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Class Syllabus For User Interface

This document provides the class schedule for a CS/Psych 3750 course in Spring 2019. It lists the weekly topics to be covered, assigned readings, and assignments or project milestones due for 16 weeks. The course will cover topics like the history of HCI, user-centered design, requirements analysis, human abilities, design principles, interaction styles, evaluation techniques, and designing for specific contexts like the web and globalization. Students will work on a semester-long team project with milestones including requirements, design alternatives, a prototype, and a final evaluation.

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Heejae Jung
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0% found this document useful (0 votes)
44 views3 pages

Class Syllabus For User Interface

This document provides the class schedule for a CS/Psych 3750 course in Spring 2019. It lists the weekly topics to be covered, assigned readings, and assignments or project milestones due for 16 weeks. The course will cover topics like the history of HCI, user-centered design, requirements analysis, human abilities, design principles, interaction styles, evaluation techniques, and designing for specific contexts like the web and globalization. Students will work on a semester-long team project with milestones including requirements, design alternatives, a prototype, and a final evaluation.

Uploaded by

Heejae Jung
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CS/Psych 3750 Class Schedule Spring 2019

MW 3:00-4:15

Last update 1-23-19

Week Date Topic Reading Assignment Project

ID 1.1-1.4
1-7 Class Intro, syllabus
H1: Post bio,
1
ID 1.5-1.6, 2 photo, and
1-9 History and Background of HCI
project ideas to
Google doc by
Friday 1-11

1-14 Design of Everyday Things 1 H2: HOF/S Form Teams


DOET 1-4
Team project discussion, form
2 teams and choose topics
Part 0: proj
1-16 Design of Everyday Things 2 description due
Fri 1-18

1-21 GT HOLIDAY – No class


(MLK Day)
3
ID 10 H2: HOF/S due
1-23 User Centered Design Process
Wed 1-23

1-28 Requirements Analysis


4
ID 3
1-30 Requirements Gathering

Human Abilities 1 (sensory)


Human Abilities 2 (cognition) Vote on HOF/S
2-4
due Mon 2-4
5 ID 9
Human Abilities con’t
2-6
HOF/S winners Part 1: Reqs
(MMJ Traveling) due Fri 2-8
2-11 Ethics in Human Subjects Research Belmont Report
6
2-13 User Modeling 1 – Cognitive

User Modeling 2 - Physical


2-18 Design 1 - Principles ID 6
7
Design 2 – Visual design
H3: Human
2-20 Design 3 – Typography
modeling

Design 4 – Color
2-25 Design 5 – Icons
8
Emotional Design
H3: Human
2-27 Skeuomorphs
modeling due Fri
Review for midterm
3-1

3-4 Midterm Exam


9
Part 2: design
3-6 Midterm poster session
alternatives due
Fri 3-8

3-11 Midterm Triage


ID 11 H4: Prototyping
Rapid Prototyping
Exercise
10
3-13 Interaction Styles: WIMP

3-18
11 SPRING BREAK
H4: Prototyping
3-20
due Fri 3-22
Interaction Styles: Direct
3-25 Manipulation, Speech ID 15
12
3-27 Interaction Styles: Pen and Gesture ID 7 Part 3:
Prototype due
Fri 3-29

4-1 Evaluation 1 – Predictive Eval Prototype


ID 5
demos this
13
4-3 Evaluation 2 – Quantitative week – sign up
for a time slot

Evaluation 3 – Qualitative ID 4 H5: Websites


4-8
Evaluation 4 - Data Analysis
14
4-10
Designing for the web

4-15 Design for Globalization

15 Ubiquitous and wearable H5: Websites


4-17 Computing due Wed 4-17 Part 4:
Course wrap-up and review for Evaluation due
finals Fri 4-19

Final Poster Presentations Peer and Self


16 4-22
(Last class) Evals due
Fri 4-24

finals 4-26
FINAL EXAM 2:40-5:30
week (Fri)

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