MK3全部卡片 Khador Deck
MK3全部卡片 Khador Deck
MK3全部卡片 Khador Deck
KHADOR WARCASTER
KOZLOV 1
SPD STR MAT RAT DEF ARM CMD
6 7 7 5 15 17 9
GREAT AXE
RNG POW P+S
2 5 12
FOCUS
DAMAGE
WJ FA
+28 C
LORD KOZLOV, VISCOUNT OF SCARSGRAD
KOZLOV 1
PRECISION STRIKE When this model damages a warjack or warbeast
with a melee attack, choose which column or branch suffers the damage.
SIDE STEP When this model hits an enemy model with an initial
melee attack or a melee special attack, it can advance up to 2 after
the attack is resolved.
JUGGERNAUT
SPD STR MAT RAT DEF ARM CMD
4 12 7 4 10 20
OPEN FIST
RNG POW P+S
1 3 15
L
ICE AXE
RNG POW P+S
1 7 19
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 12 U
JUGGERNAUT
ICE AXE
CRITICAL FREEZE On a critical hit, the model hit becomes stationary
for one round unless it has Immunity: Cold .
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
DECIMATOR 2016 v1
KHADOR HEAVY WARJACK
DECIMATOR
SPD STR MAT RAT DEF ARM CMD
4 12 7 4 10 20
DOZER
RNG ROF AOE POW
10 2 15
L
RIP SAW
RNG POW P+S
1 5 17
R
DAMAGE
PC FA
16 U
DECIMATOR
DOZER
BEAT BACK Immediately after a basic attack with this weapon is
resolved during this models Combat Action, the enemy model hit
can be pushed 1 directly away from the attacking model. After the
enemy model is pushed, the attacking model can advance up to 1
directly toward it.
RIP SAW
SUSTAINED ATTACK During this models activation, when it makes an
attack with this weapon against the last model hit by the weapon this
activation, the attack automatically hits.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
FORWARD KOMMANDER SORSCHA 2016 v1
KHADOR WARCASTER
SORSCHA 2
SPD STR MAT RAT DEF ARM CMD
6 6 7 6 16 15 8
QUAD-IRON
RNG ROF AOE POW
10 d3+1 10
FROSTFANG
RNG POW P+S
2 7 13
FOCUS
DAMAGE
WJ FA
+27 C
FORWARD KOMMANDER SORSCHA
SORSCHA 2
DESPERATE PACE [WINTER GUARD] (HACTION) RNG CMD.
Target Friendly Winter Guard unit. If the unit is in range, Winter
Guard models in the unit gain +2 movement during their Normal
Movement this turn.
FREEZER When an enemy model without Immunity: Cold ends
its activation within 2 of this model, the enemy model becomes
stationary for one round.
FROSTFANG
CRITICAL FREEZE On a critical hit, the model hit becomes stationary
for one round unless it has Immunity: Cold .
SHATTER This weapon gains an additional damage die against
stationary models.
FISSURE
RNG ROF AOE POW
SP 10 1 12
R
OPEN FIST
RNG POW P+S
0.5 3 15
L
SUNDER
FOCUS RNG POW P+S
2 7 19
6 R
DAMAGE
L L M R R
WJ FA
L M M R +30 C
KARCHEV THE TERRIBLE
KARCHEV 1
ARCANTRIK TURBINE At the start of this models activation, it can
spend 1 focus point to gain +2 movement when advancing as part
of its Normal Movement and Pathfinder for one turn.
MAN IN THE MACHINE Karchev is a living model but is neither a
warjack nor a warrior model. He has a damage grid and suffers
damage like a warjack. Karchev can make slam, trample, and throw
power attacks without spending focus but cannot make throw power
attacks while his Open Fist is crippled. Effects modifying the amount
of damage to or the manner in which damage is applied to a warjack
also apply to him. Karchev cannot spend focus points to remove
damage.
REPAIRABLE This model can be targeted with Repair special actions
as if it were a construct model.
UNYIELDING While engaging an enemy model, this model gains
+2ARM.
FISSURE
KNOCKDOWN When a model is hit by an attack with this weapon, it
becomes knocked down.
ROD OF WHISPERS
RNG ROF AOE POW
10 1 13
QUIETUS
RNG POW P+S
0.5 6 11
FOCUS
DAMAGE
WJ FA
+28 C
KOLDUN KOMMANDER ALEKSANDRA ZERKOVA
ZERKOVA 1
ARCANE ARTIFACTS When this model casts a spell, you can choose to
use one of the following special rules. Each special rule can be used
only once per activation and expires after the spell is cast.
FOCUS SPHERE Reduce the COST of the spell by1.
LENS OF TARVODH The spell gains +5RNG.
TRUE SIGHT This model ignores cloud effects and Stealth.
SACRED WARD This model cannot be targeted by enemy spells.
ROD OF WHISPERS
GRAVE DOOR A model disabled by this weapon cannot make a
Tough roll. When a living or undead enemy model is boxed by this
attack, you can choose to take control of it. If you do, remove 1
damage point from it, causing it to no longer be boxed. You can then
immediately change its facing. For the rest of the turn, this model can
channel spells through the affected model while it is in this models
control range and is not engaged. At the end of the turn, the affected
model is destroyed.
SWORD CANNON
RNG ROF AOE POW
10 1 13
ONSLAUGHT
RNG POW P+S
1 6 12
FOCUS
DAMAGE
WJ FA
+27 C
KOMMANDANT IRUSK
IRUSK 1
BATTLE PLAN This model can use one of the following plans at any
time during activation. A friendly Faction model/unit can be affected
by only one plan each turn.
MARCH RNG5. Target friendly Faction warrior model/unit. If the
model/unit is in range, it gains Pathfinder for one turn.
REVEILLE Knocked down friendly Faction models in this models
command range immediately stand up. Models that became
knocked down this turn are not affected by Reveille.
SPECIAL ORDERS RNG 5. Target friendly Faction warrior model/
unit. If the model/unit is in range, it gains Reposition [3] for one
turn. (At the end of an activation in which it did not run or fail a
charge, a model with Reposition [3] can advance up to 3, then its
activation ends.)
SWORD CANNON
RELOAD [1] This model can spend 1 focus point to make one
additional ranged attack with this weapon during its Combat Action.
HAND CANNON
RNG ROF AOE POW
12 1 12
MINISTER
RNG POW P+S
1 7 14
FOCUS
DAMAGE
WJ FA
+28 C
KOMMANDER HARKEVICH, THE IRON WOLF
HARKEVICH 1
FIELD MARSHAL [REPOSITION 3] Warjacks in this models
battlegroup gain Reposition [3]. (At the end of an activation in
which it did not run or fail a charge, a model with Reposition [3] can
advance up to 3, then its activation ends.)
IRON SENTINEL While B2B with a friendly Faction warjack, this
model gains +2 DEF and ARM and cannot become knocked down.
MINISTER
STAGGER Modelshit by this attack lose their initial attacks and
cannot make power attacks or special attacks for one round.
CINDER BOMB
RNG ROF AOE POW
6 1 3 14
RIOT GUN
RNG ROF AOE POW
10 d3 12
TRENCH SWORD
FOCUS RNG POW P+S
0.5 6 13
6
DAMAGE
WJ FA
+28 C
KOMMANDER OLEG STRAKHOV
STRAKHOV 1
ALCHEMICAL MASK This model does not suffer gas effects. When
determining LOS or resolving attacks, this model ignores cloud
effects.
RESOURCEFUL This model can upkeep spells on models in its
battlegroup without spending focus.
SPRINT At the end of an activation in which it destroyed or removed
from play one or more enemy models with melee attacks, this model
can immediately make a full advance, then its activation ends.
VETERAN LEADER [ASSAULT KOMMANDOS] While in this models
command range, friendly Assault Kommando models gain +1 to
attack rolls.
CINDER BOMB
SMOKE This weapons AOE is a cloud effect that remains in play
for one round.
TRENCH SWORD
BRUTAL CHARGE This model gains +2 to charge attack damage rolls
with this weapon.
BLUNDERBUSS
RNG ROF AOE POW
8 1 12
LOLA
RNG POW P+S
2 8 16
FOCUS
DAMAGE
WJ FA
+28 C
KOMMANDER ORSUS ZOKTAVIR
BUTCHER 2
ARCANE DEMENTIA Zoktavir begins the game with 7 focus points and
a base FOCUS of 7. At the start of each of your turns, if Zoktavir
destroyed three or more enemy models with melee attacks during the
last round, his base FOCUS becomes 7 for one round. Otherwise,
his FOCUS becomes d6 + 1 for one round. Zoktavirs control range
is always 12.
BERSERK When this model destroys one or more models with a
melee attack during its Combat Action, immediately after the attack
is resolved it must make one additional melee attack against another
model in its melee range.
CONFERRED RAGE When this model destroys one or more enemy
models during its activation, warjacks in its battlegroup beginning
their activations in its control range gain +2 SPD and MAT for
one turn.
HOMICIDAL MANIAC If there are no models in this models melee
range after resolving a basic melee attack in which this model
destroyed one or more, this model can advance up to 1.
HAND CANNON
RNG ROF AOE POW
12 1 12
FROSTFANG
RNG POW P+S
2 7 13
FOCUS
DAMAGE
WJ FA
+29 C
KOMMANDER SORSCHA
FROSTFANG
CRITICAL FREEZE On a critical hit, the model hit becomes stationary
for one round unless it has Immunity: Cold .
SHATTER This weapon gains an additional damage die against
stationary models.
BLUNDERBUSS
RNG ROF AOE POW
8 1 12
LOLA
RNG POW P+S
2 8 16
FOCUS
DAMAGE
WJ FA
+22 C
KOMMANDER ZOKTAVIR, THE BUTCHER UNLEASHED
BUTCHER 3
GRANTED: VENGEANCE While this model is in formation, models
in its unit gain Vengeance. (During your Maintenance Phase, if one
or more models in a unit with Vengeance were damaged by enemy
attacks during the last round, each model in the unit can advance 3
and make one basic melee attack.)
WARCASTER UNIT This unit is made up of Zoktavir and two War
Argus.
BITE
RNG POW P+S
0.5 4 11
MODEL AS DAMAGE
MODEL BS DAMAGE
KOMMANDER ZOKTAVIR, THE BUTCHER UNLEASHED
WAR ARGUS
GANG When making a melee attack targeting an enemy model
engaged by another model in this unit, this model gains +2 to melee
attack and melee damage rolls.
GRANTED: RELENTLESS CHARGE While this model is in formation, when
advancing as part of a charge, models in its unit gain Pathfinder .
SPRINT At the end of an activation in which it destroyed or removed
from play one or more enemy models with melee attacks, this model
can immediately make a full advance, then its activation ends.
BITE
COMBO STRIKE (HATTACK) Make a melee attack. Instead of making
a normal damage roll, the POW of the damage roll is equal to this
models STR plus twice the POW of this weapon.
ORGOTH BLADE
RNG POW P+S
0.5 7 12
FOCUS
DAMAGE
WJ FA
+24 C
OBAVNIK KOMMANDER ZERKOVA & REAVER GUARD
ZERKOVA 2
CALL TO SACRIFICE [REAVER GUARD] If this model is disabled by an
enemy attack, you can choose a non-disabled friendly Reaver Guard
model within 5 of this model to be destroyed. If another model is
destroyed as a result of Call to Sacrifice, remove 1 damage point from
this model.
GREYLORD This model is a Greylord model.
SACRED WARD This model cannot be targeted by enemy spells.
WARCASTER UNIT This unit is made up of Zerkova and two Reaver
Guards.
FELL AXE
RNG POW P+S
2 5 12
MODEL AS DAMAGE
MODEL BS DAMAGE
OBAVNIK KOMMANDER ZERKOVA & REAVER GUARD
REAVER GUARD
BERSERK When this model destroys one or more models with a
melee attack during its Combat Action, immediately after the attack
is resolved it must make one additional melee attack against another
model in its melee range.
COUNTERCHARGE When an enemy model advances and ends its
movement within 6 of this model and in its LOS, this model can
immediately charge it. This model can use Countercharge only once
per round and not while engaged.
DOOM REAVER This model is a Doom Reaver model.
SACRED WARD This model cannot be targeted by enemy spells.
SILENCE This model does not have to make Berserk attacks.
BLUNDERBUSS
RNG ROF AOE POW
8 1 12
LOLA
RNG POW P+S
2 8 16
FOCUS
DAMAGE
WJ FA
+28 C
ORSUS ZOKTAVIR, THE BUTCHER OF KHARDOV
HAND CANNON
RNG ROF AOE POW
12 1 12
ENDGAME
RNG POW P+S
0.5 7 13
FOCUS
DAMAGE
WJ FA
+27 C
SUPREME KOMMANDANT IRUSK
IRUSK 2
TACTICIAN [FACTION WARRIOR] While in this models command
range, friendly Faction warrior models ignore other friendly Faction
warrior models when determining LOS. Friendly Faction warrior
models can advance through other friendly Faction warrior models in
this models command range if they have enough movement to move
completely past them.
TOTAL OBEDIENCE While in this models command range, friendly
living non-warcaster Faction warrior models gain Tough .
IRON CLAW
RNG POW P+S
0.5 6 13
FOCUS
DAMAGE
WJ FA
+18 C
THE OLD WITCH OF KHADOR
OLD WITCH 1
APPARITION During your Control Phase, place this model anywhere
completely within 2 of its current location.
FIELD MARSHAL [APPARITION] Warjacks in this models battlegroup
gain Apparition.
GREAT POWER During your Control Phase, this model can upkeep
one spell without spending focus or fury.
PROWL While this model has concealment, it gains Stealth .
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
HUNTSMAN
RNG POW P+S
1 7 13
MOUNT
FOCUS RNG POW
0.5 12
7
DAMAGE
WJ FA
+27 C
VLADIMIR TZEPESCI, GREAT PRINCE OF UMBREY
VLADIMIR 3
BLOOD-QUENCHED This model gains a cumulative +1 STR and ARM
for each living enemy model it destroys with a melee attack during its
activation. This bonus lasts for one round.
RELENTLESS CHARGE While advancing as part of a charge, this
model gains Pathfinder .
REPOSITION [3] At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3, then its activation ends.
HORSE LORDS SPEAR
BRUTAL CHARGE This model gains +2 to charge attack damage rolls
with this weapon.
MOUNT
CRITICAL KNOCKDOWN On a critical hit, the model hit becomes
knocked down.
DOMINION
RNG POW P+S
2 8 14
FOCUS
DAMAGE
WJ FA
+27 C
VLADIMIR TZEPESCI, THE DARK CHAMPION
VLADIMIR 2
GREAT POWER During your Control Phase, this model can upkeep
one spell without spending focus or fury.
MIGHT OF KINGS While this model is damaged, it gains +2 STR and
ARM. If a friendly model damages this model with an attack, this
model loses Might of Kings for the rest of the game.
RIGHTEOUS VENGEANCE If one or more friendly Faction warrior
models were destroyed or removed from play by enemy attacks
while within 5 of this model during the last round, during your
Maintenance Phase this model can advance up to 3 and make one
basic melee attack.
DOMINION
THRESHER (HATTACK) This model makes one melee attack with this
weapon against each model in its LOS that is in this weapons melee
range. Thresher attacks are simultaneous.
SKIRMISHER
RNG POW P+S
1 7 13
RUIN
RNG POW P+S
0.5 4 10
FOCUS
DAMAGE
WJ FA
+28 C
VLADIMIR TZEPESCI, THE DARK PRINCE
SKIRMISHER
BLOOD BOON Once per activation, immediately after resolving an
attack in which it destroyed an enemy model with this weapon, this
model can cast a spell with COST 3 or less without spending focus.
OPEN FIST
RNG POW P+S
1 3 15
L
ICE BREAKER
RNG POW P+S
2 7 19
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 21 C
BEAST 09
BEAST 1
BOND [SORSCHA] If this model begins the game in Sorschas
battlegroup, it is bonded to her. This model is not considered to be
bonded while under your opponents control. While this model is
bonded to Sorscha and in her control range, it gains Shield Guard.
(When a friendly model is directly hit by a nonspray ranged attack
during your opponents turn while within 3 of a model with Shield
Guard, you can choose to have the model with Shield Guard directly
hit instead. It is automatically hit and suffers all damage and effects.
A model can use Shield Guard only once per round and cannot use
Shield Guard if it is incorporeal, knocked down, or stationary.)
HYPER-AGGRESSIVE When this model suffers damage from an enemy
attack at any time except while it is advancing, after the attack is
resolved it can immediately make a full advance directly toward the
attacking model.
MURDEROUS This model gains an additional die on melee attack rolls
against warrior models.
ICE BREAKER
CRITICAL FREEZE On a critical hit, the model hit becomes stationary
for one round unless it has Immunity: Cold .
THRESHER (HATTACK) This model makes one melee attack with this
weapon against each model in its LOS that is in this weapons melee
range. Thresher attacks are simultaneous.
WAR AXE
RNG POW P+S
1 5 16
L
WAR AXE
RNG POW P+S
1 5 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C 8 U
BERSERKER
BERSERKER
BERSERK When this model destroys one or more models with a
melee attack during its Combat Action, immediately after the attack
is resolved it must make one additional melee attack against another
model in its melee range.
UNSTABLE At the end of any activation in which this model spent
more than 1 focus point, roll a d6. If the roll is equal to or less than
the number of focus points spent, this model explodes and other
models within 3 of it suffer an unboostable POW 14 blast damage
roll. Remove this model from play.
BOMBARD
RNG ROF AOE POW
14 1 4 14
L
BOMBARD
RNG ROF AOE POW
14 1 4 14
R
OPEN FIST
RNG POW P+S
1 0 12
L
OPEN FIST
DAMAGE RNG POW P+S
1 0 12
R
S S
L L M C R R
PC FA
L M M C C R 24 C
BEHEMOTH
BEHEMOTH 1
SUB-CORTEX The S boxes of this warjacks damage grid represent
its Sub-Cortex system. While this warjacks Sub-Cortex system
is functional, its ranged weapons gain Powerful Attack. (When
attacking with a weapon with Powerful Attack, a model can spend 1
focus point to boost all attack and damage rolls for the attack.)
BOMBARD
ARCING FIRE When attacking with this weapon, this model can
ignore intervening models except those within 1 of the target.
OPEN FIST
ARMOR-PIERCING When calculating damage from this weapon, halve
the base ARM stats of models hit.
BOMBARD
RNG ROF AOE POW
14 1 4 14
L
BEAR CLAW
RNG POW P+S
1 4 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 19 C
BLACK IVAN
BLACK IVAN 1
BOND [HARKEVICH] If this model begins the game in Harkevichs
battlegroup, it is bonded to him. This model is not considered to
be bonded while under your opponents control. While this model
is bonded to Harkevich and in his control range, it gains boosted
ranged attack rolls.
BULLDOZE When this model is B2B with an enemy model during
its Normal Movement, it can push that model up to 2 directly away
from it. A model can be pushed by Bulldoze only once per activation.
Bulldoze has no effect when this model makes a trample power attack.
EVASIVE When this model is hit by an enemy ranged attack,
immediately after the attack is resolved this model can advance up to 2.
POINT-BLANK During its activation, this model can make melee
attacks with its ranged weapon, with a melee range of 0.5. Do not
add this models STR to damage rolls made with ranged weapons.
Charge attacks made with ranged weapons are not boosted.
BOMBARD
ARCING FIRE When attacking with this weapon, this model can
ignore intervening models except those within 1 of the target.
BEAR CLAW
CRITICAL BRUTAL DAMAGE On a critical hit, gain an additional die on
this weapons damage rolls against the target directly hit.
SHOULDER CANNON
RNG ROF AOE POW
8 1 3 15
SHIELD FIST
RNG POW P+S
1 4 16
L
SHIELD FIST
RNG POW P+S
1 4 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 16 U
DEMOLISHER
DEMOLISHER
ARMORED SHELL If this model makes an attack other than a head-
butt, slam, or trample power attack, its base ARM is 19 until the start
of its next activation.
BULLDOZE When this model is B2B with an enemy model during
its Normal Movement, it can push that model up to 2 directly
away from it. A model can be pushed by Bulldoze only once per
activation. Bulldoze has no effect when this model makes a trample
power attack.
GIRDED This model and friendly models B2B with it do not suffer
blast damage.
STEADY This model cannot become knocked down.
STURDY This model cannot be pushed.
BOMBARD
RNG ROF AOE POW
14 1 4 14
L
EXECUTIONER AXE
RNG POW P+S
1 5 17
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 16 U
DESTROYER
BOMBARD
ARCING FIRE When attacking with this weapon, this model can
ignore intervening models except those within 1 of the target.
EXECUTIONER AXE
CRITICAL AMPUTATION On a critical hit on a warjack or warbeast,
fill in the unmarked damage boxes or circles on the last column or
branch damaged.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
DEVASTATOR 2016 v1
KHADOR HEAVY WARJACK
DEVASTATOR
SPD STR MAT RAT DEF ARM CMD
4 12 6 4 10 23
SHIELD FIST
RNG POW P+S
1 4 16
L
SHIELD FIST
RNG POW P+S
1 4 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 14 U
DEVASTATOR
DEVASTATOR
ARMORED SHELL If this model makes an attack other than a head-
butt, slam, or trample power attack, its base ARM is 19 until the start
of its next activation.
BULLDOZE When this model is B2B with an enemy model during
its Normal Movement, it can push that model up to 2 directly away
from it. A model can be pushed by Bulldoze only once per activation.
Bulldoze has no effect when this model makes a trample power attack.
RAIN OF DEATH (HATTACK) This attack does not need a target.
Models B2B with this model suffer a POW 18 blast damage roll.
Other models within 3 of this model suffer a POW 9 blast damage
roll. When this model charges, instead of making a charge attack
it can make a Rain of Death attack. Rain of Death damage is
simultaneous. After a Rain of Death attack, this model can make
additional melee attacks.
STEADY This model cannot become knocked down.
STURDY This model cannot be pushed.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
DRAGO 2016 v1
KHADOR HEAVY WARJACK
DRAGO 1
SPD STR MAT RAT DEF ARM CMD
4 12 7 3 11 18
EXECUTIONER AXE
RNG POW P+S
1 5 17
L
EXECUTIONER AXE
RNG POW P+S
1 5 17
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 14 C
DRAGO
DRAGO 1
BERSERK When this model destroys one or more models with a
melee attack during its Combat Action, immediately after the attack
is resolved it must make one additional melee attack against another
model in its melee range.
BOND [VLADIMIR] If this model begins the game in Vladimirs
battlegroup, it is bonded to him. This model is not considered to be
bonded while under your opponents control. While this model is
bonded to Vladimir and in his control range, you can choose not to
make Unstable rolls for it.
IMPRINT: GRAVE WIND At any time during its activation, this model
can spend 1 focus point to gain +2 DEF and Poltergeist for one
round. (When an enemy model misses a model with Poltergeist with
an attack, immediately after the attack is resolved you can choose
to push the enemy model d3 directly away from the model with
Poltergeist.)
UNSTABLE At the end of any activation in which this model spent
more than 1 focus point, roll a d6. If the roll is equal to or less than
the number of focus points spent, this model explodes and other
models within 3 of it suffer an unboostable POW 14 blast damage
roll. Remove this model from play.
EXECUTIONER AXE
CRITICAL AMPUTATION On a critical hit on a warjack or warbeast,
fill in the unmarked damage boxes or circles on the last column or
branch damaged.
AUTO CANNON
RNG ROF AOE POW
8 d3+2 12
L
OPEN FIST
RNG POW P+S
1 3 15
L
PISTON HAMMER
RNG POW P+S
1 6 18
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 18 U
GROLAR
GROLAR
DUAL ATTACK This model can make melee and ranged attacks in the
same activation. When this model makes its initial melee attacks or
a power attack, it can also make its initial ranged attacks. This model
can make ranged attacks even while in melee.
HEAVY BOILER This model gains +2 movement when running.
PISTON HAMMER
RAM When an enemy model is hit by this weapon during this
models Combat Action, it becomes knocked down and can be
pushed 1 directly away from this model. If the model hit is pushed,
this model can immediately advance 1 directly toward it.
ARMORED FIST
RNG POW P+S
1 4 16
L
ARMORED FIST
RNG POW P+S
1 4 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 13 U
KODIAK
KODIAK
HEAVY BOILER This model gains +2 movement when running.
VENT STEAM This model can use vent steam once per activation
at any time. Center a 4 AOE cloud effect on this model. Living
and undead models in the AOE when it is placed suffer a POW 12
damage roll. The AOE remains in play for one round.
ARMORED FIST
CHAIN ATTACK: GRAB & SMASH If this model hits the same model
with both its initial attacks with this weapon, after resolving the
attacks it can immediately make a head-butt or throw power attack
against that target.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
MAD DOG 2016 v1
KHADOR HEAVY WARJACK
MAD DOG
SPD STR MAT RAT DEF ARM CMD
4 11 5 3 11 18
HAMMER SPIKE
RNG POW P+S
1 3 14
L
HAMMER SPIKE
RNG POW P+S
1 3 14
R
DAMAGE
L R
L L M C R R
PC FA
M M C 7 U
MAD DOG
MAD DOG
JURY-RIGGED [SPD] This model can use Jury-Rigged at the start of
its activation. This model gains +2 SPD that activation. At the end of
that activation, this model suffers 1 damage point to its first available
Movement system box. This model cannot use Jury-Rigged if its
Movement system is crippled. Jury-Rigged can be used only once per
activation.
SMASHER This model can make trample power attacks without
spending focus and gains an additional die on trample attack rolls.
UNSTABLE At the end of any activation in which this model spent
more than 1 focus point, roll a d6. If the roll is equal to or less than
the number of focus points spent, this model explodes and other
models within 3 of it suffer an unboostable POW 14 blast damage
roll. Remove this model from play.
Illus. by Kory Lynn Hubbell Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
MARAUDER 2016 v1
KHADOR HEAVY WARJACK
MARAUDER
SPD STR MAT RAT DEF ARM CMD
4 12 7 4 10 20
RAM PISTON
RNG POW P+S
1 4 16
L
RAM PISTON
RNG POW P+S
1 4 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 10 U
MARAUDER
RAM PISTON
COMBO SMITE (HATTACK) The model hit is slammed d6 directly
away from this model. If the model hit has a larger base than the
attacking model, it is moved only half the distance rolled. When
resolving damage for this attack, the model hit suffers a damage roll
with POW equal to the STR of this model plus twice the POW of
this weapon. The POW of collateral damage is equal to the STR of
this model.
SIEGE WEAPON This weapon gains an additional die to its damage
rolls against structures.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
RAGER 2016 v1
KHADOR HEAVY WARJACK
RAGER
SPD STR MAT RAT DEF ARM CMD
4 11 5 3 11 18
SHIELD CANNON
RNG ROF AOE POW
8 1 15
L
SHIELD
RNG POW P+S
1 2 13
L
GLADIUS
RNG POW P+S
1 4 15
R
DAMAGE
L R
L L M C R R
PC FA
M M C 11 U
RAGER
RAGER
POINT-BLANK During its activation, this model can make melee
attacks with its ranged weapon, with a melee range of 0.5. Do not
add this models STR to damage rolls made with ranged weapons.
Charge attacks made with ranged weapons are not boosted.
SHIELD GUARD Once per round, when a friendly model is directly
hit by a non-spray ranged attack during your opponents turn while
within 3 of this model, you can choose to have this model directly hit
instead. This model is automatically hit and suffers all damage and
effects. This model cannot use Shield Guard while it is incorporeal,
knocked down, or stationary.
UNSTABLE At the end of an activation in which this model spent
more than 1 focus point, roll a d6. If the roll is equal to or less than
the number of focus points spent, this model explodes and other
models within 3 of it suffer an unboostable POW 14 blast damage
roll. Remove this model from play.
ARMORED FIST
RNG POW P+S
1 4 16
L
DAMAGE
L R
L L M C R R
PC FA
M M C C 17 C
RUIN
RUIN 1
BOND [BUTCHER] If this model begins the game in the Butchers
battlegroup, it is bonded to him. This model is not considered to be
bonded while under your opponents control. While this model is
bonded to the Butcher and in his control range, it gains Boundless
Charge. (During its activation, a model with Boundless Charge
can charge without spending focus or being forced and gains +2
movement and Pathfinder when it charges.)
SACRED WARD This model cannot be targeted by enemy spells.
SOUL TAKER: SPIRIT HARVESTER This model can gain soul tokens.
When a living enemy model is destroyed within 5 of this model,
this model gains the destroyed models soul token. This model can
have up to five soul tokens at any time. At the start of this models
activation, you can remove soul tokens from this model to give it 1
focus point for each token removed
ARCANE VORTEX This model can immediately negate any spell that
targets it or a model within 3 of it by spending 1 soul token. The
negated spell does not take effect, but its COST remains spent.
BLACK IRON MACE
DISPEL When this weapon hits a model/unit, upkeep spells and
animi on that model/unit immediately expire.
MECHANIKAL TALON
RNG POW P+S
2 4 12
DAMAGE
M C A A C M
FA
M C C M C
SCRAPJACK
SCRAPJACK 1
BOND [OLD WITCH] This model begins the game bonded to the Old
Witch. This model is not considered to be bonded while under your
opponents control. While this model is bonded to the Old Witch,
when the Old Witch is damaged by an enemy attack, this model
gains +2 SPD and +2 to attack and damage rolls for one round.
COMPANION [OLD WITCH] This model is included as part of the Old
Witchs battlegroup in any army that includes the Old Witch. If the
Old Witch is destroyed or removed from play, remove this model
from play.
PROWL While this model has concealment, it gains Stealth .
GRENADE LAUNCHER
RNG ROF AOE POW
10 1 3 10
SHIELD
RNG POW P+S
1 2 14
L
WAR LANCE
RNG POW P+S
2 6 18
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 19 U
SPRIGGAN
SPRIGGAN
BULLDOZE When this model is B2B with an enemy model during
its Normal Movement, it can push that model up to 2 directly away
from it. A model can be pushed by Bulldoze only once per activation.
Bulldoze has no effect when this model makes a trample power attack.
STEADY This model cannot become knocked down.
GRENADE LAUNCHER
ARCING FIRE When attacking with this weapon, this model can
ignore intervening models except those within 1 of the target.
TARGETING FLARE Instead of making an attack with this weapon,
you can place a 3 AOE anywhere completely within 10 of this
model, with a center point in this models LOS, ignoring intervening
models. While a model is within the AOE, it loses Stealth and
models can ignore cloud effects when determining LOS to it. The
AOE remains in play for one turn.
WAR LANCE
POWERFUL CHARGE This model gains +2 to charge attack rolls with
this weapon.
GRENADE LAUNCHER
RNG ROF AOE POW
10 1 3 10
L
GRENADE LAUNCHER
RNG ROF AOE POW
10 1 3 10
R
FLAMETHROWER
RNG ROF AOE POW
SP 6 1 12
L
SPIKED FIST
DAMAGE RNG POW P+S
1 4 16
L
RIP SAW
RNG POW P+S
1 5 17
L R
R
L L M C R R
PC FA
M M C C 18 C
TORCH
TORCH 1
BOND [STRAKHOV] If this model begins the game in Strakhovs
battlegroup, it is bonded to him. This model is not considered to
be bonded while under your opponents control. If this model is
bonded to Strakhov and begins its activation in his control range, it
gains Sprint that activation. (At the end of an activation in which
it destroyed or removed from play one or more enemy models with
melee attacks, a model with Sprint can immediately make a full
advance, then its activation ends.)
RELENTLESS CHARGE While advancing as part of a charge, this
model gains Pathfinder .
GRENADE LAUNCHER
ARCING FIRE When attacking with this weapon, this model can
ignore intervening models except those within 1 of the target.
TARGETING FLARE Instead of making an attack with this weapon,
you can place a 3 AOE anywhere completely within 10 of this
model, with a center point in this models LOS, ignoring intervening
models. While a model is within the AOE, it loses Stealth and
models can ignore cloud effects when determining LOS to it. The
AOE remains in play for one turn.
RIP SAW
SUSTAINED ATTACK During this models activation, when it makes an
attack with this weapon against the last model hit by the weapon this
activation, the attack automatically hits.
MAIN GUNS
RNG ROF AOE POW
15 1 4 15
S
FIST FIST
RNG POW P+S RNG POW P+S
2 4 23 2 4 23
L R
PC FA
37 2
CONQUEST
MAIN GUNS
CRITICAL DEVASTATION On a critical hit, models hit are thrown d6
directly away from the attacker. Roll distance once for all models
affected. Models thrown do not deviate. Move models farthest from
the attacker first. Instead of suffering blast damage, models hit but
not directly hit suffer a damage roll with POW equal to half the POW
of this weapon. The POW of collateral damage is equal to half the
POW of this weapon.
SECONDARY BATTERY
CREEPING BARRAGE Instead of attacking with this weapon during
this models activation, if it is not currently crippled you can place
one 4 AOE anywhere completely within this weapons RNG and
field of fire, centered on a point in this models LOS, ignoring
intervening models. A model entering or ending its activation in the
AOE suffers an unboostable POW10 blast damage roll. The AOE
remains in play for one round. If this model is destroyed or removed
from play, immediately remove the AOE from play.
HIGH-EXPLOSIVE Blast damage caused by this weapon is POW10.
S S S S
L L L S C C S R R R
L L C C C C C C C C R R
L C M M M M M M M M C R
CONQUEST
SIEGE MORTAR
RNG ROF AOE POW
20 1 5 15
S
FIST FIST
RNG POW P+S RNG POW P+S
2 4 23 2 4 23
L R
PC FA
38 2
VICTOR
SIEGE MORTAR
ARCING FIRE When attacking with this weapon, this model can
ignore intervening models except those within 1 of the target.
ATTACK TYPE Each time this weapon is used to make an attack,
choose one of the following special rules:
CRATER The AOE is rough terrain and remains in play for one
round.
FLARE Models hit by this attack lose Stealth and suffer 2DEF for
one turn.
INCENDIARY This attack causes fire damage , and models hit
suffer the Fire continuous effect .
INACCURATE This model suffers 4 to attack rolls with this weapon.
MINIMUM RANGE [6] Attacks made with this weapon cannot target
models within 6 of this model.
AUTO CANNON
FLAK FIRE This model gains an additional die on attack rolls with
this weapon against models with Flight .
S S S S
L L L S C C S R R R
L L C C C C C C C C R R
L C M M M M M M M M C R
VICTOR
HEAVY CANNON
RNG ROF AOE POW
12 1 4 16
L
HEAVY CANNON
RNG ROF AOE POW
12 1 4 16
R
MILITARY RIFLE
RNG ROF AOE POW
10 1 11
MOUNT
RNG POW
0.5 14
DAMAGE
PC FA
18 2
WINTER GUARD GUN CARRIAGE
GUN CARRIAGE
DUAL ATTACK This model can make melee and ranged attacks in the
same activation. When this model makes its initial melee attacks or
a power attack, it can also make its initial ranged attacks. This model
can make ranged attacks even while in melee.
REPOSITION [3] At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3, then its activation ends.
TRAMPLE POWER ATTACK This model can make trample power attacks.
HEAVY CANNON
CRATER The AOE is rough terrain and remains in play for one round.
MILITARY RIFLE
REAR ATTACK When declaring attacks with this weapon, this model
can target models in its back arc.
MOUNT
MOMENTUM A small- or medium-based model directly hit by this
attack is slammed d3 directly away from this model. The POW of
collateral damage is equal to the POW of this weapon. In addition to
suffering a normal damage roll, large-based models hit by this attack
become knocked down.
TRAMPLING HOOVES This model can make charge attacks with this
weapon in addition to making impact attacks.
FELLBLADE
RNG POW P+S
2 5 12
MOUNT
RNG POW
0.5 12
MOUNTED DAMAGE
DISMOUNTED DAMAGE
PC FA
9 C
FENRIS
FENRIS 1
BERSERK When this model destroys one or more models with a
melee attack during its Combat Action, immediately after the attack
is resolved it must make one additional melee attack against another
model in its melee range.
DRAGOON While mounted, this model has base SPD 8 and base
ARM 16. While dismounted, it has base SPD 6 and base ARM 14
and loses Reposition [3].
LEADERSHIP [DOOM REAVERS] Friendly Doom Reaver models
beginning their activations in this models command range gain
Relentless Charge that activation.
RELENTLESS CHARGE While advancing as part of a charge, this
model gains Pathfinder .
REPOSITION [3] At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3, then its activation ends.
SPELL WARD This model cannot be targeted by spells.
GREAT AXE
RNG POW P+S
1 5 12
MODEL AS DAMAGE
MODEL BS DAMAGE
PC FA
4 2
IRON FANG KOVNIK
KOVNIK
LEADERSHIP [IRON FANG] While in this models command range,
friendly Iron Fang models gain Precision Strike.
NO SLEEPING ON THE JOB [IRON FANG] This model and friendly Iron
Fang models in its command range cannot become knocked down.
PRECISION STRIKE When this model damages a warjack or warbeast
with a melee attack, choose which column or branch suffers the damage.
UNYIELDING While engaging an enemy model, this model gains +2 ARM.
RUNE AXE
RNG POW P+S
1 5 10
MODEL AS DAMAGE
MODEL BS DAMAGE
PC FA
4 2
KOLDUN LORD
KOLDUN LORD
BATTLE WIZARD Once per turn, when this model destroys one
or more enemy models with a melee attack during its activation,
immediately after the attack is resolved it can make one Magic Ability
special attack or special action.
LEADERSHIP [GREYLORDS] While in this models command range,
friendly Greylord models gain Battle Wizard.
MAGIC ABILITY [8]
FROSTBITE (HATTACK) Frostbite is a RNGSP8 magic attack.
Models hit suffer a POW12 cold damage roll .
ICE CAGE (HATTACK) Ice Cage is a RNG10 magic attack. A
model hit suffers a cumulative 2 DEF for one turn unless it has
Immunity: Cold . When a model without Immunity: Cold is
hit with three or more Ice Cage attacks the same turn, it becomes
stationary for one round.
WIND RAVAGER (HACTION) While in this models command range,
enemy models cannot make ranged attacks. Wind Ravager lasts for
one round.
RUNE AXE
CRITICAL DISPEL Ona critical hit, upkeep spells and animi on the
model/unit hit immediately expire.
HAND CANNON
RNG ROF AOE POW
12 1 12
MECHANIKA BLADE
RNG POW P+S
0.5 5 11
FOCUS
DAMAGE
PC FA
4 C
KOVNIK ANDREI MALAKOV
JOURNEYMAN WARCASTER
SPELLS COST RNG AOE POW DUR OFF
RAZOR WIND 2 10 12 YES
A blade of wind slices through the target model.
REDLINE 2 6 UP NO
Target warjack in the spellcasters battlegroup gains +2 STR and SPD
and can run, charge, or make slam or trample power attacks without
spending focus. At the end of each of its activations, the affected
warjack suffers d3 damage points.
MALAKOV 1
BATTLEGROUP CONTROLLER This model is not a warcaster but has
the following warcaster special rules: Battlegroup Commander,
Control Range, Focus Manipulation, Power Field, and Spellcaster.
This model must have at least one warjack in its battlegroup at the
start of the game.
SUCKER! If this model is directly hit by an enemy ranged attack,
choose a friendly non-incorporeal warrior model within 3 of it to
be directly hit instead. That model is automatically hit and suffers all
damage and effects.
HAND CANNON
RNG ROF AOE POW
12 1 12
SABER
RNG POW P+S
0.5 4 12
DAMAGE
PC FA
4 C
KOVNIK JOZEF GRIGOROVICH
GRIGOROVICH 1
BATTLE PLAN At any time during this models activation, it can use
one of the following plans. A friendly Faction unit can be affected by
only one plan each turn.
BEARS STRENGTH RNG CMD. Target friendly Winter Guard
unit. If the unit is in range, models in the unit gain +4 STR. Bears
Strength lasts for one round.
COURAGE OF THE FOREFATHERS RNG CMD. Target friendly
Winter Guard unit. If the unit is in range, models in the unit gain
Tough . Courage of the Forefathers lasts for one round.
FOR THE MOTHERLAND RNG CMD. Target friendly Winter Guard
unit. If the unit is in range, models in the unit gain boosted attack
rolls. For the Motherland lasts for one turn.
SACRIFICIAL PAWN [WINTER GUARD] When this model is directly
hit by an enemy ranged attack, you can have one friendly, non-
incorporeal Winter Guard model within 3 of it directly hit instead.
That model is automatically hit and suffers all damage and effects.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
MANHUNTER 2016 v1
KHADOR SOLO
MANHUNTER
SPD STR MAT RAT DEF ARM CMD
6 8 8 4 14 14 7
AXE
RNG POW P+S
0.5 3 11
MODEL AS DAMAGE
MODEL BS DAMAGE
PC FA
4 2
MANHUNTER
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
MAN-O-WAR DRAKHUN 2016 v1
KHADOR SOLO
DRAKHUN
SPD STR MAT RAT DEF ARM CMD
7/4 9 8 6 10
18/16 7
SHIELD CANNON
RNG ROF AOE POW
6 1 14
ANNIHILATOR BLADE
RNG POW P+S
2 5 14
MOUNT
RNG POW
0.5 14
PC FA
9 2
MAN-O-WAR DRAKHUN
DRAKHUN
COUNTERCHARGE When an enemy model advances and ends its
movement within 6 of this model and in its LOS, this model can
immediately charge it. This model can use Countercharge only once
per round and not while engaged.
DRAGOON While mounted, this model has base SPD 7 and base
ARM 18. While dismounted, it has base SPD 4 and base ARM 16
and loses Counter charge, Reposition [3], and Steady.
REPAIRABLE This model can be targeted with Repair special actions
as if it were a construct model.
REPOSITION [3] At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3, then its activation ends.
STEADY This model cannot become knocked down.
MOUNT
CRITICAL KNOCKDOWN On a critical hit, the model hit becomes
knocked down.
CANNON SHOT
RNG ROF AOE POW
8 1 14
AXE CANNON
RNG POW P+S
1 6 15
SHIELD
RNG POW P+S
0.5 2 11
MODEL AS DAMAGE
MODEL BS DAMAGE
PC FA
5 2
MAN-O-WAR KOVNIK
KOVNIK
DESPERATE PACE [MAN-O-WAR] (HACTION) RNG CMD. Target Friendly
Man-O-War unit. If the unit is in range, Man-O-War models in the unit
gain +2 movement during their Normal Movement this turn.
DRIVE: ASSAULT When a warjack under this models control begins
a charge while in its command range, the warjack gains Assault
when resolving the charge.
REPAIRABLE This model can be targeted with Repair special actions
as if it were a construct model.
SLAM POWER ATTACK This model can make slam power attacks.
CONCUSSION LANCE
RNG POW P+S
* 10 16
POMMEL SPIKE
RNG POW P+S
1 4 10
MOUNT
RNG POW
0.5 12
DAMAGE
PC FA
7 C
UHLAN KOVNIK MARKOV
MARKOV 1
REPOSITION [3] At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3, then its activation ends.
RELENTLESS CHARGE While advancing as part of a charge, this
model gains Pathfinder .
STEADY This model cannot become knocked down.
TACTICIAN [IRON FANG] While in this models command range,
friendly Iron Fang models ignore other friendly Iron Fang models
when determining LOS. Friendly Iron Fang models can advance
through other friendly Iron Fang models in this models command
range if they have enough movement to move completely past them.
CONCUSSION LANCE
LANCE This weapon can be used only to make charge attacks. This
weapons RNG is 0 unless this model charges. When this model
charges, this weapons RNG is 2 until the charge attack is resolved.
WARHEAD When this model directly hits a model with this weapon,
you can center a 4 AOE on the model directly hit. Models in the
AOE are hit and suffer a POW 10 blast damage roll. This damage
is not considered to have been caused by an attack. On a critical hit,
models in the AOE become knocked down. This model is not affected
by Warhead.
POMMEL SPIKE
CLOSE COMBAT This model cannot make an initial attack with this
weapon during an activation it charged at least 3.
MOUNT
CRITICAL KNOCKDOWN On a critical hit, the model hit becomes
knocked down.
BITE
RNG POW P+S
0.5 4 11
DAMAGE
PC FA
3 1
WAR DOG
ATTACHED Before the start of the game, attach this model to a
friendly Faction warcaster for the rest of the game. Each Faction
warcaster can have only one model/unit attached to it.
WAR DOG
COUNTERCHARGE When an enemy model advances and ends its
movement within 6 of this model and in its LOS, this model can
immediately charge it. This model can use Countercharge only once
per round and not while engaged.
GUARD DOG While this model is within 3 of its warcaster and is not
knocked down or stationary, its warcaster gains Parry and +2 DEF
against melee attack rolls, and models attacking the warcaster do not
gain back strike bonuses.
RETURN Immediately after resolving a charge attack, this model
can make a full advance toward its warcaster. This model cannot be
targeted by free strikes during this movement.
VANAR LIBERATOR
RNG ROF AOE POW
14 1 12
SWORD
RNG POW P+S
0.5 3 8
DAMAGE
PC FA
4 1
WIDOWMAKER MARKSMAN
MARKSMAN
LEADERSHIP [WIDOWMAKERS] While in this models command
range, friendly Widowmaker models gain Swift Hunter.
MARKSMAN When damaging a warjack or warbeast with a ranged
attack, choose which column or branch suffers damage.
SWIFT HUNTER When this model destroys one or more enemy
models with a basic ranged attack, immediately after the attack is
resolved it can advance up to 2.
VANAR LIBERATOR
DEADLY SHOT Instead of making a damage roll to resolve an attack
with this weapon, you can choose to have a model hit by this weapon
suffer 3 damage points instead. A model disabled by this attack
cannot make a Tough roll.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
WINTER GUARD ARTILLERY KAPITAN 2016 v1
KHADOR SOLO
ARTILLERY KAPITAN
SPD STR MAT RAT DEF ARM CMD
6 6 6 6 12 13 8
BLUNDERBUSS
RNG ROF AOE POW
8 1 12
AXE
RNG POW P+S
0.5 3 9
MODEL AS DAMAGE
MODEL BS DAMAGE
PC FA
3 2
WINTER GUARD ARTILLERY KAPITAN
ARTILLERY KAPITAN
ARTILLERIST (HACTION) RNGCMD. Target friendly Faction model
gains +2 RAT when making its next AOE ranged attack this turn.
If the attack does not directly hit, you can reroll the direction and/
or distance of its deviation. Each roll can be rerolled only once as a
result of Artillerist.
CLOSE FIRE (HACTION) RNGCMD. Target friendly Faction weapon
crew unit. If the unit is in range, models in the unit gain Clear! Close
Fire lasts for one turn. (Ranged attacks against friendly models made
by a model with Clear! automatically miss.)
FIRE & DISPLACE (HACTION) RNGCMD. Target friendly Faction
weapon crew unit. If the unit is in range, it gains Reposition [2]. Fire
& Displace lasts for one turn. (At the end of an activation in which it
did not run or fail a charge, a model with Reposition [2] can advance
up to 2, then its activation ends.)
GREAT AXE
RNG POW P+S
2 5 13
DAMAGE
PC FA
6 C
YURI THE AXE
YURI 1
ELITE CADRE [KOSSITE WOODSMEN AND MANHUNTERS] Friendly
Kossite Woodsmen and Manhunters gain Treewalker.
TREEWALKER This model ignores forests when determining LOS.
While completely within a forest, this model gains +2 DEF against
melee attack rolls.
GREAT AXE
THRESHER (HATTACK) This model makes one melee attack with this
weapon against each model in its LOS that is in this weapons melee
range. Thresher attacks are simultaneous.
FLAME THROWER
RNG ROF AOE POW
SP 8 1 12
PC FA
2 U
ASSAULT KOMMANDO FLAME THROWER
ATTACHMENT [ASSAULT KOMMANDOS] This attachment can be added
to an Assault Kommando unit.
KOMMANDO
ALCHEMICAL MASK This model does not suffer gas effects. When
determining LOS or resolving attacks, this model ignores cloud effects.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
ASSAULT KOMMANDOS 2016 v1
KHADOR UNIT
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 6 6 6 12 14 8
CARBINE
RNG ROF AOE POW
10 1 *
GUN BLADE
RNG POW P+S
0.5 3 9
WRENCH
RNG POW P+S
0.5 4 13
DAMAGE
PC FA
3 3
BATTLE MECHANIK OFFICER
ATTACHMENT [BATTLE MECHANIK] This attachment can be added to
a Battle Mechanik unit.
OFFICER
GIRDED This model and friendly models B2B with it do not suffer
blast damage.
REPAIR [d3 + 3] (HACTION) RNG B2B. Target friendly Faction
construct model. If the model is in range, remove d3 + 3 damage
points from it.
REPAIRABLE This model can be targeted with Repair special actions
as if it were a construct model.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
BATTLE MECHANIKS 2016 v1
KHADOR UNIT
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
5 6 5 4 12 12 6
MONKEY WRENCH
RNG POW P+S
0.5 2 8
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
BLACK DRAGON OFFICER & STANDARD 2016 v1
KHADOR IRON FANG COMMAND ATTACHMENT
OFFICER
SPD STR MAT RAT DEF ARM CMD
6 6 8 4 12 14 8
BLASTING PIKE
RNG POW P+S
2 7 13
STANDARD BEARER
SPD STR MAT RAT DEF ARM CMD
6 6 7 4 12 14 8
OFFICERS DAMAGE
FA
PC Officer & Standard 4
2
BLACK DRAGON OFFICER & STANDARD
ATTACHMENT [BLACK DRAGON] This attachment can be added to a
Black Dragon unit.
OFFICER
IRON ZEAL This model can use Iron Zeal once per game at any time
during its units activation. Models in this unit gain +3ARM and
cannot become stationary or knocked down. Models are not affected
while out of formation. Iron Zeal lasts for one round.
PRACTICED MANEUVERS Each model in this unit can ignore other
models in this unit when determining LOS and can advance through
them if it has enough movement to move completely past them.
PRECISION STRIKE When this model damages a warjack or warbeast
with a melee attack, choose which column or branch suffers the
damage.
TACTICS: SIDE STEP Models in this unit gain Side Step. (When a
model with Side Step hits an enemy model with an initial melee
attack or a melee special attack, the model with Side Step can
advance up to 2 after the attack is resolved.)
STANDARD BEARER
PRACTICED MANEUVERS See above.
STANDARD BEARER While this model is within 5 of its unit
commander, the unit commander gains +2CMD.
TAKE UP If this model is destroyed, you can choose a Grunt in this
unit within 1 of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
BLASTING PIKE
CRITICAL KNOCKDOWN On a critical hit, the model hit becomes
knocked down.
BLASTING PIKE
RNG POW P+S
2 7 13
FELLBLADE
RNG POW P+S
2 5 12
FA
PC Leader & 5 Grunts 13
U
DOOM REAVER SWORDSMEN
LEADER & GRUNTS
BERSERK When this model destroys one or more models with a
melee attack during its Combat Action, immediately after the attack
is resolved it must make one additional melee attack against another
model in its melee range.
SPELL WARD This model cannot be targeted by spells.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
GREAT BEARS OF THE GALLOWSWOOD 2016 v1
KHADOR IRON FANG UNIT
VOLKOV 1
SPD STR MAT RAT DEF ARM CMD
6 7 8 4 13 14 6
GREAT AXE
RNG POW P+S
2 4 11
GREAT AXE
RNG POW P+S
2 4 11
VOLKOVS DAMAGE
KOLSKS DAMAGE
YAROVICHS DAMAGE
FA
PC Volkov, Kolsk & Yarovich 9
C
GREAT BEARS OF THE GALLOWSWOOD
VOLKOV, KOLSK & YAROVICH 1
FLANK [ANOTHER MODEL IN THIS UNIT] When this model makes a
melee attack against an enemy model engaged by another model in
this unit, this model gains +2 to attack rolls and gains an additional
damage die.
RAPID STRIKE This model can make one additional melee attack
each Combat Action.
RELENTLESS CHARGE While advancing as part of a charge, this
model gains Pathfinder .
WALL OF STEEL While this model is B2B with one or more models in
its unit, it gains +2 ARM.
ORGOTH STAFF
RNG POW P+S
2 5 10
DAMAGE
PC FA
3 U
GREYLORD ESCORT
ATTACHMENT [DOOM REAVER SWORDSMEN] This attachment can be
added to a Doom Reaver Swordsmen unit.
GREYLORD ESCORT
GRANTED: RISE While this model is in formation, models in its unit
that are in formation and knocked down at the beginning of your
Maintenance Phase stand up.
GRANTED: SILENCE While this model is in formation, models in its
unit do not have to make Berserk attacks.
MAGIC ABILITY [7]
FROSTBITE (HATTACK) Frostbiteis a RNG SP 8 magic attack.
Models hit suffer a POW 12 cold damage roll .
SPELL WARD This model cannot be targeted by spells.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
GREYLORD OUTRIDERS 2016 v1
KHADOR UNIT
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
9 5 5 4 13 15 9
RUNE AXE
RNG POW P+S
1 5 10
MOUNT
RNG POW
0.5 10
MODEL AS DAMAGE
MODEL BS DAMAGE
MODEL CS DAMAGE
MODEL DS DAMAGE
RUNE AXE
RNG POW P+S
1 5 10
FA
PC Leader & 2 Grunts 7
3
GREYLORD TERNION
LEADER & GRUNTS
MAGIC ABILITY [7]
BLIZZARD (HACTION) RNG 5. Target friendly Faction model. If
the model is in range, center a 3 AOE cloud effect on it. The AOE
remains centered on the model for one round. If the target model is
destroyed or removed from play, remove the AOE from play.
FROSTBITE (HATTACK) Frostbite is a RNG SP 8 magic attack.
Models hit suffer a POW 12 cold damage roll .
ICE CAGE (HATTACK) Ice Cage is a RNG 10 magic attack. A
model hit suffers a cumulative 2 DEF for one turn unless it has
Immunity: Cold . When a model without Immunity: Cold
is hit with three or more Ice Cage attacks the same turn, it
becomes stationary for one round.
BLASTING PIKE
RNG POW P+S
2 7 13
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
IRON FANG PIKEMEN OFFICER & STANDARD 2016 v1
KHADOR COMMAND ATTACHMENT
OFFICER
SPD STR MAT RAT DEF ARM CMD
6 6 8 4 12 14 8
BLASTING PIKE
RNG POW P+S
2 7 13
STANDARD BEARER
SPD STR MAT RAT DEF ARM CMD
6 6 7 4 12 14 8
OFFICERS DAMAGE
FA
PC Officer & Standard 4
U
IRON FANG PIKEMEN OFFICER & STANDARD
ATTACHMENT [IRON FANG PIKEMEN] This attachment can be added to
an Iron Fang Pikemen unit.
OFFICER
DEFENSIVE FORMATION This model can use Defensive Formation
once per game at any time during its units activation. This activation,
models in this unit currently in formation gain Reposition [5].
Additionally, at the end of this activation any previous orders this
unit was issued expire and this unit is affected by the Shield Wall
order. (At the end of an activation in which it did not run or fail a
charge, a model with Reposition [5] can advance up to 5, then its
activation ends.)
TACTICS: RELENTLESS CHARGE Models in this unit gain Relentless
Charge. (While advancing as part of a charge, a model with Relentless
Charge gains Pathfinder .)
STANDARD BEARER
STANDARD BEARER While this model is within 5 of its unit
commander, the unit commander gains +2CMD.
TAKE UP If this model is destroyed, you can choose a Grunt in this
unit within 1 of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
BLASTING PIKE
CRITICAL KNOCKDOWN On a critical hit, the model hit becomes
knocked down.
BLASTING LANCE
RNG POW P+S
* 10 16
POMMEL SPIKE
RNG POW P+S
1 4 10
MOUNT
RNG POW
0.5 12
MODEL AS DAMAGE
MODEL BS DAMAGE
MODEL CS DAMAGE
MODEL DS DAMAGE
SABER
RNG POW P+S
0.5 4 9
DAMAGE
PC FA
4 C
KOLDUN KAPITAN VALACHEV
ATTACHMENT [SMALL- OR MEDIUM-BASED MERCENARY] This attachment
can be added to a small- or medium-based Mercenary unit.
VALACHEV 1
BATTLE WIZARD Once per turn, when this model destroys one
or more enemy models with a melee attack during its activation,
immediately after the attack is resolved it can make one Magic Ability
special attack or special action.
GREYLORD This model is a Greylord model.
MAGIC ABILITY [7]
DISBINDING (HACTION) Enemy upkeep spells and animi on this
model and its unit immediately expire.
FROSTBITE (HATTACK) Frostbite is a RNG SP 8 magic attack.
Models hit suffer a POW 12 cold damage roll .
ZEPHYR (HACTION) Models in this unit can immediately advance
up to 3.
RANKING OFFICER This model is a Ranking Officer. While this model
is in play, models in its unit are Khador models instead of Mercenary
models.
HUNTERS WEAPON
RNG ROF AOE POW
10 1 10
HAND WEAPON
RNG POW P+S
0.5 3 8
GRENADE CANNON
RNG ROF AOE POW
10 1 3 14
CHAIN BLADE
RNG POW P+S
1 4 13
MODEL AS DAMAGE
MODEL BS DAMAGE
MODEL CS DAMAGE
MODEL DS DAMAGE
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
MAN-O-WAR DEMOLITION CORPS 2016 v1
KHADOR UNIT
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
4 9 7 5 10 16 7
ICE MAUL
RNG POW P+S
2 7 16
MODEL AS DAMAGE
MODEL BS DAMAGE
MODEL CS DAMAGE
MODEL DS DAMAGE
SHIELD CANNON
RNG ROF AOE POW
6 1 14
FROST AXE
RNG POW P+S
2 6 15
DAMAGE
PC FA
4 3
MAN-O-WAR SHOCKTROOPER OFFICER
ATTACHMENT [MAN-O-WAR SHOCKTROOPERS] This attachment can be
added to a Man-O-War Shocktrooper unit.
OFFICER
GRANTED: ASSAULT While this model is in formation, models in its
unit gain Assault .
REPAIRABLE This model can be targeted with Repair special actions
as if it were a construct model.
TACTICS: STEADY Models in this unit gain Steady. (A model with
Steady cannot become knocked down.)
TACTICS: STURDY Models in this unit gain Sturdy. (A model with
Sturdy cannot be pushed.)
FROST AXE
CRITICAL FREEZE On a critical hit, the model hit becomes stationary
for one round unless it has Immunity: Cold .
SHIELD CANNON
RNG ROF AOE POW
6 1 14
ANNIHILATOR BLADE
RNG POW P+S
2 5 14
MODEL AS DAMAGE
MODEL BS DAMAGE
MODEL CS DAMAGE
MODEL DS DAMAGE
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
WIDOWMAKER SCOUTS 2016 v1
KHADOR UNIT
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 5 4 7 14 11 6
HUNTING RIFLE
RNG ROF AOE POW
14 1 10
SWORD
RNG POW P+S
0.5 3 8
FA
PC Leader & 3 Grunts 8
1
WIDOWMAKER SCOUTS
LEADER & GRUNTS
MARKSMAN When damaging a warjack or warbeast with a ranged
attack, choose which column or branch suffers damage.
SNIPER Instead of making a damage roll to resolve a ranged attack,
this model can inflict 1 damage point. A model disabled by a ranged
attack made by this model cannot make a Tough roll.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
WINTER GUARD FIELD GUN CREW 2016 v1
KHADOR WEAPON CREW UNIT
GUNNER
SPD STR MAT RAT DEF ARM CMD
2 5 5 5 12 13 5
FIELD GUN
RNG ROF AOE POW
14 1 15
AXE
RNG POW P+S
0.5 3 8
GRUNTS
SPD STR MAT RAT DEF ARM CMD
4 5 5 5 12 13 5
BLUNDERBUSS
RNG ROF AOE POW
8 1 12
AXE
RNG POW P+S
0.5 3 8
FA
PC Gunner & 2 Grunts 4
2
WINTER GUARD FIELD GUN CREW
GUNNER
MAN-SIZED This model is treated as a small-based model and
occupies the space from the bottom of its base to a height of 1.75.
MOBILE ARTILLERY When this model advances as part of its Normal
Movement, it gains +1 movement for each Grunt in this unit within
2 of it at the start of its advance.
TAKE UP If this model is destroyed, you can choose a Grunt in this
unit within 1 of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
FIELD GUN
KNOCKDOWN When a model is hit by an attack with this weapon, it
becomes knocked down.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
WINTER GUARD INFANTRY 2016 v1
KHADOR UNIT
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 5 5 5 12 13 7
BLUNDERBUSS
RNG ROF AOE POW
8 1 12
AXE
RNG POW P+S
0.5 3 8
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
WINTER GUARD INFANTRY OFFICER & STANDARD 2016 v1
KHADOR COMMAND ATTACHMENT
OFFICER
SPD STR MAT RAT DEF ARM CMD
6 5 6 6 12 13 7
BLUNDERBUSS
RNG ROF AOE POW
8 1 12
AXE
RNG POW P+S
0.5 3 8
STANDARD BEARER
SPD STR MAT RAT DEF ARM CMD
6 5 5 5 12 13 7
BLUNDERBUSS
RNG ROF AOE POW
8 1 12
AXE
RNG POW P+S
OFFICERS DAMAGE
0.5 3 8
FA
PC Officer & Standard 4
U
WINTER GUARD INFANTRY OFFICER & STANDARD
ATTACHMENT [WINTER GUARD INFANTRY] This attachment can be
added to a Winter Guard Infantry unit.
OFFICER
GRANTED: REPOSITION [3] While this model is in formation, models
in its unit gain Reposition [3]. (At the end of an activation in which it
did not run or fail a charge, a model with Reposition [3] can advance
up to 3, then its activation ends.)
GRAPESHOT Once per game at any time during its units activation,
this model can use Grapeshot. This activation, each model in this
unit with a Blunderbuss ranged weapon loses Combined Ranged
Attack and gains Gunfighter , and the RNG of its Blunderbuss
becomes SP 6 instead of RNG 8.
STANDARD BEARER
STANDARD BEARER While this model is within 5 of its unit
commander, the unit commander gains +2 CMD.
TAKE UP If this model is destroyed, you can choose a Grunt in this
unit within 1 of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
WINTER GUARD ROCKETEER 2016 v1
KHADOR WEAPON ATTACHMENT
ROCKETEER
SPD STR MAT RAT DEF ARM CMD
6 5 5 5 12 13 7
ROCKET
RNG ROF AOE POW
14 1 3 12
AXE
RNG POW P+S
0.5 3 8
PC FA
2 U
WINTER GUARD ROCKETEER
ATTACHMENT [WINTER GUARD INFANTRY OR WINTER GUARD RIFLE
CORPS] This attachment can be added to a Winter Guard Infantry or
Winter Guard Rifle Corps unit.
ROCKET
BRUTAL DAMAGE On a direct hit, gain an additional die on this
weapons damage rolls against the target directly hit.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
WINTER GUARD MORTAR CREW 2016 v1
KHADOR WEAPON CREW UNIT
GUNNER
SPD STR MAT RAT DEF ARM CMD
2 5 5 5 12 13 5
MORTAR
RNG ROF AOE POW
18 1 4 16
AXE
RNG POW P+S
0.5 3 8
GRUNT
SPD STR MAT RAT DEF ARM CMD
4 5 5 5 12 13 5
BLUNDERBUSS
RNG ROF AOE POW
8 1 12
AXE
RNG POW P+S
0.5 3 8
FA
PC Gunner & Grunt 5
2
WINTER GUARD MORTAR CREW
GUNNER
MAN-SIZED This model is treated as a small-based model and
occupies the space from the bottom of its base to a height of 1.75.
MOBILE ARTILLERY When this model advances as part of its Normal
Movement, it gains +1 movement for each Grunt in this unit within
2 of it at the start of its advance.
TAKE UP If this model is destroyed, you can choose a Grunt in this
unit within 1 of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
MORTAR
ARCING FIRE When attacking with this weapon, this model can
ignore intervening models except those within 1 of the target.
HIGH-EXPLOSIVE Blast damage caused by this weapon is POW 10.
INACCURATE This model suffers 4 to attack rolls with this weapon.
MINIMUM RANGE [8] Attacks made with this weapon cannot target
models within 8 of this model.
RIFLE
RNG ROF AOE POW
14 1 10
AXE
RNG POW P+S
0.5 3 8
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.