Eons 03 - OLD, Races - Night Elves
Eons 03 - OLD, Races - Night Elves
Eons 03 - OLD, Races - Night Elves
NIGHT ELVES
T
HEIR PALE, WHITE SKIN REFLECTS
the moonlight. Their eyes are full of
cruelty and deceit. They stalk the night,
at one with the darkness - assassins,
necromancers and foul priests. The night
elves are rightly feared in all civilized lands,
and their spired citadels given wide berth.
Night elves are steeped in treachery; lies
and deception are, to them, as natural as
breathing. Life itself has little value, and the
lives of inferior races have none.
Night elves, like their grand elf cousins,
were once no different to the sylvan elves of
the woods and forests. When the sorcery and
gunpowder cities of the grand elves arose,
the night elves were but a prominent house.
Politics, divisions, and rivalries took their
course, and night elves today live apart from
their cousins, feared and hated.
Lovers of darkness, worshipers of the
moon, night elves are tall, thin, and have
pale, white skin the color of milk. Their eyes
are coal-black, and their hair - when not
decorated or dyed - is the purest white.
Stealth, treachery, betrayal, and deception
are the night elves' way of life. A night elf
would stab a parent or sibling in the back for
the slightest gain.
Evil has a face, and it is the night elf.
EONS MAGAZINE | A
The Face of Treachery: Night Elves
Night Elves As Player
NIGHT ELF
Characters
Night elf characters have the following racial
The well-known cliche of the exile from an evil
statistics.
race adventuring on the side of good is not the
only way a night elf might fit into a campaign as
Size: Medium
a player character. Here are a few other options.
Attributes: AGI +1, INT +1, CHA +1, MAG +1
Evil PCs. An option best left to experienced
Skill choices: stealth, alchemy, thievery, bluffing,
GMs, an evil-themed campaign can be fun. If all
insight, swords, creation
of the PCs are night elves (or some other mix of
evil races), a rewarding adventure can be had. The
Exploits difficulty with these campaigns is party cohesion
Fey. Elves of all types are considered fey. as players backstab each other; it is a good idea to
Darksight. Night elves have superior find some reason why that should not happen.
darksight, able to see in darkness as though it Ex-evil PC. Perhaps the night elf was, indeed,
were daylight. once a cold-hearted killer, but something
Night affinity. All night elves know the secret happened. Maybe a serious injury caused
of shadow. amnesia, or a powerful enchantment
Deceitful. When night elves make CHA fundamentally altered his personality.
checks to deceive, the dice pool is considered They're not so bad. While the default night elf
an exploding dice pool. is pure evil, the GM is, of course, in charge of her
Poisoners. Accustomed to handling poison, own setting. Perhaps in your world night elves
night elves have a natural SOAK 10 (poison) aren't evil?
Brought up by good guys. An abandoned night
elf child brought up by kindly smallfolk might
Names grow up to be a good soul, unaware of the
Night elves typically have single syllable names reputation of his biological kin.
such as Ssoth, Karth, Vish, or Krin. They have no
other names, and every night elf has a unique Night Elves As Villains
name - no name is ever repeated.
Night elves make excellent villains and foes.
Usually encountered alone, or in small bands of
Age
2-4 members led by a magister, night elves are
Night elves do not live as long as their sylvan and
expert ambushers and assassins. They are rarely
grand kin. A night elf reaches adulthood at the
seen in the open, at least during daylight hours,
age of 30, and becomes old at the age of 100.
for they are reviled and feared.
Most night elves are armed with high quality
New Trait rapiers and leather armor covered in looser fitting
Added to the list of traits derived from high or robes or loose tunics. Their dress sense tends to
low attributes is the following trait, available to the flamboyant, with blacks, reds, and greens
characters as a high REP trait. being common color choices.
Cruel. You are unusually sadistic. You gain The next page contains a pair of useful stat
+1d6 to any interrogation attempts, even if you blocks. The first is for the rank-and-file night
do not carry out your sinister threats. elves; the second is for the more powerful night
elf magisters.
STR 4 (2d6) AGI 10 (4d6) END 6 (3d6) STR 6 (3d6) AGI 10 (4d6) END 10 (4d6)
INT 10 (4d6) LOG 6 (3d6) WIL 6 (3d6) CHA 10 INT 10 (4d6) LOG 10 (4d6) WIL 6 (3d6) CHA 12
(4d6) LUC 3 (2d6) REP 0 (0d6) (4d6) LUC 3 (2d6) REP 6 (3d6) MAG 10 (4d6)
HEALTH 24 HEALTH 32
MELEE DEFENSE 25; RANGED DEFENSE 25; MELEE DEFENSE 25; RANGED DEFENSE 25;
MENTAL DEFENSE 14 MENTAL DEFENSE 18
SOAK 6 (high quality leather), 10 (poison); SOAK 12 (mithril shirt), 10 (poison);
VULN - VULN -
ACTIONS 2 ACTIONS 2
NATURAL DAMAGE 1d6+2 NATURAL DAMAGE 1d6+3
High quality rapier 7d6 (2d6+3 piercing damage; High quality rapier 7d6 (2d6+3 piercing damage;
blinding poison) blinding poison)
Skills stealth 10 (4d6), bluffing 6 (3d6), perception 6 Skills stealth 10 (4d6), bluffing 6 (3d6), perception 6
(3d6), running 6 (3d6), climbing 6 (3d6), reactions 6 (3d6), running 6 (3d6), tactics 10 (4d6), swords 6
(3d6), dodging 6 (3d6), swords 6 (3d6) (3d6), compulsion 6 (3d6), creation 6 (3d6)
Gear high quality rapier, high quality leather
armor Gear high quality rapier, mithril shirt
Poison. Night elves poison their rapiers with a Poison. Night elves poison their rapiers with a
blinding poison. Any target hit by the rapier is blinding poison. Any target hit by the rapier is
pushed one stage down the Blindness status track. pushed one stage down the Blindness status track.
Night elves are immune to this poison. Night elves are immune to this poison.