Plantilla DM Screen 5e DRol
Plantilla DM Screen 5e DRol
r a y m ar
d20 Event
attack rolls while the source of its fear is within line of sight. object it is wearing or carrying, into a solid inanimate sub- • The creature automatically fails Strength and Dexterity Meals (per day)
Crossbow, light 25 gp 1d8 piercing 5 lb. Ammunition (range 80/320), loading,
two-handed
Whip 2 gp 1d4 slashing 3 lb. Finesse, reach
Martial Ranged Weapons
• The creature can’t willingly move closer to the source of its fear. stance (usually stone). Its weight increases by a factor of ten, saving throws. c on v 1 A door opens. 11 Someone gets angry.
500 gp 1 lb. of platinum
Squalid 3 cp
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and it ceases aging. • Attack rolls against the creature have advantage. 2 "lSFTUBSUT 12 Someone glimpses the future. Dungeons provided by Watabou
Dart 5 cp 1d4 piercing 1/4 lb. Finesse, thrown (range 20/60) Grappled Poor 6 cp
Blowgun 10 gp 1 piercing 1 lb. Ammunition (range 25/100), loading • The creature is incapacitated (see the condition), can’t move or Skills 3 A meter shoots across the sky. 13 Someone has a sense of foreboding. https://atabou.itch.io/one-page-dungeon
Shortbow 25 gp 1d6 piercing 2 lb. Ammunition (range 80/320), two-hand- Crossbow, hand 75 gp 1d6 piercing 3 lb. Ammunition (range 30/120), light, • speak, and is unaware of its surroundings. Unconscious Modest 3 sp
ed from any bonus to its speed. • Attack rolls against the creature have advantage. • An unconscious creature is incapacitated (see the condition), Ability Skills 4 A monster appears. 14 Someone has to go to the bathroom.
loading Comfortable 5 sp
Sling 1 sp 1d4 bludgeoning — Ammunition (range 30/120) • The condition ends if the grappler is incapacitated (see the condition). • The creature automatically fails Strength and Dexterity saving throws. can’t move or speak, and is unaware of its surroundings Strength Athletics 5 A screech pierces the air. 15 Something spills or falls to the ground. Travel Pace
Crossbow, heavy 50 gp 1d10 piercing 18 lb. Ammunition (range 100/400), heavy, Wealthy 8 sp
Martial Melee Weapons • The condition also ends if an effect removes the grappled crea- • The creature has resistance to all damage. • The creature drops whatever it’s holding and falls prone. Dexterity Acrobatics, Sleight of Hand, Stealth 6 A storm begins. 16 Something isn’t where it’s supposed to be.
loading, two-handed Pace Distance Traveled per Minute Distance Traveled per Hour Distance Traveled per Day Effect Aristocratic 2 gp
ture from the reach of the grappler or grappling effect, such as • The creature is immune to poison and disease, although a poison • The creature automatically fails Strength and Dexterity
Battleaxe 10 gp 1d8 slashing 4 lb. Versatile (1d10) Longbow 50 gp 1d8 piercing 2 lb. Ammunition (range 150/600), heavy, or disease already in its system is suspended, not neutralized. Intelligence Arcana, History, Investigation, Nature, Religion 7 A strange star appears in the sky. 17 The lights go out. Fast 400 feet 4 miles 30 miles -5 penalty to passive Wisdom
when a creature is hurled away by the thunderwave spell. saving throws. Meat, chunk 3 sp
Flail 10 gp 1d8 bludgeoning 2 lb. — two-handed • Attack rolls against the creature have advantage. Wisdom Animal Handling, Insight, Medicine, Perception, 8 A string gust oif wind blows through. 18 The sun comes out. (Perception) scores
Poisoned Wine
Glaive 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed Net 1 gp — 3 lb. Special, thrown (range 5/15) Incapacitated • Any attack that hits the creature is a critical hit if the attacker is Survival 9 A tremor shakes the ground. 19 There’s a foul smell in the air. Normal 300 feet 3 miles 24 miles -
• A poisoned creature has disadvantage on attack rolls and Common (pitcher) 2 sp
• An incapacitated creature can’t take actions or reactions. within 5 feet of the creature. Charisma Deception, Intimidation, Performance, Persuasion 10 Someone experiences déjà vu. 20 Unexplained magic occurs. Slow 200 feet 2 miles 18 miles Able to use stealth
Greataxe 30 gp 1d12 slashing 7 lb. Heavy, two-handed
ability checks. Fine (bottle) 10 gp
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