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Farmer Sam

This document provides instructions and background for a game called "Farmer Sam" where students line up and try to cross a designated area without being tagged by the role of "Farmer Sam". Key details include students singing a song to Farmer Sam asking to cross if they match a given description, those that don't match stay to help Farmer Sam catch others, and the game benefits skills like persistence, teamwork, agility and creativity. Reflection questions and ways to vary the game are also outlined.

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0% found this document useful (0 votes)
2K views1 page

Farmer Sam

This document provides instructions and background for a game called "Farmer Sam" where students line up and try to cross a designated area without being tagged by the role of "Farmer Sam". Key details include students singing a song to Farmer Sam asking to cross if they match a given description, those that don't match stay to help Farmer Sam catch others, and the game benefits skills like persistence, teamwork, agility and creativity. Reflection questions and ways to vary the game are also outlined.

Uploaded by

api-443516194
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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TEACHERS

RESOURCE CENTRE
MOVEMENT CHALLENGES
& GAMES E mail@bluearth.org
W bluearth.org
T 1300 784 467

FARMER SAM

• Students line up on one side of a designated area. ‘Farmer Sam’ waits in the middle (Coach or
teacher initially; it can then be a student once they understand the concept of the game).
• The students begin by singing “Farmer Sam, Farmer Sam, can we cross your muddy old dam?”
Farmer Sam replies with, “Only if you are wearing shorts/ are wearing glasses/ have pink on / can
hop across the area / have a birthday in September etc.
• If the students match the description given, they can safely walk across the dam area. If not, once
the safe students have all crossed, Farmer Sam calls out “go” and the others must try and get
across without being tagged by Farmer Sam.
• If caught, students stay in the middle and assist Farmer Sam in catching others.
• Repeat until all students have been caught.

Equipment: Cones

Area Required: Basketball size area

Benefits
• Persistence
• Teamwork
• Agility
• Creativity
• A great activity with younger grades.

How to explain the activity


• Create a story around the farmer and his dam and clearly explain the boundaries.
• Practice the song – a good song is a good game.

Cues for debrief / reflection


• What happened to the game as more people were caught?
• How could we make the game easier or more challenging?
• How does luck play a part in Farmer Sam?

How to vary the activity


Vary the size of the dam.

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