[go: up one dir, main page]

0% found this document useful (0 votes)
126 views2 pages

Soulblight Gravelords: Soulblight Gravelords Fighter Abilities Soulblight Gravelords Leader Abilities

Download as pdf or txt
Download as pdf or txt
Download as pdf or txt
You are on page 1/ 2

SOULBLIGHT GRAVELORDS S O U L B L I G H T G R AV E L O R D S

VA M P IR E L O R D V Y R KO S
The pallid and darkly handsome visage of a Soulblight vampire masks the horror of its true nature, for they are 225 BL O O D - B O R N 120
inhuman monsters that crave the taste of fresh blood. Possessed of unnatural strength and the power to resurrect the
dead to serve their will, they wage an unceasing war against the living.
1 4 4 2/6 1 4 4 1/ 5

SOULBLIGHT GRAVELORDS SOULBLIGHT GRAVELORDS 5 5 25 8 3 15


FIGHTER ABILITIES LEADER ABILITIES
[Double] Shambling Horde: A fighter can
use this ability only if they are within 6" of [Double] Beheading Strike: Add half the NE C RO M A NC E R 150 VA R G SK Y R 220
a visible friendly fighter with the Leader value of this ability (rounding up) to the
runemark ( ). This fighter can make a number of damage points allocated by
bonus move action of a number of inches critical hits from the next attack action
3 -7 2 3 3/6 1 2 5 3/ 6
equal to the value of this ability. made by this fighter this activation that
has a Range characteristic of 3 or less.
2 3 3 1/4 4 3 20 6 4 35

[Double] Vampiric Agility: Until the end


of this fighter’s activation, do not count [Double] Necrotic Siphon: Pick a
KO SA R G I
the vertical distance moved when this visible friendly fighter with the Minion W IG H T K ING
runemark ( ) within 6" of this fighter.
170 NIG H TG UA R D 170
fighter is climbing.
Allocate a number of damage points equal
to the value of this ability to that fighter.
1 4 4 2/5 2 2 5 2/ 5
Then, remove a number of damage points
[Double] Blood-maddened Feeding allocated to this fighter up to double the
Frenzy: A fighter can use this ability only value of this ability. 3 5 25 4 4 30
if an enemy fighter has been taken down
by an attack action made by this fighter
this activation. This fighter makes a bonus [Triple] Summon Undead Minions:
W IG H T K ING O N
move action or a bonus attack action. Pick a friendly fighter with the Minion VA R G H E IST
runemark ( ) that has been taken down. SK E L ETA L ST E E D 225 195
Set up that fighter once more on the
[Triple] Deathly Charge: Until the end of battlefield wholly within 3" of this fighter.
2 3 5 2/5 1 4 4 1/ 4
this fighter’s activation, the next time this That fighter no longer counts as being
fighter finishes a move action within 1" taken down and has no damage points
of an enemy fighter, pick a visible enemy allocated to it. 8 5 30 8 4 30
fighter within 1" of this fighter. Allocate
a number of damage points equal to the
value of this ability to that fighter.
BLO OD KNIGHT WITH
[Triple] Call the Crimson Feast: Until VA R G OY L E 24 5 TEMPLAR BLADE 170
the end of the battle round, add 1 to the
[Triple] Thirst for Blood: A fighter can
Attacks characteristic of attack actions
use this ability only if an enemy fighter
that have a Range characteristic of 3 or
has been taken down by an attack action 1 4 4 2/5 1 3 4 2/ 4
less made by visible friendly fighters while
made by this fighter this activation.
they are within 6" of this fighter.
Remove a number of damage points
allocated to this fighter up to double the 8 4 35 8 5 22
value of this ability.
[Quad] Vanhel’s Danse Macabre: Pick a
[Quad] Chosen Champion: A fighter can BLO OD KNIGHT WITH
use this ability only if they are within 6" of
number of visible friendly fighters with K AST E L L A N 21 0 TEMPLAR LANCE 175
the Minion runemark ( ) equal to
a visible friendly fighter with the Leader
the value of this ability within 6" of this
runemark ( ). This fighter can make
fighter. Each fighter picked can make
a bonus attack action. In addition, add 1 4 4 2/5 2 2 5 2/ 4
a bonus move action or a bonus attack
half the value of this ability (rounding
action (some can make bonus move
up) to the Attacks characteristic of that
actions and others bonus attack actions). 8 5 25 8 5 22
attack action.
HELL KNIGH T 14 0
S K EL ETON
CHAMP I ON 70 SOULBLIGHT GRAVELORDS
The Soulblight Gravelords are
1 3 3 2/4 1 3 3 1 /4 inheritors of an ancient and terrible SOULBLIGHT SOULBLIGHT
curse. This spiritual malady forever GRAVELORDS GRAVELORDS
damns the afflicted, yet it also grants FIRST NAMES LAST NAMES
8 4 22 3 4 12 them terrifying physical power and
formidable necromantic abilities. D10 First Name D10 Last Name
Ever seeking to dominate and feed
upon the living, these vampires 1 Rasav 1 the Thirster
SKELETON WARRIOR
B LAC K KNIGH T 11 0 WITH ANCIENT BLADE 50 have honed their martial skills over
centuries of warfare. Calling upon 2 Marclav 2 von Kadev
their curse-granted powers they raise
3 Uset 3 Krastov
2 2 3 1/4 1 3 3 1 /3 vast legions of rotting corpse-soldiers
and howling beasts of the night, 4 Olahva 4 Nightstalker
sending these shambling legions
8 4 18 3 4 8 forth to overwhelm their enemies. 5 Vrashul 5 Charnask

Vampires are rarely content to 6 Akranos 6 Uhl-Karn


SKELETON WARRIOR observe the slaughter from afar. They
SENES CH AL 125 WITH ANCIENT SPEAR 50 delight in taking to the battlefield in 7 Evaska 7 Azharad
person, cleaving their prey apart with
cruel, almost animalistic delight. 8 Drul 8 Dragomesh
1 4 5 2/4 2 2 3 1 /4 They often assemble elite retinues to
9 Paska 9 von Strahl
follow them into combat, keeping
would-be slayers at bay while they 10 Ortullas 10 Curseheart
3 4 15 3 4 8 slake their terrible thirst.

GRAVE GUARD WITH WIGHT D EAD WAL K ER ORIGIN LEADER/FAVOURED WARRIOR


BLADE AND CRYPT SHIELD 70 ZOMB I E 50 BACKGROUND
Spoor Hunters – These fiends of the night can Nagashian Zealot – Not all vampires chafe
trace their prey across vast distances, tracking under Nagash’s rule – this warrior fervently
1 3 4 1/4 1 2 3 1 /4 1 1
the unfortunates down so that they might be believes in the vision of the great necrotopia, and
devoured at will by their Soulblight master. will see his master’s will done at any cost.
3 4 10 3 4 10
Dark Lord’s Retainers – These warriors are the Ancient Duellist – This undead warrior has
favoured champions of their vampire master, studied and practised the most ancient forms
2 2
chosen to carry out their most important of sword-craft and delights in slaughtering the
GRAVE GUARD WITH commands with merciless efficiency.
GREAT WIGHT BLADE 70 living in single combat.
Bettered Foes – These warriors were once the
vampire’s enemies, defeated and since raised as Touch of the Beast – This monstrous warrior is
1 3 5 2/4 3 3 all but unable to contain their animalistic urges,
undead chattel so that they might serve their
new master with unquestioning loyalty. and in battle they enter a terrifying blood-frenzy.
3 3 10
Blood-bonded – Each of these undead warriors Nulahmian Nobility – Hailing from the
was once related to their Soulblight master, vampiric court of Nulahmia, this leader sees
4 4
though now they are mere pawns that serve their themselves as superior to their foes – and their
kin’s will. peers – in every conceivable way.

Terrors of the Night – These fiends delight in Twisted Honour – This fiend professes to adhere
spreading panic and terror wherever they roam, to a code of honour, even as they delight in
5 5
utilising fear to defeat their enemies before they murdering and draining dry every mortal they
even take to the field. come across.

Gilded Guard – The vampiric master of this Collector of Vitae – This vampire desires to sup
warband has outfitted even the lowliest cadavers upon only the finest blood, and collects phials of
6 6
in his horde with the finest accoutrements, to the stuff from particularly worthy defeated foes,
reflect his great power and fine sense of taste. to be consumed later at their leisure.

You might also like