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Android Tourist Navigation System

This document summarizes an Android-based tourist navigation system project for Arba Minch Culture and Tourism Bureau in Ethiopia. A team of 3 students will develop the system using an iterative methodology involving prototyping. The app will use GPS to guide tourists to destinations and track distance traveled without a tour guide. The project aims to help tourists navigate Arba Minch and support the local tourism industry.

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0% found this document useful (0 votes)
140 views4 pages

Android Tourist Navigation System

This document summarizes an Android-based tourist navigation system project for Arba Minch Culture and Tourism Bureau in Ethiopia. A team of 3 students will develop the system using an iterative methodology involving prototyping. The app will use GPS to guide tourists to destinations and track distance traveled without a tour guide. The project aims to help tourists navigate Arba Minch and support the local tourism industry.

Uploaded by

teddy demissie
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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ARBA MINCH UNIVERSITY

INSTITUTE OF TECHNOLOGY

SCHOOL OF GRADUATE STUDIES (MSc Program)

COURSE: FOUNDATION OF IT AND PROJECT MANAGEMENT


PROJECT NAME: TOUR NAVIGATION: ANDROID BASED TOURIST NAVIGATION
SYSTEM FOR ARBA MINCH CULTURE AND TOURISM BUREAU.

Prepared By: - 1. Meseret Humunie

2. Tewodros Demise

3. Tabor wegi

DECEMBER, 2017

ARBA MINCH

ETHIOPIA
CHAPTER ONE INTRODUCTION

Navigation system is a GPS-based electronic system in a vehicle or mobile device that


provides a real-time map of the current location as well as step-by-step directions to a
requested destination.

Purpose

This charter will introduce the project, define the scope of the project and a proposal formal
development methodology to be used by the team over the course of the project

Scope

This document will describe the android based tourist navigation system project and project
sponsor, the project management proposal, and relevant constraints and limitations on
development. For a description of the team members, refer to the project prospectus. Refer to
the software requirements specification for approved sets of requirements based on analysis
of the problem and to the software design specification for models and descriptions of the
solution.

Project sponsor

The project sponsor is the organization for whom the project is primarily being developed.
The sponsor is typically the manager or owner of the environment in which the system must
function and is ultimately responsible for acceptance of the project deliverables.
Management proposal

This section proposes a formal development methodology for adoption to android based tourist
navigation system project. The Proposed methodology is discussed in terms of schedule, roles, and
processes.
Business
The android application is for the purpose of global positioning system (GPS). GPS is used to
direct the position of tourist destination without any guider and GPS system is used to keep track
of the distance travelled. Android application is going to be develop by android studio. It is
platform independent we can run the program in any platform. The propose system is very helpful
for government as well as public.

Project description

Problem statement

Vision

Goals

Constraints

Methodology overview

We propose an iterative and incremental methodology incorporating rapid prototyping techniques


for the development of an android based tourist navigation system project. The methodology
consists of three phases of work: inception, iteration, and completion. During inception, the entire
team works together to understand and prepare for the project. Iteration is composed of four
processes and is repeated several times, with each iteration incrementally contributing to the
documentation, the design, and the functionality of the system. During each iteration, two team
members are assigned to a prototype workgroup and delegated the task of producing the set of
requirements for a functional increment. Another two team members are assigned to a builder
workgroup responsible for designing and constructing the increment. The last team member
coordinates and facilitates the two workgroups in the role of project manager. Upon delivery of
the final iteration, the entire team again works together during the completion phase to finalize the
documentation and present the project to the sponsor.

Benefits

The proposed methodology is rigorous. Documentation and deliverables are formally specified.
Development progress can be assessed throughout the project. Decisions, defects, and changes are
tracked to support traceability. The methodology is efficient. “Big Design Up Front” is widely
recognized to be risky if project requirements are unstable. The iterative approach will minimize
the effort invested into the least well-understood aspects of the project, as these aspects are the
most likely to change. Rapid prototyping supports efficient requirements engineering by allowing
the team and the sponsor to review a concrete product early in the iteration. The methodology is
flexible. The iteration schedule can be modified while maintaining the overall structure to allow
for different complexities within increments. Time permitting, the team can undertake additional
iterations, or can develop multiple increments within a single iteration. If requirements change, the
affected iteration can be revisited after the current iteration is complete. Finally, the methodology
is consistent with industry standards and best practices. Incremental processes allow student teams
to gain experience that is more consistent with real-world software engineering than a waterfall
model.

Risks and Challenges

Schedule

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