ASSOCIATION OF BOXING COMMISSIONS AND
COMBATIVE SPORTS
                    UNIFIED RULES OF MIXED MARTIAL ARTS
       SPORTS
 AS APPROVED APRIL, 2001. AMENDED 2010. AMENDED AUGUST 3, 2016. AMENDED
 WITH PROCEDURES JULY 26, 2017. AMENDED WITH PROCEDURES AUGUST 1, 2018.
Note: These are the Official Unified Rules of MMA. Any other form of these rules may not
be called the “Unified Rules of MMA” and shall be referred to by the name of the
commission sanctioning the/an event.
   1. Each round shall consist of a five (5) minute duration (professional), with a one (1)
      minute rest period between rounds.
           a. No contests shall exceed five (5) rounds and/or twenty-five (25) minutes.
           b. Bouts may consist of one (1), two (2), three (3), four (4), or five (5) rounds, with a
               five (5) minute duration.
           c. No contestant shall exceed competing more than five (5) rounds and/or twenty-
               five (25) minutes of fighting in a twenty-four (24) hour period.
   2. The referee is the sole arbiter of a bout and is the only individual authorized to stop a
      contest. This shall not preclude a video or other review of a decision under the
      procedure of the applicable regulatory authority if a protest is filed claiming a clear rule
      violation.
           a. The authority of a referee begins when the inspector(s) exit the cage/ring and
               does not end until the inspector(s) re-enter the cage/ring, upon conclusion of the
               fight.
   3. Instant replay may be used to review a “Fight Ending Sequence” and shall only be used
      after a fight has been officially stopped. Once instant replay has been used to review a
      fight ending sequence, the fight shall not be resumed.
   4. All fighters are required to wear a mouthpiece during competition. The round cannot
      begin without the mouthpiece. If the mouthpiece is dislodged during competition, the
      referee will call time and have the mouthpiece replaced at the first opportune moment,
      without interfering with the immediate action. Points may be deducted by the referee if
      he/she feels the mouthpiece is being purposefully spit out.
   5. If an MMA bout is being conducted in a ring and is a fighter is knocked out of the ring,
      the fighter must return to the ring unassisted by spectators or his/her seconds. If
      assisted by anyone, the fighter may lose points or be disqualified with such a decision
      being within the sole discretion of the referee. Once knocked from the ring, the
      competitor will have five (5) minutes to return to fighting surface, similar to an accidental
      foul, but shall be examined by the ringside physician before returning to action.
   6. The reapplication of petroleum jelly or another similar substance, to the face, may be
      allowed between rounds and shall only be applied by an approved cutman or licensed
      cornerman.
   7. In instances where the fight has to be concluded due to unforeseen, non-combat related
      issues, the fight may go to the scorecards if one-half the scheduled rounds, plus one
      second (1/2 +1) have been completed.
           a. If the non-combat stoppage occurs prior to the ½ +1 mark, the fight is to be
               scored a “No Contest”
   8. Hand Wraps.
       a. A maximum of one roll (no more than 2” wide by 15 yards in length) of white, soft,
          cloth gauze is permitted per hand. The gauze may not exceed the wrist of the
          competitor’s glove. The exposed thumb is an option to be protected.
       b. A maximum of one roll (no more than 1.25” wide by 10’ in length) of white athletic
          tape is permitted per hand. The tape may not exceed the wrist of the competitor’s
          gloves. Tape may be placed through the fingers but may not cover the knuckles.
          The exposed thumb is an option to be protected.
       c. A single layer of elastic or flex-type tape is allowed to be applied over the
          completed wrap.
       d. Approved tape/gauze of all brands may be allowed.
9. Joint/Body Coverings.
       a. Other than the competitor’s hands, there will be no taping, covering, or protective
          gear, of any kind, on the upper body. This includes, but is not limited to: joint
          sleeves, padding, or any form of brace/body tape.
       b. A competitor may use a soft neoprene type sleeve to cover only the knee and/or
          ankle joints. Approved sleeves may not have: padding, Velcro, plastic, metal,
          ties, or any other material considered to be unsafe or that may create an unfair
          advantage. Tape, gauze, or any materials other than the approved sleeves are
          not permitted.
10. Cage/Ring Attire.
       a. All mixed martial artists will be required to wear such protective gear as deemed
          necessary by the Commission.
       b. Male contestants shall not wear any form of clothing on their upper body.
       c. Male and female mixed martial artists shall wear the appropriate trunks,
          mouthpiece, and gloves. Male mixed martial artists shall also wear the
          appropriate groin protection.
       d. Female mixed martial artists shall wear a short sleeved (above the elbow) or
          sleeveless form fitting rash guard and/or sports bra(s). No loose-fitting tops
          and/or breast protectors shall be allowed. Female competitors will follow the
          same requirements for bottom covering as the male competitors, minus the
          requirement for groin protection.
       e. The hem of the trunks may not extend below the knee.
       f. Fighting shorts/trunks shall not have exposed Velcro, pockets, or zippers.
       g. Mixed martial artists in the same match, contest, or exhibition may wear different
          color trunks or be designated by glove taping and/or glove coloring to the corner
          they are assigned.
       h. Mixed martial artists shall not wear shoes in the cage or ring.
       i. When deemed necessary by the referee all mixed martial artists shall have their
          hair secured in a manner that does not interfere with the vision and safety of
          either contestant.
                i. No object can be worn to secure the contestant’s hair which may cause
                   injury to either contestant.
       j. The wearing of jewelry will be strictly prohibited during all contests.
       k. Wearing body cosmetics shall be prohibited during all contests. Wearing facial
          cosmetics shall be at the discretion of the commission and/or referee.
       Fouls
       ----
1. Butting with the head;
         a. The head may not be used as a striking instrument in any fashion. Any use of the
             head as a striking instrument whether head to head, head to body or otherwise is
             illegal.
2.   Eye gouging of any kind;
         a. Eye gouging by means of fingers, chin, or elbow is illegal. Legal strikes or
             punches that contact the fighter's eye socket are not eye gouging and shall be
             considered legal attacks.
3.   Biting or spitting at an opponent;
         a. Biting in any form is illegal. A fighter must recognize that a referee may not be
             able to physically observe some actions, and must make the referee aware if
             they are being bit during an exhibition of unarmed combat.
4.   Fish Hooking;
         a. Any attempt by a fighter to use their fingers in a manner that attacks their
             opponent's mouth, nose or ears, stretching the skin to that area will be
             considered “Fish hooking”. Fish hooking generally is the placing of fingers into
             the mouth or your opponent and pulling your hands in opposing directions while
             holding onto the skin of your opponent.
5.   Hair pulling;
         a. Pulling of the hair in any fashion is an illegal action. A fighter may not grab a hold
             of his opponent's hair to control their opponent in any way. If a fighter has long
             hair, they may not use their hair as a tool for holding or choking in any fashion.
6.   Spiking the opponent to the canvas onto the head or neck (pile-driving);
         a. Any throw with an arc to its motion is to be considered a legal throw. It does not
             matter if the opponents head hits the canvas. A pile driver is considered to be
             any throw where you control your opponent's body placing their feet up in the air
             with their head straight down and then forcibly drives the opponents head into the
             canvas or flooring material. It should be noted when a fighter is placed into a
             submission hold by their opponent, if that fighter is capable of elevating their
             opponent they may bring that opponent down in any fashion they desire because
             they are not in control of their opponent’s body. The fighter who is attempting the
             submission can either adjust their position, or let go of their hold before being
             slammed to the canvas.
7.   Strikes to the spine or the back of the head;
         a. The back of the head starts at the Crown of the head with a one (1) inch variance
             to either side, running down the back of the head to the occipital junction.
         b. This area stretches out at the occipital junction (nape of the neck) to cover the
             entire width of the neck. It then travels down the spine with a one (1) inch
             variance from the spine’s centerline, including the tailbone.
8.   Throat strikes of any kind and/or grabbing the trachea;
         a. No directed throat strikes are allowed. A directed attack would include a fighter
             pulling his opponents head in a way to open the neck area for a striking attack. A
             fighter may not gouge their fingers or thumb into their opponent's neck or trachea
             in an attempt to submit their opponent. If during stand-up action of a fight a strike
             is thrown and the strike lands in the throat area of the fighter, this shall be viewed
             as a clean and legal blow.
9.   Fingers outstretched toward an opponent’s face/eyes;
         a. In the standing position, a fighter that moves their arm(s) toward their opponent
             with an open hand, fingers pointing at the opponent’s face/eyes, will be a foul.
             Referees are to prevent this dangerous behavior by communicating clearly to
             fighters. Fighters are directed to close their fists or point their fingers straight up
             in the air when reaching toward their opponent.
10. Downward pointing elbow strike (12 to 6);
        a. The use of a linear “straight up straight down” elbow strike is prohibited. Any
            variation of this straight up and down linear elbow strike makes the strike legal.
            Any arc, or any angle change from straight up to straight down makes the strike
            legal. Any variation of position does not alter the legality of the strike.
11. Groin attacks of any kind;
        a. Any attack to the groin area including, striking, grabbing, pinching or twisting is
            illegal. It should be clear that groin attacks are the same for men and women.
12. Kneeing and/or Kicking the head of a grounded opponent;
        a. A grounded fighter is defined as: Any part of the body, other than a single hand
            and soles of the feet touching the fighting area floor. To be grounded, both hands
            palm/fist down, and/or any other body part must be touching the fighting area
            floor. A single knee, arm, makes the fighter grounded without having to have any
            other body part in touch with the fighting area floor. At this time, kicks or knees to
            the head will not be allowed.
13. Stomping of a grounded fighter;
        a. Stomping is considered any type of striking action with the feet where the fighter
            lifts their leg up bending their leg at the knee and initiating a striking action with
            the bottom of their foot or heel.
        b. Axe kicks are not stomping. Standing foot stops are NOT a foul. As such, this
            foul does not include stomping the feet of a standing fighter.
14. Holding opponent's gloves or shorts;
        a. A fighter may not control their opponent's movement by holding onto their
            opponent's shorts or gloves. A fighter may hold onto or grab their opponent's
            hand as long as they are not controlling the hand only by using the material of
            the glove, but by actually gripping the hand of the opponent. It is legal to hold
            onto your own gloves or shorts.
15. Holding or grabbing the fence or ropes with fingers or toes;
        a. A fighter may put their hands on the fence and push off of it at any time. A fighter
            may place their feet onto the cage and have their toes go through the fencing
            material at any time. When a fighter's fingers or toes go through the cage and
            grab hold of the fence and start to control either their body position or their
            opponent's body position it now becomes an illegal action. A fighter may not grab
            the ropes or wrap their arms over or under the ring ropes at any time. The fighter
            may not purposely step through the ropes. If a fighter is caught holding the fence,
            cage or ring rope material the referee may issue a one-point deduction from the
            offending fighters scorecard if the foul caused a substantial effect in the fight. If a
            point deduction for holding the fence occurs, and because of the infraction, the
            fouling fighter ends up in a superior position due to the foul, the fighters should
            be re-started by the referee, standing in a neutral position.
16. Small joint manipulation;
        a. Fingers and Toes are small joints. Wrists, Ankles, Knees, Shoulders and Elbows
            are all large joints. Grabbing the majority of fingers/toes at once is allowed.
17. Throwing an opponent out of the ring or caged area;
        a. A fighter shall not throw their opponent out of the ring or cage.
18. Intentionally placing a finger into any orifice, or into any cut or laceration of your
    Opponent;
        a. A fighter may not place their fingers into an open laceration in an attempt to
            enlarge the cut. A fighter may not place their fingers into an opponent's, nose,
            ears, mouth, or any body cavity.
19. Clawing, pinching, twisting the flesh;
        a. Any attack that targets the fighter's skin by clawing at the skin or attempting to
            pull or twist the skin to apply pain is illegal.
20. Timidity (avoiding contact, or consistently dropping the mouthpiece, or faking an injury;
        a. Timidity is defined as any fighter who purposely avoids contact with his
            opponent, or runs away from the action of the fight. Timidity can also be called by
            the referee for any attempt by a fighter to receive time by falsely claiming a foul,
            injury, or purposely dropping or spitting out their mouthpiece or other action
            designed to stall or delay the action of the fight
21. Use of abusive language in the fighting area;
        a. The use of abusive language is not allowed during MMA competition. It is the
            sole responsibility of the referee to determine when language crosses over the
            line to abusive. It should be clear that fighters can talk during a match. The mere
            use of auditory language is not a violation of this rule. Examples of abusive
            language would be (Racially motivated or Derogatory language).
22. Flagrant disregard of the referee's instructions;
        a. A fighter MUST follow the instructions of the referee at all times. Any deviation or
            non-compliance may result in the fighter's disqualification.
23. Unsportsmanlike conduct that causes an injury to opponent;
        a. Every athlete competing in the sport of MMA is expected to represent the sport in
            a positive light emphasizing sportsmanship and humility. Any athlete that
            disrespects the rules of the sport or attempts to inflict unnecessary harm on a
            competitor who has been either taken out of the competition by the referee or
            has tapped out of the competition shall be viewed as being unsportsmanlike.
24. Attacking an opponent after the bell has sounded the end of the period of unarmed
    combat;
        a. The end of a round is signified by the sound of the bell and the call of time by the
            referee. Once the referee has made the call of time, any offensive actions
            initiated by the fighter shall be considered after the bell and illegal.
25. Attacking an opponent on or during the break;
        a. A fighter shall not engage their opponent in any fashion during a time-out or
            break of action in competition.
26. Attacking an opponent who is under the care of the referee;
        a. Once the referee has called for a stop of the action to protect a fighter who has
            been incapacitated or is unable to continue to compete in the fight, fighters shall
            cease all offensive actions against their opponent.
27. Interference from a mixed martial artist’s corner or seconds;
        a. Interference is defined as any action or activity aimed at disrupting the fight or
            causing an unfair advantage to be given to a corner’s combatant. Corners are not
            allowed to distract the referee or influence the actions of the referee in any
            fashion.
A. Intentional Fouls
1. If an intentional foul causes an injury, and the injury is severe enough to terminate the
   bout immediately, the fighter causing the injury shall lose by disqualification.
2. If an intentional foul causes an injury and the bout is allowed to continue, the referee
   shall notify the authorities and deduct two (2) points from the fighter who caused the foul.
   Point deductions for intentional fouls will be mandatory.
3. If an intentional foul causes a laceration and/or swelling and the bout is allowed to
   continue, and the injury results in the fight being stopped in any round after ½ of the
   scheduled rounds, plus one (1) second of the fight has been completed, by either
   another legal or illegal strike, the injured fighter will win by TECHNICAL DECISION if
   they are ahead on the score cards; and the bout will result in a TECHNICAL DRAW if
   the injured fighter is behind or even on the score cards.
4. If the fighter injures himself/herself while attempting to intentionally foul their opponent,
   the referee will not act in their favor, and this injury shall be the same as one produced
   by a fair blow.
5. If the referee feels that a fighter has conducted themselves in an unsportsmanlike
   manner, they may stop the action of the fight to deduct points or stop the bout to
   disqualify the fighter.
B. Accidental Fouls
1. If an accidental foul causes an injury severe enough for the referee to stop the bout, the
   bout will result in either a NO CONTEST or DISQUALIFICATION if stopped before ½ of
   the scheduled rounds, plus one (1) second of the fight has been completed.
2. If an accidental foul causes an injury severe enough for the referee to stop the bout after
   ½ of the scheduled rounds, plus one (1) second of the fight has been completed, the
   bout will result in a TECHNICAL DECISION awarded to the fighter who is ahead on the
   score cards at the time the bout is stopped.
                  i. Partial or incomplete rounds will be scored. If no action has occurred, the
                     round should be scored as an even round. This is at the discretion of the
                     judges.
3. If a fighter, during the course of a round, visibly loses control of bodily function (vomit,
   urine, feces), the fight shall be stopped by the referee and the fighter shall lose the
   contest by a Technical Knockout (TKO) due to Medical Stoppage.
                  i. In the event a loss of bodily function occurs in the rest period between
                     rounds, the ringside physician shall be called in to evaluate if the
                     combatant can continue. If the combatant is not cleared by the ringside
                     physician to continue, that combatant shall lose by a Technical Knockout
                     (TKO) due to Medical Stoppage.
                 ii. If fecal matter becomes apparent at any time, the contest shall be halted
                     by the referee, and the offending combatant shall lose by a Technical
                     Knockout (TKO) due to Medical Stoppage.
C.   Foul Procedures: If a foul is committed, the referee shall:
1.   Call Time;
2.   Check the fouled mixed martial artist’s condition and safety; and
3.   Assess the foul for potential point(s) deductions and/or time considerations.
4.   During all time out procedures, there shall be no coaching of a contestant permitted.
D. Time Consideration:
1. If a foul to the groin occurs and the competitor is able to continue, the fouled contestant
   may have up to five (5) minutes to recover.
2. Fighters injured severely enough by a foul to require medical consultation may be given
   up to five (5) minutes, at the referee’s discretion, for evaluation by the ringside physician
   before a decision to continue is rendered.
3. At no time may a referee call a timeout to evaluate the impact of a legal strike, other than
   when a laceration is present.
A. Judging Criteria
        a. All bouts will be evaluated and scored by a minimum of three (3) judges.
           b. The 10 Point Must System will be the standard of scoring a bout.
                   i. Under the 10-Point Must Scoring System, 10 points must be awarded to
                      the winner of the round and nine points or less must be awarded to the
                      loser, except for a rare even round, which is scored (10-10).
           c. Judges shall evaluate Mixed Martial Arts techniques, such as effective
              striking/grappling (Plan A), effective aggressiveness (Plan B), and control of the
              fighting area (Plan C). Plans B and C are not taken into consideration unless
              Plan A is weighed as being even.
           d. Evaluations shall be made in the specific order in which the techniques appear in
              (c) above, giving the most weight in scoring to effective striking/grappling, and
              effective aggressiveness, and control of the fighting area.
           e. Effective striking is judged by determining the impact/effect of legal strikes landed
              by a contestant solely based on the results of such legal strikes. Effective
              grappling is assessed by the successful executions and impactful/effective
              result(s) coming from: takedown(s), submission attempt(s), achieving an
              advantageous position(s) and reversal(s).
           f. Effective aggressiveness means aggressively making attempts to finish the fight.
           g. Fighting area control is assessed by determining who is dictating the pace, place
              and position of the bout.
1. The following objective scoring criteria shall be utilized by the judges when scoring a round:
       (i) A round is to be scored as a 10-10 Round when both contestants have competed for
       whatever duration of time in the round and there is no difference or advantage between
       either fighter;
       (ii) A round is to be scored as a 10-9 Round when a contestant wins by a close margin;
       where the winning fighter lands the better strikes or utilizes effective grappling during the
       round;
       (iii) A round is to be scored as a 10-8 Round when a contestant wins the round by a
       large margin by impact, dominance, and duration of striking or grappling in a round.
        (iv) A round is to be scored as a 10-7 Round when a contestant is completely dominated
        by impact, dominance, and duration of striking or grappling in a round.
2. Impact: A judge shall assess if a fighter impacts their opponent significantly in the round,
even though they may not have dominated the action. Impact includes visible evidence such as
swelling and lacerations. Impact shall also be assessed when a fighter’s actions, using striking
and/or grappling, lead to a diminishing of their opponent’s energy, confidence, abilities and
spirit. All of these come as a direct result of impact. When a fighter is impacted by strikes, by
lack of control and/or ability, this can create defining moments in the round and shall be
assessed with great value.
3. Dominance: As MMA is an offensive based sport, dominance of a round can be seen in
striking when the losing fighter is forced to continually defend, with no counters or reaction taken
when openings present themselves. Dominance in the grappling phase can be seen by fighters
taking dominant positions in the fight and utilizing those positions to attempt fight ending
submissions or attacks. Merely holding a dominant position(s) shall not be a primary factor in
assessing dominance. What the fighter does with those positions is what must be assessed.
4. Duration: Duration is defined by the time spent by one fighter effectively attacking, controlling,
and impacting their opponent; while the opponent offers little to no offensive output. A judge
shall assess duration by recognizing the relative time in a round when one fighter takes and
maintains full control of the effective offense. This can be assessed both standing and
grounded.
5. Scoring of Incomplete Rounds: There should be scoring of incomplete rounds. If the referee
penalizes either contestant, then the appropriate points shall be deducted when the
scorekeeper calculates the final score for the partial round
   B. Types of Decisions
   a. Submission by:
                  i. Tap Out: When a contestant physically uses of their body to indicate that
                     he or she no longer wishes to continue; or
                 ii. Verbal Tap Out: When a contestant verbally announces or
                     voluntarily/involuntarily screams in pain or distress to the referee that they
                     do not wish to continue;
                iii. Technical Submission: When a legal submission act results in
                     unconsciousness or broken/dislocated bone(s)/joint(s).
   b. Technical Knockout (TKO) by:
                  i. Referee Stoppage: the referee stops the contest because the combatant
                     IS NOT INTELLIGENTLY DEFENDING HIMSELF/HERSELF;
                         1. Strikes
                         2. Laceration
                         3. Corner Stoppage
                         4. Did Not Answer the Bell
                 ii. TKO due to Medical Stoppage;
                         1. Laceration
                         2. Doctor Stoppage
                         3. Loss of control of bodily function.
   c. Knockout (KO) by:
                  i. Referee Stoppage: the referee stops the contest because the combatant
                      CANNOT INTELLIGENTLY DEFEND HIMSELF/HERSELF.
                          1. Due to Strikes
   d. Disqualification:
                  i. When an injury sustained during competition as a result of an intentional
                      foul is severe enough to terminate the contest, multiple fouls have been
                      assessed, and/or there is flagrant disregard for the rules and/or referee’s
                      commands.
   e. No Contest:
                  i. When a contestant is prematurely stopped due to accidental injury and a
                      sufficient amount of time has not been completed to render a decision via
                      the score cards.
   f. Decisions:
                  i. Unanimous Decision: When all three judges score the bout for the same
                      contestant;
                  ii. Split Decision: When two judges score the bout for one contestant and
                      one judge scores for the opponent; or
                 iii. Majority Decision: When two judges score the bout for the same
                      contestant and one judge scores a draw;
                 iv. Technical Decision: When a bout is prematurely stopped due to injury
                      from an accidental foul and a contestant is leading on the score cards;
   g. Draws:
                   i. Unanimous Draw – When all three judges score the bout a draw;
                  ii. Majority Draw – When two judges score the bout a draw; or
                 iii. Split Draw – When all three judges score differently and the score total
                      results in a draw;
                 iv. Technical Draw - When an injury is sustained during competition as a
                      result of an intentional foul and the bout is allowed to continue, then later
                      the injury requires stoppage from either a legal or illegal strike to the
                      affected area after ½ of the scheduled rounds, plus one (1) second has
                      been completed, if the injured contestant is even or behind on the score
                      cards at the time of stoppage, the decision is a Technical Draw.
Weight Classes
Weight Class                         Weight
Atomweight                           up to and including 105 lbs.
Straw Weight                         over 105 to 115 lbs.
Flyweight                            over 115 to 125 lbs.
Bantamweight                         over 125 to 135 lbs.
Featherweight                        over 135 to 145 lbs.
Lightweight                          over 145 to 155 lbs.
Super Lightweight                       over 155 to 165 lbs.
Welterweight                            over 165 to 170 lbs.
Super Welterweight                      over 170 to 175 lbs.
Middleweight                            over 175 to 185 lbs.
Super Middleweight                      over 185 to 195 lbs.
Light Heavyweight                       over 195 to 205 lbs.
Cruiserweight                           over 205 to 225 lbs.
Heavyweight                             over 225 to 265 lbs.
Super Heavyweight                       over 265 lbs.
   a. Allowances within Division: there are no allowance restrictions if both combatants
      weigh-in within the same contracted division.
   b. Weight Miss Catch Weight: If a person misses the contracted weight and the two
      competitors are in different weight classes, the heavier opponent shall not exceed five
      (5) lbs. of the lower weighing fighter.
   c. Contracted Catch Weight(s): there is no weight spread allowance between contracted
      catch weight fighters, so long as both competitors are below the contracted weight.
      Commissions may deny Catch Weight fights if they see the weight differential as a large
      enough disparity to the safety of either of the fighters.
      *Items that are displayed as Italicized and Underlined are Procedural Recommendations from the ABC MMA
      Rules and Regulations Committee, rather than Unified Rules of MMA.