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Empowerment Technologies: Quarter 2 - Module 4: Interactive Multimedia and ICT As Platform For Change

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50% found this document useful (2 votes)
9K views25 pages

Empowerment Technologies: Quarter 2 - Module 4: Interactive Multimedia and ICT As Platform For Change

Uploaded by

Abcedg V
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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11/12

Empowerment
Technologies
Quarter 2 – Module 4:
Interactive Multimedia and
ICT as Platform for Change
Empowerment Technologies – Grade 11/12
Self-Learning Module (SLM)
Quarter 2 – Module 4: Interactive Multimedia and ICT as Platform for Change
First Edition, 2020

Republic Act 8293, section 176 states that: No copyright shall subsist in any work
of the Government of the Philippines. However, prior approval of the government agency or
office wherein the work is created shall be necessary for exploitation of such work for profit.
Such agency or office may, among other things, impose as a condition the payment of
royalties.

Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names,
trademarks, etc.) included in this module are owned by their respective copyright holders.
Every effort has been exerted to locate and seek permission to use these materials from
their respective copyright owners. The publisher and authors do not represent nor claim
ownership over them.

Development Team of the Module


Writers: Marjorie T. Balisalisa
Editors: Jenirose C. Castillo, Alou Camille B. Sabado
Reviewers: Evelyn C. Frusa PhD, Rolex H. Lotilla, Arvin M. Tejada
Illustrator:
Layout Artist: Angelou D. Samillano
Cover Art Designer: Ian Caesar E. Frondoza
Management Team: Allan G. Farnazo, CESO IV – Regional Director
Fiel Y. Almendra, CESO V – Assistant Regional Director
Crispin A. Soliven Jr., CESE – School Division Superintendent
Roberto J. Montero EdD, CESE – Asst. Schools Division
Superintendent
Gilbert B. Barrera – Chief, CLMD
Arturo D. Tingson Jr. – REPS, LRMS
Peter Van C. Ang-ug – REPS, ADM
Gilda A. Orendain – REPS, Senior High School
Belen L. Fajemolin – CID Chief
Evelyn C. Frusa PhD – Division EPS In Charge of LRMS
Bernadita M. Villano – Division ADM Coordinator
Carlo M. Melendres – EPS, Senior High School

Printed in the Philippines by Department of Education – SOCCSKSARGEN Region

Office Address: Regional Center, Brgy. Carpenter Hill, City of Koronadal


Telefax: (083) 2288825/ (083) 2281893
E-mail Address: region12@deped.gov.ph

/
11/12

Empowerment
Technologies
Quarter 2 – Module 4:
Interactive Multimedia and ICT
as Platform for Change

/
Introductory Message
For the facilitator:

Welcome to the Empowerment Technologies Grade 11/12 Self-Learning Module


(SLM) on Interactive Multimedia and ICT as Platform for Change!

This module was collaboratively designed, developed and reviewed by educators


both from public and private institutions to assist you, the teacher or facilitator in
helping the learners meet the standards set by the K to 12 Curriculum while
overcoming their personal, social, and economic constraints in schooling.

This learning resource hopes to engage the learners into guided and independent
learning activities at their own pace and time. Furthermore, this also aims to help
learners acquire the needed 21st century skills while taking into consideration
their needs and circumstances.

In addition to the material in the main text, you will also see this box in the body of
the module:

Notes to the Teacher


This contains helpful tips or strategies
that will help you in guiding the learners.

As a facilitator you are expected to orient the learners on how to use this module.
You also need to keep track of the learners' progress while allowing them to
manage their own learning. Furthermore, you are expected to encourage and assist
the learners as they do the tasks included in the module.

2
For the learner:

Welcome to the Empowerment Technologies Grade 11/12 Self-Learning Module


(SLM) on Interactive Multimedia and ICT as Platform for Change!

The hand is one of the most symbolized part of the human body. It is often used to
depict skill, action and purpose. Through our hands we may learn, create and
accomplish. Hence, the hand in this learning resource signifies that you as a
learner is capable and empowered to successfully achieve the relevant
competencies and skills at your own pace and time. Your academic success lies in
your own hands!

This module was designed to provide you with fun and meaningful opportunities
for guided and independent learning at your own pace and time. You will be
enabled to process the contents of the learning resource while being an active
learner.

This module has the following parts and corresponding icons:

What I Need to Know This will give you an idea of the skills or
competencies you are expected to learn in
the module.

What I Know This part includes an activity that aims to


check what you already know about the
lesson to take. If you get all the answers
correct (100%), you may decide to skip this
module.

What’s In This is a brief drill or review to help you link


the current lesson with the previous one.

What’s New In this portion, the new lesson will be


introduced to you in various ways such as a
story, a song, a poem, a problem opener, an
activity or a situation.

What is It This section provides a brief discussion of


the lesson. This aims to help you discover
and understand new concepts and skills.

What’s More This comprises activities for independent


practice to solidify your understanding and
skills of the topic. You may check the
answers to the exercises using the Answer
Key at the end of the module.

What I Have Learned This includes questions or blank


sentence/paragraph to be filled in to process
what you learned from the lesson.

What I Can Do This section provides an activity which will


help you transfer your new knowledge or

3
skill into real life situations or concerns.

Assessment This is a task which aims to evaluate your


level of mastery in achieving the learning
competency.

Additional Activities In this portion, another activity will be given


to you to enrich your knowledge or skill of
the lesson learned. This also tends retention
of learned concepts.

Answer Key This contains answers to all activities in the


module.

At the end of this module you will also find:

References This is a list of all sources used in


developing this module.

The following are some reminders in using this module:

1. Use the module with care. Do not put unnecessary mark/s on any part of
the module. Use a separate sheet of paper in answering the exercises.
2. Don’t forget to answer What I Know before moving on to the other activities
included in the module.
3. Read the instruction carefully before doing each task.
4. Observe honesty and integrity in doing the tasks and checking your answers.
5. Finish the task at hand before proceeding to the next.
6. Return this module to your teacher/facilitator once you are through with it.
If you encounter any difficulty in answering the tasks in this module, do not
hesitate to consult your teacher or facilitator. Always bear in mind that you are
not alone.

We hope that through this material, you will experience meaningful learning
and gain deep understanding of the relevant competencies. You can do it!

4
What I Need to Know

This module was designed and written with you in mind. It is here to help you
master the Interactive Multimedia and ICT as Platform for Change. The scope of
this module permits it to be used in many different learning situations. The
language used recognizes the diverse vocabulary level of students. The lessons are
arranged to follow the standard sequence of the course. But the order in which you
read them can be changed to correspond with the textbook you are now using.

The module has one lesson, namely:


 Lesson 1 – Interactive Multimedia and ICT as Platform for Change

After going through this module, you are expected to:


1. Explore the principles of interactivity and rich content in the content of Web
2.0 and the participation of the user in the online experience; and
2. Share anecdotes on how he/she used ICTs to be part of a social movement,
change, or cause to illustrate aspects of digital citizenship.

5
What I Know

Choose the letter of the best answer. Write the chosen letter on a separate sheet of
paper.

1. You can insert a YouTube video on your blog post by simply copying the
code from ________________ tab in the Share menu.
a. Visual
b. Text
c. Embed
d. Google

2. Online courses that stimulate the classroom online.


a. Online Tests
b. Online Games
c. Online Classroom
d. Courseware

3. The People Power Revolution protest mainly happened along EDSA from
February 22 to 25 of what year?
a. 1988
b. 1986
c. 1985
d. 1983

4. The Million People March was a series of protest around key cities in the
Philippines and around the world. Where did the Million People March
happen mainly?
a. Mendiola
b. EDSA
c. New People’s Park
d. Luneta Park

5. What is the mission of change.org?


a. to give feedback
b. to help people around the world
c. to help people from the world create the change they want to see
d. to create, manipulate, and share information around the world

6
Lesson
Interactive Multimedia and
1 ICT as Platform for change

What’s In

But before we proceed, let us have a review first of our previous lesson.

We've heard from our previous lesson about the online collaborative tools. We
already know that online collaborative tools are very useful to effectively monitor
group tasks.

We also discussed the web portal that contains information from different sources
such as emails, online forums, and search engines on one platform.

The next topic that we will discuss in this module will help us to be more actively
involved in communication through a various media and learn how they will
become a platform for social change.

Notes to the Teacher


Teaching our learners interactive multimedia and ICT as a
platform for a change are very important in life and society since
we are in the information age era. As a teacher, you should know
that the presence of multimedia in any output of our students
would provide a more engaging and enriched experiences.

7
What’s New

GUESSING THE WORD


Directions: Analyze the following images below. Then, you will have to guess
the word from the given letters. Write your answer on the space provided after each
item.

1. Guess the word from the letters: {G, H, E, N, A, C}

er (6 letters): __ __ __ __ __ __

2. Guess the word from the letters: {D, V, A, Y, C, O, A, C}

r (8 letters):
__ __ __ __ __ __ __ __

3. Guess the word from the letters: {I, U, E, M, L, A, T, M, I, D}

Answer (10 letters): __ __ __ __ __ __ __ __ __ __

8
What is It

The availability of multimedia tools and applications allowed people access to


information either online or offline.

On this lesson, we will learn the interactive multimedia and the application of its
content. This includes the procedure on how to insert videos from YouTube.com on
your Blog post or website. We will also tackle the impact of ICT to the Filipinos and
how it helped them to improved their communication especially when they needed
it the most.

INTERACTIVE MULTIMEDIA

Interactive multimedia is any computer-


delivered electronic system that allows the user
to control, combine, and manipulate different
types of media, such as text, sound, video,
computer graphics, and animation.

Multimedia Content

1. Videos

Through video hosting sites, you can


take a video and show it to the entire
world (e.g. YouTube)

2. Sound, Music or Audio


If videos are too much for you, you can
always record sounds. You can share
your sound bites to the entire world
(e.g. SoundCloud).

9
3. Online Games

Game developers now create what is


called “browser-based games.” You do
not need to install these games to your
computer as they run in most updated
web browsers (AdventureQuest,
Farmville, Candy Crush, BigFish)

4. Online Tests

Online survey forms and tests that


automatically display the results when
finished (Online IQ and Personality
Tests).

5. Courseware

Online courses that simulate the


classroom online (e.g., E-learning
Courses using a Learning Management
System)

6. Podcasts

An episodic series of audio or text files


streamed online (e.g., Stuff You Should
Know, TED Talks, The Starters, Ear
Biscuits).

7. Vodcasts

An episodic series of video streamed


online (e.g., YouTube series/shows like
Video Game High School, Good Mythical
Morning).

10
Inserting YouTube Videos on your Blog Post
You will have to create a blog post about any significant OPM (Original
Pilipino Music) that you like. Any music will do just as long as it does not have any
swears or inappropriate messages.

1. Search any OPM songs of your choice on YouTube.com. You can use an
official music video or someone else’s upload.

2. Go to the bottom of the video and click the Share button.

11
3. Click on Embed.

4. Copy the code similar to the screenshot below.

5. Create a new post on your WordPress then on the editor, paste your code
for the Embed Video.

12
6. Click the Preview tab, and update or publish the content.

The existence of ICT tools made an enormous impact to the society. It is


a good tool to use to promote a social change that can be achieved through a
mass participation of an advocacy using different types of media.

Throughout recent history, the Philippines has been one of a few nations
that demonstrates unity for a call to action or social change. These campaigns
for social change would have not been successful if it were not for ICT.

ICT AS PLATFORM FOR CHANGE

EDSA (PEOPLE POWER


REVOLUTION)

A major protest that took place along


EDSA from February 22 to 25, 1986
involving 2 million Filipinos from
different sectors.

13
EDSA DOS

EDSA Dos – Also known as 2001 EDSA


Revolution
– Happened during Jan 17-21, 2001
– It was fueled after 11 prosecutors of then
President Joseph Estrada walked out of the
impeachment trial. As a result, the people
in EDSA grew over the course of a few days
through text brigades.

YOLANDA PEOPLE FINDER

Recent storms in the Philippines gave


birth to the People Finder database
powered by Google. During typhoon
Yolanda, the People Finder was a vital
tool for people across the globe to track
the situation of their relatives. This
proved to be successful and is now
adapted by more organizations to help
people track relatives during calamities.

MILLION PEOPLE MARCH

Million People March – a series of


protests that mainly took place in
Luneta Park from Aug 22 to 26, 2013.
There were several demonstrations that
happened around the key cities in the
Philippines and some locations overseas.
It was to condemn the misuse of the
Priority Development Assistance Fund
(PDAF).

Though dubbed as the Million People


March, the number of total attendees
was only around 400,000. The
organizers and promoters of the protest
used Facebook and Change.org as their
mediums.

14
ICT AS MEDIUM FOR ADVOCACY

What is an Advocacy?
Advocacy is a process of supporting and enabling people to express their views
and concerns, access information and services, defend and promote their rights
and responsibilities.

CHANGE.ORG

Change.org – is dubbed as the “world’s


platform for change” where anyone from
online community can create a petition and
ask others to sign it
It gives access to more people by allowing the
online community to affix their digital
signatures on a petition.
Its mission is to help people from around the
world create the change they want to see.
Sample petitions raised were: economic
problems, criminal injustice, abuse of human
rights, lack of education, environmental
concerns, animal abuse, human health
concerns and world hunger.

Signing an Online Petition


1. Visit Change.org.
2. If this is your first time to use
Change.org, click Sign up or log in
with Facebook. Otherwise, just input
your log-in details.
3. You can then start your own petition,
but for now, click on any petition you
want under trending petitions.
4. Read the petition description to see if
this petition matters to you. If it is,
sign the petition by filling up the
information on the right side of the
screen.
5. Share the Petition on Facebook to
promote it.

15
DIGITAL CITZENSHIP
Digital Citizenship is referring
to the utilization of information
technology (IT) in order to
engage in society, politics, and
government. K. Mossberger, et
al. define digital citizens as
"those who use the Internet
regularly and effectively".

What’s More

I. Identify what is being asked. Write your answer on a separate sheet of


paper.

1. Refers to the responsible use of information technology (IT) by


anyone who uses computers, internet, and digital devices to
engage in society, politics, and government.
2. It means that computer information can be represented
through audio, video, and animation in addition to traditional
media.
3. The electronic learning content used in online learning or e-
learning.
4. An activity of an individual or group that aims to influence
decisions within political, economic, and social institutions with
the use of multimedia.
5. The tab in the share menu of YouTube.com where you can copy
the code for inserting a YouTube video on your blog post or
website.

II. Use the numbers 1-5 to arrange the steps in inserting a YouTube video.
Write your answer on the space provided before each number.

_________ A. Click on Embed.


_________ B. Paste the code on your WordPress composer’s text tab.
_________ C. Copy the Code.
_________ D. Search for YouTube video.
_________ E. Go to the bottom of the video and click the Share button.

16
What I Have Learned

Multimedia plays an important role in the society because it serves as a good way
for communication. Multimedia is anything and everything that you watch and
listen in a form of text, audio, video, and many. In modern websites they used
different multimedia content such as Videos, Sound, Music, Audio, Online Games,
Online tests, Courseware, Podcasts and Vodcasts. In the bigger field of ICT, it is
very important to use different combinations of multimedia to create content that
builds interest.

You can insert a YouTube video on your blog post by simply copying the code from
Embed tab in the share menu. Copy this code to the Text tab of composer. Preview
it to see if it appears correctly.

With ICT, Filipino people improved their communication especially when they
needed it the most. Radio Veritas helped in the success of the People Power
Revolution. Text brigades helped in the success of EDSA Dos. Social media sites
like Facebook helped in the success of the Million People March. Finally,
technologies like the People finder helped bring comfort to families looking for their
loved ones during calamities like Yolanda.

Change.org is online petition platform that allows the online community to create
or sign a petition. To create or sign a petition, log in to Change.org’s website then
click on a petition that you want to sign.

17
What I Can Do

Performance Task – Multimedia Content


Using your own personal website or blog post, insert any music video from
YouTube.com.

Directions:

1. Search a music video of your choice on YouTube.com. You can use


official music video, your own music video or someone else’s upload.
2. Go to the bottom of the video and click the Share button.
3. Click on Embed.
4. Copy the code.
5. Create a new post on your WordPress then on the editor, paste your code.
6. Go back to the Visual tab and add text content on either the top of your
video or the bottom.
7. Preview then publish the content.
8. Compile the step by step screen shots of your work and paste on
Microsoft Word.
9. Email the compiled output to your teacher’s email account or you can
print it in a short bond paper.

18
Assessment

Matching Type
Directions: Match column A with the correct answer on column B. Write only the
letter of your answer on a separate sheet of paper.

Column A Column B
1. Episodic series of audio or text A. Online Tests
files streamed online.
B. Change.org
2. This a multimedia content hosted
by YouTube. C. Google

3. Which radio station did Cardinal D. Podcasts


Sin use to call on the Filipino E. Text brigades
people to support the rally against
President Marcos? F. Courseware

4. It is an online petition platform G. Multimedia


that allows the online community
to create or sign petitions. H. Vodcasts

5. Who created the Yolanda People I. Videos


Finder that was used to locate J. Radio Veritas
individuals during and after the
storm?

6. What made EDSA Dos protest


successful?

7. An episodic series of video


streamed online.

8. Integration of still and moving


images, text, and sounds by
means of computer technology.

9. Teaching and learning platform


that supports self-paced,
asynchronous learning online.

10. Students can do the exam or


survey, in their own time, with
their own device, regardless of
where they live and automatically
display results.
19
Additional Activities

Answer the following:

1. Cite at least three most influential developments in ICT and describe how
each changed the way people communicate.
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________

2. Explain the effects of the use of multimedia in the way people communicate.
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
3. Based on your experiences inside and outside of the school, how do these
multimedia technologies influence the way you learn and process
information?
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________

20
Answer Key

21
References
Empowerment Technologies First Edition.(2016).Sampaloc Manila: Rex Bookstore,
Inc.
Callo , Erwin Reyes (2017). Science in Today’s World for Senior High School
Empowerment Technologies. Quezon Avenue, Quezon City: Sibs Publishing House,
Inc.
Lujero, Rosalie P. (2018). Empowerment Technologies. Araneta Avenue, cor Ma.
Clara St. Quezon City: Vibal Group, Inc.
Yuvienco , Joel C. (2017). Empowerment Technologies Making small Shifts Towards
A BIG Difference For Senior High School. South Triangle, Quezon City: C & E
Publishing, Inc.

22
For inquiries or feedback, please write or call:

Department of Education – SOCCSKSARGEN


Learning Resource Management System (LRMS)

Regional Center, Brgy. Carpenter Hill, City of Koronadal

Telefax No.: (083) 2288825/ (083) 2281893

Email Address: region12@deped.gov.ph

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