: Smartpls 3.0 (2021)
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Others 0,4%
BAW2 0,856
BAW4 0,953
BLY1 0,888
BLY2 0,954
BLY3 0,865
BLY4 0,939
BMG1 0,903
BMG2 0,851
BMG3 0,871
CTN1 0,875
CTN2 0,933
CTN3 0,886
CTN4 0,845
ENT1 0,980
ENT2 0,945
ENT3 0,909
ENT4 0,771
EWOM1 0,911
EWOM2 0,864
AFF BAW BEH BLY BMG CBE COG CTN ENT EWOM INT TNS
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AFF 0,904
BAW 0,714 0,925
BEH 0,886 0,701 0,926
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BLY 0,868 0,669 0,782 0,912
BMG 0,858 0,771 0,818 0,760 0,875
CBE 0,973 0,743 0,961 0,871 0,868 0,883
COG 0,910 0,729 0,859 0,888 0,821 0,944 0,931
CTN 0,729 0,661 0,587 0,635 0,813 0,697 0,711 0,885
ENT 0,816 0,765 0,732 0,711 0,803 0,786 0,685 0,705 0,904
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EWOM 0,843 0,792 0,746 0,761 0,826 0,835 0,831 0,761 0,779 0,883
INT 0,778 0,793 0,790 0,653 0,832 0,818 0,791 0,787 0,767 0,812 0,898
TNS 0,789 0,796 0,619 0,677 0,835 0,740 0,735 0,857 0,823 0,826 0,749 0,908
Source: SmartPLS 3.0 (2021)
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Table 6 HTMT
AFF BAW BEH BLY BMG CBE COG CTN ENT EWOM INT TNS
AFF
BAW 0,762
BEH 0,988 0,735
BLY 0,922 0,824 0,843
BMG 0,888 0,984 0,826 0,906
CBE 1,100 0,787 1,059 0,917 0,887
COG 0,971 0,830 0,890 0,944 0,905 1,096
CTN 0,662 0,828 0,646 0,594 0,825 0,625 0,520
ENT 0,747 0,806 0,684 0,604 0,755 0,677 0,550 1,068
EWOM 0,777 0,831 0,678 0,801 0,812 0,746 0,749 0,764 0,627
INT 0,673 0,792 0,646 0,606 0,709 0,662 0,627 0,850 0,721 0,853
TNS 0,741 0,990 0,685 0,759 0,892 0,705 0,647 0,971 0,946 0,845 0,795
Source: SmartPLS 3.0 (2021)
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has positive influence since trendy information helps interaction in TikTok application need to be improved
attract consumer attention, arouses positive feelings, for consumer brand engagement to increase. However,
and encourages loyalty intentions. The argument customisation and trendiness do not affect consumer
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supports that trendiness can strengthen consumer
emotional in contributing to strengthening consumer
brand engagement.
brand engagement since TikTok focuses more on
spreading entertaining information.
Second, consumer brand engagement is found
Regarding the effect of customisation on to have positive influences towards brand awareness,
consumer brand engagement, the result of the brand image, and brand loyalty. In creating customer
T-statistic value is 1,286 < 1.96. It is concluded relations to develop the tourism sector in Indonesia,
that customisation has a negative and insignificant it is necessary to keep up the efforts to increase brand
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influence on consumer brand engagement. In contrast, awareness, brand image, and brand loyalty.
previous research shows that customisation has The results show that consumer brand
positive impact as it improves consumers' cognitive engagement (CBE) is the main factor influencing
understanding of brands, as well as increases brand brand awareness, brand image, and brand loyalty in
love that can strengthen consumer brand engagement. the tourism sector in Indonesia. CBE predominantly
Electronic word of mouth is found to have a affects brand loyalty, with a coefficient path value of
positive and significant influence on consumer brand 0,871. This means that CBE or good relations with
engagement since the result of the T-statistic value is tourism customers in Indonesia must be improved
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5,526 > 1,96. The result is in line with the preceding for brand loyalty, in this case loyalty to tourism, to
research finding that electronic word of mouth on increase. Furthermore, CBE also affects brand image
social media platforms and users help create a positive and brand awareness. Therefore, tourism managers
brand experience and beneficial emotions for the brand should pay attention to various items on the CBE's
to strengthen consumer brand engagement. ease of expressing opinions or conversations with
Next, it is found that consumer brand other users, building two-way interactions, and sharing
engagement significantly and positively impacts brand information with other users through TikTok platform.
loyalty since the result of the T-statistic value is 26,339 Meanwhile, CBE is built from the social
> 1,96. The result is considered in line with earlier media marketing model consisting of entertainment,
research identifying consumer brand engagement interaction, trendiness, customisation, and eWOM.
allows customers to grow loyalty to the brand and use Electronic word of mouth is the most dominant
the current and future brands, so it influences current influencing CBE with a coefficient path value of
and future sales constantly. 0,424, followed by interaction and entertainment, with
The research finds that consumer brand coefficient path values of 0,335 and 0,262, respectively.
engagement has a positive and significant impact on It is advisable that tourism managers pay more
brand awareness as the result of the T-statistic value attention to eWOM, interaction, and entertainment in
is 12,902 > 1,96. The finding supports previous building good relationships with customers. EWOM
research discovering that consumer brand engagement as the dominant factor influencing CBE can be built
encourages some information related to the brand by providing information about the brand, opinion,
among consumers, strengthens the interaction between products, or tourism services of TikTok shared with its
consumers and brands by attracting their attention, and users, and producing interesting and creative TikTok
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