Compass of Celestial Directions I - The Blessed Isle PDF
Compass of Celestial Directions I - The Blessed Isle PDF
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CREDITS
Authors: Carl Bowen, Joseph Carriker, Jess Hartley and COMING NEXT:
John Snead
Comic Scripter: Carl Bowen SCROLL OF THE MONK
Storyteller Game System Design
Design: Mark ReinHagen
Developer: John Chambers $24.99 160 PAGES
Editor: Carl Bowen From the back-alleys of Nexus to the hectic thor-
Art Direction: Brian Glass oughfares of the Imperial City and from the wide avenues
Artists: Andrew Hepworth, Imaginary Friends Studio (with of Yu-Shan to the twisting corridors of the Labyrinth,
Lan Jun Kang), Saana Kiyo Lappalainen, MESS Studio (with martial artists of all kinds stride the mean streets of the
HOON, Nino Aguilar, Nice Balce, Jeff Simpson and Linda Tso), Exalted world, living their lives by esoteric codes of
Pasi Pitkanen, Andie Tong, UDON (with Mike Franchina, Dax honor and neither offering nor accepting quarter from
Gordine and Chris Stevens) and Melissa Uran their enemies. Will the return of the Solar Exalted
Cover Art: Imaginary Friends Studio featuring Kendrick Lim throw the Martial Arts World into chaos, or will that
Book Design: Brian Glass cultures Sidereal masters rein in the Lawgivers or put
them down permanently?
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TM
TABLE OF CONTENTS
INTRODUCTION 4
CHAPTER ONE: HISTORY OF THE BLESSED ISLE 7
CHAPTER TWO: LIFE ON THE BLESSED ISLE 20
CHAPTER THREE: THE IMPERIAL GOVERNMENT 43
CHAPTER FOUR: THE IMMACULATE ORDER 73
CHAPTER FIVE: THE LAND 94
CHAPTER SIX: THE HEART OF THE REALM 129
CHAPTER SEVEN: GODS & CREATURES OF THE BLESSED ISLE 148
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INTRODUCTION
INTRODUCTION 5
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Chapter Two: Life on the Blessed Isle interest and manses they contain. Divided by geographical
Chapter Two offers an overview of what its like to live region, the chapter provides an overview of who the movers
on the Blessed Isle, whether one is disenfranchised, a slave, a and shakers are in each area, as well as each areas important
peasant, a citizen, a patrician or even a Dynast. The Blessed natural and supernatural features.
Isle is the safest and most prosperous land in Creation. All Chapter Six: The Heart of the Realm
it demands in return is the peoples freedom. Chapter Six focuses on the Scarlet Prefecture and the
Chapter Three: The Imperial Government Imperial City. At the hub of a Creation-spanning empire of
This section examines the government of the Scarlet Exalted demigods, this region is arguably the most important
Empire, a maze of overlapping agencies and redundant in the Exalted world and is presented in detail for those who
purviews designed to obfuscate the reality that the Empress wish to set their games there.
was the one true power on the Blessed Isle. It remains to Chapter Seven: Gods & Creatures of the Blessed Isle
be seen if the Imperial Bureaucracy can survive the loss of This section provides traits for the gods and beasts na-
its architect. tive to the heart of Creation. Although the preeminence
Chapter Four: The Immaculate Order of the Immaculate Order keeps the gods of the Blessed Isle
This section focuses on the Order of the Immaculate on a short leash, the immense prosperity of the Isle and the
Dragons, the most powerful religious institution in Cre- strength of its institutions have still produced some of the
ation and the state religion of the Scarlet Empire. Included Exalted worlds most powerful gods. Also, while its lands
are descriptions of the Orders major religious centers and were long ago cleared of dangerous predators, the Blessed
figures, as well as details of how its monks, nuns and priests Isle is still home to a number of unique creatures, some of
advance though the Five Coils from lowly postulants to the which were engineered through breeding processes lost to
Paragons themselves. the rest of Creation.
Chapter Five: The Land
This chapter concerns itself with the various dominions
and prefectures of the Blessed Isle and the cities, points of
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CHAPTER ONE HISTORY OF THE BLESSED ISLE 7
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CHAPTER ONE
HISTORY OF THE BLESSED ISLE
When the Primordials first crystallized Creation out of the Primordials. While much of the Threshold was blasted
the raw chaos of the Wyld, the Blessed Isle was the seed crystal by this epic war, the Blessed Isle came through this conflict
around which the remainder accreted. It formed so swiftly relatively unscathed.
that the Fair Folk who were trapped inside the region that In the wars aftermath, the gods took possession of Yu-
became the Blessed Isle were transformed into the Jadeborn Shan and left the Blessed Isle to the residents of Creation.
Mountain Folk. In the uncountable eons that followed, the As a reward for their heroic efforts fighting the Primordials
Primordials forged an otherspace reflection of the Blessed Isle and their many thousands of well-armed and deadly demon
into the Celestial City of Yu-Shan, while they transformed servants, the gods gave the Blessed Isle to the Celestial
the Blessed Isle itself into the home for the gods they had Exalted to serve as the center of their newly formed Realm.
created to be their servants. While the Dragon Kings ruled From their capital city of Meru, built on the slopes of the
the Threshold, the gods lived amidst splendor and wonders towering Imperial Mountain, this Realm stretched out in
unmatched by anything except the supernal glories of Yu- all directions.
Shan itself. In the first few centuries of the rule of the Solar Delib-
When the gods grew restless under the yoke of the Pri- erativebefore the Celestial Exalted had grown into the
mordials, they planned their rebellion within the cities of the full extent of their power or Autochthon had departed from
Blessed Isle. The Isle is also where they used the techniques Creationthe Solar Exalted feared attack by Fair Folk seeking
learned from the rogue Primordial Autochthon to create to take advantage of the disruptions caused by the Primordial
the first of the mighty Exalted. Because it was their home, War, or by Yozis or Neverborn seeking vengeance. The Solar
they defended it against all counterattacks by the armies of Exalted worked with Autochthon to construct a network of
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defenses against such attacks. The outermost
ring of these defenses extended around the
borders of Creation. The most powerful
defenses were located on the Blessed Isle
itself, at the site of the largest and most
powerful demesne in Creation. Situated near
the Blessed Isles eastern coast, this massive
artifact was known as the Sword of Creation.
In the early centuries of the First Age, the
Solars used the Sword of Creation several
times to repel serious incursions by the Fair
Folk, but its full power was not used again
until the full-scale Fair Folk invasions fol-
lowing the unparalleled devastation caused
by the Contagion.
For the many thousands of years, the
Old Realm remained intact and the Blessed
Isle truly lived up to its name. In addition
to containing the huge and glorious capi-
tal city of Meru, it was also the home for
most of the Celestial Exalts in Creation.
Despite their vast power, there were only
a few hundred Celestial Exalts, and most
of them preferred to live near members of
their own kind. Although each of the Solar
Exalted ruled a vast metropolis someplace
in Creation, all of them also possessed
huge rural estates on the Blessed Isle and
mansions in Meru. The Celestial Exalts
used powerful sorcery, impressive artifacts
and the gates to and from Yu-Shan to al-
low them to rapidly travel from the cities
they ruled and the provinces they admin-
istered to their luxurious dwellings on the
Blessed Isle.
The vast metropolis of Meru, which
had a population of more than 25 million
people at its height, took up the heart of
the island. The Blessed Isle was also home
to a dozen other cities with populations of
more than five million, including the huge
port of Arjuf, where fleets of merchant
ships went to and from Chiaroscuro, the
Lap and other important Southern ports.
Yet, while the population of the island was
more than 120 million, more than half of its
land area was owned and administered by
various Celestial Exalted. They built huge
villas surrounded by vast stretches of land,
including private farms, elegant gardens
and grandiose hunting preserves where the
Exalts could hunt everything from dangerous
imported beasts to stolen Wyld aberrations
to the latest designer predators created in the
laboratories of the Copper Spiders.
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the Celestial Exalted before them, most Dragon-Bloods had in a single structurethe forbidding Palace of the Anathema,
homes in the Blessed Isle, and many lived there full time, a long-sealed fortress in the center of Vanchow, a moderate-
administering distant provinces using proxies, Charms and sized but otherwise unremarkable city near the eastern coast
sorcery. of the Blessed Isle. Commandeering a boat, she and four of
Although the Dragon-Blooded made few new discoveries her most trusted lieutenants sailed back to the Blessed Isle.
during this era, floating cities still hovered in the skies above With her, she carried several tattered books and one ancient
the Blessed Isle, and even the poorest inhabitant benefited map. She believed that these items held the key to locating
from the eras many wonders. For instance, luxuries such and activating the defenses the ancients had used against
as Essence-powered machines that provided every dwelling the encroaching Fair Folk in years past. While battles raged
with light, heat and clean water were available to everyone. throughout the Threshold, she and her companions sought
In addition, housing was inexpensive because every city to unseal the entrances to the ancient manse. After weeks of
contained dozens (or sometimes hundreds) of towers that frantic attempts to breach its defenses, which easily withstood
were as much as 300 yards tall. The largest of these towers the mightiest weapons of the era, she managed to unlock the
could house as many as 8,000 mortals, carried up and down gates of the manse and enter.
these vast structures in Essence-powered lifts.
Although attacks by the Fair Folk increased during the
Shogunate and the Neverborn occasionally sent forth scores of THE IMPERIAL MANSE
ghosts to attack the living, the power of the Dragon-Blooded Known as the Sword of Creation during the First
and the distance of the Blessed Isle from the troubled edges Age, and as the Palace of the Anathema in the Shogunate,
of Creation protected the land and its inhabitants from such this huge structure is now universally called the Imperial
dangers. Even once the Dragon-Blooded began to war among Manse. It is located in the center of what is now the
themselves, the majority of their battles took place in the Imperial City, near the eastern coast of the Blessed Isle.
Threshold. Dragon-Blooded on the Blessed Isle sometimes Here the currents of Essence flowing through the Blessed
had to fear assassination or court intrigues, but the cities and Isle converge and meet in a vast upwelling of power
estates of this land remained safe from warfare. that is tapped by this mighty fortress. Using techniques
Records indicate that although the Great Contagion understood only by Autochthon and the wisest Solar
ravaged the populace of the Blessed Isle to a lesser extent Exalted, and which could be safely used only by one of the
than it did in the Threshold, the Isles dense cities and vast Celestial Exalted, the Imperial Manse lay vacant during
estates were where mortality was the highest. Although the Shogunate Era. The Dragon-Blooded rightly feared
the Contagion killed almost nine tenths of the population the many lethal defenses within, andlike many other
throughout Creation, the mortality was almost 100 percent powerful sites used exclusively by the Anathemathey
within the boundaries of the Blessed Isles cities. The tall tow- placed it under heavy guard. They permitted limited
ers of Meru became enormous charnel houses. Shortly after experiments with the devices within such sites but were
this catastrophe, the vanguard of the armies of the Fair Folk unwilling to risk the safety of the Blessed Isle to the
overran the outermost portions of this once-serene land. little-understood powers contained there.
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Defense Gridas she had renamed the Sword of Creation conquerors so that they could learn the secrets of the Imperial
sufficiently well to avoid anything more than minor tremors. Manse, and Creation would succumb to chaos and endless
As a result, the Scarlet Empress had to be content with ruling war. Yet, if she used her power indiscriminately to eliminate
the Blessed Isle. all who stood against her, shed simply raise new generations
Although it had suffered vast devastation, the Blessed of enemiesor depopulate the Realm of the Dragon-Blooded
Isle had been cleansed of all Wyld taint, and a combination needed to defend it against further invasions. And while she
of the islands natural Essence flows and the Defense Grid was safe from any sane rival as long as she was the only one
kept shadowlands from forming within its borders. As a with access to the defenses of Imperial Manse, she also knew
result, while it was a barren and devastated land compared that some of her rivals were far from sane.
to its former glory, it had suffered far less than most of the Kejaks proposition offered her a glimmer of hope. She
Threshold. It remained the tarnished crown of a much-bat- returned the emissary with a promise of acceptance as long
tered Creation. The finest cities of the post-Contagion era as Kejak came to her. Stunned by her insolence, but fully
would have been considered both small and exceptionally aware of both her raw power and the gravity of the situation,
primitive by the standards of both the First Age and the the Sidereal swallowed his pride and journeyedalone and
Shogunate, but regardless, the finest cities remained in the on footto the ancient fortress that housed the Celestials
Blessed Isle. defensesand the Empress as well. He knelt before the gates,
head bowed, for a full day. Impressed by his show of humility,
CHEJOP KEJAK AND THE FORMATION OF and by the fact that the arrangement was obviously so impor-
tant to Kejak, the Empress opened the doors of the Palace
THE SCARLET EMPIRE of the Anathema and bade him enter. What transpired in
After her triumph over her rivals, the soon-to-be Scarlet that meeting can be pieced together from later events and
Empress was approached by an emissary of Chejop Kejak, scraps of correspondence long since destroyed.
leader of the Bronze Faction of the Sidereal Exalted. Troubled Kejak outlined his problems, what he thought the
by the possibility of a recurrence of either the Contagion or Empresss problems were and where their interests overlapped.
the Fair Folk invasion, he wished to make sure that such He then proposed a solution: resurrecting the Realm, under
catastrophes never happened again. He believed that the the Empresss guidance. Hed get a stable central political
young woman who had just saved Creation was his best hope entity that could impose some kind of social structure on the
for achieving this goal. The Empress recognized the precari- Dragon-Blooded, and the Empress would receive both the
ous nature of her situation. If she attempted to step down, empire and freedom from her rivals. The Empress thought
she would almost certainly be tortured by ruthless would-be his plan overly optimistic and nave. In her opinion, officially
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hamlet on the Blessed Isle (often through the actions of Using summoned demons and elementals and some of
itinerant monks, whod been alerted by their superiors the more powerful artifacts remaining from the Shogunate,
that the proclamation was coming). Within a fortnight, as well as vast numbers of skilled and unskilled mortals, the
the bulk of the troops on the Isle had sworn fealty to the initial plan was completed in nine years. As the inhabitants
Scarlet Empress, and their commanding officers had received of the Realm came to terms with their survival and the fact
visitations from the Empress like the one in which she had that life would indeed go on in this new Age, however, more
proclaimed her authority. The legions were put in motion people continued to flock to the Imperial City. As a result,
against those Dragon-Blooded who had announced their construction continued, albeit at a slower pace, for the next
defiance or their desire for independence, and the results were 91 years. By the time it was largely completed in RY 103, the
swift and bloody. In less than a year, the Empresss legions city was home to more than two million inhabitants. Both
had scoured the Isle of most opposition and established the then and now, it is the largest city in Creation.
new Realm as a solid and forceful entity that soldiers could
follow and citizens could take comfort in. THE FATE OF THE THRESHOLD
The Scarlet Empress soon realized that without regular
THE FOUNDING OF IMPERIAL CITY use of the full power of the Imperial Manse, she had little
The capital city of the Old Realm was the vast me- hope of ruling the entirety of Creation. By the time she had
tropolis of Meru, located at the foot of the huge Imperial brought the Blessed Isle largely under her control, reports
Mountain. Here were located the vast palaces and largest were already coming in about various states in the Threshold
factory-cathedrals of the Anathema. The moderate-sized city forming around all manner of local leaders. After further
known as Vanchow, however, near the eastern coast of the discussion with Chejop Kejak, they both sadly understood
Blessed Isle, had once been a vital part of the Old Realms that without fleets of skyships and other lost wonders of the
defenses. There, Autochthon had built the Sword of Creation Shogunate, there was no way for any Dragon-Blood, even
over the largest confluence of Essence currents in Creation. one backed by the power of the Imperial Manse, to control
Yet, when she activated the Realms defenses both to repel much more territory than the Empress already did.
the Fair Folk invasion and to destroy the Seven Tigers, the The Scarlet Empress also realized, though, that her
resulting earthquakes had destroyed most of Vanchow. Only newly founded empire could be gradually strangled if it
the Imperial Manse stood untouched amid the ruins and were cut off from the rich provinces surrounding the Inland
the thousands of corpses created by the Great Contagion. Sea. At this point, she attempted to ensure a solid impe-
Afterward, the Empress lived in the outer chambers of the rial foothold off the Blessed Isle without world conquest.
building she now referred to as the Imperial Manse. Those states that immediately offered allegiance to her
As word of her presence there spread, petitioners, would- were granted special privileges. Their queens and princes
be courtiers and representatives of the Immaculate Order were invited to meet with the Empress and offer counsel,
sent by Chejop Kejak all came to the ruins of Vanchow. At and legions were posted throughout their territories so that
first, they settled in the few surviving structures or camped they need not bear the expenditure of their own defense.
among the ruins. In time, they began to bury the bodies of In addition, the export of their goods to the Blessed Isle
the dead and remove the rubble. Soon, the Scarlet Empresss was exempted from the usual tariffs imposed on foreign
advisors among the Immaculate Order suggested that she trade. Ambassadors, accompanied by operatives of the
commission a new capital. nascent All-Seeing Eye, traveled on diplomatic missions
The capitol of the Dragon-Blooded Shogunate was to the neighbors of these allied provinces. Empowered to
also in ruins, and those few portions that survived were a offer similarly generous terms, these ambassadors proposed
vast charnel house. The Scarlet Empress knew how closely unification with the new Realm without the slightest
her rule was tied to her control of the Imperial Manse, so threat or effort at coercion. Meanwhile, other agents of
she ordered the Shogunate capitol be razed and proclaimed the All-Seeing Eye canvassed the territory, with an eye
Vanchow as the new capital of the Realm. Three years after toward subversion or gathering intelligence for invasion
the Imperial Proclamation, the Scarlet Empress commanded should the offer be refused.
her subjects to build the Imperial City on the ruins of Van- Ultimately, most of the kingdoms, duchies, provinces
chow. Here, the Realms greatest architects competed to gain and city-states along the rim of the sea agreed to various
permission to build the largest and most important public tributary relationships with the Realm. Several came to
buildings. In addition to monies derived from taxes, much of agreements with imperial ambassadors only after legion
the city was paid for by wealthy Dragon-Blooded who wished troops deposed rulers disinclined to negotiate, and inde-
to lavishly demonstrate their wealth, their generosity and, pendent-minded governors demonstrated a tendency to
most importantly, their loyalty to their new Empress. The suddenly drop dead with no visible cause. By RY 223, much
Scarlet Empress personally approved all of the plans for the of the Threshold had come loosely under imperial control.
city, as she was determined to have a capitol that was the Imperial territories and tributary lands paid taxes to the
gem of Creation.
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absences, carrying itself forward on sheer momentum as the
HISTORY AND THE STATUS QUO mechanisms of government lurched along with business as
The history of the Scarlet Empresss Realm has usual. Certain that she would soon return, none of the Great
included decades-long (even centuries-long) stretches Houses made a play for the Scarlet Throne. Even the mostly
when nothing of historical importance occurred. Crops powerful and highly placed Dynasts were wary that this could
were planted and harvested, taxes were levied and be some trick of the Empresss to see which of her offspring
collected, and the sun rose and set every day without were too ambitious for their own good. In the past, she had
incident. This stability is a hallmark of the Empresss always returned as if she had never been away, with no word
success. Having seen the horrors of the Contagion and as to where she had been or what she had done.
the social chaos that led up to the end of the Shogunate,
both the Scarlet Empress and the Sidereal Exalted of THE VACANT THRONE
the Bronze Faction desire nothing so much as to leave Popular songs of the Realm speak of what the Empress
behind a legacy of peace, prosperity and stability. For did during her disappearances. The more romantic ones claim
the Empress, a decade without the need for another that, during these times, the Empress took it upon herself
war was both a decade without anything that might to disguise herself as a humble peasant woman and walk to
upset her reign and a decade when the populace could and fro on her lands, and up and down in them, so that she
live without fear. might better understand the suffering of her people. When
Nevertheless, large-scale stability was not the she had seen enough, the songs went, she would return to
same as stasis. While the incidents of those long the Imperial Palace and use what she had learned to govern
decades never shook the pillars of the empire, they the Realm more wisely. Other more ribald (and less widely
were certainly not dull to those living through them. performed) tunes describe debauched and erotic adventures
Great Houses rose and fell to intrigue or poor fortune. with everyone from the gods of Yu-Shan to the Lintha pirates
Local peasant revolts arose and were put down, often of Bluehaven.
brutally. Provinces declared independence and were These melodies are, of course, not close to the truth.
dragged back into the fold. Pirates hunted Realm ships After centuries of rule, the Scarlet Empress cares for nothing
and were harried across the Inland Sea. Anathema except the Realm, her continued dominance over it and the
appeared and were slain by the Wyld Hunt, and not powerful and potentially deadly mysteries of the Imperial
a year went by without some prodigy, omen or false Manse. The Empresss absences from public life were all spent
heir appearing and causing the gossipmongers of the deep in the depths of the Imperial Manse itself. There, she
Imperial City to predict changes, scandals or even the labored to propitiate the engines and the things dwelling
imminent fall of the Realm. therein that had brought her to power, offering them sacri-
As dramatic as these brief incidents were, they fices of treasure, blood and souls in exchange for continued
neither shook nor altered the course of the Realm. mastery of the devices and further instruction in their use.
Business continued as usual, and citizens and peas- Thousands of slaves have been sacrificed thus over the years,
ants who were not directly involved in these incidents as well as some of the Realms most powerful Dragon-Blooded,
rarely knew which province was in revolt on a given a handful of unwary spirits, at least one imperial consort and
day and typically forgot this information within a the Empresss youngest daughter, whose curiosity led her to
few weeks. The Realm endured. While the elevation follow her mother a trifle too far into the palace.
of each Great House and the fall of each rebellious
satrap were duly recorded by clerks of the Ministry
THE LONG ABSENCE: THE REALM
of Scrupulous Observance of History, most of these BEGINS TO FRAGMENT
events were largely forgotten before scribes finished While everyone pretended it was business as usual when
chronicling them. the Empress first vanished in RY 763, every well-connected
Dynast was aware that something was seriously amiss by
late 764. While the Empress had vanished before, she had
never been gone for so long, and the complete absence of any
CURRENT EVENTS: THE DISAPPEARANCE communication had senior members of the Thousand Scales,
OF THE SCARLET EMPRESS the Dynasty and the Immaculate Order extremely worried.
Five years ago, in the midst of the inauspicious five-day Several luminariesmost notably the venerable Shenesh of
period of Calibration, the Empress vanished without a trace. House Iselsi, the ancient and well-respected Minister of the
Simply disappearing for a few days or even a few months was Imperial Gardens, and no fewer than six abbots of the Im-
not necessarily unusual. She had taken brief sabbaticals from maculate Orderconvened a meeting to address the question
the Scarlet Throne before, some lasting as long as half a year. of what to do if she failed to return. After making certain
The Realm continued to function smoothly during these that there was no hint as to her actual fate or any evidence
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TIMELINE OF THE SCARLET EMPRESS REALM CONTINUED
130 Birth of Manosque.
139 Birth of Ragara.
146 Bagrash Kl uses the Eye of Autochthon to build a great kingdom in the North, which surpasses the
early Realm.
174 Nine Duchies Banner is raised to the northwest across the Inland Sea. Three legions are sent to
crush it.
176 Bagrash Kl destroyed by the Eye.
202 The Thousand Scales reaches its current form.
211 Delzahn Horde conquers Chiaroscuro, offers fealty to the Realm.
223 Relationship finalized with all states along Inland Sea and many well into the Threshold.
227 Nellens taken as consort.
231 Sesus born.
235 Ledaal born.
244 Manosque Viridian uses the Eye of Autochthon in an attempt to stage a coup. He is destroyed by the
defenses of the Realm, and his House is put to the sword.
261 Nellens dies.
299 Trae Lengs Revolt.
301 House Iselsi sponsors a semi-official expedition into the Scavenger Lands, which fails spectacularly.
303 House Iselsi attempts a coup after its unsuccessful adventure in the Scavenger Lands. The attempt
is crushed out of hand, and the Iselsi are stripped of most of their possessions and made servants of
the Scarlet Throne.
326 Vengeful Harvest uprising.
362 Tepet taken as consort.
364 Barbarian incursions along the northern coast of the Inland Sea repulsed by the Gleaming Fang
Legion (formerly the 11th).
369 Birth of Mnemon.
370 Rawar dies.
371 Imperial consort Tepet vanishes.
416 The Guild boycotts trade with the Blessed Isle. The Trade War ensues; resolved in RY 418 as each
side recognizes how untenable continued hostilities are. Guild trade items bear an extra tariff for the
next two centuries as a result.
422 Elevation of House Nellens.
433 Fire seen in the skies over the Imperial Mountain. Mountain People send emissary to the Empress
and return with remarkable gifts, though their delegation had been reduced in number.
465 Unbroken Rushes Rebellion.
550 Treaties renegotiated with Chiaroscuro and other major cities to relax tariffs.
578 War against the Anathema Jochim, which ends in 585.
591 Ragaras Widows Uprising.
707 Bloodied Scythe Uprising.
748 The Empress supports an underdog in the succession of the city of Thorns in exchange for a cats-paw
to use against the Scavenger Lands.
752 The forces of Thorns are mauled.
754 The Battle of Mishaka. Armies of Thorns devastated.
763 The Empress vanishes.
764 The Council of the Empty Throne. Armies of Mask of Winters attack and sack Thorns. The Battle
of Futile Blood, the Bull of the North slaughters the remainder of the Tepet Legions, under the com-
mand of Tepet Arada, in the Valley of Shards.
768 Current day.
This vast island is home to the largest kingdom in THE 11 GREAT HOUSES
Creation, as well as the most populous and the most The 11 Great Houses are matrilineal family lines that
advanced. When discussing the lives of any of its tens of have a recognized political place in the Realm. They were
millions of inhabitants, the first and most important factor all created by the Empress to recognize the fact that the
to consider is always those inhabitants social class. In the hereditary nature of Terrestrial Exaltation meant that certain
rigid hierarchy of the Blessed Isle, the lives of the Dynasts, families were destined to become politically and economi-
patricians, citizens, peasants and slaves are all prescribed by cally important to the Realm. The leaders of Great Houses
their status. Within the limitations of their social classes, have special rights of audience with the Empress, each of the
the lives of the patricians and citizens can be rich and Houses may own slaves, and each can also keep small numbers
full, but neither group can ever aspire to the power and of household troops. In addition, the Dynasts get special tax
influence of the Dynasts. The lives of the peasants might arrangements, and they fill important roles in the Realm by
be largely free from either famine or the threat of violent providing generals, satraps, ministers and other important
death, but they can look forward to only toil and drudgery functionaries in the imperial government. In almost all cases,
as their lot. With the exception of a few carefully regulated the founders of Great Houses are Dragon-BloodedHouse
paths to advancement, everyone is born into a station, Nellens is the only Great House with a mortal founder.
and attempting to go beyond that station is not only nigh Leaders of Great Houses are usually descendants of the
impossible but a transgression against the will of the Im- Empress, but three times, the Empress has adopted a worthy
maculate Dragons. as her child in order to use that child as the foundation of
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The only places where commoners can freely interact exception of some social and economic interactions with
with Dynasts is within the ranks of the Imperial Army the wealthiest commoners, most patricians rarely deal with
or inside the Immaculate Order. In both cases, all such commoners except as their servants or underlings. Like the
interactions are governed by strict rules, and the mortals Dynasts, patricians live on large estates, and when they stay
have been thoroughly indoctrinated in the proper attitude in cities, they stay in lavish townhouses isolated from the
of deference toward Dragon-Blooded. Dynasts, both mortal lives of most urbanites. With their lavish silks and jewelry
and Dragon-Blooded, who have spent time in either organi- and their easy command of High Realm, patricians live
zation usually develop at least some degree of rapport with vastly different lives than citizens or peasants do, concern-
their fellows, regardless of whether these individuals are ing themselves far more with the lives and troubles of the
commoners or other Dynasts. The strict rituals and rigid Dynasts than with the fates of commoners.
discipline of both organizations, however, keeps Dynasts Yet, despite the fact that most patricians prefer to iso-
in either organization from forgetting the division between late themselves from commoners as much as possible, they
themselves and ordinary commoners. are rarely able to do so effectively. While urban Dynasts
Within the Realm, many peasants assume that all Dy- live in walled palaces and enclosed urban compounds, the
nasts are Exalts, but a large number of the children born to lavish townhouses of the patricians are rarely more than a
Dynasts never Exalt. These elevated mortals lead privileged few hundred yards from the more modest dwellings of the
and wealthy lives, but few go on to secondary school, and well-off citizens. Even patricians who live on their vast ru-
most must be content with less highly elevated positions ral estates must deal with commoners because they almost
within the Realm. Many are encouraged to look after their never have access to slaves. Unlike Dynasts, who can have
family estates so that the Dragon-Blooded members of the slaves perform all the work on their estates, patricians must
House will be free to spend time in the Immaculate Order rely upon peasant laborers to work their fields and skilled
or the Thousand Scales, but determined mortal Dynasts can citizens to sew their clothes, cook their meals and craft
rise quite high in the Realm. Nevertheless, many Dragon- their jewelry. As a result, most patricians must interact
Blooded consider the most important feature of any mortal with commoners every day of their lives. While few have
Dynast to be his bloodline, and being the parent of a child any social or informal dealings with any but the wealthiest
who Exalts always earns such a Dynast much acclaim. commoners, patricians are well used to seeing and speaking
with commoners, and vice versa.
THE PATRICIANS Their social position means that patricians often serve
Second only to the Dynasts themselves are the patricians. as intermediaries between commoners and the Dragon-
Related distantly by blood to the glorious Dragon-Blooded Blooded. Except for soldiers in the legions, priests and monks
and occasionally giving birth to Dragon-Blooded children, of the Immaculate Order and servants who work for one
the patricians make up the wealthiest and most powerful of the 11 Great Houses, most commoners rarely see one of
class of mortals in the Realm. They also have greater rights the Dragon-Blooded and almost never have any chance to
and more power than any commoners. The Dragon-Bloods interact with these majestic beings. Most commoners see
of the 11 Great Houses hold all of the highest offices on the the Dragon-Blooded only at public ceremonies. The Ter-
Blessed Isle, and their un-Exalted kin typically become their restrial Exalted are distant rulers whose lives and concerns
aides and immediate underlings, as well as forming the bulk are largely unrelated to the lives of the average citizens of
of the mid-level officers of the legions. The bureaucracy of the Realm. Patricians are far less isolated, though. Their
the Realm is far too large, however, for the important offices larger numbers and their positions in both the Thousand
to be held solely by Dynasts. The highest-ranking patricians Scales and local government mean that almost every com-
are ministers of the Thousand Scales, prefects in the regional moner has come before a patrician to seek redress for some
government, winglords of the legions and trierarchs of ships injustice, as a defendant or witness in the Imperial Court
in the Imperial Navy. The children of these worthiesin or simply to register some piece of important paperwork.
fact, any patrician children who show sufficient promisecan Also, just as the patricians serve as the underlings of the
attend the same primary schools as the children of the 11 Dragon-Blooded, the better-educated citizens sometimes
Great Houses. Here, they learn and play beside individuals serve as the underlings of patrician ministers, prefects and
who will Exalt and become the lords of the Realm. Such archons. As a result, commoners are often quite familiar
contacts both in school and later in government or the legions with the lives and dispositions of the patricians.
permit friendships and a close understanding to grow among As so often happens, familiarity indeed breeds contempt.
the patricians and the Dynasts. As a result, many patricians Because the Dragon-Blooded are inhuman Exalts who are
have Dragon-Blooded mentors, patrons and allies they can glorified by the Immaculate Philosophy, as well as being
ask for both favors and information. distant figures whose faults and petty squabbles are rarely
The close bonds between the patricians and the Dynasts visible to commoners, many citizens and peasants regard
of the 11 Great Houses are also reflected by the vast social them with deference and awe. Patricians, however, are both
distance between patricians and commoners. With the merely mortal and far more accessible. Their lives, excesses
24
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tion of Arjuf and less than a dozen other cities that date buildings. Also, everyone who is in need can go to the lo-
from the First Age, all of the Blessed Isles cities were built cal granary and obtain a weekly ration of rice, salt, onions
after the Usurpation, and most were built during the reign and dried beans. While this meager and limited food is far
of the Scarlet Empress. from appetizing, it is freely available to anyone in need. As
Regardless of when they were built, cities from all eras a result, starvation (as well as the riots and lesser crimes
were carefully planned. Because the Scarlet Empress has that it so often produces in the Threshold) is largely absent
complete authority over the Blessed Isle, she was able to from the Realm.
decree that all city plans would share the same character- The Empresss strict utilitarianism has resulted in many
istics that have been used since the end of the war with the similar benefits for urban dwellers in the Realm. The Realm
Primordials. As a result, all cities on the Blessed Isle share has strict building codes that include provisions that mandate
one of two exacting city plans. the use of materials that will help prevent and slow fires, as
well as the use of thaumaturgical anti-fire safeguards in all
PLANNED CITIES multistory buildings. In addition, use of paid street cleaners
Cities designed to support trade or to impress visitors, and the requirements for indoor plumbing serve to greatly
such as Lords Crossing, the Imperial City and many of the reduce disease, rendering the Realm largely free from the
prefectural capitals, are all built on a radial plan. The streets epidemics of various contagious diseases such as typhoid
include both a series of roads that run in concentric circles that regularly sweep through cities such as Nexus. In addi-
and wide boulevards that run from the city center to the tion to reducing civil unrest, these measures also serve to
periphery. The center of the city is always a large open area maintain both morale and productivity.
that may be a market, as is the case in Lords Crossing, or
a large public building, such as the Imperial Palace, which THE LIVES OF CITIZENS
lies at the heart of the Imperial City. The jewelers, scribes, minor bureaucrats, shop own-
Cities with large military garrisons or those that form an ers, scholars, physicians, thaumaturges and small-scale
important part of the Realms defenses are built on a rigidly merchants of the Realm are all citizens. In many ways, the
square grid plan to maximize ease of movement. Chanos citizenry in the Realm is an exceedingly diverse default cat-
and Arjuf (which is located near the House of Bells) are egoryevery official resident (thus excluding slaves and the
typical examples of such cities. Most ports are also built disenfranchised) who is not a Dynast, patrician or peasant
on a grid plan to help with their defense against invasion. is a citizen. Their lives are much like the lives of the middle
Each block in these cities is between 300 and 500 yards on class throughout Creation. They engage in skilled work and
a side and is walled, with sturdy gates, so that each block earn sufficient monies to afford at least minor luxuries. The
can be sealed off from all of the others. In all of the Realms poorest have several suits of clothing and meals somewhat
ports, foreigners must live in a designated foreigners quarter, more varied than the peasants, while the wealthiest live
which consists of one or more of these walled blocks. While in lavish mansions and townhouses that rival those of the
foreigners can freely venture out of the foreigners quarter patricians. The citizens also make up the only class with
in the daytime and early evening, there is a curfew after significant economic mobility. By definition, peasants are
which they will be escorted back to the foreigners quarter always relatively poor, and both patricians and Dynasts are
and fined unless they can provide an excellent reason for exceptionally wealthy. Citizens span the gamut in between.
being out after curfew. Shrewd mercantile practices, acquiring a patrician patron
Regardless of the plan used in any individual city, any or simple luck can transform a citizen with a modest home
large-scale changes to a city must be approved by the local and worn but serviceable clothes into someone whose wealth
authorities. Buildings cannot simply be put up where or how earns invitations to patrician balls and parties. Also, while
the land lessee desires. Roads and alleys must always have most citizens follow in the profession of one of their parents
a certain minimum width, only certain building materials or some other close family member, citizens are free to choose
are allowed, and the requirements for multistory buildings their occupation. If the daughter of a potter has the talent
are even stricter. Also, every building must have adequate and the funds to pay for her training, she can become a
drainage and plumbing and a minimal number of windows. thaumaturge, a sailor or a playwright. Even the wealthiest
All of these laws help reduce the spread of both fires and and most renowned citizens have no real voice in govern-
disease and so allow cities in the Blessed Isle to be far safer ment, however, and the whims of the Dynasts can raise or
and more productive than squalid Threshold cesspits such topple their fortunes with the stroke of a pen.
as Nexus.
Even the poorest inhabitants of these cities have certain WEALTHY CITIZENS
amenities to which few other inhabitants of Creation have While the stereotype is that the citizens of the Realm
access. Streetlights line the roads, while running water are the hard-working middle class and that the wealthy
and wide stairs for multistory buildings are found in both and the powerful consist solely of the patricians and the
the wealthiest urban mansions and the poorest apartment members of the Great Houses, commoners occasionally
26
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RURAL LIFE AND THE PEASANTRY required to do so, just as they are required to live in their
parents village, town or city. When there are labor short-
Although it boasts the largest cities in Creation and
has a larger proportion of its population living in cities and ages or surpluses, ministers in the Honorable and Humble
large towns than anyplace in Creation, three quarters of the Caretakers of the Common Folk relocate peasants to differ-
population of the Blessed Isle still lives in rural areas. Along ent portions of the Blessed Isle. Peasants can also petition
with the gangs of toiling work slaves, these farmers, foresters these ministers to move or even to change profession, and if
and small-scale craftspersons are responsible for much of there is any justification for this request, it is usually granted.
the Realms prosperity. Unlike those slaves, however, the Regardless, most peasants live and die in the same city or
Blessed Isles rural inhabitants have all of the rights and village and work in their parents profession. Farmers farm
responsibilities of mortal inhabitants of the Realm. As is the land, fishers sail out to catch fish, and urban laborers
true everywhere in Creation, foresters and peasant farmers unload ships, clean streets or perform manual labor for
have hard lives filled with menial work. Yet, unlike similar hire. In this last case, urban peasants are not expected to
rural inhabitants elsewhere in Creation, these people live negotiate their own contracts. Instead, they assemble at
free from fear of monsters devouring them or armies tram- hiring halls run by the Honorable and Humble Caretakers
pling their fields. Most peasants on the Blessed Isle can look of the Common Folk, where citizens and patricians in need
forward to nothing except living in a small and rude house, of laborers come to ask the clerks in charge for a work crew.
performing physical labor and eating meals largely consisting All arrangements are made between the individuals hiring
of food they raise, but they always have good weather and the laborers and the clerks administering the hiring halls.
sufficient food. When they are sick or injured, they can rely Peasants are hired for terms ranging anywhere from a day
upon trained physicians to treat their ailments. to a year, but regardless of their term of hiring, they are
Despite the inevitable association of peasants and rural paid once a week by the clerks at their hiring hall. Their
areas, peasants on the Blessed Isle are not simply farmers. pay is a standard rate that all of them know well, so few
Some fish the streams of the Blessed Isle or work on the clerks attempt to short their pay. Doing so can easily result
fishing boats that sail out every morning from every port in in riots and similar violence.
the Realm. Others work as laborers in the cities. The defini-
tion of a peasant is a laborer with a hereditary occupation ADVANCEMENT AND SOCIAL MOBILITY
and a hereditary home. Unlike citizens, peasants are not The Scarlet Empress and her advisors who helped craft
only expected to follow their parents profession, they are the Realms laws and government cared far more about
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it is perfectly legal to steal such peoples money and then odd jobs and the most menial forms of labor and often
deny them passage, ship captains rightly worry that such end up the equivalent of privately owned slaves. Others
activities will diminish the number of disenfranchised seek out prefectures that have a sufficient labor shortage
customers they will have in the future. Still, the disen- that their residency fees will be waived. Once again, any-
franchised regularly pay between half again and twice as one possessing skills in a trade has a far greater chance
much for their passage as do citizens of the Realm. of obtaining such a boon. Many disenfranchised end up
Those who lack the money to pay for their own pas- agreeing to work for an archon or some other minor of-
sage can find passage-brokers in every port in the Blessed ficial or wealthy local in return for room and board and
Isle. In return for agreeing to spend the next three to a promise of becoming a citizen of the prefecture within
seven years as indentured servants, these individuals are a month or two. All too often, at the end of this time,
given passage to someplace where their indentures will be these disenfranchised laborers are turned out to wander
purchased. While skilled individuals such as physicians or the roads again with nothing to show for several weeks of
jewelers can usually sign relatively short indenture contracts backbreaking labor except barely adequate food and poor
and are usually treated well, farmers and unskilled labor- housing for the duration of their work.
ers often find that they have signed up for seven years of
clearing poisonous jungles or rowing a war galley or mining SLAVERY ON THE BLESSED ISLE
gemstones in the Far South. The least fortunate end up During both the First Age and the Shogunate, the
being sold as slaves or, occasionally, becoming part of a wonders of the Blessed Isle ultimately came from the power
human tithe to the Fair Folk. of the Exalted and the magics of their Essence-based tech-
The lot of those who elect to remain on the Blessed nologies. In addition to controlling the weather and altering
Isle is often no better. Disenfranchised who are wealthy the landscape to better serve the needs of the mortals who
or even members of the middle class are often robbed worked the land, the Exalts built automata that worked in
repeatedly within a few days of their disenfranchisement, the factory-cathedrals and others that mined and purified
reducing them to utter poverty. Also, regardless of their valuable resources. They also produced many other artifacts,
wealth, unless they can afford the high residency fee for including the glorious skyships that once swiftly carried vast
another prefecture, they are condemned to wander from numbers people and enormous cargoes to the cities and towns
place to place. Such individuals typically subsist by doing of the Blessed Isle and the far reaches of Creation.
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While the Realm always needs more slaves, the Dy- works that conflict with the approved histories, as well as all
nasts understand that even this huge island cannot accept records from the early days of the First Age, especially those
unlimited numbers of free immigrants. As a result, the that portray the Anathema in any sort of positive light. The
process of becoming a citizen of the Blessed Isle is both Dynasts also limit access to any information that could be
difficult and governed by strict rules. Everyone who has use to endanger their lives or to disrupt the social order. As
at least one parent who is a citizen of the Blessed Isle is a result, books on thaumaturgy, poisons or even detailed
automatically of the same social class as their Realm-born medical texts are available to only the Dynasts themselves
parent. Dragon-Blooded from any part of Creation may or to the few mortals whom the Dynasts grant access.
automatically become citizens of the Realm if they first The result of this system of censorship and control has
join either the Imperial Army or the Immaculate Order. been the grouping of all books, thought crystals and other
For everyone else, the process of becoming a citizen of the types of recording media into three categories. The most
Realm is far more arduous. stringently controlled are considered too problematic for
Only three ways exist for ordinary mortals from the even the majority of the Dragon-Bloods to access. Although
Threshold to become citizens of the Realm. The wealthy they all are referred to as heretical texts, most have nothing
can make a payment equal to Resources 4 (between four to do with religious heresies. Such books include all uncen-
and six talents of jade) and instantly gain citizenship for sored writings from of the First Age, plans and details of the
themselves, their spouses and their children. Everyone else construction and workings of national secrets such as the
can either serve in the legions for a term of 15 years or work war manses and the Imperial Manse, and all information
for at least a decade in the vast civil service that the Realm on making magical deals and pacts with the Neverborn or
maintains in its colonies, protectorates and close allies and the Yozis. Copies of the infamous Broken-Winged Crane,
gain at least one major or three minor commendations. which allows any Exalted to gain vast amounts of infernal
A major commendation is given only to individuals power, are the most closely guarded of these books. Those
whose actions either directly save the lives of one or more works that are not kept in the most secure portions of the
Dynasts or who otherwise perform some service that directly Heptagram library or the sacred Chamber of Records in
prevents a crisis. Minor commendations are far easier to the Cloister of Wisdom are stored in the Imperial Manse
come by but still demand that the individual perform some or in the most restricted portion of the Imperial Library in
important task above and beyond the call of duty. Many the Imperial City.
of the bureaucrats who manage to perform such services The only individuals who have free and unrestricted
are either employed as spies by the Realm or act as spies access to these books are the Sidereal Exalted of the Bronze
and informants in addition to their ordinary bureaucratic Faction, the highest officials in the Thousand Scales, the
duties, in the hope of gaining citizenship. In this fashion, Scarlet Empress and her most trusted advisors, and the
the Dynasts are assured of both excellent intelligence and senior members of both the Immaculate Order and the
valuable new citizens. Heptagram staff. Mortals, including patricians and un-
The only other way that outsiders can become citizens Exalted members of the Great Houses, are never allowed
of the Realm is for one of the Dynasts to recommend them access to any of these works. These texts are considered so
for citizenship. Any Dynast can do this, but doing so too sensitive that only the Exalted can read them. In addition,
often can earn Dynasts the contempt of their fellows. Dy- Dragon-Bloods who are not members of one of the few
nasts are expected to provide this service only for relatives groups allowed free access to such works must petition for
or close companions or to reward valued servants for many access to them. Professors and students at the Heptagram
years of service. As a result of these inducements, foreign must request them from the heads of the Heptagram. Monks
soldiers and bureaucrats are always eager to obtain work in and priests of the Immaculate Order must ask permission
the Realms legions and civil service, and Dynasts who live of their leaders. Everyone else must request them from the
in one of the Realms satrapies are always assured of having special librarians who deal with these works. To gain access
exceptionally dutiful servants. to any of these books, petitioners must state an acceptable
reason to look at them. Anyone granted access to these
THE CONTROL OF KNOWLEDGE works can examine only one book at a time and cannot
remove it from the room where it is stored. In addition,
The Scarlet Empresss regime, like the Shogunate before
it, has a deliberately created ideology as its basis. As a result, manually copying these works or using Charms to do so
the Dynasts are keenly aware of the power of information, is forbidden, and all of the rooms where these books are
and they maintain careful control of any books or other stored are equipped with enchantments that register any
records that contradict the Immaculate Philosophy or that use of Essence. Also, the Thousand Scales Office of Literary
are otherwise potentially dangerous. Over the years, the defi- Control keeps track of everyone who requests such works
nition of potentially dangerous information has expanded. and alerts the All-Seeing Eye if someone appears to be too
Naturally, the Dynasts severely limit the availability of any interested in dangerous topics of research.
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physicians. Most commoners must pay private physicians to loophole because few Exalts consider these inferior mortal
treat their ailments. All physicians in the Realm are licensed magics as being worth their trouble to learn. While mortals
because the Empress was unwilling to allow mortals free are permitted to learn the secrets of thaumaturgy, however,
access to treatises on disease, injury or poisons. Mortals those who do are carefully monitored. Learning such skills
who wish to learn more than the simple first aid and basic requires the individual to look beyond the narrow range of
remedies found in the general medical texts must apply for general texts that are approved for unrestricted use. Books on
a license to study medicine and apprentice themselves to a thaumaturgy are all restricted texts. Gaining access to such
licensed physician for a period of at least four years. books requires special petitions and appropriate qualifica-
In addition to bringing in revenue and limiting access to tions, as well as regular payments to the Imperial Treasury
potentially dangerous knowledge, licensing physicians also for the appropriate license from the Thousand Scales.
allows the Thousand Scales to keep track of them. Because Once obtained, this license allows mortals to work as
the Empress and most of her Sidereal allies still remember astrologers, alchemists and enchanters, making medicines
the dark days of the Contagion, the Realms commitment and other wares for wealthy mortals and the few Dragon-
to public health is quite strong. Every licensed physician Bloods who desire such services. Alternatively, talented
must spend one month every year treating the urban poor thaumaturges can always find employment with the Bureau
or the rural peasantry. Elderly or infirm physicians may of Climatic Deliberations, which is in charge of weather
be excused, as may any physician who can instead send a control for the Blessed Isle. Within the Realm, however,
licensed apprentice capable of passing a test indicating that the practice of thaumaturgy is strictly limited. In addition
she possesses at least Lore 1, Medicine 2 and Occult 1. In to being forbidden from passing on their knowledge to
return for obtaining free but modest room and board at a anyone who lacks the appropriate training and licenses,
government medical station administered by the Thousand there are strict limits on the types of magics that licensed
Scales, for this month, these physicians freely treat everyone thaumaturges can perform.
in need of their services. This practice is useful because a Astrology is one of the more popular and widely used
healthy populace increases productivity and morale. It also services they offer. Astrologers make predictions about
helps reduce the severity of epidemics. trade, marriage, money and a host of other topics, but
they are forbidden from making readings about the lives
MEDICAL STATIONS of the Terrestrial Exalted. According to the Immaculate
Every city has one government medical station for every Philosophy, reading the fate of the mighty Exalted is an act
10,000 inhabitants, and most of the large farming towns of hubris that fosters the officially heretical belief that the
also have one. Even the most isolated rural peasants must Dynasts are bound by fate in the same manner as mortals.
travel no more than five miles to reach a medical station. Yet, Similarly, making predictions about political upheavals or
while the bureaucrats of the Thousand Scales wish to make the outcome of imperial battles (or attempting to predict
certain that cuts and broken legs do not become crippling any similar actions involving the government or the Great
injuries and that most peasants will recover from fevers and Houses) is also forbidden. Not only that, but doing so is
infections, they are not interested in giving the peasantry almost treasonous because it calls into question the fact
unlimited medical care. As a result, while performing their that the power and success of the government and the
public service, physicians are specifically instructed to treat Dynasts who rule it are divinely ordained by the Elemental
only contagious diseases and relatively simple problems such Dragons themselves.
as fevers, infections or broken bones. While all responsible Alchemy is almost as popular as astrology. There is
physicians provide drugs and palliative treatments for more always a demand for medicines, exotic recreational drugs
serious or difficult problems, they are forbidden from taking and potent draughts that enhance the prowess of soldiers,
time away from their official duties to treat serious conditions athletes and other mortals. Most such drugs are perfectly
such as cancer or the various age-related ailments. Despite legal, and the Honorable and Humble Caretakers of the
this limitation, the poor and the peasants are all grateful Common Folk regard providing these substances as an
for the medical stations, in part because free treatment of important addition to their own efforts. There are, how-
simple illnesses allows those who are slightly better off than ever, strict limits on the sorts of drugs that alchemists can
their neighbors to save up monies to help pay for private provide to mortals. Drugs that lengthen mortal life spans
physicians to treat more serious conditions. by more than 25 percent are forbidden, as are any drugs
that allow mortals to perceive or interact with spirits or
THAUMATURGES AND MORTAL MAGIC ON ghosts. In addition, all poisons are strictly regulated, as are
all recreational drugs more potent than opium, marijuana
THE BLESSED ISLE
or qat. Finally, drugs that allow mortals to ape the abilities
Mortal thaumaturges are exceptions to the accepted
or physical prowess of the Exalted, even for a short time, are
social order because mortals are normally supposed to leave
strictly forbidden, and the use of any such drugs is considered
magic to the Dragon-Blooded. Thaumaturgy offers a useful
an offense against the power of the Exalted.
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Empresss reign, so the current director of the weather workers
is ill prepared to deal with such an emergency. TRAVEL AND COMMUNICATIONS
This bureau, however, has regular duties that extend far Many Exalts can travel across the Realm in a few hours
beyond simply making sure that the weather remains ideal using Essence-powered vehicles or sorcery spells such as
for farming. Members of the Great Houses regularly peti- Stormwind Rider, and most Dragon-Bloods know Charms or
tion for specific types of weather during various important spells that allow them to instantly communicate with people
parties or festivals. As long as these weather conditions last miles distant. All of the imperial bureaus and each of the 11
no more than a day or two and are not sufficiently drastic Great Houses employ Exalts who can send messages anywhere
that they might seriously impact local farming, such requests on the Blessed Isle in an instant, as well as a few sorcerers
are almost always granted, in return for a sufficient bribe. In who can carry passengers and small cargoes at high speeds.
addition, the weather workers form an essential part of the In addition, many well-connected patricians can ask a Dynast
mechanisms of social control in the Blessed Isle. they know to instantly send a message for them, especially if
The rising urban tensions that often occur in especially the patrician offers to perform some favor in return.
hot summers are regularly defused with sudden summer rain- The lives of the mortal residents of the Blessed Isle
storms or breaks in heat waves. On a more immediate scale, are very different, though. In some Threshold cities such
if a riot, public protest or other large disturbance occurs or as Nexus, wealthy mortals can pay Dragon-Bloods to send
even looks likely to break out, rain, hail or some similarly messages or carry packages, but on the Blessed Isle, mak-
inclement weather swiftly appears over the troubled area and ing such an offer could easily result in the Dragon-Blood
helps to drive all but the most dedicated rioters or dissidents killing the mortal for her impudence. Instead, ordinary
off the street. Once the less dedicated have sought shelter, the mortals must rely upon mundane means of communication
local Guardians of the Realm have far fewer people to deal and transport.
with and generally assume that anyone who is still outside is
a serious trouble-maker worth arresting. The weather workers COMMUNICATIONS
also form an important part of the Realms emergency services. Despite ordinary mortals lack of access to magic, com-
Fires in cities or fields can be rapidly quenched by heavy rains, munication in the Realm is far superior to whats available
and ships trapped near the coast during a dangerous storm in most of the Threshold. The Blessed Isle is covered with
can expect a local decrease in both rain and wind once the a network of heliograph towers that can flash messages
local weather workers become aware of their plight. from one side of the Blessed Isle to another in less than
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Although all caravans must be licensed by the Thou-
sand Scales, experienced caravaners have little difficulty
in obtaining licenses, as the Realms bureaucracy has little
interest in preventing necessary trade. Many of the official
regulations governing caravans exist only to make certain
that all caravans are property outfitted so that they will
both be able to complete their journeys and avoid making
themselves too tempting a target to bandits. In return for
dealing with the regulations and the required payments,
caravaners on the Blessed Isle need have no fear of attack
by predatory monsters or extortion by greedy gods. Even
the risk of attack by mortal bandits is considerably lower.
As a result, caravan traffic is high, and so are profits. Even
the Realms taxes do not offset the fact that considerably
fewer caravans are lost on the Blessed Isle than anywhere
else in Creation.
MAJOR HERESIES
Before the disappearance of the Scarlet Empress,
these four varieties of heretical worship were largely
unknown on the Blessed Isle. Almost all mortals there
had enough sense to realize the dangers of worshiping
inhuman monsters such as the Fair Folk or the Deathlords.
Only a handful of the most dissolute or power-hungry
thaumaturges engaged in any form of demon worship, and
the Anathema were little more than a distant myth of
far-off monsters that the Wyld Hunt swiftly dispatched.
As the Realm becomes increasingly chaotic, how-
ever, and news of the reappearance of the Anathema
continues to be heard, even the most extreme forms
of heresy are becoming increasingly common. Daring
and twisted thaumaturges are more willing to worship
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curs most often on the coast, where individuals periodically to avoid punishment. In contrast, actual death cultists are
have contact with foreigners with heretical ideas. always either executed or disenfranchised.
Few such villages persist in their illicit ways for long,
however. The Realms thaumaturges soon register the presence
of significant numbers of ghosts in a specific region, and the
THE REALMS DEMIWORLD
Despite living in a rigidly controlled society, some
local magistrate visits the villagetypically accompanied people fall through the cracks, and others deliberately
by a small company of Exalted Immaculate monks and a avoid attention. In rural areas, wanderers travel without
sorcerer or two. If the magistrate reveals the existence of regard for prefecture boundaries, and bandits hide in wasted
widespread illicit burial practices, the priest in charge of the places. In the cities, criminals, rogue thaumaturges and
funerals is executed for treason in front of the villagers, and even some God-Bloods make their livings outside of the
the remainder are then executed or disenfranchised. established social order.
While open heresy is relatively rare, occasionally some
error is made in the funeral service or the deceased is in some THE WANDERERS
manner unsuitable for rebirth, and the individual becomes a As a result of the many difficulties involved in being
ghost. This happens most frequently in poor funerals, where disenfranchised, some who do not leave the Realm become
the family might not be able to afford all of the necessary professional wanderers, while others turn to banditry. Both
trappings, in the hasty funerals of slaves or in the funerals options have becoming increasingly common since the dis-
of thaumaturges who have tainted their Essence in some appearance of the Scarlet Empress. Professional wanderers
manner and so are denied rebirth. The ghosts produced by are mortals who have forsaken the comforts of home and
these botched funerals are typically pathetic wretches who hearth to travel from village to village on foot or in simple
wander the Underworld as paupers and whose families have carts and carriages. They have existed since the days of the
no idea that they have not been reborn. Contagion, when bands of mortals took to the roads and
The fear of becoming an impoverished and forgotten fled the dying cities. While most later chose to settle and
ghost troubles some residents of the Blessed Isle. Thauma- accept the benefits of rural or urban life once the Scarlet
turges and con artists regularly sell various amulets and Empress restored order, a few decided to remain on the
talismans of dubious effectiveness that are supposed to either roads. Some wanderers are disenfranchised, but most were
keep someone who dies from becoming a ghost or to make either born to this life or voluntarily left their previous lives
certain that a funeral goes well and that the deceased is as citizens or peasants behind and took to the roads. The
swiftly reborn. These talismans are bought by both rich and more prosperous and organized wanderers travel in small
poor, and they serve as useful sources of additional income groups for mutual protection, but a few, mostly the newer
for both wanderers and licensed thaumaturges. wanderers who have not yet been accepted into a wanderer
In addition, wanderers, covert ancestor cultists, thau- clan, walk the roads alone.
maturges of dubious morals and outright con artists all Regardless of whether they are lone travelers or small
sometimes offer to use real or fake thaumaturgical practices to clans riding in a handful of wagons, wanderers all perform
inform people if any of their recently departed relatives have similar functions. They travel from one town or village to
become ghosts. Some elderly individuals pay for this service another, providing entertainment such as music, storytelling
in advance, so that their surviving relatives will know if they or simply the latest news. In addition, they sell simple crafts
become ghosts. The person performing this service generally and goods from distant towns and perform various services
offers either to sacrifice grave goods or to accept payment for such as helping to bring in unusually large harvests, repairing
high-quality grave goods that he will then sacrifice. pots, sharpening knives or applying tattoos. Many wanderers
These services are offered equally often by sincere death have a reputation for being minor thaumaturges and so are
cultists who are deeply troubled by the existence of home- often called upon to cast horoscopes or sell minor talismans.
less and impoverished ghosts and by con artists who have While some wanderers are indeed skilled mortal magicians,
no interest in anything beyond the monies they can extort many more make their living telling gullible villagers what
from the gullible and bereaved. The most skilled of these they want to hear and selling worthless trinkets. For all that
con artists are thaumaturges who make deals with ghosts or, they provide useful or entertaining services, their reputation
more commonly, with minor elementals who pretend to be is relatively mixed, since they are also known for being con
the departed relative when they are summoned. Afterward, artists and petty thieves.
the ghost or elemental and the thaumaturge split the profits. Because they exist on the fringes of society and have
While magistrates and the Guardians of the Realm certainly little to offer jaded urbanites, wanderers almost never visit
do not approve of con artists bilking money from villagers large cities. They mostly travel from one rural farming vil-
and townspeople, they consider such illicit enterprises to lage or small market town to another. Avoiding cities and
be far less illegal than actual ancestor worship. As a result, patrician- or Dynast-owned estates also helps them avoid
a moderate bribe is often sufficient to allow a mountebank the attentions of the government and the Great Houses.
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Realm rarely have the time to spend many days tracking down in these efforts. Nonetheless, the Dynasts have no desire
someone who stole a pig or a scribes prized cloak clasp. In to completely wipe out these syndicates. The leaders of all
addition, criminals can sometimes bribe their way out of arrest of the local drug syndicates regularly pay large bribes to
for minor crimes unless several commoners or at least one both the Guardians of the Realm and bureaucrats in the
wealthy and powerful individual complains to the magistrate. Thousand Scales, providing a significant source of income to
The Guardians of the Realm mostly assume that a certain the coffers of those who help police the Realms drug trade.
minimal amount of crime is unavoidable, and as long as a Also, these syndicates offer a relatively harmless place for
crime does not interfere with the Dynasts rule or impinge too highly ambitious and amoral mortals to go. The Dynasts
heavily on their tax revenues, the guardians are often willing would far rather have these people peddling intoxicants to
to ignore it, in return for suitable recompense. shopkeepers than engaged in activities that might actually
threaten the safety and stability of the Realm.
RECREATIONAL DRUGS
Like almost everywhere else in Creation, alcohol, THE LIVES OF THE GOD-BLOODED
marijuana and qat are all legal and widely available on the The Dynasts attempt to maintain a precise social or-
Blessed Isle. While public overuse is frowned upon and be- der: Ordinary humans serve, and the Dragon-Blooded rule.
ing high to the point that it interferes with an individuals In addition, the Dragon-Blooded and carefully licensed
expected duties results in various financial, legal and social thaumaturges are the only individuals who are supposed to
penalties, the Realm does not legislate the use of these drugs. manipulate the powers of Essence. Unfortunately, reality is
Because the Empress was unwilling to allow large number far more complex that this simple vision. Two groups disturb
of her citizens to become worthless addicts, however, most this rigidly ordered view of the Blessed Isle: Dragon-Blooded
of the harder drugs are illegal. The only exceptions are Half-Castes and the God-Blooded. The first is the easiest
drugs that allow tired or overworked individuals to either for the Dynasts to deal with. Among the Great Houses and
increase their productivity or reduce the degree to which the patricians, Half-Caste children occupy a place halfway
fatigue impairs them. Opium is available only to licensed between mortal children and the Dragon-Blooded. Many
physicians, while heroin is completely illegal, and coca who are born to patrician families are usually fostered into
leaves are legal, while cocaine is illegal. (The penalties for one of the 11 Great Houses, and both they and the Half-
sale and possession are relatively minor, though.) Caste children of the Dynasts often go to secondary school.
In addition to preventing social disruption, the fact Once they graduate, some become minor functionaries in
that many drugs are illegal is also used as a way both to the Realms vast bureaucracy, while others gain positions of
control the populace and to enrich the coffers of guardians minor distinction within the Imperial Army, the Imperial
and bureaucrats. The laws forbidding any drugs that allow Navy or the Immaculate Order. Patrician Half-Castes who
mortals to perform feats reserved for the Dragon-Blooded are stay with their families typically gain positions of importance
exceedingly strict and are broken only by career criminals and in their family. In fact, their longevity and other advantages
would-be rebels. There is, however, a high demand for many typically mean that they become the heads of their families.
other illegal drugs by people in all levels of society. Wealthy In contrast, Dynastic Half-Castes who do not go to secondary
mortals can evade the law fairly easily, and small amounts school remain forever in the shadow of their Dragon-Blooded
of all manner of illegal intoxicants are a feature at many of relatives, and the best they can expect is to earn distinguished
the wilder parties held by the Dynasts, the patricians and the but minor positions in their households.
wealthiest commoners. (Patricians and wealthy commoners Dragon-Blooded men frequently dally with commoner
often pay the local Black Helms to ignore their excesses.) women, however, and the result is occasionally a Half-Caste
The poor and middle classes have considerably more child born into a commoner family. Like any commoner, they
difficulty obtaining illegal intoxicants. The many small have the option of attempting to gain wealth and distinction
criminal syndicates smuggle in various illegal drugs and sell by joining either the legions or the Immaculate Order. Most
them to anyone who can meet their high prices. These drug do so because their natural abilities allow them to rise in rank
syndicates make substantial profits, but the majority of the until they are just below the Dynasts. Few are willing to pass
Realms citizens cannot afford the drugs they are selling. up the chance to number among the wealthiest and most
Officials in the Thousand Scales know a great deal about powerful mortals in the Realm. Some, however, choose to
these syndicates and carefully monitor their activities using remain outside of the imperial power structure. Some of these
Charms, spies and paid informants. As long as these syn- Half-Castes become famous traders, renowned entertainers
dicates remain small and antagonistic, they cannot import or exceptionally powerful thaumaturges.
sufficient amounts of drugs or reduce prices low enough to The lot of God-Blooded born in the Realm is even more
cause significant social problems. complex. By their vary nature, God-Bloods are evidence of
As a result, the Black Helms put a stop to any at- improper relations with gods, elementals or demons. Their
tempts at mergers or long-term alliances between criminal disreputable parentage is considered nothing more than a
syndicates by arresting and enslaving everyone involved minor fault if they are born into one of the Great Houses.
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CHAPTER THREE THE IMPERIAL GOVERNMENT 43
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CHAPTER THREE
CHAPTER THREE
THE IMPERIAL GOVERNMENT
TRAITS
For centuries, the Scarlet Empress has cared for this managing the Realm was the responsibility of layer upon layer
government shes created. She has nurtured it and pruned of bureaucracy. The Deliberative Senate did the legwork of
it like a decorative bonsai tree, gradually shaping it into a proposing and ratifying new legislation. The ministries of the
symbol of extraordinary patience and craftsmanshipmeant Imperial Service (also known as the Thousand Scales) brushed
more to appease and distract than for functionality. And and stamped and rolled and filed every piece of important
like a bonsai, the Realms government grew, flourished and documentation that was the lifeblood of the empire. Spies
ultimately survived at the whim of its caretaker. maintained strict scrutiny over the bureaucracy, rooting out
Savants who have mediated on the nature and structure corruption or dissidence. Powerful wandering officers enforced
of the Realms government have come to realize this fact, the laws in the farthest reaches of the empire. Each of these
which has caused them to wonder exactly why the Empress branches fed back into their central core, always upholding
would go to such trouble for such a result. They speculate that the power and glory of the Scarlet Empire.
perhaps the Empress was not as competent as she seemed or Yet for all her founding efforts, the Scarlet Empress never
that she designed her government with nothing but cynical actually divided up any real power. The real power in her
disdain for the very notion of government and created this government rested solely in her own hands, and the system she
mess as a grand joke. In fact, though, the Empress was neither created is rife with overlapping authority, redundant levels of
an idiot nor a satirist. She designed the best of all possible bureaucracy, inherent internal conflict and built-in divisive-
governments based on the circumstances she dictated. ness. Rather than rendering her government a monument to
By her design, all the true power of the government inefficiency and plunging her civilization into ruin, however,
rested in her hands, though the day-to-day work of ruling and the Scarlet Empress pulled off a masterwork of sleight of hand.
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She created the illusion of a division of power and provided and did her dirty work at her command. The wandering law
a vast playground for her most treacherous and ambitious officers, the magistrates, were appointed by the Empress and
underlings to test each other and waste their energy. While undyingly loyal to her. Nothing of any importance happened
her underlings fought for advantage, she retained the only in the government that was not done at the behest or under
true power worth having. And with it, she made sure that the direction of the Empress herself.
her government appeared to function efficiently. And although corruption will eventually pervade any
Now, the Scarlet Empress is gone, and this government of authoritarian bureaucracy, the Empress allowed much of that
contradiction and confusion must exert its seeming authority corruption to proliferate by design. Rooting out that corrup-
without its true guiding spirit. While it still retains its ideal tion kept various competing government agencies busy and
purposesmaking the laws, maintaining the empire and distracted, and no single corrupt official could do much serious
protecting its peoplethe government is in for a trial by fire harm to the entire system. The system was designed with so
the likes of which it was never truly prepared to face. much superfluous redundancy that corruption would have
had to have been not just pervasive, but total to effect any
MAKING THE LAWS lasting deleterious change. That also ignores the existence
of the Empresss secret police and the capacity in the average
Ideally, the Empress would drive every lawmaking
initiative. In her absence, this responsibility falls on her sniveling bureaucrat to expose corruption and betray it to the
Regent, Tepet Fokuf. All things being equal, however, the Empress for his own personal advancement. As clunky and
true responsibility falls on the one body the Empress never worm-eaten as the Scarlet Empresss government might seem,
intended to have itthe Deliberative Senate of Exceedingly it was designed to be just the way it is so she could focus on
Judicious Nobles. the real problems of ruling Creation from the center.
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been appointed by members of their Great Houses and SUCCESSION
approved by the Scarlet Empress. The Senators of the Another false concession of power made at the Deliber-
Lesser Chamber are appointed by the Greater Chamber atives founding is the fact that the Empress bestowed upon it
and approved by the Empress. That chambers membership the power to approve the succession to the Scarlet Throne.
consists of representatives drawn from the ranks of the All that both chambers have to do to approve a new ruler is
merchant and patrician classes, as well as tributary lords. support him or her by a two-thirds majority vote. Yet, even
There are only a few Dragon-Blooded members of the now, the chambers can muster only a thin majority to back
Lesser Chamber, and those few wield considerable power a weak regent. The political situation is just too precarious
among their peers. Their hope is to become powerful for any serious contender to even whisper aloud her ambition
enough and influential enough to warrant an appointment for the Scarlet Throne.
to the Greater Chamber someday, though this ambition If some candidate were to make a political play for the
is just the sort of thing that helps keep a Lesser Chamber Scarlet Throne, achieving the necessary majority in either
Dragon-Blood right where he is. Chamber is merely wishful thinking. The Empress chose her
In fact, picking members of either chamber is often Greater Chamber Senators with an eye toward fractious divi-
no more than a tool to neutralize political threats. History siveness, and an imperial succession vote would be the most
shows that the best way to deal with firebrand upstarts is to important piece of legislation ever to arise in the Deliberative.
subvert them into the establishment in the futile hope of What might begin as heated debate on the Senate floor will
making things better from the inside. By the same token, almost certainly end in civil war if advocates on every side
putting representatives from each of the 11 Great Houses in of the issue are not extremely wise and reasonable. The best
the Deliberative keeps the Dynasts happily convinced that many Senators can hope for, should any of the theoretical
they have a guiding hand on the tiller of imperial policy. The contenders act on their potential, is that some loophole can
Empress always encouraged these idealistic beliefs among be found (or implanted) in the law to allow for a cunning
Senators of both chambers with wry bemusement. compromise. The Regency cant go on like this forever. Time
It was within the Empresss power to propose any petition is running out on the Deliberatives stopgap measure.
in the Greater Chamber, and her sponsorship was critical to
the passage of controversial ones. The idea that the Empress BECOMING A SENATOR
might not approve of ones proposed legislation was usually The Dragon-Blooded members of the Greater Chamber
more than enough motivation to sway the fence-sitters. The come only from the Great Houses. It is an honor to have a
Empress also reserved a veto of any passed piece of legislation, House member selected, and it keeps the familys interests
which could be overturned only by a subsequent unanimous from being trampled in debate. Deliberative appointments
vote in both chambers. Rather, the overturn vote needed are generally celebrated with banquets or even auspicious
be nearly unanimous, thanks to the Obstructive Naysayer marriages. Naturally, these social events are designed to
rule. In a rare concession to the Deliberatives wheedling, the ingratiate future political allies, snub expected rivals and
Empress long ago updated her rules of order such that if only secure formative alliances between Senators.
one Senator votes in a way opposite the rest of his fellows, Once selected, a Senator of the Greater Chamber must
the vote is still considered unanimous. Of course, there is no journey to the Imperial City for her formal investiture, which
Obstructive Naysaying Duo rule, which makes the conces- takes place at the opening of a meeting of the Deliberative.
sion practically meaningless. Should the Deliberative ever A Senator who arrives late for her investiture is already
dare try to overturn an imperial veto, the Empress usually behind in the great political game of the Deliberative. As
had no trouble swaying at least two Senators to her way of a result, the amount of effort current Senators put toward
thinking. (The only time the Deliberative ever stood up for summoning their new appointees can reveal how important
itself and defied the Empress by overturning her vetothree that appointees voice will be in deliberations to come. A
times, no lessshe had the willful legislators slaughtered and highly valued appointee might have a scale of troops from his
replaced with more dutiful successors.) Houses pet legion dispatched to hustle him to the Imperial
The Empress also built in a subtler check on Senatorial City for his investiture. A Senator whose appointment came
power: the fact that theres no fixed number of Senators. as a grudging compromise between die-hard rivals might
Since one of the primary functions of the body is to placate find his boat harried by privateers, his luggage mistakenly
upstarts, she wanted the flexibility to make room for lots of held up for inspection at port and his palanquin overturned
appointments if a volatile political situation demanded. As by hooligans in the street. Its unheard of for Senators to
a result, the Deliberative stays relatively small in prosperous condone or arrange the actual assassination of prospective
times and swells in bad times. The reason this flexibility colleagues en route to their investiture, but those outside the
remains a check on the Deliberative is that new Senators Senate who rely on crucial upcoming votes going a certain
favorably disposed to support the Empress could be pumped way might not be above it. It is, therefore, wise for members
into the Chambers in tough times to alter the balance of of the appointees family to take steps to ensure the safety
power in the Empresss favor. and prompt arrival of their selected Senators.
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those guardians responsible for safeguarding the Lesser
Chamber. Beyond that, all Senators are purported to be equal.
There is no doubt, though, that a Senator of the Greater
THE PETITIONERS LINE
Every Declaration of Harmonious Intent must
Chamber outranks one of the Lesser. Within each chamber
be hand delivered by its sponsor to the Master of the
also exists a largely invisible hierarchy of alliances, allegiances
Deliberative at the beginning of a days session, and
and blackmail that ensures a rigid pecking order.
the line to do so forms early every day. Jockeying for
All offices are voted on at the first session of the new
position within the line of petitioners has become yet
year, though a no-confidence vote can be called at any time.
another self-important political ritual in the Greater
If such a vote succeeds, all officers are removed from their
Chamber, and allowing a Senator to advance past one
posts, and no new business can be brought to the attention
in the line is the sort of favor that can actually reap
of the Deliberative until a new Master of the Deliberative
political dividends down the line. Of course, the most
is in place. New officers are elected by a two-thirds major-
effective way to make friends in the petitioners line is
ity in the Greater Chamber and a simple majority in the
to invite someone relatively close in power, experience
Lesser. In both chambers, no-confidence votes require a
or influence to cut ahead of you. Allowing someone too
two-thirds majority.
far beneath himself to cut ahead can make a Senator
THE GREATER CHAMBER seem foolish or disingenuous. Reaching too high above
Any power the Deliberative actually has rests in the oneself to let a senior Senator cut ahead is not always
Greater Chamber. An appointment to the Greater Chamber effective either. The most senior Senators expect to
carries with it more prestige and, indeed, more authority than be allowed to cut in front of their least experienced
one to the Lesser. Greater Chamber Senators have right of peers, so a junior Senator is really only likely to at-
way in processions, are served first at formal occasions and tract a distinguished seniors notice if he fails to allow
have the right to displace a Lesser Chamber Senator from him to cut in line. Snubbing a senior Senator might
her seat at any state function. And thats on top of the power earn a newbie the temporary respect of the victims
Greater Chamber Senators have to appoint Lesser Chamber rivals, but its certain to earn him the victims cold,
Senators in the first place. lingering wrath.
When the Deliberative is in sessionfrom the first day
of Ascending Air to the last day of Descending Earthonly
these Senators can introduce a motion into debate. Each mo- starting with any petitions left over from the previous days
tion needs a sponsor and a pair of seconds, who compose whats discussion or tabled in previous sessions. When controver-
called a Declaration of Harmonious Intent. The Declaration sial proposals generate extensive debate, days and days of
is a scroll consisting of the proposed motion and testimonies un-debated Declarations can pile up. The Master of the
from its sponsor and seconds that it will blend harmoniously Deliberative decides the order in which the proposals reach
with the existing laws of the Realm upon approval. the floor, granting him one of the only real powers associated
As each Declaration is received, it is read in its entirety with his position.
to the Greater Chamber as the Senators scribes furiously When debate opens on a particular petition, the spon-
write it down. The Master of the Deliberative then calls for soring Senator is given the chance to orate in favor of it
a formal vote to determine whether the Chamber is willing first. Once the sponsor is finished, the rest of the Delibera-
to debate the Declaration. If the majority accedes, the Dec- tive may join the debate. The Master of the Deliberative
laration is burned in a brazier kept to the left of the Masters chooses the order of the debate, which grants the office yet
chairand woe be unto the scribe who didnt get the whole more power. Rare is the Master who will put off an eloquent
thing transcribed. If debate is refused, the Declaration is speaker indefinitely or simply refuse to allow him to make
returned to the sponsor as a badge of shame. Some petulant his case. Instead, a Master might allow several subsequent
Senators (especially Fire-aspected ones) burn their returned dunderheads to speak out in favor of a proposal he finds
Declarations themselves, but most just have a slave throw distasteful, then have a brilliant orator who agrees with him
them away instead. Enterprising historians, dejected Senators, stand and mop the floor with them. If the Master is feeling
collectors and political malcontents all vie for possession of especially ruthless, he can then allow a stammering junior
these rejected Declarations. It has become a popular pastime appointee fresh from his investiture to speak up next in the
in recent decades to compare yesterdays failed Declarations to proposals defense.
todays passing legislation in hopes of finding ironic similari- When debate on a petition finally dies down, a vote
ties. Certain collectors of eclectic esoterica pay unreasonable is called for and tallied by the Incorruptible Secretary. If
sums of money for rejected historical Declarations of Har- a simple majority approves, the motion goes to the Lesser
monious Intent that closely match modern laws. Chamber to dare its disapproval. If a majority disapproves,
Once the days Declarations have been dealt with, the then the petition is considered denied and debate moves on
Master of the Deliberative then formally opens the debates, to the next Declaration.
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interest to maintain the illusion. If the masses clamor and
OFF THE FLOOR compete for positions in the Bureaucracy, the ministries can
Considering how it was designed, it is no surprise pick and choose at their leisure. They thereby assure themselves
that little of true importance is resolved within the a constant supply of talented, eager potential recruits.
bounds of the Deliberatives normal operating procedure. But how does one start out in the Imperial Bureaucracy,
Yet, it can still be effective at what it does, thanks in making his dreams of sinecure and avarice (or duty and
large part to the work that is done off the debate floor. devotion to the atavistic romantic) into reality? The best
The cloakrooms, meditative gardens and shadowed method is to be born into it. Just as the Great Houses adorn
corridors that surround the Deliberatives meeting halls the heights of Realm society, so too do the first families of the
provide perfect places to cut secret deals. ministers run its government. Of course, the Imperial Service
Outside cooperation between Chambers is not un- is a meritocracyor so claim the jaded, the cynical and the
heard of either, though it is less common these days. The navebut entrenched families with long service records take
Dynasts of the Greater Chamber are not above promising every precaution to make sure that their offspring are the
social or political favors to Senators or children of Sena- ones acknowledged to have the most merit. Many of them
tors in the Lesser Chamber in exchange for votes from even command private armies, and they recruit the best and
the Lesser Chamber that support the Dynasts positions. brightest offspring of the Great Houses as their servants.
Technically, the strict letter of the rules of conduct that The second best way to get involved in the Imperial
govern the Deliberative forbids this trade, as does the Bureaucracy is to be born into one of the Great Houses.
spirit in which the entire body was created. Granted, the patricians govern the Realm while the Dragon-
Of course, many things are technically forbidden
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incorruptible arbitrator with a clumsy bribery attempt on the as some of the Realms most elite Black Helm troops. The
litigants (unwitting) behalf. Realms income might be drying up now that the Empress
The penalty on an arbitrator who abuses his position, is gone, but the current fortune will abideperhaps beyond
however, is a terrible one. The most common punishment the outbreak of civil war.
involves removing the tongue and hands of the offender. The
offender then has a tablet detailing his crime affixed to his THE WISE AND KNOWLEDGEABLE ADVISORS
neck, and hes set loose to wander the roads of the Realm as OF FOREIGN TRIBUTARIES
a warning to all and sundry. Those who conspire to bribe an The Realms satrapsall Great House Dynastsand
arbiter are punished as well, with such penalties as exorbitant their personal staff compose the leadership of the Realms
fines, removal from office, exile or even execution. Foreign Office. These Dynasts oversee the gathering and
paying out of a subject kingdoms tribute to the Realm. In
THE MINISTRIES theory, this job is a simple one involving nothing more
Despite its antagonistic design and its in-built dependence than clicking the beads on an abacus and making marks
on the Scarlet Empress, the machine of her empire has not on a tally sheet, but in reality, its a challenging interplay
completely seized up yet without her. The largest ministries of power politics and managerial skills. Making a country
of the Imperial Bureaucracy enjoy widespread recognition, wealthy enough to generate constant revenue streams for
authority and wealth. This is not to suggest that they wont the Realm is good. Making it wealthy enough to afford to
self-destruct in time if nothing is done to reform them, just improve its army so it can revolt against the divinely or-
that they will be the last to fall if things keep going as they dained leadership of the Realm is bad. The Foreign Office
are. Some of the largest include: works closely with the legions and has been in danger ever
THE HUMBLE AND HONEST ASSESSORS OF THE IMPERIAL TAX since the army was gutted and restructured to best suit the
This heavily policed ministry not only assesses the Great Houses.
imperial tax but collects it as well. The threat of corruption THE ETHICAL AND DILIGENT INTERPRETERS AND
at the ministrys various levels was once mitigated (where
not completely expunged) by the strict scrutiny of the All- MAINTAINERS OF THE IMPERIAL CODE OF LAW
Seeing Eye and the oversight of the magistrates, but the Eye The extensive bureaucratic work of seeing to the re-
has filmed over since the disappearance of the Empress, and cording and disseminating of changes in the law falls to
the magistrates are hunted men. As a result, the local tax this ministry, which employs a veritable legion of scribes,
collectors have become very cozy with the Great Houses arbiters, essayists and legal thinkers. Their duties include
(largely to the common mans detriment). In reaction, some not only the maintenance of the physical Code of Law itself,
of the most notorious bandits and highwaymen have been but the production of copies of the Code and all educational
granted an unusual boon in the farthest imperial provinces. materials used in the Realm for the teaching of the law and
They can take greater risks stealing larger chunks of those the philosophy of the law. They poll experts when changes
governments tax money, because the regional governors are made and craft essays on the thinking that went into a
are too afraid of exposing their own corruption to call for change and the systemic ramifications of such change. What
help from the imperial government. The only thing such this means, in practice, is that they are legal librarians who
robbers have to worry about is the intervention of a wan- are able to find and research material from the Code to keep
dering magistrateor the fury of a righteous Anathema the more active agencies of order from being bogged down
who means welland most are more than willing to take with that tedious duty. Still, it is a large ministry, and its
their chances. long-term utility for conspiratorial forces is very large. The
Great Houses know this and have seeded it liberally with
THE IMPERIAL TREASURY ministers loyal to them for centuries.
The one main check on the tax-assessors power is that
they have no authority to spend the money they collect. Every THE HONORABLE AND HUMBLE CARETAKERS
jade bit of revenue must be handed over to the Treasury, which OF THE COMMON FOLK
then authorizes the tax collectors expenditures. In her day, Satraps oversee and collect the peoples tribute from
the Scarlet Empress derived most of her income from these satrapies; prefects oversee and collect taxes from the Empresss
revenues, doling most of it back out to pay for the upkeep people on the Blessed Isle. She owned all the land and property
of the Realm. (Not all of it, though. She didnt become the on the Blessed Isle (and only rented it out to the Great Houses
most fabulously wealthy being in Creation leading trade and citizens), and the prefectural taxes formed the bedrock
caravans.) The ministers who minded her fortune for her of the Empresss budget. Now, the prefectural establishments
were her most loyal and trusted servants, not to mention her are the tools of the Great Houses, many of which are trying
best paid. Her nigh-impregnable treasure manses were (and to secure for themselves ownership of the property for which
remain) guarded by demons she summoned personally, as well the Empress has made them pay for so long.
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gives the Eye a keen insight into how information circulates
among its enemies, as well as who is snapping at the bait it
drops. Such information-gathering exercises often result in the
sacrifice of agents in the field, but no truly highly placed spy
or informant will be hung out to dry like that without a solid
expectation of a concomitant reward. The Eye has even used
these tactics to perform a little internal housecleaning, get-
ting rid of agents with no abiding value and forging borderline
agents into cannier, more capable survivors. That these latter
survivors will appreciate the Eyes gambling with their lives is
not always a given, though, and there is no more dangerous
threat than a trained spy and assassin who has been abused
by his callous handlers.
RECRUITMENT
Unlike the other two branches of the Thousand Scales,
the All-Seeing Eye actively recruits its own members. Some
prospective members are soldiers or officers in the Imperial
Army. Others are talented clerks in important ministries with
no hopes of advancement. Still others are well-connected
patricians or even minor nobles in the Scarlet Dynasty. The
recruiters of the All-Seeing Eye do not hesitate to consider
peasants, slaves or even Immaculate monks should circum-
stances necessitate. If a prospective agent has skills that
will serve the Eye well, is in a social position that regularly
makes her privy to important information or simply has the
right combination of patriotic zeal and keen wit, the Eyes
recruiters will draw her in no matter who she is.
The All-Seeing Eye is probably the most equal-opportunity
organization in the Realm. Sidereal Exalted astrologer-assassins
regularly work with streetwise fences and otherwise-ignored
slaves, all chosen, placed and paid according to their skill and
usefulness. Despite the veneer, though, most of the Eyes best
and most trusted agents are Dragon-Bloodedmostly talented
outcastes and Iselsi fugitives. The reason the Eye relies on such
undesirables is that their loyalties are the least likely to
be divided by Great House power-mongering, and they are
the easiest citizens for whom to provide false cover identi-
ties. Its much easier to insert an outcaste Dragon-Blood
from the Threshold into the society of the Blessed Isle in
the guise of a far-flung provincial governor promoted to
a position in the big city than it is to take a Dynast from the
big city and falsify a new identity for him. Its also easier to rely
on such an outcaste because he knows how it feels to be an
outsider observing the polite society that has heretofore wanted
nothing to do with him. The only real danger in doing so is if
the implanted agent becomes too comfortable in his cover role
within a Great House and begins to feel like a true member
of the unwitting family that has welcomed him.
Regardless, those whom the Eye deems worthy of
recruitmentdue to valuable skills, or because they
managed to uncover an Eye operation with no formal train-
ingare secretly given a sign marked with a single lidless
eye. Those who are clever enough to recognize the symbol
for what it represents, and to hold their silence, are openly
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Eye still counts each Hunt as a partial success. safety and social nicety. In a small percentage of cases, each
With fewer agents in the All-Seeing Eyes employ these of the conspirators might be stolen from their beds at night,
days, however, more Anathema are slipping away from even rushed to a hidden Eye installation, locked in an otherwise
the best-trained Wyld Hunts. Even when the signs of the empty room together and left there for hoursand all the
arrival of a new Anathema are noted, there is simply not while, none of their abductors reveal their identities or say a
enough manpower available for the Eye to see the abomination single word. Upon their eventual release, most such conspira-
hunted down and slaughtered. Likewise, the sheer number tors have learned their lessons. Sometimes, however, death is
of newly reborn Solar Exalted has shocked the overwhelmed the only solution. An assassin might quietly execute a minor
Wyld Hunt. The Eyes youngest and most zealous agents find conspirator to warn the remaining traitors, for instance. The
this situation intolerable and have taken steps to establish a Eye has also been known to convince the local magistrate to
Wyld Hunt manned entirely by members of the All-Seeing put on a public execution, complete with a denouncement of
Eye. Unlike the unmistakable, blazing display of power that the involved dissidents and a recitation of the traitors crimes.
a normal Wyld Hunt puts on, however, this nascent cult of A magistrates showing up out of the blue and unraveling a
Anathema-killers relies on the Eyes favored techniques of complicated conspiracy with no visible effort is undeniable
stealth, cunning, ambush and assassination. As a result, it evidence to even the most ignorant layman that the Realms
can field fewer agents per Hunt with the same expectations spies truly are everywhere.
of success and expose them to less outright danger than a Of course, it gets that same message across regard-
normal Wyld Hunt would face. In fact, the biggest challenge less of whether the alleged dissidents are involved in a
these assassins face in carrying out their work is beating the real conspiracy.
official Wyld Hunt to a target once a diviner warns of another
Anathemas imminent rise. WATCHING THE FRINGE
For all the effort it puts into safeguarding the Realm,
PRESERVING THE PEACE the All-Seeing Eye does not focus exclusively inward. One
The common perception is that agents of the Eye are last, though not inconsequential, aspect of its labors is
everywhere, and anybody could be one, so no word spoken to gather valuable intelligence beyond the sphere of the
out against the government goes unheard. The perception Realms influence. Every major city of the Threshold, and
is a far cry from the truth, especially these days, but it aids several well beyond, have agents in place whose duties are to
the Eye in its duties nonetheless. This perception has even observe, to recruit and, on rare occasions, to act to defend
worked to help ward off some of the Eyes actual enemies. the Realm. If an up-and-coming Sijanese criminal cartel is
High-ranking agents in the organization have begun to using the traffic of ghost flowers as cover for smuggling body
circulate a rumor that the All-Seeing Eye is well aware of parts out of the crypts of revered Dynasts, the All-Seeing
where the Scarlet Empress is, why she has been absent and Eye will put a stop to it. If the armies of the Fair Folk are
when she plans to return. Fortunately, none have yet dared about to overrun the far-flung city of Greyfalls, the All-
to call these agents bluff (if they are bluffing), and no one Seeing Eye will make sure that the garrison commander
has made any overt, sweeping moves against the Empresss there is prepared. If the Lunar Leviathan has found some
pet intelligence organization. way to raise the sunken city of Luthe, the All-Seeing Eye
Regardless, the Eye does funnel considerable resources will make sure that the agents of the Bodhisattva Anointed
toward forestalling potential conspiracies. Frankly, its by Dark Waters are too distracted to take advantage of the
easier to deal with a few burgeoning conspirators skulking situation first.
in the shadows than it is to hold back a revolutionary army
on the battlefield. When evidence of treason arisesas it
regularly does in this Time of Tumultcareful delibera-
PROTECTING THE PEOPLE
In this troubling, dangerous timepotentially the worst
tion precedes any actual overt action. The general rule is Creation has seen since the Usurpationthe responsibility to
that the more power and influence the guilty party can protect its people is the most serious one the Realms govern-
wield, the more subtle and circumspect the All-Seeing Eye ment has. Threats come from within (in the form of corruption,
must be in its actions. A loud, drunken mortal braggart rebellion and lawlessness) and from without (in the form of
who mouths off in a whorehouse about wanting to kill Anathema, divine unruliness and foreign aggression). While
his tributary governments satrap and free his people from the All-Seeing Eye shares in the responsibility for watching
Realm control might turn up the next morning in an alley out for such threats, different branches and appointees of
with his throat slit. House Iselsi, on the other hand, tried the government must actually do the work of protecting the
to carry off an assassination and a bloody coup against Realms citizens. The task of upholding the laws within the
the Scarlet Empress herself after spectacularly failing to Realm and in its external provinces falls on the magistrates and
pacify the River Province the Guardians of the Realm, as well as on the Realms courts.
In most cases, a hint that the Eye is indeed watching Defending the Realm from external threats is the purview of
the traitors is enough to send everyone scurrying back into the Imperial Army and the Wyld Hunt.
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These individuals owe their survival and freedom to magistrates, though, she very rarely had to divest a magistrate
their magistrates influence, and their fortunes are tied to of his powers. (The last time she did so was almost two cen-
the magistrates. Each archons life is bound up with the life turies ago when she summarily stripped every magistrate she
of the magistrate he serves, as well, for if the magistrates had elevated from House Iselsi of honor and rank.)
life should end, so too must that of the archon. For such a In her mercy, the Empress plucked many magistrates
penalty to be invoked, however, another magistrate first must from prison or worse, so that they might choose between
know that one of his own has fallen and, second, must find death and service to the Realm. Having been spared thus, the
the fallen magistrates surviving archons. Considering how magistrates pledged their considerable skills to the service of
difficult and time-consuming such a search can be, some the Realm. Almost uniform among them is a deep personal
older magistrates have taken it upon themselves to devote loyalty to the Empress herself, which is almost unheard of
their entire careers to tracking down renegade archons of in the Imperial Service. Those who are not loyalor worse,
fallen magistrates. are corruptface a hard road ahead, as not only their better
The only real hope a surviving archon of a slain magistrate devoted compatriots spare nothing to hunt them down, but
once had for the future was the possibility of being appointed angry locals, spirits of justice and honor-bound Lawgivers
a magistrate himself and taking up the slain ones protectorate. do so as well.
Such has happened in the past, though not often, but only Once appointed, there is no formal training for magis-
the Scarlet Empress ever had the power to make someone a trates. They are simply given their badges of office, instructed
magistrate. With her gone, surviving archons have no hope, in their duties, informed of the limits of their new power and
and that makes them desperate, hunted creatures. told to familiarize themselves with the laws of the Realm as
best they are able. In some cases (especially if the magistrate
BECOMING A MAGISTRATE in question has been far removed from society for a long
The only way to become a magistrate is to be appointed time), a newly appointed magistrate is assigned a scribe and
by the Scarlet Empress. She needs no approval or ratification, historian who also happens to be fluent in current Realm laws.
so her word on the subject is final. In Her Imperial Majesty Older magistrates also shadow the younger ones to keep tabs
also lies the sole authority to strip a magistrate of his position. on their performance and provide assistance when doing so
Considering the Empresss care and discretion in appointing doesnt interfere too much with their own duties.
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will demonstrate to the spirit or ghost the folly of its ways. worst time in the Second Age to be a magistrate. For one
Out of respect for not only its own low place in Creation, thing, no one has any authority to appoint new magistrates
but for the Dragon-Blooded magistrates high one, the spirit to replace those who fall in the line of duty. It is conceivable
is then expected to amend its behavior so that life gets back that Regent Fokuf could exercise this aspect of the Empresss
to normal. It behooves the magistrate in this situation to power himself, but he lacks the drive or the will to do so
show the spirit its due respect so as not to rile the other unprompted. Any one of the supplicants who has the
spirits of its court. Some spirits will not see reason, though, Regents ear (from the eldest Senators of the Deliberative to
so sometimes a magistrate has to smite the offending entity. the scions of the Great Houses) could recommend certain
When that regrettable necessity arises, the magistrate is best Dragon-Blooded heroes for the Regents consideration, but
served to call upon local members of the Immaculate Order. doing so would be inherently dangerous for them. Those
The Immaculates are expected to defer to the magistrate for trusted advisors wouldnt have to worry about potential
the duration of their cooperation. (Such arrangements also refusal, of course, as the Regent would willingly go along
hastily arise on those rare occasions when a foolish magis- with their recommendations without question. Using the
trate-sorcerer summons a demonic servant that proves too malleable pawn to exercise such direct influence on the
powerful for him to control.) Realm, however, could break the influence armistice that
the Regents appointment represents. Its one thing to
ROOTING OUT CORRUPTION convince Fokuf not to veto a piece of legislation that has
When suspicion grows that a satrap, prefect or min- been forged in the fires of the Deliberatives debate floors.
ister is corrupt, it is the magistrates who are called in to Its quite another to use the Regent to place someone from
investigate the matter. This duty is perhaps the magistrates your House above the law for your personal benefit.
most important one, though perhaps for different reasons Whats more, as the magistrates numbers dwindle, those
today than might have existed before. In the past, evidence they have hunted or ruled against in the past are now look-
of corruption in a Realm official was considered a slap in ing for revenge. From corrupt ministers to escaped bandit
the Empresss face, an unpardonable insult. It was through kings to disgraced Dragon-Blooded whose villainy gives the
her magistrates that the Empress expressed her displeasure Realm a bad name, everyone with an axe to grind with a
with her willful, crooked ministers and other officials and magistrate knows that now is the time to act. Magistrates
kept the rest of them in line. Today, though, the Empress is are powerful and canny warriors, to be sure, but when their
gone, and her will is entirely the purview of precedent and enemies have sufficient power to threaten them, embattled
guesswork. Therefore, some magistrates have taken it upon magistrates now have nowhere to turn for official support.
themselves to crack down on this rampant criminality as Even the ministers of the Thousand Scales are reluctant
the only means of keeping the Realm from disintegrating to support their erstwhile overseers, as a reduction in the
entirely into chaos. As a result, it is these magistrates who presence and power of said overseers only makes a corrupt
garner the most enemies and have had the most to lose since ministers life that much easier.
the Empresss disappearance. To make matters worse, many surviving magistrates
LIMITATIONS ON MAGISTRATES were once criminals or outcastes themselves before their
Although the magistrates enjoyed tremendous power appointments. Most have powerful enemies who resent
and not inconsiderable influence, this is not to say that their undeserved elevation, and those enemies are making
their power went unchecked. One of the most important their presence felt. Villains with plans to snatch up the
precautions the Empress took when she created the position Scarlet Throne and those who feel they have been wronged
was to forbid her magistrates from acquiring wealth. Thus by magistrates are making their moves with little interfer-
would they be the poorest inhabitants of the Realm and ence. At the same time, members of the All-Seeing Eye are
consequently its humblest. Yet, since all citizens are duty- taking this unexpected opportunity to carve out some of
bound to accede to any and every request a magistrate makes, the magistrates power. Since the Empresss disappearance,
to say that a magistrate is poor is an overstatement of the many magistratesfrom the most heinous and corrupt
lifestyle. (No man who can requisition a penthouse apart- to the weakest and most navehave been assassinated.
ment in any provincial capital within his protectorate and Others have been arrested, brought to trial, and executed
demand three square meals of expensive delicacies without for perceived treason. Only political influence, espionage,
being expected to pay for it can hardly be considered poor.) and raw physical power can protect the magistrates who are
Whats best about this imperial stricture on the position is left from being eliminated altogether. The situation is so
that it makes magistrates hard to bribe. After all, what could desperate that some hunted magistrates have fallen under
a magistrate possibly be offered that would compare to what the sway of enterprising, opportunistic Solar Exalted who
he is already entitled to? promise either righteous justice for or sweet revenge against
Granted, the stricture against wealth is not much of those who have turned a noble profession in the Empresss
a true limitation, but this Time of Tumult is probably the service into a magistracy of hares.
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rank usually deal with criminals and other neer-do-wells in ASSETS AND EQUIPMENT
the most timely and decisive fashion they can think of, rather Presence is the greatest asset of the Guardians of the
than complicating their lives studying intricate procedural Realm, greater even than their prerogative to use force to
matters. They simply move in, remove the problem, and move preserve order or their highly efficient means of long-distance
on. Doing so can include anything from putting a rowdy communication. Their colloquial name, the Black Helms,
drunks arm up his back and marching him home to sleep is a testament to their skill at using force of personality and
it off, to raiding the warehouses frequented by a smuggling intimidation as their tool of choice in most matters, in addi-
ring and rounding up the perpetrators for trial. This is not tion to describing their imposing appearance. The uniform
to imply that the Black Helms are necessarily discourteous of the guardians is standardized, with variations stemming
or violent in all cases. They are just trained to be efficient only from workmanship. Gleaming black helmets are often
and orderly before they are diplomatic or crafty. Its the job worn with full-face masks, circumstances permitting, along
of their officers to worry about the minutia of the law and with black gauntlets and buff jackets with imperial scarlet
tell the rank-and-file what to do. trim and details. The quality of a Black Helms kit depends
It is a prefects job (or that of her staff) to make ap- largely on the budget available for that regions forces and
pointments to the Guardians of the Realm. Although the the diligence required by local officers in maintaining the
Deliberative is technically supposed to approve any appoint- equipment. In more rural posts, uniforms are weathered and
ments or promotions to the rank of dragonlord, doing so is threadbare, while the guardians in the Imperial City are the
largely an ink-stamped formality. Even the malcontents of very picture of careful attention to detail in production and
the Lesser Chamber seldom rally against the appointment maintenance of their uniforms. These choices in garb have
of prominent guardians to that rank. In this manner do the an obvious and immediate impact on the populace at large.
interests of the prefect and the Great House that supports The guardians cut a very imposing figure when fully and
her become what decides how many guardians any given properly attired, especially in groups.
town or area has and how they are distributed. Officials The Black Helms make use of a few different configura-
who rely heavily on these police forces for legitimate (or tions of weapons and team sizes when actual force is called
other) reasons will make sure that many guardians are easily for, based on the needs of the situation and the location. The
appointed or promoted in the area in question. Those who average squad or patrol makes use of small shields and clubs as
prefer to rely on their own private troops or who would rather primary weapons and carries short swords for more dangerous
not risk having the police around to get underfoot or expose circumstances. Guardians can also be armed with spears and
their troublesome governance, make sure that Black Helms bows when needed. Their unit size is usually increased to make
are scarce. In general, all large cities or similar population proper use of such weapons. As with their armor, the quality of
centers have a minimum of one Black Helm dragonlord and their weapons varies based on location, with shoddy weapons
appropriate manpower for such an officer. Some coastal ports in neglected or remote posts contrasted with the uniformly
with heavy trade from the Threshold, and many marketplaces exceptional weapons of the showpiece patrols of Imperial City.
such as Arjuf, support as many as five dragons of guardians The minimum unit size for a patrol, in optimal conditions, is
with a full complement of officers and a monolithic civilian three guardianstwo to watch over one another in case of
bureaucratic staff. Conversely, even the smallest hamlet or trouble and one to move to alert help. In especially dangerous
collection of farmsteads has at least one, though preferably areas, more troops are added as needed, up to and including
two, guardians posted there full time. large, legion-style flights and military formations. In extreme
In rural and small towns, the majority of guardians are emergencies (or when a spectacular show of force is required),
peasants. Here, either one or two guardians are posted from Black Helms employ such artifact weaponry as shock pikes,
a larger town or one or two locals will be given the job. Lo- Essence twisters or haze shield generators for area defense. (See
cals are typically taken to a city for a few weeks and given Wonders of the Lost Age Age, pp. 76, 132 and 92, respectively, for
training for the job, then returned to their town. They earn these artifacts traits.)
a small salary and their job is to settle problems among the Guardians are typically skilled riders, sprinters and
peasantry and to send for help when they face any serious endurance runners. Mobility is as great a boon to these
problems. They may levy fines against citizens or hold them imperial police as it is to the legions, and the Black Helms
for trial in a city, but all of their judgments against citizens make extensive use of horses and runners for both tactical
are subject to review if the citizen can find a sympathetic and communication purposes in their regular routines. Ad-
ear among the guardians in the nearest city. These peasant ditionally, it is common practice for a patrol to send one or
guardians do not have the authority to do anything more more of its number off to alert the nearest guardian post in the
to a patrician than detain him until help arrives, and they event of any sort of conflict or trouble. Also like the legions,
may not touch a Dragon-Blood. When confronted with one the imperial police make use of a swift and sophisticated
of the Dragon-Blooded who is obviously breaking laws, they communication network. It is of the utmost importance that
are ordered to call for assistance. news about bandits or wanted criminals is disseminated as
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have all drilled to fight while under the influence of the many and sending her friends and relatives out to uncover infor-
Terrestrial Charms that enhance the capabilities of the users mation about her accuser. These assistants also frequently
allies as well as herself. The Imperial Forces mortal troopers attempt to determine the identity of the person who actually
are very familiar with these Charms, and training to make committed the crimeor the identity of someone who can
the most effective use of the Essence boost is a high priority be conveniently framed for it. Defendants who lack a detailed
in Dragon Handler training. While lacking the punch of ar- knowledge of the law typically ask for a relative or close friend
tifacts, Immaculate martial arts and special training in tactics to represent them. When possible, patricians attempt to per-
to use against Essence wielders provides the foundation upon suade one of the Dragon-Blooded to represent them. Given
which these very skilled mortals develop their vital prowess. the complexity of such trials and the elaborate formalities
It is worth stating once more that the Dragon-Blooded do that must be followed to try a member of the upper classes,
not lightly train mortals in techniques that could be turned such trials can last for several days, especially in the case of
against them. To a man, the mortal members of the Imperial serious crimes where the penalties can be extreme.
Force are trained in anti-Exalt combat. The loyalty of such a Trials of commoners are quite different. While the
fighter must be beyond reproach to receive this level of trust, accused is always allowed to speak in his own defense, the
and the Deliberative approves every single person named to judge can cut him off after a few minutes. Thereafter, beyond
the Imperial Force. making a speech after all the evidence has been presented,
the accused must remain silent unless he is addressed by the
IMPERIAL FORCE SCALE judge. Trials of commoners are usually brief affairs and rarely
Description: These traits represent an average scale last more than a few hours. In most cases, a judge can try two
of Dragon Handlers stationed on the Blessed Isle in the cases an hour, and near the end of the day, if the judge is tired,
Imperial City. sometimes she decides cases considerably more rapidly.
Commanding Officer: Varies
Armor Color: Various colors of jade, with black helmets. PUNISHMENTS IN THE REALM
Motto: Stop, in the Empresss name! Punishments on the Blessed Isle are unlike those in most
General Makeup: 25 Dragon-Blooded in dragon armor, of Creation. The Scarlet Empress saw little to be gained from
wielding Essence-powered weapons. either imprisoning or maiming offenders, since both forms
Overall Quality: Elite of punishment become drains upon the state. To maintain
Magnitude: 2 the strict division between slaves and the remainder of the
Drill: 5 Realms population, no legal resident of the Realm can be
Close Combat Attack: 5 Close Combat Damage: 5 enslaved. Although they can be killed without recourse or
Ranged Attack: 4 Ranged Damage: 4 trial, even the disenfranchised cannot be enslaved.
Endurance: 9 Might: 5 Armor: 6 Instead, there are five common punishments used in
Morale: 5 the Realm: fines, disenfranchisement, loss of status, exile
Formation: It is thankfully rare for an entire scale of Dragon- or death. Fines are the typical punishments for all property
Handlers to be needed on the scene at one time. Normally, crimes against commoners or patricians, for minor violence
only one fang will actually mobilize per Terrestrial Exalt who such as public brawling, for attempted violence where no
has run afoul of the law. An entire scale might be called one is harmed and for accidental murder. Fines are typically
into emergency action if a powerful Anathema (or, Dragons set at three times the value of the goods stolen or destroyed,
forbid, a circle of the same) evades the Wyld Hunt and turns with one third of this payment going to the victim and two
up inside the Imperial City. thirds to the Realm.
Violent crimes against commoners committed by Dy-
THE IMPERIAL COURTS nasts or by patricians with close allies in one of the Great
When they are brought before an imperial court, patri- Houses are also typically punished by fines. Given their great
cians, mortal members of the Great Houses and Dragon-Bloods wealth, such fines can be quite large, especially in the case
may all ask for a trial by a jury of their peers if they do not of serious offenses such as multiple murder. Property crimes
wish a local judge of the Thousand Scales to decide their committed by a commoner or a patrician against one of the
fate. Any punishment to be levied is still decided by a judge, Great Houses or any of its members is considered treason
however. Many Dynasts exercise this option because the vast and so is punished by death.
majority of local judges have strong loyalties to one of the More serious crimes committed by peasants have one
Great Houses, and none wish to be tried by an ally of their of two punishments: disenfranchisement or death. Death
rivals. In contrast, a single local judge decides the fate of all is reserved for heinous offenses such as multiple murder or
commoners who are not punished by the guardians. Com- arson, or for all forms of treason. Other crimes are punished
moners have no right to appeal these decisions. by disenfranchisement. Punishments for citizens are largely
Trials of patricians and Dynasts are often elaborate and identical, except that some of the less serious crimes that
lengthy affairs, with the accused calling character witnesses would result in a peasant being disenfranchised are more
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of a lieutenant (or scalelord). The bottom of the command
THE THOUSAND CORRECT ACTIONS structure is a five-man unit known as a fang, each commanded
The training manual known as The Thousand by non-commissioned sergeants.
Correct Actions of the Upright Soldier details the proper RANK
action to be taken in any conceivable situation, from Terrestrial Exalted compose most of the Imperial Armys
striking camp after a successful campaign to facing a senior officer corps. It is possible for a mortal soldier to achieve
superior foe in an uphill battle during the dead of night an officers rank, but these individuals rarely rise above the
in the middle of Calibration. It covers every battlefield rank of winglord. The Dragon-Blooded do not enlist in the
tactic from open-field legion maneuvering to small-unit ranks without an exceptional reasonbe it to thumb her
house-to-house urban combat, as well as the proper forms nose at a hated parent, cousin or rival, or to entertain her
of address and acceptable levels of familiarity between jaded peers with her artful condescension. Such gestures,
soldiers of different ranks and stations. A commander however, are regarded as symbolic only, and woe be unto
who follows the Thousand Correct Actions, knows to the mortal staff sergeant who does not defer to his enlisted
halt his troops march well before nightfall so everyone Dragon-Blood soldier.
can properly entrench, change out their socks and en-
sure access to clean water before everyones too tired. EQUIPMENT OF THE IMPERIAL ARMY
A soldier who internalizes the deep wisdom of the To the jaded theorist, the only real power the legions
Thousand Correct Actions understands that his life wield derives from their numbers and their rigid discipline.
might be sacrificed to gain a military objective, but it will At its height, the Imperial Army boasted more than 600,000
never simply be thrown away. When an officers actions troops, all in matching armor, carrying matching gear, and
are Correct Actions, his soldiers faith and obedience is all marching in step to the rhythm of the Scarlet Thrones
unswerving and victory is assured. whim. Like the Black Helms, the legions relied as much on
presence and reputation to overwhelm their foes as they do
on strategy and force of arms. Some would even say it doesnt
be expendable, even by their own commanders. Such soldiers matter how powerful the legions actually are as long as the
are only lightly armored, if at all, and are not accounted part of troops mass in large enough force and march in step with
the legion proper. Each legion also travels with a slave-tended utter confidence.
baggage and supply train. A single wing under the command The religious zealot might counter this theory by
of the quartermaster (second only to the legions commander) claiming that the true power of the legions derives from the
guards this train. With the baggage train also comes the legions divine mandate of the Terrestrial Exalted in charge. To the
support, consisting of smiths, armorers, fletchers, coopers, Dragon-Blooded is given the power and wisdom to ensure the
cooks and other miscellaneous personnel. These attached safety and upright behavior of the masses, and the legions
slaves and laborers can number up to a quarter of a legions soldiers are extensions of that power. As the units of each
strength, but no general worth a damn would even consider legion metaphorically compose the bodies of glorious, power-
putting weapons in these extra hands. ful dragons, the armys Terrestrial Exalted officers are those
A general is the commander in charge of a legion. Be- dragons hearts, minds and souls. Theirs is the true power
neath her are 10 colonels (or dragonlords), each in charge that makes the enemies of the Realm tremble.
of a single dragon, with the chain of command determined Regardless of philosophy or cynicism, however, one fact
by seniority. Generally, four of those 10 dragons are heavy that cannot be ignored is that the strength of an army relies
infantry, and the other six are medium infantry. The skirmish- heavily on the quality of its equipment. From mundane sup-
ers and missile troops make up between four and six loosely plies to First Age and Shogunate relics, the Imperial Army is
organized dragons outside the legion proper. Management outfitted better than any enemy it could choose to face.
of all these subunits is the purview of a flight, a formation of In the beginning, after the Great Contagion and Fair
dragons put together to see to some specific task. Normally, Folk invasion when the burgeoning Realm first set about to
a fielded legion uses three dragons of heavy infantry in one rebuild its armys ranks, the burden of providing mundane
flight, along with two medium infantry dragons and a dragons equipment fell largely upon its provincial soldiers. When he
worth of skirmishers. The legions remaining reserve heavy first reported for duty, each soldier provided 100 liters of dried
infantry dragon and all the rest of the skirmishers stay back rice and three liters of salt, which was stored in the nearest
under the legion commanders control. The most senior provincial armory and reissued when the legion mobilized
dragonlord in the flight leads it. for war. Individuals were also responsible for providing a
Beneath each dragonlord is a pair of wings, and a major bow, bow case, bowstring, 50 arrows, a quiver, a long sword,
(or winglord) commands each one. Two talons make up a a short sword, a whetstone, a rain hat, a bag for carrying rice,
wing, and a captain (or talonlord) is in charge of each one. a canteen, a bag for carrying salt, a pair of leggings and a
Talons each consist of five scales, each under the command pair of straw sandals. In addition, each group of 10 men was
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Endurance: 5 Might: 0 Armor: 1 (-1 mobility) The Realms naval indomitability is all but assured as well,
Morale: 2 thanks to superior technology. In addition to the five elementally
Formation: A dragon of ranged skirmishers normally con- themed battle fleets of mundane construction, the Imperial
sists of one talon of slingers and three talons of archers. Navy boasts a wealth of First Age and Shogunate artifact ves-
The command personnel at the scale and higher level are sels, as well as modern ships built on those relics same design.
normally Dragon-Blooded officers, just as in the infantry, but It maintains a dozen Whirligig-class fast couriers, half again that
on average, only those at the dragonlord or general rank are many Resplendent Dolphin-class submersible vehicles and several
any better suited to command than any mortal would be. By dozen Swift Midday Brilliance-class light warships. It can also
custom, a Dragon-Blooded officer in a unit of this variety is supplement its various battle groups with more than two dozen
primarily responsible for defending his unit in battle, rather Glorious Dragonfly-class patrol boats. The flagships of the fleet,
than leading it. however, are the Realms handful of Dawning Sun Indomitable-
class heavy battlecruisers. Despite drifting into disrepair since
SPECIAL EQUIPMENT the end of the First Age, these awesome artifact vessels still
While the might conferred to the Imperial Army by outclass everything else on the water. (See Wonders of the Lost
its stock and care of mundane military hardware is not in- Age for descriptions of these artifact vessels.) All throughout the
considerable, its most feared power comes from its enduring West and along the eastern coast of the Inland Sea, it is a high
artifact equipment. A Dragon-Blood is a powerful asset on honor to be able to provoke the Realm to such an extent that it
the battlefieldworth any scale of mortal soldiersbut his unleashes such a ship against you. (Of course, the significance of
power increases dramatically when hes armed with a jade the honor is often lost in the grip of the bowel-clenching terror
reaver daiklave and protected by articulated jade plate armor. of facing such a fearsome vessel.)
(And thats only the most mundane of the artifact equipment Finally, the most effective and recognizable symbol of
the Realm makes available to its exemplary warriors.) the awesome and majestic might of the Realms military is
No matter how far it might have fallen in the centuries its warstriders. The Realm divides almost 200 warstriders
following the High First Age, the Realm still maintains among its remaining 30 legions, most of which it circulates
factory-cathedrals and other facilities for the production of in high visibility parades, occupation deployments and
artifact weaponry and armor. From powerbows to goremauls, symbolic raids. Most of the Realms warstriders are of the
from jade plate to haze-shield generators, the Realm takes common designation, although some 20 percent are modified
pains to outfit as many of its most valued officers as possible scouts, 15 percent are of the noble variety, and one is even
with accouterments of war befitting their Exalted station. a red-jade royal warstrider (though that last is the Empresss
And where standard requisition procedures fall short, the personal warstrider and has never seen actual use). Houses
noble family heads of the Great Houses see to it that their Cathak and Sesus each maintain one warstrider fang per
offspring are outfitted appropriately for war. With the Great legion they control, House Tepet has none left after its los-
Houses taking ever tighter control of the legions and embed- ing battle with the Bull of the North, and the other eight
ding their children at the legions heads, it behooves them to houses divide control of the remaining warstriders as evenly
provide as much magical materiel as they can put together. as they are forced to.
After all, every advantage they can provide the heads of
their pet legions is another advantage those legions can put IMPERIAL WARSTRIDER FANG
toward achieving their Houses goals. Description: Due to scarcity and the difficulty of repair-
Aside from its officers personal arms and armor, the ing them, warstriders are rare commodities in the Imperial
military can deploy a nigh-unrivaled supply of magical Army. As such, they are normally used in low-risk, high-
equipment (from arms to transport vessels). In its land- visibility operations such as raids on bandit strongholds,
based arsenal, it maintains eight battle carriers, more regime changes on foreign soil and festival-day parades on
than a dozen siege striders and five indomitable conquest the Blessed Isle.
platforms. It also outfits its fortresses and fastnessesas Commanding Officer: Varies
well as its mobile infantry unitswith Essence cannon, Armor Color: Varying colors of jade.
implosion bows, wall eaters, lightning ballistae, glorious Motto: Varies
scythes and Essence twisters. For moving troops by air, General Makeup: Five warstriders of common designation
the Realm maintains a modest fleet of warbird single-pilot with variable weaponry, plus about 50 auxiliary personnel.
craft, as well almost two dozen Manta-class skyships. Used Overall Quality: Good
to circumvent impenetrable ground defenses or break sieges, Magnitude: 1
these latter air transports often carry fangs of elite drop Drill: 4
troops. These troops wear ashigaru armor and make use of Close Combat Attack: 5 Close Combat Damage: 6
jump harnesses and shock pikes (or fire lances) to assault Ranged Attack: 4 Ranged Damage: 6
entrenched troops from overhead. (See Wonders of the Lost Endurance: 7 Might: 5 Armor: 8 (-6 mobility)
Age for descriptions of these artifacts.) Morale: 4
Formation: The warstriders in a fang are supported by one RESTRICTION OF SPECIAL EQUIPMENT
ground guide, two fangs of scouts and three fangs of heavy For all the knowledge and skill it can put toward the de-
infantry to the front, with one sorcerer, one fang of medics ployment and use of its high-level artifact weaponry, however,
and a handful of other miscellaneous aides and technicians the Realm actually demonstrates great reluctance to do so in
to the rear. the modern day. The Thousand Correct Actions of the Upright
Of course, whats even better than the access the Soldier downplays the utility of such fantastic equipment
Realm has to such resources and its ability to manufac- and counsels officers against a reliance on it. Why risk the
ture more is the fact that the Realm can actually train its expense of a wall eater, it argues, when its cheaper to employ
warriors to utilize such equipment. Sure, its nice for him a team of engineers to build a catapult that can achieve the
when some lost egg digs up a magic sword somewhere same effect in time? The manual urges restraint, so that an
in the hinterlands, but hes still just one man inexpertly officer will never sacrifice competent strategy, discipline and
waving around a weapon he doesnt really understand. A resourcefulness for flash and thunder.
soldier of the Realm entrusted with a wonder of signifi- Nonetheless, a deeper pragmatic reality underpins this
cant power, though, has received rigorous and extensive wise reasoning. The truth is that the technology simply isnt
training to make sure he knows not only how to wield it, there anymore to mass-produce and maintain the most power-
but how to put it to its best tactical and strategic effect. ful of the Realms artifact weaponry. As chaos multiplies in
Whats even better is that the rest of the officers in his this Time of Tumult, the Realm must think conservatively
sworn brotherhood have received the same training, and and reserve its most potent assets for its direst emergencies.
theyve all been trained how to work together and work In the past, the Empress might have sent a Dawning Sun
their skills in tandem. Indomitable-class flagship at the head of a fleet intent upon
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razing the island hideout of some troublesome gang of Western if a few pirate attacks or bandit raids out in the Threshold
pirates. Such a deployment would be extremely effective not go unanswered in the short term?
only in achieving the military goal, but also in demonstrat-
ing the Realms might to its own Western provincesthus SPECIAL LEGIONS
quelling thoughts of rebellion or tax evasion. Today, though, Of the 30 legions that compose the Imperial Army, most
pirates such as the Lintha Family go seemingly unchallenged have been co-opted by crafty scions of the Great Houses.
as long as they dont attack the shores of the Realm directly. The loyalties of the soldiers to the Realm notwithstanding,
The resources simply arent there to chase it down and de- these legions exist now to do the bidding of the Dynasts.
stroy it utterly without suffering crippling losses as a result. Out of the entire army, only two legions dont fall neatly
So instead, the Lintha Family goes on about its business, the into any one Houses campone by design, and the other
victimized masses wonder why their government wont stick by circumstance.
up for them like it would have years ago, and other villains THE LEGION OF SILENCE
are encouraged by the Realms inaction. The Legion of Silence is eternally faithful to the Scar-
The gobbling up of the Realms military assets by the let Empress. Its soldiers do her will and guard her Imperial
Great Houses (and the subversion of the same for the Houses Manse without hesitation and without question, for that is
own ends) has only exacerbated this top-end decline and exactly what they are bred and designed to do. Unlike any
resultant lawlessness. Now, as the center struggles to hold, other legion, the Legion of Silence actually consists of slave
the perpetual conflict at the fringes of the empire increases. conscripts whose tongues have been cut out and testicles
Bandits, pirates, rebels and even entrepreneurial arms dealers have been removed. Dragon-Blooded sorcerers of Houses
in the Guild have all noticed and begun to take advantage Cynis and Sesus created these soldiers after the failed Iselsi
of the Realms withering military presence in the Threshold. coup attempt, breeding large, tough, obedient soldiers and
This only makes the Realms undefended far-flung citizens boosting their power with secret sorcerous Charms. These
angrier and more prone to defy and disrespect their rightful broad, blank-faced soldiers wield polearms and carry shields,
overlords, which leads to more lawlessness. What doesnt and their bodies glow with sorcerous sigils and ornate red and
occur to these ungrateful peasants is that, if an army of the black tattoos. They dont so much follow orders as act accord-
Anathema were to lay siege to the Blessed Isle, the Realm ing to their programming, and only the Scarlet Empress
would need every piece of artifact equipment it had on hand. can implement or change said programming. These soldiers
Honestly, with so much at stake back home, who really cares compose a full legion, but unless the Scarlet Empress returns
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CHAPTER FOUR THE IMMACULATE ORDER 73
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CHAPTER FOUR
THE IMMACULATE ORDER
THE NATURE OF THE wheels makes the contraption a wagon. Without them, it
may be many things, but it is not a wagon.
IMMACULATE DRAGONS The Elemental Dragons are purest primal elemental
othernesstheir forms are too pure to be made manifest
At the core of the Immaculate Philosophy sit the
five Immaculate Dragons. Although their names are used in Creation. Yet, in Immaculate theology, the Elemental
long and loud by monks and the Dragon-Blooded Host, Dragons are not aloof or uncaring. They are simply distant,
mosteven many among the Great Housesdo not un- out of a desire to preserve the great Creation of their mother.
derstand the intricacies of Immaculate theology in relation Even from their distance, however, the Elemental Dragons
to these five legends. could not miss the horror the Anathema wrought on their
mothers Creation, threatening to rend it asunder and disperse
IMMACULATE VS. ELEMENTAL DRAGONS its totality into the chaos of the Wyld.
It is first and foremost imperative to understand the dif- The Immaculate Order does not comment on the nature
ference between the Elemental Dragons and the Immaculate of the Elemental Dragons, believing them to be beings of ut-
Dragons. The Elemental Dragons, according to Immaculate ter transcendence. The Immaculate Texts teach that mortals
doctrine, are the sum Essential total of Creations primal can never wholly understand the Elemental Dragons, so it
make-up. Birthed by the Primordial Gaia, the five Elemental contains no commentary on these transcendent beings. What
Dragons are the foundation of Creation in the same way mortals and Exalted can understand of the Elemental Dragons
that the wheels of a wagon are its foundation. The wagon is is present in the Immaculate Dragons, so the Order has noth-
not only built atop the wheels, but the very presence of the ing to say on the matter of the Elemental Dragons.
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The Immaculate Texts do not say whether the Im- the freedom-loving and self-sufficient seeker might find their
maculate Dragons were born with their power or if they were enlightenment here and now.
merely Dragon-Blooded somehow elevated to the Immacu- Daanads mon is the Crashing Wave That Swallows,
late state. Indeed, it is considered a secular waste of time to symbolic of the plunge one must take in accepting full re-
contemplate the origins of the Immaculate Dragons. It is sponsibility for oneself, without reliance on others.
sufficient that, at the time of greatest need, the Elemental
Dragons made themselves manifest in Creation as the Im- THE UNMANLY BABBLER
maculate Dragons. Whats important are their teachings and The Antithesis of Daanad is the Unmanly Babbler.
the deeds they performed while thus manifest. The Unmanly Babbler depends on others to do everything
for him and finds his worth only in the praise of others. He
EMULATION VS. WORSHIP cannot solve his own problems, and he whines until others
Secondly, it is inappropriate to render up worship to do it for him. He cannot see that the true answer to every
the Immaculate Dragons (to say nothing of the Elemental problem lies in his own Essence.
Dragons). They are not part of the godly bureaucracies.
Instead, the Elemental Dragons made themselves manifest EMULATING DAANAD
in the Immaculate Dragons in order to show mortals the Mortals seek in Daanad the inspiration for self-sufficiency.
correct means of emulating the ineffable dynamic that the They understand that this is not selfishnessthose in need
Dragons themselves embody. are not ignored. In fact, the truly enlightened seeker tries to
The Immaculate Dragons are not gods to be worshipped, inspire others to self-sufficiency, aiding them where they are
but rather are the foremost inspirations for enlightened weak, that they may depend on themselves in the future.
behavior. Through their example, mortals may understand Dragon-Blooded who truly follow Daanad understand
proper action in accordance with the human experience in that all of the riches in the world are nothing before the
the cycle of rebirth. Therefore, to worship the Immaculate ability to do for oneself. Those who truly seek to embody her
Dragons is to lose sight of the message that they taught: Essence should work toward self-sufficiency as complete as
Through proper action in successive lifetimes, mortals possible. Daanads teachings are considered vital for Water-
may one day embody the very powers that the Immaculate aspected Dragon-Blooded to overcome their faults, for their
Dragons did. To worship a thing that one should aspire to be elemental nature inclines them toward dependence on social
is foolishness, shackling oneself to a base existence instead interaction and chains of command.
of striving for true spiritual ascendance.
HESIESH
DAANAD Reciter of Loud Hymns and Efficacious Prayers
Arbiter of the Immaculate Complaint Though none ever saw Hesiesh use his mighty control
Capricious and rebellious was Daanad, the Immaculate of burning Essence, few who gazed upon his brilliant face
of Water, a maiden from the Far West. Although many could doubt the power contained within his frame. Like
claim that their arrogant refusal to obey is in emulation of the paper of a lantern cover that is too close to the burning
this Immaculate Dragon, the rebellious ways of Daanad wick, the body of Hesiesh seemed as though it might ignite
were not the result of such blind vanity. Rather, Daanad at any moment from the power within him.
understood the need within each being to be wholly suf- Calm and reserved was Hesiesh, who understood that
ficient within itself. She bowed her head to none, for those the proper flow of Essence should be continued in all things.
who wished her to do a thing were not enlightened until Therefore, he never wasted his own personal power and was
they did a thing themselves. Likewise, she did not seek careful to render up the proper prayers to the Celestial Bu-
for others to do things on her behalf, for she was the very reaucracy, that mortal Essence might be transubstantiated into
embodiment of capability. divine power, all according to the intention of Creation.
Although the Anathema sought to lure her into their The Anathema sought to lure Hesiesh into a battle frenzy,
thrall, she spurned them, eschewing the seductions they laid into exhausting his volatile Essence, but Hesiesh refused to
before her. She turned aside all offers of power and wealth, take their clumsy bait. He battled according to the strength
asking what followers of Daanad call the Question of Virtue: of his own limbs and the sharpness of his mind. When the
If I did not gain these things on my own virtue, do they have battle was done and the Anathema lay as corpses waiting
worth? In all cases, the answer is a resounding No. for the fall of night to rise up, confident that their foes had
When the Anathema were thrown down, it was Daanad exhausted all of their Essence, only then did Hesiesh unleash
who swam to the bottom of the deepest sea to lock away the his power, burning their bodies to pure, white ash.
gate to the Underworld, preventing them from returning to Hesieshs mon is the Three Candles Lighting Darkness,
trouble the world of man. Her followers teach that, in this symbolic of the sudden flare of power and enlightenment
action, she taught true freedom: the freedom of dependence that comes from the timely application of proper resources
upon the cycle of death and rebirth to enlighten one. Instead, and behavior.
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EMULATING MELA is not in the having of them, but in the making. The solid,
Mortals seek in Mela the drive toward perfection. Mela, honest work ethic evades the Ostentatious Peasant, who sees
who taught men how to wield Essence even though they were only the riches of those around him without seeing the hard
not Exalted, believed that in the pursuit of perfection in this work they have put into acquiring them. The Ostentatious
lifetime, a man might better prepare his spirit for the time Peasant sees only the rewards of hard work, rather than the
between lives. Melas teachings allow men to understand enlightenment that is efforts true reward.
that virtuous action and striving toward perfection give them
leave to claim a place closer to the Dragons themselves in EMULATING PASIAP
the next incarnation. In Pasiap, mortals find that the reward for hard work
Dragon-Blooded who truly follow Mela understand that isnt luxuryit is the enlightenment of a job done well and
glory is hollow and fleeting, and only in the perfection of with care. Architects and builders revere Pasiap, whose gift
oneself and ones Essence is lasting enlightenment found. The to them is the knowledge that, with every brick they lay and
teachings of Mela are considered valuable to Air-aspected every wall they stand, the sweat of their brow has firmed their
Dragon-Blooded, whose mercurial Essence lends to them tread on the path to enlightenment.
an air of either extreme focus in one area or useless dilet- Dragon-Blooded who truly follow Pasiap understand
tantism. Going halfway in either direction is unacceptable. that the wealth of the Great Houses is nothing if it does not
The Dragon-Blooded Host should aspire toward perfection reflect the hard work and dedication of those who possess it.
in all things. The wealthy are to be admired, but only if what they have
reflects their resolute effort. Earth-aspected Dragon-Blooded
are often taught to curb their Essence-driven pride and focus
PASIAP on things of the material world that are the bane of those
He Who Illuminates Both Worlds with Majesty and Power
who would be enlightened. But rather than eschewing it, they
The great warrior Pasiap was a pillar of strength in
are reminded that it should stand for something. Wealth and
the war against the Anathema. Never did he turn from
respect are the natural result of hard work, nothing more.
the field in fear, nor did he succumb to the Anathemas
taunts with fury. In all instances, it was said that Pasiap
had only to place himself so that his back was to the Impe- SEXTES JYLIS
rial Mountain, and it was clear to all who saw him that he He Who Hath Strewn Much Grass
stood at the Center of All Creation: unmovable, resolute, Compassionate Sextes Jylis was loved by all the people
strong and enduring. of Creation. Kind and unwilling to see those around him
Pasiap taught his followers that there was no difference suffer, Sextes Jylis could not bear the pain caused by the
between the Essence of the self and the Essence of Creation. Anathema. Sextes Jylis is the responsible healer, who bears
Did not the Exalted and gods draw into themselves the power great knowledge and the potential to do great harm. Yet, he
of the dragon lines? Control of ones Essence led to control is willing to do a small, immediate harm to prevent a greater
of the Essence around one. Likewise, in shaping the things one, and thus, Sextes Jylis, Beloved of Creation, raised his
of the world, the shaper was himself shaped. bow against the Anathema.
Time and again the Anathema tried to destroy Pasiap. It was not in war, but in the peace that followed, that
When he proved too mighty, they instead threw down those the followers of Sextes Jylis take their inspiration in his
things he had created, in hopes of driving him to anger or story. The Immaculate of Wood wandered Creation after the
despair. The Immaculate Texts say that he but smiled and destruction of the Anathema, rebuilding toppled mountains
thanked his foes for the chance to build again. When the and setting fallen trees aright. To the wounded, he brought
wars against the Anathema drew to a close, Pasiap remained relief of pain and healing, and to destroyed fields, he spread
incarnate to teach men the ways of controlling the Essence clean, new grass.
of the earth. He is considered the father of geomancy, Though the Anathema sought to corrupt Sextes Jylis
where once that art was the sole province of the Exalted into using his powers irresponsibly, he could not be tempted.
and Anathema. He knew that the rash use of the great and terrible power
Pasiaps mon is the Omphalos Triumphant, the symbol that was his legacy could bring disaster and ruin, and he
of the Imperial Mountain, the center upon which all of dedicated himself to uplifting Creation. The Anathema
Creation is balanced, the spoke between Heaven and the could not understand his ways, and so failed.
lands of mortals, reminding the Dragon-Blooded that they, Sextes Jylis mon is the Leaf Upraised in Vigor, the
too, must act to join the propriety of Heaven with the reali- emblem of growth, renewal and life, symbolic of the first
ties of Creation. plants to arise from the shattered fields of battle.
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who are the children of the Immaculate Dragons. Who bet- lifetime, away from lessons that the soul must learn on its
ter to teach how to properly emulate the Dragons but their way to Exaltation.
own children? It is also proper to follow the wisest. By dint To the Dragon-Blooded, this Insight is the basis for
of their Exaltations and long lives, the Dragon-Blooded are the Wyld Hunt. If, as the Children of the Dragons, they
the ones who are wise in drawing closer to the Essence of acknowledge that they share in the responsibility for keeping
the Immaculate Dragons. Creation whole and sound, then they must fight against that
To the Exalted of the Dragons, this is the statement of which would destabilize it.
utmost responsibility. It is why the Immaculate Order frowns
on greedy and intemperate Dynastic Dragon-Blooded, for THE DILIGENT PRACTICES
they are not providing proper examples. It is too easy for The Diligent Practices provide the framework for correct
base human nature to poison the carefully gathered wisdom action in the Immaculate Philosophy. Simple belief is not
and enlightenment of lifetimes of service with such distrac- enoughthe faithful live their beliefs through correct action.
tions. Dragon-Blooded who are not aware of their duty in
leading mortals toward behavior that will elevate them are THE FIRST DILIGENT PRACTICE
not worthy of their Exaltation. Hear a recital of an Immaculate Text at least once a month,
in the company of at least 17 other followers of the Philosophy.
THE FIFTH NOBLE INSIGHT In hearing the words of the Immaculate Dragons and
The Anathema, who reject the Elemental Dragons and obey those who were closest to them, the faithful discover words
only their own ambitions, are drawing Creation toward despair of wisdom when they need them. The sutras that make up
and ruin. the Immaculate Texts are not simply words of spirituality,
To mortals, this is precautionary. To obey ones own they apply to all elements of the life of mortals. They act as
selfish ambition is the way of the Anathema, who are de- a guide toward the Higher Road that leads to Exaltation.
mons. The faithful of the Immaculate Order are taught to The requirement that the Immaculate Text be heard
expect the Anathema to be glorious and winsome. They in the company of others emphasizes that community and
are demons in their ultimate aims, not in their direct commonality are the foremost practices of the devoted. By
actions. They might heal, teach and praise mortals, but working together to understand their purpose, mortals and
ultimately, they are feeding their own ambition. They Exalted alike grow to understand their respective places in
pull men and women away from their proper role in this Creation, which strengthens the ties of Creation itself.
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off-shoots. The acknowledged heads of the Order of Immacu- time, regardless of the season, a new monk is expected to
late Dragons are the Dragon-Blooded, and this is accepted undertake the pilgrimage by foot from the Imperial City
as right and proper. After all, those who will outlive mortals down the Great Coast Road to the Palace Sublime, in Incas
by entire generations should be in the position to apply the Prefecture. Acolytes are given only their robes, a walking staff
long wisdom they gain. and a begging bowl with which to beg for food or money to
buy food along the way.
BECOMING AN IMMACULATE This is often a humbling experience for monks, especially
The process of joining the Immaculate Order as one for those who come from Dynastic or patrician families.
of its monks is long and arduous. A would-be monk must These pilgrims are forbidden from using Essence or force to
present himself to the monks of the subdued Procession of get their food, and they certainly may not break any laws.
Gray, the small, unassuming monastery in the heart of the The communities between the Imperial City and the Palace
Temple District of the Imperial City. The Procession of Gray Sublime are accustomed to these begging monks and are will-
is a standard monastery, with one difference. At any given ing to give food to those who are sufficiently humble. But a
time, its courtyard may be packed with kneeling postulants, new monk, even one with Dragon-Blooded heritage, who
clad in the gray robes of their station. These postulants seek approaches the task of begging with arrogance or expectation
only to be noticed by the Paragon of Sextes Jylis from the is in for a rude shock.
window of his office that overlooks the courtyard or on her Finally, after weeks of travel by foot and by begging
way to the Scarlet Chapel in the Imperial Palace. rides with those who have wagons, the new acolyte arrives
The Paragon of Sextes Jylis notices everything, it seems. at the Palace Sublime. He is taken in, fed, bathed and his
Those who come to the Procession of Gray must not arrive head shaved again. He is given any medical attention that
with their heads already shaven. To do so is to suggest that one may be necessary from his long and arduous trip and given a
is already suited for the Order, and only the Paragon of Sextes place in the monks cells as a monk of the First Coil.
Jylis may make that decision. Those who come from powerful
families are likely to wait the longest, especially the Exalted, THE COILS OF THE IMMACULATE ORDER
who are expected to exceed the mortals around them in their The Immaculate Order teaches that the Road of Enlight-
capacity to withstand the rigors of fasting, lack of sleep and enment wraps around and around, like the long, sinuous body
constant kneeling on the cobblestones of the courtyard. of a dragon coiled around a great pillar. In the normal process
Occasionally, monks require that postulants aid them of living, a being remains where he stands on this winding
in some small task. Afterward, they are expected to return Road, moving perhaps a few steps up or down.
to their places. At night, all postulants are shown to a single Those who dedicate themselves to the Immaculate
dormitory overseen by a monk, there to sleep on bare wooden Dragons, however, may advance greatly in their place.
floors until just before dawn. When they are not sleeping or Through diligent service and practice of the Immaculate
assisting monks, postulants are expected to remain kneeling Philosophy, they can move their spirits not simply one or
in the courtyard. In the middle of the day, they are brought two steps along the path, but up to the spiral of the road, or
a single shallow bowl of rice to eat; water is brought to them coil of the dragon, above where they now stand.
four times a day. Most postulants continue this process for a The behaviors of the various Coils are required for several
few days, but it is not unheard of for it to go on for weeks for reasons. The first is to set the monks apart from the rest of
those the Paragon suspects may still be wrestling with pride, society, constantly reminding them that they are held to a
particularly Dragon-Blooded postulants. higher standard. Secondly, these voluntary limitations teach
All it takes is a nod from the Paragon as she passes on the monk discipline and allow him to focus his energy and
her way to tend to important business to make a postulant an attention on things of a spiritual, rather than secular, nature.
acolyte. When this happens, the monks around the Paragon Many of the things that provoke lust, greed and envy are
hurry to the side of the new acolyte, to take him into the forbidden the Immaculate monk.
inner adytum of the Procession of Gray, where he is given Immaculate monks speak of this symbolic structure as the
a meal of rice, chicken and fruit and a small cup of watered Five Coils. They are not so prideful as to claim to have any
wine. After this meal, the head of a new acolyte is shaved control over where a monks soul actually standsthey simply
completely. He is thereafter given a freezing cold ritual bath find use in these five levels of devotion to the Immaculate
of cleansing and an acolytes robe. At this time, the monk Philosophy. A monk of higher Coils is expected to exemplify
attending him gives him a new name, and the new acolyte the ideas of the Order more than one of lower Coils, adhering
takes his oath of service. to stricter requirements of behavior and service. The Five Coils
were first described in The Gentle Rule, a text supposedly inspired
THE PILGRIMAGE by Daanad that describes the proper running of monasteries,
New acolytes are given a week to recuperate from the including the division of work, methods of dress and the like.
ordeal of the postulant and to learn the basic sutras and All monks are expected to study The Gentle Rule.
martial-arts stances required of all novice monks. After this
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imperial funds to the Immaculate Order, situations where be distanced from such things. The Immaculate Paragons are
the Immaculate Order and imperial government or Great considered living saints and bodhisattvas, men and women
Houses clash and a variety of other circumstances. of Exaltation so potent it marks everything they do.
It is the intent of the Immaculate Order that the spiritual Invariably, these are some of the few Dragon-Blooded
leadership of the Order, the five Immaculate Paragons, be dis- whose Essence transcends the normal heights of the Dragon-
turbed with secular, mundane matters as little as possible. As a Blooded (often climbing as high as an Essence of 6+), so that
result, though, the Mouth of Peace wields quite a bit of power, they literally wear the element of their Exaltation on their
for she is generally the primary contact and point of authority bodies. Such souls are taught to be close to unity with the
between the Immaculate Order and the secular world. In fact, Dragons once more. The Immaculate Paragons are acknowl-
those outside the Order generally assume that the Mouth of Peace edged as greatly compassionate souls who have delayed this
is the leadership for this massive faith (which is mostly true). unity in order to help elevate the rest of mankind.
The Mouth of Peace is considered a sacrificial figure, When an Immaculate monk is recognized as one of
a being of great enlightenment and spiritual power who the Immaculate Paragons, he abandons all old ties of tradi-
makes the sacrifice of sullying herself with the necessity of tion and House, should he retain any. Unlike the Mouth
involvement in politics, secularism and mundane tasks. It is of Peace, however, each Paragon should be remembered by
understood that she does these things so that othersparticu- the Order, so they take names reflective of the lessons they
larly the Immaculate Paragonsdo not have to. Nonetheless, see themselves as having to teach Creation and the faithful.
few are those who are granted permission to see her in her That way, simply by speaking their names, their message and
Contemplative Chamber atop one of the towers of the Palace teachings are remembered.
Sublime. Only high-ranking members of the Dynasty, the The Paragons are always Dragon-Blooded, with an as-
elders of House Iselsi (who have taken up sanctuary in the pect appropriate to the Dragon that they serve. They are all
Palace Sublime), the Sidereals and highly placed members masters of at least one of the elemental styles (again, of the
of the Immaculate Order are permitted audiences. aspect appropriate to the Dragon they emulate), and most
The Mouth of Peace is expected to give up everything of them are masters of multiple ones.
when she assumes the role: all political connections, family
ties, friendships. The one who is made the Mouth of Peace THE PARAGON OF DAANAD
even surrenders her name, for the Immaculate Order teaches The Paragon of Daanad is expected to oversee the
that the Mouth of Peace should be a single entity, throughout pursuit of liberation and self-fulfillment in the lives of the
the history of the Immaculate Order. The Mouth of Peace righteous. This duty, which names the Paragon of Daanad
does not speak out against the actions of previous Mouths of as The Most Capable and Liberated, is a difficult one, for
Peace, but is expected to act in accordance with them. it applies not only to the individual, but to the Immaculate
The current Mouth of Peace is an Earth Aspect formerly Order as well. It is the Paragon of Daanads responsibility to
of House Mnemon. Of course, this family tie does Mnemon make sure that the Immaculate Order does not become too
herself very little good. In fact, it is a source of aggravation that reliant on any outside force, lest it find itself either beholden
this granddaughter of hers will not accede to her ambitions to another or in danger when something happens. That
and aid her. The Mouth of Peace has also refused Mnemons the disappearance of the Scarlet Empress did not do more
attempts to have the heart of the Immaculate Order moved damage to the Immaculate Order is directly traceable to this
to within the walls of the Imperial City. Her predecessor was endeavor by successive Paragons of Daanad.
a scion of House Iselsi who never truly abandoned her House The Paragon of Daanad is also a seeker of social justice.
affiliation (resulting in, among other things, her murder at the If public censure by the Immaculate Order isnt sufficient to
hands of unknown forces when the House was finally officially curb the whims of a tyrannical or incompetent prefect or
dismantled in RY 570). The current Mouth of Peace, however, governor, the followers of this Paragon instigate The Blos-
has created a definitive separation between her origins and soming of Sorrowful Violence. This act is an uprising led
her role, so she will not move the entire Order for political by the Immaculate monks of a local monastery, maintained
reasons. She has also begun some traditions that are likely until reparations are made to those the lord has harmed, at
to continue with successive Mouths of Peace, including the which point the monks return to their peaceful lives.
tendency to leave the Contemplative Chamber in disguise In many ways, the Paragon of Daanad seeks to do two
once every few years or so and travel the Realm incognito things for the common man: to make certain that the people
to ascertain the spiritual state of her people. know enough to carry on their adherence to the Immaculate
Philosophy in the absence of a monk and to institute social
THE IMMACULATE PARAGONS justice on their behalf. As such, many monks who follow this
Paragon are considered rabble-rousers and troublemakers, but
In terms of hierarchy, the five Immaculate Paragons are
beneath the Mouth of Peace, but this is for a simple reason: The they are careful to remember that order is what the Dragons
top of a hierarchical structure is, of necessity, a political one, built. It is considered irresponsible to rise up against a social
and the true spiritual leaders of the Immaculate Order should order without a plan for a better one.
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Typhoon believes that the Immaculate Order should take the Imperial Palace capable of holding many thousands. The
the opportunity of her disappearance to transform all of the Scarlet Chapel is the official temple for the Great Houses,
Realm into a powerful theocratic nation, with no division though its daily services are sparsely attended and usually
between legal and religious laws. She preaches that, in such only by those who intend on being viewed as faithful and
a nation, a citizens foremost concern would be his own devout. Still, the Order considers it appropriate for the most
enlightenment, rather than the coffers of his masters, and compassionate of the Paragons to be the public priest for
she advocates the use of force in achieving this. Of course, the Great Houses, hoping that they will learn something
the other Paragons have counseled against this, as has the of compassion.
Mouth of Peace. There does seem to be some measure of The current Paragon of Sextes Jylis is named Peaceful
support for her growing in some of the more fundamental Reflection of Compassion, for he hopes to teach the worlds
levels of the Immaculate Order, however. peoples to find compassion first for themselves. He believes
that once a soul finds Sextes Jylis true compassionthat
THE PARAGON OF PASIAP which is stern, yet lovingfor herself, she cannot help but
The duty of the Paragon of Pasiap is to act as the Raiser discover that same compassion for those around her.
of Stones, a builder and creator. Always incredibly skilled
in architectureincluding the design of mansesthe Para-
gon of Pasiap oversees the construction of new temples and
LAMAS
Beneath the Mouth of Peace and the Paragons are the
other structures for the Immaculate Order. His role extends lamas of the Immaculate Order, wise monks with years of
beyond this, however, for he acts as the apportioner of the experience and leadership to their credit. All lamas in the
Immaculate Orders resources, allotting those resources the Immaculate Order are Dragon-Blooded, as befitting men and
Mouth of Peace secures for the use of the Immaculate Order, women in a position such as they are in.
from money and food to artifacts and the hearthstones of the Difficult is the road a lama walks, for he must learn
Orders many manses. to balance the demands of the political Mouth of Peace
The Paragon of Pasiap is to represent the understanding with those of the enlightened Paragonsa task that often
of the greatest weapon that Creation has against the erosion resembles a juggling act. Outsiders point out the difficulty in
of the Wyld: civilization. The Paragon of Pasiap teaches that which lamas find themselves and wonder why it isnt made
Creation was once larger, but with the deaths caused by the simplerwhy is there no definitive chain of command? The
Contagion and the subsequent fall of civilization, the walls that wise know the answer to this, however. A lamas first master
held back the storm of the Wyld fell, and madness breached should be his own wisdom, balancing the needs of the secular
the world. As a result, those monks who follow the teachings world with the demands of enlightenment.
of Pasiap tend to be vehement missionaries, seeking always to Lamas oversee geographical locations, acting as ad-
bring civilization to those places that are without it. ministrators for the abbots, vartabeds and sybils of each of
The current Paragon of Pasiap is the oldest of the Para- those locations. In this role, they are expected to know what
gons, an ancient Earth Aspect with flesh like white marble is going on in their territories, that they may counsel the
known as Foundation of Prosperity. The devotees of Pasiap Mouth of Peace and the Paragons properly. In theory, there
under Foundation of Prosperity have gone a long way toward must be at least one lama for each geographical region and
the accomplishment of what he views as Pasiaps foremost satrapy, but this isnt always the case (particularly away from
goal: the building of prosperity, which builds civilization. the Blessed Isle). A lama is supposed to spend half of every
year in the geographical region he oversees and the other
THE PARAGON OF SEXTES JYLIS half at the Palace Sublime.
The Paragon of Sextes Jylis, unlike the others, is not based
out of the Palace Sublime. Instead, the role of this Paragon
is that of The Sower of New Seeds, a poetic reference to THE CLOISTER TRADITION
his role in accepting postulants into the Immaculate Order The cloister tradition is a strong one in the Immaculate
and then planting them within the Immaculate Order. The Order, with nearly half of all monks following it. Rather than
Paragon of Sextes Jylis is based out of the Procession of Gray, acting as intercessors for the people, the cloister tradition
the monastery in the Temple District of the Imperial City. It teaches Immaculates to sequester themselves from the bustle
is considered appropriate that this Paragon acts in this role, of daily life in remote monasteries. In these places of serenity,
for he must embody the very compassion of the Immaculate the cloistered monk may focus on his Essence and its devel-
Dragon of Wood. He must take pity on those who come from opment, seeking to emulate the Immaculate Dragonswho
the secular world and are burdened by it, accepting them into moved through life remaining apart from the banality of the
the peace and discipline of the Immaculate Order not out of mundane worldas close as anyone can.
desire for power, but out of love and compassion. In the Immaculate Order, the cloistered monks serve
The Paragon of Sextes Jylis also acts as the master of a valuable purpose. It is from cloistered monasteries that
the Scarlet Chapel, a huge temple structure situated within most copies of the sutras come, as one of the spiritual tasks
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more of their days overseeing the various rites of propitia- THE SYBIL
tion, teaching the common folk and performing rites of Ascetics have no leaders, in the fashion of cloistered
passage for them. and temple monks. It is, after all, not necessary. Most ascetic
Temple monks often wear prayer shawls, each marked monks remain ascetic for just a few years at a time, returning
with the symbol of the temple to which the monk belongs. to their home monasteries nearly dead of exhaustion, when
They also often wear pectorals or belts hung with the symbolic they have gained whatever insights they sought or when
representations of the gods to whom they are performing rites. their responsibilities pull them home once more.
Most such decorations change daily, though. A rare few ascetic monks, however, do not pursue this
life. These men and women undertake the ascetic tradition
THE VARTABED permanently, believing that, as the Immaculate Dragons
What the abbot is to a cloistered monastery, the vart- wandered Creation in order to understand their Essence,
abed is to a temple. An elder monk known for his wisdom so too must they. When such a monk achieves the kind of
and understanding of the Immaculate rites, the vartabed renown in the Immaculate Order that would elevate other
is responsible for training the monks under him in the monks to the position of vartabed or abbot, the lamas simply
maintenance of the Immaculate Calendar and the education begin referring to him or her as a sybil.
of the populace. Where abbots have a reputation as being Sybils are often sought out by other monks seeking wisdom.
distant and unsociable, vartabeds are usually assumed to be Many teachers instruct the monks beneath them that, in order
quite socially engaging. A vartabed understands that the to truly undertake the ascetic tradition for a time, they must
Immaculate Order wields no small power, as entrenched as seek out a sybil in order for her to impart some wisdom to them.
it is in society. It is his responsibility to make sure that this Sybils invariably dwell in remote regions, the proverbial old man
powerlike all that in the Immaculate Orderis wielded on the mountain or seer hidden away in a cavern. Additionally,
in accordance to the tenets of the Immaculate Philosophy. many of them do discover refinements of their Essence that
Every one of the Mouths of Peace has been chosen from are unique to the insights that come from prolonged ascetic
among the ranks of lamas who were once vartabeds. practice. Most stories that discuss strange ascetic monks who
are capable of working miracles refer to sybils.
THE ASCETIC TRADITION
There is a third tradition of monastic practice in the OTHER TRADITIONS
Immaculate Order. Although it is not an officially recognized Though the three foregoing traditions are the most
or organized one, the ascetic tradition is quite strong. At any common within the Immaculate Order, there are a few other
given time, perhaps one in 10 monks in Creation is pursuing ways of following the Immaculate Philosophy.
an ascetic path, and many Immaculate monks, whether temple
or cloister trained, undertake asceticism in order to deepen ITINERANT MONKS
their understanding at some point in their lives. An itinerant monk is, in many ways, a monk who adheres
Simply put, the ascetic tradition seeks to escape all of to all three of the major Immaculate traditions. Such monks
civilization. Unlike cloistered monks, ascetics dont seques- travel from place to place, seeking wisdom in the wilderness
ter themselves behind high monastery walls; unlike temple
monks, they dont seek immersion in the daily life of the
Realm. Instead, the ascetic monk flees cities and goes into THE CELESTIALLY GUIDED ITINERANTS
the wilderness, in order to simply dwell there for a time. Occasionally, a monks skill, piety and devotion to
Most ascetic monks put themselves through a very dif- the Immaculate Philosophy is noticed by the Mouth
ficult existence, eating only insects and roots, drinking only of Peace. Such figures may be chosen to join the
cool river water and living either exposed to the elements or Celestially Guided Itinerants, an order of wandering
within naturally occurring shelter. All ascetic monks believe agents of the Mouth of Peace. What the magistrates
that the denial of the bodys needs is the method by which are to the Thousand Scales, the Celestially Guided
the soul is purified and enlightened. Therefore, most ascetic Itinerants are to the Immaculate Orderbringers of
monks remain on the edge of sleep deprivation, starvation scrutiny and justice, in adherence with the laws of the
and exposure, mortifying their bodies in order to elevate their Order and the will of the Mouth of Peace.
souls. These monks often acquire a supernatural reputation The Celestially Guided Itinerants are tremendously
among the common folk, who attribute to them amazing skilled investigators, and are all Dragon-Blooded. They
abilities for their sacrifice and dedication. answer only to the Mouth of Peace and are notorious
Ascetic monks are invariably dressed in tattered vest- for their ability to stumble into false tithing scams,
ments, or are nearly naked, clothed only in what they can corruption in monasteries and other symptoms of the
make by hand, or what superstitious peasants leave out for fact that, for all their preaching of perfection, the Im-
them at the mouths of their caves. maculate Order is still manned by fallible mortals.
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bow before the righteousness of the Immaculate Way. Those For this reason, the Immaculate Order is careful to search
who defy the monks are fought with supernatural martial arts. out heresy. It isnt as though gods are not worshiped, all gods
Then, once gods and commoners have been swayed to the are worshiped in accordance with their duties under Heaven.
Immaculate Philosophy, most abbots invite the local leaders of Therefore, by the teachings of the Order, additional and
an area to the monastery, believing that once the commoners direct worship not only exposes mortals to the potentially
and the gods of the area adhere to the Immaculate Philosophy, corrupting influence of divine majesty, which may cause
the leadership can do nothing but accede as well. them to veer away from their search for enlightenment, but
it gives the god more worship than it is due. It is, in effect,
SOCIAL JUSTICE either bribery or blackmail, depending on the nature of the
The monks of the Immaculate Orderparticularly god in question.
those monks who hold the ideals of Daanad closeteach Heresy is answered with direct, swift action. The Immacu-
that each being is a potential bodhisattva and so should be late monks call out the heretic gods to combat, preferably in
treated accordingly. Everyone in Creation has a place, and the presence of their erstwhile cult. Once the god has been
to fight against that place is wrong, but that does not give beaten either into submission or dispersal, the mortals are
one the right to abuse those below one. Immaculate monks reminded of their duties to seek personal enlightenment, not
are notorious for protesting the tyrannies of rulers in front to provide power to a greedy little god. The difficulties they
of their palaces, refusing to be moved and indeed, willing are praying to be alleviated are part of their natural existence
to sacrifice themselves in some instances (if only to prove and meant to challenge them. By meeting those challenges,
how strongly the Order opposes such a situation). They will they take steps on the Road of Enlightenment; by running
even go so far as to lead uprisings, and the Paragons of the to a spirit to do it for them, they lose their footing.
Immaculate Dragons have spoken out against the excesses As a result of these painful demonstrations, many gods
of even the Great Houses in the past. on the Blessed Isle are quite terrified of being accused of
heresy. At the first sign of any direct worship potentially
THE IMMACULATE CALENDAR developing around them, it isnt uncommon for a god who
The Immaculate Order maintains the Immaculate Calen- has experienced Immaculate retribution to not only refuse
dar, a massive archive of gods both large and small in Creation to allow people to worship him, but to be the one to report
and in Heaven. This calendar records not only the identity the would-be cult at the nearest Immaculate temple!
of a god, but the proper ritual used to propitiate it. Gods are
given direct worship only by the Immaculate monks, who
understand that it is the proper place of those in Creation to
THE WYLD HUNT
The Wyld Hunt is not technically part of the Immaculate
render up worship to those in Heaven. They do not believe, Order proper. Strictly speaking, it is a special organization,
however, that every individual god has the right to coerce partly religious and partly secular, overseen by both. In actual-
more worship than it is due from vulnerable mortals. ity, though, the Wyld Hunt receives most of its support from
As such, the more powerful the god is, the more fre- the Immaculate Order. Even if this wasnt always the case,
quently it is given worship. The Celestines are worshiped on with the disappearance of the Scarlet Empress, the Imperial
a daily basis by all the temple monasteries. Heavenly gods are Bureaucracy has many more issues on its hands.
likewise rendered worship at the Palace Sublime and other
major temple monasteries, with more important gods being MEMBERSHIP
worshiped more frequently. There are two kinds of Wyld Huntsmen, who are usually
When a local god agrees to adhere to the Immaculate referred to as harriers, or shikari. The most common is the
Philosophy, its rites and days of worship are entered in the errant shikari, a hunter who maintains a life outside of the
local copy of the Immaculate Calendar, and the monks of Wyld Hunt. Errant shikari are not supported by the Wyld
that temple perform the rites when its proper ritual days Hunt and usually have duties outside the Hunt chapter house,
come around. Most local gods do not receive more than a be they to the Immaculate Order, the All-Seeing Eye, the
few days of worship a year. Imperial Army, their House or other masters.
The Immaculate Philosophys rituals incorporate worship Less common, but highly praised, are hosted shikari, har-
of the Celestial Bureaucracy in a general way. Temple monks riers who have dedicated their lives to the aims of the Wyld
lead the faithful in sutras and rituals that glorify the gods in Hunt. These are men and women who have usually given all
general, rendering up the proper obeisance of mortals without their personal wealth to the Wyld Hunt as a whole and are
favoring any one god over others. The Immaculate Order supported by it. Hosted shikari own nothing, but they are also
teaches that the gods are properly worshiped in this fashion. the first ones to be given the resources of the Wyld Hunt in the
Although the monks know what gods are being revered on field. The numbers of hosted shikari have swelled somewhat
a given day, the ritual that is performed by the laity is the in recent years, as more than a few scions of House Tepet have
same every day, with the monks symbolically gathering that signed up, wanting to fight the threat of the Anathema in these
worship and apportioning it to the appropriate gods. days after the slaughter of the Tepet Legions.
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CADRES to another monastery somewhere, or the very experienced,
Any given chapter house has a large number of amercers lamas, Celestially Guided Itinerants and a variety of others.
and shikari, with a handful of venerers to act as cadre leader- Among these scuttle the bureaucrats, under-secretaries and
ship. A chapter house always maintains approximately half minor functionaries who keeps the monolithic Immaculate
of its membership as established cadres, teams who work Order running.
and train together routinely, getting to know one anothers The Bronze Faction likewise considers this the closest
weaknesses and strengths, drawing on the nature of the thing it has to a headquarters in Creation, and many nights
Dragon-Blooded Exaltation to improve one another. Many see three or four of the most unlikely secretaries, monks
established cadres are sworn brotherhoods. and others gathered atop the roof, watching the stars in the
The others form the basis of ad hoc cadres, cadres put sky closely.
together as a team under a given venerer on a case-by-case
basis. This arrangement sacrifices some of the benefits of THE CLOISTER OF WISDOM
established cadres in exchange for supreme flexibility and Less than a days travel from the Palace Sublime lies
the ability to tailor the teams membership to the needs of the Cloister of Wisdom, one of the four officially recognized
the mission. secondary academies. The Cloister is sponsored by the Im-
Originally, cadres of the Wyld Hunt consisted of two to maculate Order, whose goal is to teach students who attend
five Dragon-Blooded, with a host of soldiers and an assortment the Cloister how to be proper Dragon-Blooded in the eyes of
of aides and support for the cadre. The Immaculate Order the Immaculate Dragons. Those on the outside of Dragon-
and the All-Seeing Eye originally tried to make sure that Blooded society assume that those who attend the Cloister
they had at least one of their own in each cadre. end up joining the Immaculate Order, but in actuality, only
With the changes that have shaken Creation, however, the a relatively small percentage ever wind up doing so.
cadres have grown. No longer do Anathema move alone through There are many in Dragon-Blooded societyinclud-
Creation. Instead, they seem to have appeared in numbers great ing such luminaries as Cathak Cainan, the head of House
enough to find one another and band together. Now, a cadre Cathakwho attended the Cloister. These Dragon-Blooded
generally consists of five to 10 Dragon-Blooded harriers, with have no common destination after the Cloister, but wherever
a proportional swelling in support. The Immaculate Order has they end up, they bring with them a solid grounding in Im-
tried to make certain that it has at least two monks in any cadre, maculate morals and ethics, a firm grasp of the Immaculate
and the All-Seeing Eye has done the same. Texts and a clear understanding of their duty as the Princes
of the Earth.
TEMPLES & MONASTERIES The Cloister of Wisdom prides itself in turning out
students who are many things: devout, clear-thinking, in-
The buildings and manses of the Immaculate Order are
novative and adept in combat. The techniques perfected
generally put to a variety of uses. Like most of the Dragon-
by the Immaculate Order in the training of its monks were
Blooded Host, the Exalted monks of the Immaculate Order
adapted for the purposes of the Cloister.
prefer to use a manse for their purposes, but they will work
with whatever is available. TEACHERS
The dominie of the Cloister of Wisdom is the lama
THE PALACE SUBLIME Repentant Blossom of Winter, a powerful Air-aspected
The largest temple of the Immaculate Order, the Palace Immaculate and sorceress several centuries old, with snow-
Sublime seems quite indefensible, made up as it is of a pair of white eyebrows beneath a finely shaven pate and a serene
immensely tall towers and a squat, square keep. Nonetheless, countenance. Repentant Blossom has mastered both the Air
it is home to no less than the Mouth of Peace and four of the and Earth Dragon Styles of Immaculate martial arts and a
five Immaculate Paragons. It is the heart of the Immaculate smattering of Terrestrial styles, and she has the knowledge
Order, and none has ever dared attack it. of up to the Form Charm of Water Dragon Style. She is
At the top of one of the towers is the Contemplative rarely seen on the grounds, for her time is usually taken up
Chamber of the Mouth of Peace, and the next few floors in expanding the education of those the Cloister employs as
beneath that are appointed for her staff. Above the Contem- teachers. Part of their payment for teaching at the Cloister
plative Chamber is a small, modest office wherein Chejop is the privilege of learning at her feet. Some of these teach-
Kejak, head of the Sidereal Bronze Faction, resides, watching ers include:
out over Creation from one of the tallest towers anywhere. Mnemon Araha: Responsible for lessons of ethical
The Palace Sublime is a confusing maze of temple spaces, statecraft and politics, Mnemon Araha is the daughter of
monastic training grounds, offices, council chambers, medita- Mnemon herself. A potent Earth-aspected Dragon-Blood,
tion quarters and vaults of riches and artifacts. The monks who Araha fully supports her mothers aspirations, though she
dwell here are one of two kinds: the very young, undergoing acknowledges that this support must not be permitted to
their first training after their pilgrimage, before being sent on taint her role as a teacher here.
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the Young Dragon Halls is designed in a style that honors Immaculate Dragons), as well as a few other areas for the
one of the Immaculate Dragons, with a meditation garden celebration of rites of passage. Simple, small chambers can
in the middle of the hall, open to the elements. usually be found scattered about, meant for one supplicant
Each of these dormitories, where students sleep five to confer with a monk on issues of a private nature.
to a room on bamboo mats, has a garden that the students Behind these public areas are not just the living areas for
within that given hall are expected to help tend. There are monks, but also the individual temples or shrines for the local
no official schedules or times for these choresstudents are gods or for greater gods that the monastery is responsible for
expected to simply honor their responsibility. Practically helping to directly worship. Such areas are strictly off-limits
speaking, first year students are taken under the wing of older to non-monks, and even then, it is only the Exalted monks
students and taught how to care for the garden of that hall. who carry keys to these chambers.
Generally speaking, a system tends to evolve where one of
the older students takes on the responsibility of caring for his OTHER CONSTRUCTIONS
halls garden and requests help from his dorm-mates. Those Monasteries are not the only structures on which the Im-
few who shirk these requests generally receive discipline at maculate Order depends. The following kinds of buildings are
the hands of the older student, often through duels. rarer than monasteries, but they do serve valuable purposes.
DEFENSES SHRINES
The Cloister of Wisdom, like the Palace Sublime, has no There are usually two kinds of shrines to be found: those
defenses. The arch that lies at its opening has no gate, and to the Immaculate Dragons and those to local small gods in an
the bridge that spans the shallow stream is a courtesy only. area where there are no temple monasteries. The first shrines
There are no walls, and the Cloister could be easily destroyed are usually set aside for itinerant and ascetic monks who find
by anyone with a mind to do so. There is, however, one thing the necessity of a temple space (usually for performing rites
that prevents that: the Exalted within the Cloister. If, for some of passage and the like for those who havent seen a monk
reason, someone chose to make herself an enemy in the eyes in a while). Such shrines are built simply, often out of local
of the Immaculate Order and attacked the Cloister, she would materials, featuring a large stone or wooden statue of a dragon,
still find herself up against some of the most competent martial with a simple bed of sand in front of it for joss sticks.
artists in the Realm. Moreover, the Cloister lies only a half- The second type of shrine is a little rarer, as Immaculate
day from the Palace Sublime, home to four of the Immaculate monks dont like the possibility of cults springing up around the
Paragons, four of the most powerful Essence-wielding Dragon- shrines of little gods. In some cases, however, it is necessary to
Bloods in all of Creation, to say nothing of headquarters for perform the rites of a small god in a space dedicated to it. Such
the Sidereal secret masters of the Order. shrines are found only in areas where an ascetic monk or cloistered
monastery provides the only Immaculate attention, and such
MONASTERIES shrines are always sealed behind heavily locked doors, the key
The Immaculate Order is perhaps best known for its of which remains in the possession of the Immaculate.
monasteries, fine walled enclosures decorated with draconic
iconography, dedicated to either all five of the Immaculate SCHOOLS
Dragons or one of them in particular. The Immaculate Order takes responsibility for teaching
the children of non-patrician families that cannot afford
CLOISTERS tutors of their own. From the ages of five to nine, children
Cloistered monasteries are meant for no one save from all over report to monasteries to learn the basics of
the Immaculate Order. Consisting entirely of bare living reading, writing and mathematics, as well as a heavy dose
spaces, ample training courtyards, martial-arts dojos and of the Immaculate Philosophy. At the age of 10, however,
meditation rooms, cloisters do not have servants to tend to children leave, continuing on to primary schools if their
the inhabitants needs, for the monks themselves perform parents can afford it or to begin working toward the craft
these duties. they will pursue as adults otherwise.
Most cloisters are quite defensible, with tall walls and The Immaculate Order maintains a couple of primary
the means of fighting off a prolonged siege. They also tend schools, though, like other primary schools, they are for those
to boast impressive armories of weapons, and some cloisters who can afford to enroll their children there. Only one, the
might even have armed and armored monastery guardians Academy of Those Who Tread in Sextes Jylis Footsteps, is
at the gates and patrolling the walls. free. Children who reach the appropriate age and demonstrate
admirable piety with a natural intelligence may be sponsored
TEMPLES by the Immaculate Order to attend this primary school. Such
Temple monasteries, on the other hand, tend to be lav- students often end up as part of the Order itself, and the best
ish, with beautiful craftsmanship. There are usually public among them can even find themselves with a sponsorship to
worship areas (normally in a chapel dedicated to the five the Cloister of Wisdom.
THE LAND
As the very pinnacle of Creation, the Blessed Isle is a The Essence of the Blessed Isle is carefully cultivated
virtual paradise compared to many places in the Threshold. and channeled through sophisticated networks of manses and
It is the longest-settled place in Creation. Where many other geomantic structures. Likewise, the gods of the Blessed
other lands have undergone cycles of civilizationfalling Isle are well aware of the dangers of prideful negligence of
to disaster or war then going through a cycle of wilderness, their duties. These factors, along with the influence of Ex-
only to be civilized againthe Blessed Isle hasnt been an alted magics through history, have assured that the Blessed
untamed wilderness since it was first coalesced from the Isle remains prosperous and rich in resources.
Wyld. While disaster has threatened the Blessed Isle time As the center of Creation, it has perfect weather, for the
and again, and plague and war have destroyed entire swathes climate here is a perfect balance of the influence of the other
of the population, the Isle has always quickly rebuilt. And four poles. Although the places nearer the poles are often
rightly so, for it is the shining source of the light of civiliza- ravaged by these tremendous elemental weather patterns, by
tion on Creation. the time they reach the Blessed Isle, they are not only temper-
These literal millennia of cultivation have turned the ate, but made orderly, predictable and calm by the Elemental
Blessed Isle into something of a pastoral paradise. There Pole of Earth, resulting in ample growing seasons.
are many vistas of natural beauty, but predators have been As a result, the Blessed Isle sees five harvests of rice
hunted to extinction through the Isle, with the exception per year, an unheard-of bounty anywhere else, save a few
of a few imperial game preserves and hunting refuges meant breadbaskets in the Scavenger Lands. There are no petty
for the sport of the Dragon-Blooded. gods of grain and vine that must be appeased, and none of
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mountain terrain elsewhere in the world. Its very base is a CLIMATE
tree-covered slope that rises fairly rapidly. Beyond the tree The high peak of the Imperial Mountain is an absolute
line, only hardy, ground-hugging plants exist, including the barrier to clouds and stormsthere are no atmospheric con-
amaranth blossom, a plant considered sacred to Pasiap. It is ditions great enough that they pass above the summit of the
said that, during his battle with the Anathema, every drop of Imperial Mountain. Therefore, all weather conditions break
blood that Pasiap shed upon the Imperial Mountain turned upon the wall of the Omphalos of Creation. Entire cloud
into one of these ivory-hued blossoms. Alchemists and systems bleed away their rain onto these slopes, and all the
herbalists use these plants in concoctions meant to extend great rivers of the Blessed Isle have their genesis here.
life and grant resilience. Nonetheless, the weather of the Imperial
Above the plant-line, the Imperial Mountain is stark Mountain is utterly temperate, cooling in
and barren stone, often rimed with ice at nights and during winter and warming in summer. The
most days. The pathways here are treacherous and not for vegetation on its lower slopes grows
the faint-hearted, even along deliberate trails such as the lushly and well, and its heights are
Spine of the Amaranthine Dragon. Eventually, however, as chillingly cold.
a traveler rises even above the layer of snow and ice found
on other mountains, the Imperial Mountain continues, ANIMALS
ever upward. The lower forested
At this point, there are dangers, for the raw Essence slopes of the Imperial
of the mountains peaks is sometimes treacherous, creating Mountain teem with
demesnes that cannot be capped by manses. These currents of wild animal life the
Earth Essence have been known to crush the bones of those likes of which is rare
caught in their flows, to transform flesh into stone and to
carry men along on waves of purest Essence, absorbing them
into the very stone some distance away.
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effectively cut off from the rest of Creations Essence. Without At any given time, two to four Sidereals, usually Chosen
the constant flow of new Essence down the dragon lines, Merus of Endings and Secrets, man the Ancient Academy along with
environment has become stagnant and poisonous. a small number of gods. These gods, of many different positions
The gods and elementals that remained here were driven in the Celestial Bureaucracy, all have one thing in common:
to madness by this poisoning of the spiritual energy around All were once gods that dwelt in Meru and were assigned to
Meru, and these degenerate and base creatures yet haunt its different positions in the aftermath of the Usurpation.
rubble-choked ruins. The Ruins of the Palace: In what seems to be the center
Dark Meru: The once-lush boulevards and hanging of the ruins sits a crater that still crawls and smokes with
gardens of Meru were not the sum total of the city. Within poisoned Essence. Only by the strange circle of cracked
the very stone of the Imperial Mountain were countless cata- and partially tumbled pillars along the outer edges of the
combs the size of entire cities by themselves, lit by powerful crater, with one tumbling into its depths every few years or
Essence engines run by Solar manses, so that the otherwise so, can one tell that this was once a place of great majesty
dark interiors of the catacombs were bathed in sunlight and beauty.
equivalent to that of the sky outside. It is in Dark Meru that In truth, these are the remnants of the Palace of Meru,
the poor and un-Exalted of the city dwelt, for the mighty where the Great Betrayal took place: a Calibration feast, with
palaces and temples of the Exalted took up the entirety of all of the Solar Exalted invited. Though not every Solar at-
its exterior. This was as it should be, however, for those in tended, there were enough of them to enact the first steps in
Dark Meru lacked nothing, and their homes were far more the Usurpation. That day saw slaughter on such a scale that
defensible than those of the Exalted without. only a battle against one of the Primordials equaled it.
Now, however, the catacombs of Dark Meru truly live up The destruction wrought there did not stay there, of
to their name, for the engines that once lit and warmed them course, but it is clearly the site that suffered the most deso-
have long since been snuffed, plunging it into true darkness. lation. The powers unleashed there have not been seen in
Things dark and terrible prowl through this buried place, but Creation since, and the Bronze Faction gazes upon its wreck-
it is said that the Mountain Folk are known to patrol Dark age and hopes that it never will again.
Meru as well, bound by ancient pacts. These catacombs ex- Even the Sidereals, however, know better than to remain
tend all the way through the heights of the mountain, often here at Calibration. As the sun sets and night falls over the
providing access to sections of the mountainside ruins that city, the Great Palace can be seen once again, and the sounds
are utterly sealed off otherwise. Some of the Sidereals claim of music fill the ruined city. All those who remain in Meru
to have even discovered passages that lead to other portions cannot help but stare as the Great Betrayal plays itself out
of the mountains slopesincluding into a forgotten cellar again and again, etched in the Essence of Meru forever.
of the Immaculate Temple of Ivory Resplendence. The Unfallen Temple: None have ever actually trav-
The Ancient Academy: The original name of the mas- eled to the Unfallen Temple within the memory of any of
sive complex known to the Sidereal Exalted as the Ancient the Sidereals who know of it. Indeed, it can be seen only
Academy is long lost. What is known is that this massive from one of the topmost tower windows of the Ancient
campuswhich extends both above the ground and deep Academy. Those of the Bronze Faction who gaze upon it
within Dark Meruonce served as the combined library, from that vantage cannot help but shiver inwardly, for it is
college and research facility into the arcane arts. Mortals, very nearly the embodiment of what they have worked to
gods and Exalts all gathered there to share and expand their deny: the power of the Solar Exalted.
knowledge to the benefit of Creation as a whole. In its center The Unfallen Temple is the mighty gold, white marble
sat the Glorious Arch, the orichalcum and starmetal gateway and amber glass temple to the Unconquered Sun, where
to Yu-Shan, the home of the gods. the ancient rites to the Unconquered Sun were performed
With the fall of Meru, this place of enlightenment became at the height of the First Age. It served as the last redoubt
a deathtrap, with poisoned Essence transforming even harm- of the Solar Exalted during the fall of Meru, and with their
less artifacts into dangerous instruments. Tens of thousands deaths, these powerful Solar savants and priests touched off
died here during the Usurpation, and thousands have died in an Essence conflagration that destroyed everything around
the years since, as Shogunate Era relic-hunters came seeking the temple.
treasures at this once-great storehouse of lore. Now, the Essence of the area around the Unfallen Temple
The Bronze Faction now has a very solid grip on the is stagnant, poisoned by the deaths of those who fell there.
Ancient Academy, to the point of clearing out many of its Moreover, it is significantly clogged by rubble fused into an
chambers, with the Glorious Arch as its core. The Sidereals impenetrable wall for a half-mile around it in every direction,
have slowly recovered ancient texts and artifacts from its halls, so that the Temple itself seems to rise up out of a mound of
rendering them safe where they can, and marking them as formerly molten glass, steel, jade and orichalcum.
treacherous where they cannot. They have even managed to Likewise, the air above and around the temple is con-
forge a pathway to an outer door, allowing them easy access stantly filled with strange Essence manifestations of lightning
to the surface of Meru from the gateway to Heaven. and solar fire, which utterly destroy nearly anything that gets
MANSES
The following are de-
scriptions of a few of the
better known manses that
dot the face of the Imperial
Mountain.
The Immaculate Tem-
ple of Ivory Resplendence
(Earth Manse ):
Literally the highest manse
in all of Creation, the Im-
maculate Temple of Ivory
Resplendence manages to
tap just a portion of the
power that is generated
at the Seat of Pasiap, the
summit of the Imperial
Mountain. It is carefully
tended by monks trained
in geomancy, who perform
daily rituals to bleed off
too close to it. The Sidereals fear, however, that a powerful excess Essence build-up as
enough Solar who managed to get near might be able to part of their duties. In so doing, these monks contemplate
survive the conflagration and enter the Unfallen Temple to the nature of Pasiap and his Essence.
reclaim it in the name of the Unconquered Sun. Only the Dragon-Blooded are permitted entrance into
the Immaculate Temple, where a massive shrine is kept
OTHER RUINS in its uppermost levels, with a white jade statue of Pasiap
Other ruins dot the face of the Imperial Mountain here seated in the lotus position. The wall behind the statue is
and there, usually remnants of small travel towns along the entirely open and views the Seat of Pasiap, so that through
long-since-lost roads to Meru from the First Age. Most of these tricks of perspective and subtle Essence-driven shifts built
ruins, like the remnants of Meru, are found along the southern into the architecture of the room, the statue appears to be
and western faces of the mountain. Some of them, however, can simultaneously in the room with the postulant, and seated in
be found within a days travel of the Spine of the Amaranthine Pasiaps Seat. This is one of the few actual statues of Pasiap
Dragon, off the path for those who know what signs to look permitted by the Immaculate Order, who know that the
for in finding them. These ruins are usually marked with signs Dragon-Blooded are too enlightened to render worship to
indicating that they are dangerous and should be avoided. the statue, unlike mortal adherents of the sect.
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The Steady Foundation Pagoda (Earth Manse ): The testing as the means toward spiritual enlightenment. Many
first step in the Pilgrimage of the Spine, the Steady Founda- monks seek posts in one of the pagodas or monasteries here
tion Pagoda is actually much larger than a manse of its level shortly after being released from their initial training in the
of power need actually be. In fact, it is the center of a large Palace Sublime, but few stay.
town made up entirely of resources intended for the use of Nearly every monk who does stay is a devotee of Pasiap,
pilgrims and monks seeking to travel along the Spine of the seeking to master the lessons of the Ivory Dragon, as embod-
Amaranthine Dragon. ied in the Earth Dragon Style of martial arts. These monks
often undertake extended forays into the wilderness of the
DEMESNES Imperial Mountain, taking only a small amount of food and
The farther up the Imperial Mountain one travels, the other provisions. Once there, they starve themselves and
more primal the scenery becomes. As a result, the Imperial sleep in the weather, seeking to deprive their bodies and
Mountain remains one of the few places on the Blessed Isle enlighten their souls.
with natural, raw demesnes, uncapped by manses. Many of The monks of this area follow the teachings of Abbot
these sites show ruins that indicate the presence of former Vaicha, seeing in him a bodhisattva who has delayed his own
manses, but these sites are invariably of such power that they elemental enlightenment in order to bring his wisdom to those
cannot be re-capped in this era. who follow the path behind him. Although the Immaculate
These demesnes make travel into the heights of the Order frowns on the idolization of mortals or Exalted in this
Imperial Mountain dangerous, for there is no telling what fashion, this prohibition has not stopped most of the monks
elemental effects they might have on the average traveler. who dwell here from taking him as the example of how to
The majority of them have no real effect on those passing live by Pasiaps ideals.
through quickly, even though the animals that live there
might have their fur turned to the color and pattern of marble, THE KEEPERS OF THE MANDATE
or the beetles might have shells made of sandstone. Others, After the founding of the Scarlet Dynasty, the Bronze
however, are more dangerous, potentially turning travelers Faction approached the Scarlet Empress with concerns over
to stone or entrapping them when they walk into patches general access to the Imperial Mountain. The Sidereals
of stone that randomly liquefy and petrify. stressed the fact that they had no idea what kinds of heresies,
The Seat of Pasiap: This, the very peak of Creation, spiritual traps and magical deadfalls the Solar Anathema
is one of the most powerful demesnes known to exist. Its might have left in their wake, and they urged her to devote
power level cannot be measured by the normal methods of a portion of the Realms resources to defending the Imperial
geomancersit is clearly several orders of magnitude above Mountain from casual explorers.
and beyond those of normal demesnes. Those who sit and As such, the Scarlet Empress decreed the Mandate of the
meditate in this site often experience profound feelings of Imperial Mountain (the first time that Mount Meru was ever
peace and balance from sitting at the center of all things. referred to as the Imperial Mountain in Realm documents),
Those who come here must exercise caution, however, which stated that its slopes were off-limits to the un-Exalted,
for spirits defend the sacredness of the site. The Court of the save in specific areas set aside as pilgrimage paths.
Omphalos, a gathering of powerful earth elementals, defends To help defend and enforce this mandate, she decreed the
this site, and the elementals attack and hurl from the mountain establishment of the Keepers of the Mandate, a small force of
anyone who treats this place with disrespect. foresters, mountaineers and monks who might travel the moun-
System: Meditating on the Seat of Pasiap, which takes tainsides and make sure that its holy purity remains inviolate.
only 10 minutes to perform and requires a successful (Wits The Keepers of the Mandate comprise a tiny group of
+ Occult) roll, results in the recovery of all Personal Es- Immaculate monks (several of whom are actually Sidereals
sence. Dragon-Blooded recover all of their Personal and dedicated to defending the ancient ruins of Meru and other
Peripheral Essence, and Earth Aspects receive a phantom First Age sites) and other Dragon-Blooded, usually taken
pool of 10 motes that are spent as Peripheral Essence. This from volunteers, outcastes and bastards. They are based out
phantom pool of motes dissipates entirely after 24 hours of the monasteries along the Spine of the Amaranthine
unless it is spent. Dragon, which care for them, feed them and prepare them
to continue in their endeavors.
NOTEWORTHY PERSONAE The Keepers of the Mandate travel the slopes of the Im-
For all its seeming barrenness and wilderness, a variety of perial Mountain quite extensively, moving along established
important entities make the Imperial Mountain their home. patrol routes and traveling from one Keepers hideout to
another. They have established hidden sanctuaries in caves
THE IMMACULATE ORDER and concealed valleys, allowing them to travel their routes
The Immaculate monks who dwell upon the face of the in relative safety. Should one become badly injured, she need
Imperial Mountain are often considered ascetics and ancho- only make her way to one of these sanctuaries, where her
rites by their brethren, for they prefer a life of harsh personal brethren are sure to find her.
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found here any longer, the stories about their predations still The mouth of the Imperial River is home to the scarlet
exist. Many of the children (and more than a few adults) from crane, a brilliantly crimson, long-legged bird with a crown-like
this part of the Blessed Isle show a marked fascination with crest of feathers. Local legends say that the day after driving
the trade of piracythough after encountering the likes of back the hordes of the Wyld, the first creature the Empress saw
the Lintha or other vicious buccaneers, they tend to discard was a plain river crane. She was so overjoyed at this sight that
these romantic notions. she blessed it, granting it the right to wear her raiment and
The Xianyu Coasts largest prefecture is the Pangu crown from that day on, as a message to all who saw it that she
Prefecture, in the southern part of the region, across the protected them. These same legends claim that these cranes
river mouth from the Imperial City. The other prefectures will return to their former gray color on the day she dies.
are primarily made up of farming or fishing communities.
Inhabitants of the Coast of Xianyu speak a fairly accented PANGU PREFECTURE
Low Realm, which most denizens of the eastern Blessed Isle Despite its nearness to the Imperial City, Pangu Prefecture
can recognize. Indeed, in the Imperial City, storytellers and is considered a rural backwater by most in the Blessed Isle,
theater troupes use approximations of this accent to mockingly known only for its meat-preservation techniques, its feeding
indicate that someone is a hopeless country bumpkin. of the Imperial Army and its stories of long-ago piracy and
heroic pirate-fighting. More politically minded folk recognize
CLIMATE Time Rains clever deals with the legions and wonder what
The climate along the Coast of Xianyu is pleasantly temper- he will do once someone else sits the Scarlet Throne.
ate, with warm, dry summers and cold, snowy winters. Its fields
produce the full five harvests for which the Blessed Isle is famed, NATURAL FEATURES
though the crops before the winter tend to be slightly stunted Pangu has a reputation as the breadbasket of the legions,
and are harvested just before the first frost. Occasional squalls and it is well earned. The farming communities here produce
come in off the Inland Sea, but they rarely build up to the terrible tremendous amounts of rice, grain and livestock meats. In fact,
strengths that are found of ocean storms in the West. Pangu is renowned for its meat-preserving techniques, taken from
sea-salt refineries from coastal towns along the Pangu coast.
ANIMALS Pangu Prefecture consists mainly of low-lying plains and
Few non-domesticated animals remain inland in this coastal areas. The plains have served as agricultural fields
area, save for a variety of birds. There were once breeds of and rice paddies for many generations now. The coastal areas
wild pigs in the area, but those were hunted to extinction have likewise been settled for many generations, and some
two generations ago. Many sea birds still live along the of the towns have had to turn to sea-salt production to make
coasts, though some of them have moved farther away due up for an over-fishing of their local waters.
to over-fishing in some areas.
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KAN-TOSHI PREFECTURE ANIMALS
The great pirate-hunter Xianyu is said to have built his great The Jade Coasts flat areas dont have sufficient green
manse-headquarters in Kan-Toshi Prefecture, deep within a set growth to keep large herds of cattle or horses, though
of sea caves. No one has ever discovered such a site, though oc- families often do own one or two such animals for work or
casionally one of the young children of the fisher communities dairy products. Such animals are hearty but unremarkable
here finds a coin or piece of jewelry washed up on shore, and cattle, and a variety of other domesticated animals can be
the stories begin again. Each new discovery is surely evidence of found here as well.
the great wealth that Xianyu is said to have stored away in his The area is well known for its coastal animals, however,
lair. Kan-Toshis prefect, Tidal Pearl, has hired geomancers to from impressively large flocks of sea birds to the oceanic
search for it in the past, however, and she seems to have some mammals that often come to bear their young in cliff-caves
knowledge that leads her to continue to do so. along the coasts. The deep seas along the coast are said to
be home to large sharks (though not quite siaka) and other
THE JADE COAST dangers. Fishermen who wish to make a name for themselves
while on vacation often come to hunt for these large beasts
Unlike the sandy beaches of the Coast of Xianyu to the
north, the Jade Coast consists mainly of rocky coastlines, in- and the massive tarpons that swim these waters.
cluding some of the most impressive cliffs on the Blessed Isle.
At high tide, the waves roar against these tall, white walls like THE SCARLET PREFECTURE
barbarians pounding fruitlessly at the gates of a great city. The Scarlet Prefecture is described in detail in Chapter
The Jade Coast earned its moniker not for the deposits of Six: The Heart of the Realm.
jade that can be found here, but because of the proliferation
of the rich. Successful merchants, patricians and Dynasts all INCAS PREFECTURE
consider this coast to be a prime vacation spot. The jade of the Home to the Palace Sublime and two fair-sized cities,
Jade Coast, therefore, is money, and the frequently glimpsed Incas Prefecture is easily the most important prefecture in
jade armor of arriving or departing Dragon-Bloods. the Jade Coast, aside from the Scarlet Prefecture proper.
Because of this high value, the Jade Coast proper is dotted with Of course, due to the strong influence of the pragmatic
impressive estates, manor houses and manses that take advantage Immaculate Order, which frowns on wasteful behavior, the
of the fantastic scenery. Many lesser Dynasts dream of owning Incas Prefecture actually sees the least amount of the idle
one of the famous manors situated high upon the cliffs, washed rich on holiday. More pious members of vacationing families,
twice a day in the spray from the pounding surf below. however, are known to take pilgrimages down the Great
The cliffs of the Jade Coast make for excellent defenses Coast Road to the Palace Sublime.
as well. Rare and well defended are the few ports of call here,
forcing ships that approach them to risk the military port of NATURAL FEATURES
Sdoia or the bustle of Dragonsmouth. Incas Prefecture is prime farmland. Unlike the other
Of course, the inner prefectures are wonderful farmland coastal prefectures, Incas Prefecture does not lack for food
and usually produce ample food and luxuries for sale to the and other goods. Of course, many of these goods go to
resorts along the Bay Highway andto a lesser degreeto the Palace Sublime, but the prefecture is still prosperous
the Scarlet Prefecture. enough to export a fair amount of its riches to other pre-
Recognizing that there is little actual Dynastic influence fectures. Incas is known for its cattle and dairy products,
in this part of the Blessed Isle, thanks to the overwhelming as well as fruit (Jade Coast plums, used in some of the best
local influence of the Immaculate Order, House Sesus has brandy in the Blessed Isle, grow plentifully here), rice,
turned its sights toward the prefectures and holdings of the grains and vegetables.
Jade Coast. The potential exists there for great income, but Sion and some of the small towns around it are known
pursuing it could bring the House into conflict with House for their ample mulberry patches, which they use as fodder
Mnemon and the Order. for silkworms, used to produce fine silks. Incas prefecture is
known not only for its silks, however, but also for a hearty
CLIMATE breed of cotton that is woven into fine cloth. The presence
Very temperate, the Jade Coasts summers are very hot of all of this fine material is also responsible for the presence
and its winters fairly mild, with occasional cold snaps. It of many fine clothing designers, seamstresses and tailors in
experiences quite a few storms when the weather heats up Sion and northern Incas.
in late spring, through summer and early fall. As a result, The geography of Incas Prefecture is flat, flowing plains
many of the buildings in the area are built quite sturdily in that actually run downward from the cliffs that form their sea-
order to stand up to storms, or made of simple hempen paper edge. As a result, rainstorms from the ocean that break upon
and thin wood, to allow them to blow over and be replaced the cliffs often result in ample natural irrigation that runs down
cheaply and simply. from the cliffs in a thousand little streams and creeks.
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The common folk of Sdoia Prefecture consider the citizenry one of his familys traditional rivals to usurp the position of
of surrounding, holiday-oriented prefectures to be wasteful, prefect from them. He has gained great shame for this, but his
fat and useless. Others view the people of Sdoia Prefecture current power allows him only to fume silently when he watches
as strangely obsessed with the doings and attitudes of the the Admiral of the Wood Fleet and the prefect, Rosecloud
Wood Fleet. Hawk, dining together in the Jachin Teahouse, in Sdoia.
Sdoia is an impressive city, built into the face of a sea-
NATURAL FEATURES cliff as it is. At the base of the cliffs sits an extensive system
Sdoia Prefecture provides services and products of primary of docks, built two-tiered, allowing the lower docks to be
interest to shipping and fleet needs. The few agricultural settle- used at low tide, and the upper to be used when the higher
ments away from Sdoia usually produce either hemp, which tides wash over the lower docks.
provides more than half of the rope used by the Wood Fleet, There are several levels of the city, along a zigzag-
or rough canvas used in sailing concerns. Sdoia Prefecture is ging path up the face of the cliff, with buildings built into
almost entirely dependent on the market in Sdoia for its food the very rock of the cliff. The city rises with the cliff-face
needs, with the exception of the local fishing industry. There and then spills out along the top of it. Although a fine rich
are also several cliff-side quarries that provide limestone and neighborhood sprawls out within it, made up of several Im-
other softer stones for a variety of purposes. maculate temples, patrician homes and the House of Sweet
Sdoia Prefectures coastline consists of high cliffs, and the Whispers (the manse that serves as the Fleet Command for
soil is fairly thin as well. The landscape slopes down gradu- the Wood Fleet), most of Sdoia is particularly nautical in
ally from the cliffs, and much of the land near the coast has nature. The majority of it consists of brothels, taverns and
pockets of standing, acrid water here and there, where soil small street fish markets.
has washed away to reveal limestone underneath. The Wood Fleet is indisputably the power in this city.
Many establishments cater exclusively or almost exclusively
CITIES to the men of the Wood Fleets 1,555 ships. With the recent
upswing in the Wood Fleets fortunes, the town has grown as
SDOIA well. Sailors and marines with plenty of coin from successful
Population: 65,000
voyages litter the streets, and the city has grown to accom-
Governor: Saltwind Gull, a bitter patrician of middle-aged
modate their desire and ability to spend. Many merchants
years. Although he always maintained his familys traditional
who have found the rising costs of operating in the Imperial
respectful distance from the Wood Fleet, it served only to allow
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these areas see terrible cold fronts sweep down out of the North, or the kind that have just returned from it. In both
North, bringing nearly all work above ground to a halt. cases, they tend to be fairly grim men, and the attitude of
the city reflects this. Chanos has a strong work ethic, with a
ANIMALS soldiers attitude toward partying (i.e., do it while you can,
The needs of agriculture along the White Coast have long for it could be your last chance).
dictated the presence of a variety of domesticated animals, as Chanos is also known for its indoor entertainment. Many
well as those marine mammals apt to be found in northerly of the soldiers enjoy violenceboth watching and participat-
coastal areas, including sea lions, seals and walruses. ingso many of the rougher taverns and caravansaries also have
basement pit fighting leagues. One brothel, the Plum Blossom,
CHANOS PREFECTURE even has fights between their whores, with two sets of bidding
Unlike the rest of the White Coast and Pauha Basin going on in addition to the normal betting pools: one to sleep
prefectures, Chanos Prefecture is a rugged place with few with the winner, the other to sleep with the loser.
comforts. The gateway to the frightening Shadowed Coast, it Not all of its local entertainment is so rough, however.
is hilly and usually too cold to properly support the orchards Chanos is renowned for the Black Robe Discipline of theatrical
and vineyards of the rest of the area. Indeed, its rocky soil performance. This style of puppet drama uses puppets half the
is poor, from centuries of over-farming with methods inap- size of men, crafted of porcelain and attached to the front of
propriate to the land. masked black robes. The movement of the puppeteers feet
moves those of the puppet, while the puppeteer controls
NATURAL FEATURES its arm and head movement with his arms from above the
Although its soil is poor for farming, the prefecture is a puppet. Chanos is also home to an elite class of dramatists
rich one nonetheless. Numerous mines and quarries dot the who specialize in taking old military stories and turning them
rocky countryside of Chanos Prefecture, providing marble, into moving puppet plays.
gemstones and some unique mineral substances of use to The Air Fleet is also stationed out of the city of Chanos,
only alchemists and sorcerers. Many of the prefectures small and its roughly 1,400 ships occupy much of its dock space
villages grew up near mines and act as processing centers for (though most of the fleet is away at any given time). Among
iron ore. As a result, a large number of the smaller creeks these ships is the Utmost Pledge of Victory, the First Age flag-
and streams in Chanos Prefecture are polluted by the runoff ship of Fleet Admiral Ragara Feria.
from this industry. Many artisans and skilled craftsmen also
significantly boost the economy of Chanos Prefecture, having TOWNS
moved there in order to get working materials cheaply. Tabuhareth (Pop. 1250): The mining town of Tabuhareth
During winter, the mining towns build up what they is a commodity hotly contested by the Great Houses. House
call Winters Bountya surplus of raw ore and materials, Ragara claims it currently, and has done so for the last century.
waiting for spring thaws to process. Those who normally House Sesus recently pressed a suit, however, claiming that
work in quarries or processing mills usually take on winter the town was part of the properties of an ancestral manse of
jobs in the mines, further swelling the surplus. House Sesus, according to a set of old legal documents from
Food can be had for little expense, due to the proximity around the founding of the Realm. Of course, with no one
of Chanos to the vineyards and orchards of the rest of the to make a final decision in this matter, the forces that both
White Coast, and to the nearness of the Imperial River Basin Houses have dispatched have already clashed, and the mag-
and its many rice paddies and farmlands. A small company of istrate who stepped in to arbitrate the issue was mysteriously
merchants has become quite prosperous running the caravan murdered. Now, both Houses have sent out-of-favor scions
routes between these breadbaskets and the material and tool to win back the town and its precious gemstone mine. Now,
wealth that is Chanos Prefectures. with the Dragon-Blooded presence on the scene, the damage
can only become greater.
CITIES
WONDERS
CHANOS The manses of Chanos Prefecture are apportioned
Population: 47,000 among many owners. No one House or organization can be
Governor: Agate Blossom, a scion of the Agate clan of said to hold most of them. Many of them are given to the
patricians best known for using his important bureaucratic use of the Air Fleet of the Imperial Navy, however, while
position to convince theater owners to put on his Black Robe the Immaculate Order has very few.
Discipline puppet dramas. The Pillar Hall of the Righteous (Fire Manse ):
Chanos is known as the Gateway to the North. Many The Pillar Hall is one of the six remaining chapter houses
troops are moved from Chanos to the Northern satrapies of the Wyld Hunt. In recent years, however, the Righteous
and beyond. As a result, those soldiers the populace sees are Brethren of the Pillars (as shikari from this chapter house
one of two kinds: the kind that are about to depart for the are called) suffered a tremendous loss. Many of their fel-
NOTEWORTHY PERSONAE
A variety of important figures resides in Chanos
Prefecture.
GOVERNMENT FIGURES
Prefect: Ragara Nova is a Dragon-Blood with a
reputation as a wastrel and a fop. He was assigned the
prefecture as a means of getting him to shape up and
take responsibility in his House duties. Against all ex-
pectations he seems to have done so, developing a keen
military and tactical sense that his family has urged him
to keep secret, maintaining his reputation as a useless
scion and holding his adeptness as a surprise. Nova has
also developed a long-distance friendship with Tepet
Ejava, whom he met at a gala in Chanos many years ago.
The two often talk for long hours into the night, thanks
to Novas refinement of Charms that allow speech with
another on the wind.
Air Fleet Admiral: The vixen Ragara Feria is the
Air Fleets admiral, granted her commission through
her incredible service in the Imperial Navy. Known as
something of a seductress, Feria is also something much
more than that: a powerful leader. Those who serve under
her are fiercely devoted, to a degree that simple beauty
could not ensure. She has been called upon to use her
position for her Houses benefit several times, and she
has done so, despite considering such acts betrayals of
the trust House Peleps showed her by making her a Fleet
Admiral. The time may come soon when her loyalties
are tested.
HOUSE RAGARA
House Ragara has more than a little influence in the
Chanos and surrounding prefectures, to the point where it
was able to position one of its own scions into the position
of Air Fleet Admiral. Many Ragara consider one of the
four Ragara estates within a weeks ride from Chanos to
be their proper ancestral home.
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OTHER PREFECTURES OF animal is foreign here. The mountains of Juche Prefecture are
also home to many eagles, wild goats and other high-mountain
THE WHITE COAST wildlife. Of particular note are the feared crag cats, a breed
The other prefectures of the White Coast vie with one of hunting cat adapted for climbing nearly sheer rock faces.
another for the honor of finest wine producer in the Blessed These cats often prey on sheep or goats that wander too far
Isle. The truth is, many of them make similar vintagesall of from their herds, and visiting Dragon-Blooded occasionally
them fine enough to practically guarantee nearly any vintner undertake hunting expeditions to kill many of these luxuri-
fine, fat contracts with merchants for all the wine he cares ously furred creatures.
to make. Life is simple and rustic in the White Coast and
the Pauha Basin, far from the schemes and intrigue of the JUCHE PREFECTURE
Imperial City. According to imperial records, Juche Prefecture covers
the entirety of the Imperial River Basin. The prefecture
THE IMPERIAL RIVER BASIN proper, however, extends only from the Dragons Nest Range
To the minds of most of the Blessed Isle, there is no at the base of the Imperial Mountain to the headwaters of
difference between the Imperial River Basin and Juche the Imperial River.
Prefecture. Indeed, Juche Prefecture takes up the entirety Juche Prefecture maintains the largest Dragon-Blooded
of the region. Despite the incredible size of this prefecture, presence outside the Imperial City. Every House has at least
it is still not accorded full dominion status because of its one or two properties here at the foot of the Imperial Moun-
population density. Although it covers a vast area, the actual tain, as it is important for the Great Houses to lay claim to
population along the Imperial River is fairly small, despite the symbolic center of the Blessed Isle and Creation itself.
its being prime agricultural land. Moreover, since the need for hard labor is so great here, and
The reason for this low population density is simple. Due only the Dragon-Blooded may own slaves, a Dynastic pres-
to the importance of the Imperial River acting as a conduit for ence is utterly necessary here.
powerful Essence lines between the Imperial Mountain and The farmers of Juche Prefecture are well-known sheep
the Imperial City, the Scarlet Throne has enacted severe laws and goat herders. Of particular note is the Juche longhorn,
and regulations to keep the Imperial River and its surrounding known for its thick, soft wool that holds dyes well, making
valley relatively pristine and wild. To change it too dramati- it a favorite for clothiers who craft warm clothing in bright
cally might shift the flow of Essence that provides a significant colors for patrician and Dynastic customers.
amount of power to the Imperial Manse. Therefore, to change
the river overmuch endangers the power of the Imperial Manse, NATURAL FEATURES
which endangers all of Creation in turn. Juche Prefecture is made up of high mountain land, with
As a result of both incredibly high taxes and required just enough farming done in valleys to provide food for the
geomantic maintenance on the part of those who rent property local population (which is significant, given the vast slave
along the Imperial River, only the genuinely wealthy can af- populace). Juche Prefecture not only acts as the main source
ford land along its brilliant blue length. As a result, most of for jade used in coinage and artifacts in the Realm, but it is
the farming estates are massive plantations, maintained by the also the largest quarry source in the Blessed Isle.
Great Houses or patrician families. Extensive retreat housing Most of the settlements in Juche Prefecture are based
has also been built for those who simply wish some time away around local farming, including goat herding, or a mine or
from the chaos and intrigue of the Imperial City. quarry. The largest settlements are founded around both.
CLIMATE CITIES
The river basin of the Imperial River practically defines
the term temperate. The favorable Essence that runs along JUCHE
it keeps the weather here mild, rarely too warm or cold. Population: 130,000
As a result, the lush green lands along the river are highly Governor: Gemstone Jade, granddaughter of the prefect,
desirable property. Gemstone Opal, is the governor of Juche. The Gemstone
Those areas nearer the Imperial Mountain are typical for clan traditionally considers the position of governor of Juche
high-mountain terrain, with snow in its highest reaches much of as an apprenticeship period before assuming the role of
the year. As a result, these areas are favored getaways during the prefect later in life. Jade has a very strong relationship with
truly oppressive heat of deep summer. Every House maintains the Mountain Folk. Although she is careful to maintain the
a charming mountain chateau for precisely such escapes. public appearance of simply being an ally, she has taken a
Mountain Folk lover. Jade is very careful to avoid any hint
ANIMALS that the Mountain Folk have any control over her.
The river basin lands are highly domesticated. Outside Perhaps the third most populous city in all of the Blessed
of a few kinds of birds and small rodents, the idea of a wild Isle, Juche is a bustling center of commerce, art and bureau-
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sidered inauspicious, placing oneself away from the currents Mhaltin and Dhorash Mountains. Local legend states that
of prosperity that flow out of the Imperial Mountain. Those these creeks and riverbeds are the talon-marks of the twin
who tell tales note that just before their fall, the Iselsi had dragons Mhaltin and Dhorash, who despise one another.
sold off their holdings in Juche. The landscape of the Dragonswrath Plains is fairly wet, and
Of particular note in Juche Prefecture is the presence the rains that come in off the ocean and break along the
of House Nellens. House Nellens claims Juche as its primary mountain ranges in spring and autumn swell these bodies
holdings while it negotiates with House Ragara, seeking to of water, turning the area into swampland.
gain appointments in a wing of the Imperial Palace. Of course, this very same trait is what makes the pre-
fectures of the Dragonswrath Plains perfect for growing
OTHER PREFECTURES OF rice. Many of the rivers have been diverted and dammed,
creating ample rice paddies and the ability to open levee
THE IMPERIAL RIVER BASIN gates to water them. The prefectures of the Dragonswrath
The majority of the prefectures south of the Juche Pre- Plains are considered absolutely rustic and backward by the
fecture are referred to as the Imperial River Basin Prefectures. rest of the Blessed Isle. At best, the inhabitants are seen
They are fairly similar and unremarkable, possessing ample as unfortunates trying to carve a life out of swampland. At
farmland, with a scattering of orchards and pastures. Those worst, they are said to be inbred swamp-folk only half a
prefectures that abut the Dhorash Mountains also boast step above Wyld barbarians.
occasional mines and quarries, but these tend to contain Nonetheless, the Dragonswrath Plains are known for a
simpler ores and stone rarely exported and primarily used number of products, including fine leather from a variety of
in the prefectures and the Basin in general. large reptiles that dwell in the regions waterways, and the
produce of cranberry bushes and other select swamp foods.
THE DRAGONSWRATH PLAINS The cooking of the Dragonswrath Plains is quite spicy, and its
The Dragonswrath Plains get their name from the cuisine is considered avant-garde in far-off places, including
hundreds of small rivers and creeks that descend from the the Imperial City.
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of the First Age. It also boasts the largest orchards of sweet- the Isle of Voices. Most who live on the Blessed Isle know
tart apples on the Blessed Isle. of the Isle of Voices as a place where magic and demons live.
Its true draws, however, are the forested hillsides, pep- To those who practice the arts of sorcery and thaumaturgy, it
pered with Dynastic hunting lodges. These wilderness areas is a place of promise, where the knowledgeable and the wise
contain many substances used by healers, alchemists and reward the diligent with greater power. To everyone else, it
sorcerers. There are also many deposits of sulfur, mercury is a place of terror, where sorcerers and demonologists need
and coal, though imperial decree forbids processing them, not restrain their sadistic urges as they must in civilization.
for fear of destroying the natural balance that provides the The truth, most likely, is somewhere in between.
rare and valuable substances so sought by savants. The people who work the land and sea around the
island are quite knowledgeable in the folk magics common
CITIES to peasantry, and even to some of the higher thaumatur-
gies of mortals. People who hail from the Isle of Voices are
BRIGHT OBELISK considered to be strange at best, mad at worst, for most
Population: 11,800 people on the Isle of Voices have seen and experienced
Governor: Holly, a descendent of human and Mountain stranger and more arcane things than the average graduate
Folk blood known for her wisdom and impeccable man- of the Heptagram.
ners, despite a questionable birth. In fact, her ability to
win the favor of those in power is what put her in position THE RUINS OF THE VERSINO
as governor. Once a school of sorcery, the Versino was nowhere near
Bright Obelisk is named for the gleaming silver obelisk as prestigious as the Heptagram. Indeed, it was the Scarlet
erected by its founders centuries ago, which is located in the Empires first attempt at creating a scholastic program. (What
center of the town square. Apart from a few Dynasts traveling better field of study than the supremely dangerous sorcery?)
to and from hunting lodges in the foothills, Bright Obelisk Every precaution was taken, from establishing the place
rarely sees any traffic, save for the occasional caravans who on a remote island far from innocents to making sure that
come here to purchase furs and rare herbs. there were no less then 20 Immaculate monks on hand at all
times, to aid with spirits and demons and to act as the moral
TOWNS compass for sorcerers of questionable ethics.
Blackwater (Pop. 1,550): Blackwater is a small mining town Regardless, something went terribly wrong in RY
near an underground lake in the foothills. It is largely unremark- 385. The precise nature of what happened is unknown,
able save for that underground lake, which is an eerily silent, save that some agency was loosed on the Versino that
blue-black abyss. Water from the lake that is drawn up into a its defenders could not overcome. Everyone there was
vessel retains its dark hue and slowly eats through whatever vessel utterly destroyed, save for a single student: the Empresss
contains it. The locals know better than to try to drink or even 16-year-old daughter, Mnemon.
touch the water, for it irritates skin and numbs limbs. Those who The bones of the dead are now long since rendered into
investigate the lake have noted that sometimes movement can dust, but the screams of the dying can still sometimes be heard
be seen just beneath the surface of the water. on the night winds there. The ruins have collapsed in on them-
selves into a pitted crater, and wards of salt and sorcery hem in
WONDERS whatever horrible, cursed things might yet dwell there.
There are few manses or ruins of any true noteworthi-
ness, save for the ruins of the Versino on the Isle of Voices. THE HEPTAGRAM
Most of the manses and similar places of power here are The Heptagram is one of the four Great Academies
apportioned among imperial holdings and a smattering of of the Scarlet Empire. At any given time, there are no
the Great Houses. more than 70 regular students here, plus upward of 10
advanced students, directly apprenticed to one of the
NOTEWORTHY PERSONAE masters of the Heptagram.
Government Figures
The Heptagram is named for its symbol, a seven-pointed
Prefect: Sage Lake, of the old moneyed patrician Sage
star. Each point of this star represents one of the great libraries
family, is the prefect of Ventus Prefecture. The older man
of the academy. These libraries represent the greatest accu-
is something of a drunkard, tending to leave the day-to-day
mulation of lore in all the Realm, and those who study here
operation of the bureaucracy to Holly, the governor of Bright
know precisely how fortunate they are to have access to them.
Obelisk who was once his assistant.
The students of the Heptagram study sorcery, demonology,
alchemy, divination and Essence manipulation to a degree
THE ISLE OF VOICES unseen anywhere else in the Realm (and comparable only
Along the northern shore of the Blessed Isle, under skies in places such as Lookshys own sorcerous academy or the
that often see storms blowing in from the bitter North, lies great collegia of the Shogunate Era).
STUDENT LIFE
Students may be taught at the Heptagram for a total
of seven years, one for each of its libraries. It is rare that
students remain for the entire length of this time, however,
as they may graduate after they have completed four years
of instruction. After an initial year in the Hall of Terrestrial
Puissance, a student may choose what library he wishes to
learn in his following years.
The classes are grueling. Early in the year, all of the
students in a given library have group classes, as taught by
multiple teachers, but as they begin to show proficiency,
they find personal instruction to be most useful. It is also
very difficult to achieve a passing notation in the libraries.
Even those students who chose to complete only four years
are unlikely to have attended for merely four actual years.
In general, only half of those students who enroll for a year
in one of the libraries actually pass muster. Those who fail a
year have one of two options: to retake that year and hope to
pass it a second time or to abandon that field of study forever.
Those who move on or fail it a second time are dishonorably
removed from that library and forbidden entrance into its
halls ever again.
All of the students here learn the specifics of mortal
thaumaturgy. While they learn these techniques, however,
the instructors keep an eye out for those Dragon-Blooded who
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show real talent with the mortal magics. Those who do are ology. Only those who have excelled in their previous classes
often taught those theories as they apply to Exalted sorcery. and managed to acquire a sponsor from among the teaching
Most Dragon-Blooded students are puissant in Terrestrial staff ever receive invitations to learn here. In addition to the
Circle sorcery by the time they have completed two or three techniques of summoning demons by mortal means, students
years, and they usually possess several Occult specialties in here also learn to do so by way of Exalted sorcery.
mortal thaumaturgy as well. The central tower is called the Dominies Tower, and it
is a powerful (i.e., five-dot) Air-aspected manse. It contains
LAYOUT the dominies quarters and personal workspace, as well as
There are 14 great buildings set up in a ring around a tall, the libraries of full Terrestrial sorcery. Rumor has that it also
central tower in the compound that makes up the Heptagram. boasts vaults filled with artifacts and ancient wonders of the
Along the outer ring, the largest of these buildings are the Librar- First Age. The bottom floor of the Dominies Tower is the
ies of the Heptagram, and the smaller buildings between them Great Hall, a huge chamber where the entire population of
are the dormitories. Each one of the dormitories is equipped the school can be gathered.
with eating space, luxurious two-student accommodations, and There is a bell atop the Dominies Tower that remains
personal laboratories and workspace appropriate to the library silent save by the will of the bearer of the hearthstone of the
to which that dormitory is assigned. The Libraries include: Dominies Tower. Should this bell be rung, it is considered
The Hall of Terrestrial Puissance: A students first year imperative that every student and instructor stop what he or
in the Heptagram is spent in the Hall of Terrestrial Puis- she is doing and go immediately to the Great Hall. Needless
sance, learning the very basics of magic itself, as well as to say, this bell rings only in emergencies, for fear of inter-
theories of elemental Essence. Students are taught the use rupting delicate magical operations and the disasters that
of their Charms and gain an understanding of the ways that usually come of doing so.
elementals work. They also study the nuances of elemental
Essence, including ample study of the Immaculate Dragons DEFENSES
and demesnes and manses. The Heptagram is well defended, indeed. Even ignoring
The Hall of the Nesting Dragon: The library where the fact that there are, at any given time, at least 40 Dragon-
theories of mortal geomancy are taught, along with a deeper Blooded sorcerers (and a small handful of Sidereal sorcerers
understanding of demesnes and manses. Those who show as well), the Heptagram grounds and the lands surrounding
the aptitude are given private lessons in manse architecture it for out to two miles are patrolled by bound demons. The
design and building, which they may take over subsequent grounds of the Heptagram are also well patrolled by elementals
years even though they passed the first year. and automaton constructs.
The Hall of the Jade Cauldron: Alchemy, herbalism Powerful spells of warding are woven into the walls of the
and similar endeavors are the topics at the Hall of the Jade Heptagram, spells cast not merely by the Dragon-Blooded,
Cauldron, which teaches the properties of distillation and but by Sidereals wielding Celestial Circle Sorcery. Addition-
alchemical transformation. ally, these Sidereals have woven the fate of the Heptagram
The Hall of Ancient Lore: The Hall of Ancient Lore to aid it in standing against foes and invaders. It is arguably
teaches not only basic mortal enchantment technique, but one of the best-defended places on the Blessed Isle outside
also the art of artificing, the creation of artifacts. Those who the Imperial Manse.
excel here often take another year or two even after they have
passed, in order to permit them to continue working with the
masters of the Hall of Ancient Lore to develop these skills.
THE DRAGONS NEST RANGE
The rocky mountain range that utterly surrounds the
The Hall of the Cerulean Glyph: The magical theories of Imperial Mountain for miles in every direction is called the
warding and sanctification make up the bulk of this Librarys Dragons Nest Range, as the Imperial Mountain sits in its
curriculum. Those who understand the nuances of Exalted midst, like a brooding beast in its nest. These mountains
sorcery are likely to learn a variety of protective and warding (which also include the Juche Prefecture) are fantastically
spells here as well. rich in both Essence and mortal riches. Many of the valleys
The Hall of Celestial Puissance: The students of the tucked away between peaks are also quite fertile, fed as they
Hall of Celestial Puissance learn about the vagaries of the are by the rains that wash down the Imperial Mountain.
Heavenly sky and those that dwell there. It is a course in
not only the nature of those spirits referred to as gods and CLIMATE
their culture, but also the insights into the nature of Fate so Due to its elevation, the lands of the Dragons Nest
often reflected in the sky, through astronomy. Other forms Range tend to be slightly colder than a typical temperate
of divination are studied here, as well, particularly Exalted locale, which serves more to make the seasons more extreme
sorcery of revelation. in weather from one another than to mute any one of them.
The Hall of Verdigris: Not all students are permitted entry The summers here are quite hot, though some of the moun-
into the Hall of Verdigris, the Heptagrams Library of Demon- tainside communities remain quite cool. Winters are heavy
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family. The rest of it consists of extensive facilities for the CLIMATE
breeding of the blackstars, as well as luxurious accommoda- The lands of the Jaen-ha Plains are well regarded for their
tions for would-be buyers, who are required to spend two weeks fairly warm climate, with fair, balmy winds that blow in from
at the facility being introduced to and trained to handle their the South. The summer storms here are often spectacular to
new hound. (Those who have been trained in the past need behold, and once every few years, the Jaen-ha Plains suffer
spend only a week getting to know their new beast.) a hurricane-strength squall, which the architecture is built
to resist.
WONDERS
The vast majority of the manses in Lords Crossing Do- ANIMALS
minion are owned by House Tepet, apportioned among their Although the population of wild animals is practically
scions. Several of these manses no longer have hearthstones, non-existent there, nearly every variety of domesticated
those treasures having been seized as the spoils of war when animal can be found in the prefectures of Jaen-ha. Addi-
their owners fell in combat against the Bull of the North. tionally, many of the lands in this area are fine ranch land,
Even now, the elders of House Tepet agonize over whether with entire ranches specializing in breeding strong horses for
to hire geomancers to alter the architecture of these manses, pulling caravan wagons.
shattering the old hearthstones and beginning the growth
of new ones. Several of these manses are quite powerful,
however, and the risk and expense of changing them is great.
ARJUF DOMINION
Called the Passage into Fire due to its nearly exclusive
The Tepets have many of the masters of the Academy of the use as the travel path into the South by those of the Realm,
Wondrous Hall looking into it, though. the Arjuf Dominion is one of only two actual dominions on
the Blessed Isle. Its strategic influence and financial power
NOTEWORTHY PERSONAE warrant this bureaucratic honor, and its size reflects it.
There are many important figures in Lords Crossing
The Arjuf Dominion descends from the southern foothills
Dominion, thanks to the presence of House Tepet. Those
of the Dragons Nest Range, with the Caracal River as its
in positions of importance are either firm allies of the Tepet
eastern border.
family or strong enough to resist their influence.
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the cadets are taught, first and foremost, how not to endan-
ger their fellows. These instructors are terribly harsh and
demanding. The closest a cadet gets to praise in the House
of Bells is when an instructor stops actively haranguing him
for that day. In all other respects, the abuseboth physical
and verbalcomes nonstop. Even if a given cadet is damn
near perfect, she can be taken to task for allowing one of her
squad-mates not to excel.
The dominie of the House of Bells is Cathak Eli, a Fire-
aspected grandson of Cathak Cainan and a driven taskmaster.
He carefully watches his instructors to make sure that they
are rendering an appropriate military education to the cadets
that he considers his property from the moment they arrive
until graduation. Some of the other instructors include:
Dojin: An Earth-aspected outcaste who served for many
years in the Imperial Army, Dojin fought beside Cathak Eli
for most of their mutual career. Dojin and Eli began as rivals,
the Dynast often taunting the young graduate of Pasiaps Stair
for his lack of lineage. But Dojins personal honor always
prevented any retaliation, and when the young soldier saved
Elis life when their legion encountered Fair Folk in the South,
Elis opinion of the young outcaste changed dramatically.
From that day forward, Dojin and Eli have been inseparable,
and there are whispers that they are lovers.
Tepet Chaio: A woman of great honor, Chaio is very
sensitive to her familys recent loss. Those who speak dis-
missively of the tragedy or berate Tepet cadets for the loss
of the Tepet Legions earn Chaios unending ire, and she is
both vindictive and unforgiving. She expects unflinching
excellence from all Tepet cadets, however, and often drives
them to exhaustion, urging them toward improvement by
whispering a litany that consists of the names of the Tepet
scions who died in the engagement with the Bull of the North.
She considers her great-uncle Tepet Arada a base traitor for
his flight after the destruction, and she would like nothing
more than permission to find him.
Ledaal Mazhorie: The battlefield sorcery instructor,
Mazhorie is an Air-aspected master of Terrestrial sorcery and is
also quite skilled at dealing with spirits in wartime situations.
He teaches Dragon-Bloods not simply how to use sorcerous
advantages tactically, but how to combat them.
STUDENT LIFE
Students, who are called cadets, who arrive in the same
year are grouped into a single unit. Within each such unit, the
cadets are divided into squads, and each squad does everything
together: attends lectures, eats, trains and fights other squads
and class years. There is a strong rivalry between naval cadets
and the rest of the House of Bells cadets, and fights between
naval and regular cadets are incredibly frequent.
Individual cadets do not get graded. Squads do, though,
and the testing here is such that the weakest link in a
squad is almost always revealed. Thus does the House of
Bells emphasize the need to see that ones fellows are as
strong as possible, encouraging the weak to work hard and
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family and often spends time with his wife and children in with a layer of caked-on clay, but those who happen upon it can
his estate outside Arjuf. tell that it is clearly an ancient manse. Reaching it is treacher-
ous, however, for it requires navigating through wet clay-fields
HOUSE LEDAAL that can swallow horses and riders entire. A small court of earth
House Ledaal claims Arjuf Dominion as its ancestral fief. and water elementals dwells here, and the gods are still bound
As a dominion, Arjuf Dominion must be governed by one of by ancient pacts to defend the Stalwart Temple.
the Great Houses, a task to which House Ledaal was assigned Although those masters that bound them there were
when that change was made. Although it has proven to be destroyed long ago, the Stalwart Templea Solar manse
something of a drain on Ledaal resources, the House has (with a three-dot rating) and temple to the Unconquered
made Arjuf Dominion run smoothly and without problems, Sunyet remains undiscovered. The spirits here hide it,
administrating the bureaucratic processes and defense of this working together to sink it in mire and conceal its presence by
area almost flawlessly. Those members of House Ledaal who illusions and misdirection. They tell tales among themselves
do not grow up in the Imperial City likely call one of the of the Radiant Dowager, an ancient Solar queen, who will one
many Ledaal estates of Arjuf Dominion home. day return here to reclaim the treasures she left behind.
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STARGAZER PREFECTURE homes here. Tongma also boasts a population of boar and
Like many of its neighboring prefectures, Stargazer herds of wild deer in the ample wilderness areas in the
began as a simple agricultural prefecture, growing crops to center of the island.
feed the rest of the Blessed Isle. But perhaps 300 years ago,
the prefect of Stargazer Prefecture, Stargazer Aveal, made WAVEHOLD PREFECTURE
an interesting discovery in an old library: a book that talked The central prefecture of Tongma Island, Wavehold
about a variety of ancient wonders of the First Age. Among Prefecture is home to the Water Fleet, perhaps the largest
them were descriptions of a kind of cat that generated a great of the Imperial Navys fleets. Wavehold Prefecture is almost
deal of heat, sufficient to maintain a comfortable tempera- entirely a naval prefecture, existing to provide one of the
ture around itself. Most interestingly, however, its physical naval fleets a headquarters. It is only in the last 50 years or
description bore similarities to many of the domesticated so that Wavehold has served the function. Before then, the
cats of the region. Water Fleet was based out of Eagle Prefecture. It soon outgrew
So this prefect and her family, the Stargazer clan, un- the bustling trading port, however, and the Imperial Navy
dertook a program in secret, attempting to breed the ancient moved its port of call across the stretch of sea that separates
hearth-cats back into existence. For years, they bred the cats, Tongma Island from the rest of the Blessed Isle.
encouraging the development of those animals that showed
the traits of the ancient hearth-cat. Then, after 50 years of NATURAL FEATURES
trial and error, the first hearth-cat seen in Creation since the Wavehold Prefecture occupies the tallest points on Tongma
twilight years of the First Age was born. Island. From the center of Wavehold, land sweeps downward
The Stargazer clan presented the creatures to the Scarlet toward the other prefectures. Away from the coasts, the land
Empress in court, and she was so pleased with the rediscovery is fairly green and rolling, with more than a few naturally wild
that she officially changed the name of the prefecture to their areas. The biggest of these forests, the High Wood, is said to
family name. She also named the Stargazers the Imperial be home to a mighty stag. According to local legends, it is the
Keepers of the Bloodlines of Hearth-Cats and forbade anyone God-Blooded get of the forest god of the High Wood.
else to breed the animals, save by permission of the Stargazer
family. Now the family is quite rich and influential, with many CITIES
breeding catteries and more than 14 separate bloodlines of
hearth-cats, which must be carefully cultivated to maintain
PORT WAVEHOLD
Population: 24,500
their unique abilities.
Governor: Peleps Haru seeks to rectify the shame of his
TONGMA ISLAND not Exalting by being at the forefront of his Houses efforts to
seize power on Tongma Island. To this end, he has installed
Save for a few coastal areas, Tongma Island is sparsely spies in nearly every settlement of the over 300 that dot the
populated. Between the occasional pirate raid and other island and is quickly ferreting out which bureaucrats in his
dangers from the sea, life can be fairly difficult on the island. employ do not work for him.
A few farming communities exist toward the center of the Port Wavehold is somewhat of a ramshackle city, as its
island, away from the coast, but they dont produce sufficient large size is a very new phenomenon. When the Imperial
food to feed the whole of its population. Navy moved the port of call for the Water Fleet away from
Eagles Launch, it chose the then-smaller Port Wavehold for
CLIMATE the honor of hosting it. Shortly thereafter, the citys popula-
Tongma Island sees fine temperate island weather, with
tion swelled dramatically, forcing the city bureaucracy to
bright, warm summers and chilly winters with plenty of
mandate a quick upswing in the infrastructure that nearly
freezing rain. Lush spring storms often blow from the West
decimated its funds. It stabilized within a few years, though,
during spring, providing fine, salt-scented warm showers
and is now a bustling port city.
that often turn into near-typhoons during late summer and
The city sits on a fairly steep downward slope that over-
early autumn. The occasional typhoon blows in from out of
looks a deep-water harbor bordered by a crescent of land.
a stormy Western horizon, but for the most part, Tongma
On the outer horns of this crescent are two large pillars of
Islands weather systems are tame and comfortable.
red and black jade that burn with fire eternally, powered by
a dragon line that runs the curve of the harbor. The docks
ANIMALS here are impressively extensive, and the city is divided into
Tongma is home to an incredible variety of sea birds,
three sections, separated by height on the slope and acces-
as well as a cove of sea lions along its northern shore, in
sible among one another though tunnels into the slope upon
Sharu Prefecture. Other animals, including a breed of
which they are built. These three sections are Docktown, the
monkeys brought to the island from the West that have
Commons and Upslope, where patrician, Dynastic and rich
adapted to the cooler temperatures of Tongma, make their
merchant holdings overlook the rest of the city.
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The farms here possess many of the typical domesticated By current estimates, the farms currently abandoned
animals, though smaller goats are preferred over cattle will be perfectly renewed in two years. At that time, the
for milk. The forests of bamboo are home to a variety of ministry will oversee the return of those families to their
animals, from small groups of wild pigs (not quite large or original homes, while leaving them the option of remain-
fearsome enough to be truly called boars) and a sizeable ing and continuing to act as loggers and lumberjacks should
population of pandas. they choose. Then, the second batch of farms will have to
be abandoned, with those families moving either onto farms
NOTEWORTHY PREFECTURES that are now abandoned or to the Isle of Eternal Leaves to
For the most part, the prefectures of the Silk & Pearl work themselves.
Peninsula are unremarkable. The prefectures themselves The Ministry of Renewal estimates that in five years,
are quite large, due to the scarcity of settlements in the it will have the entire Daoshin Prefecture producing more
peninsula. There are too few large cities that are capable crops than it has in generations, as well as having established
of acting as prefectural capitals, so those cities that do a new lumber economy for the prefectures.
exist are required to oversee villages many times farther
away than is normal. Most of these prefectures are reached CLIMATE
by the Bamboo Road, a circular road that cuts directly The Daoshin Peninsula receives many dry, warm winds
through the incredible forest of bamboo in the center of from the South. This, combined with the slow degradation
the peninsula. It is not unknown for bandits to lurk among of the soil to a dry, dusty mass, was beginning to transform
these dense groves, waiting for traveling merchants and the formerly green fields of its prefectures into dry patches
other easy prey. occasionally blown over by blinding dust storms. That
condition has begun to improve somewhat, with the steps
THE DAOSHIN PENINSULA taken by the Ministry of Renewal, but the hot, dry winds
still chase away much of the moisture of summer days. The
The Daoshin Peninsula is sparsely populated, with large
Daoshin Peninsula is spared most terrible sea-storms by the
prefectural borders due to the difficulty of finding appropri-
Isle of Eternal Leaves.
ately sized cities to act as capitals of those prefectures. The
Daoshin Peninsulas prefectures are sparsely populated due ANIMALS
to deliberate efforts, though, as their farms have been long The Daoshin Peninsula proper has very few true wilder-
since overworked, leaving much of the soil dry and dusty. ness areas left. The farms there usually maintain domesticated
A decade ago, it was decided that the land here needed animals, but just in numbers sufficient to sustain a family. The
assistance. The Empress established the Ministry of Renewal, Daoshin Peninsula is not a ranching or herding locale.
a special and temporary bureaucracy meant to reestablish The Island of Eternal Leaves is a different story. Large
the lands in the peninsula as rich, productive farmland. herds of wild deer roam the forests here, as do wolves, boars
This ministry consists of the prefects of all the prefectures and bears. Large raptors and strix can be found here as well,
in Daoshin, as well as three Immaculate monks and a pair of and the new families here are taught to watch carefully and
Heptagram geomancers, and it is overseen by Ragara Usha, a never go into the forests alone. This proliferation of good
Wood-aspected graduate of the Spiral Academy, appointed hunting has attracted the attention of the Dragon-Blooded,
as the Minister of Renewal. who have begun to show up here in numbers.
One of this ministers first undertakings was to uproot
the population of half the villages in the prefectures. These EMERALD PREFECTURE
people were then moved to the Isle of Eternal Leaves, a large Based around Emerald Port on its westernmost spar of
forested island off the coast of Daoshin that had recently been land, the Emerald Prefecture has seen tremendous growth in
divided into two prefectures. These families were taught log- the recent past. As a result, those few settlements that already
ging techniques, allowing them to continue to be productive existed are becoming overcrowded, while other villages are
by providing lumber to the needs of the Realm. being founded along its outer rim.
In the meantime, the prefects work to renew the farms The forests of Emerald Prefecture are still lush and
that now lie abandoned, adding in soil components long since impressive, clearly holding many secrets. Recently, one
leached out. The Immaculates work with the spirits of the of the first new lumber villages, Three Stags, discovered
area, urging them to assist in the renewal of the land, as is a set of ruins from the First Age. Although the explorers
their mandate under Heaven. (In some cases, they are assured activated some kind of automaton defense that killed those
a higher importance on the Immaculate Calendar in order brave enough to enter the ruins, it was clear that the place
to provide them with the Essence they need to work these was a manse, lined with moonsilver in vital locations.
miracles.) Meanwhile, the geomancers work to improve the The local prefect believes that this is some temple of the
power of the local dragon lines of fertility, aiding the work Anathema from the First Age and has dispatched a request
of the spirits through sorcery and geomancy. for assistance.
Eagle Prefecture,
Prefecture a Magnitude 6 Dominion
Military: 2 Government: 3 Culture: 4
Abilities: Awareness 2 (Heliograph +1), Bureaucracy 2 (Well-Placed Bribe +1), Craft 3 (Public Works +3), Integrity
4 (Tight-Knit Heritage +2), Investigation 3 (Conduct Interviews +1, Due Diligence +2), Occult 2 (Religious Zealotry
+3), Performance 2, Presence 3 (Organized Crime +1), Stealth 3 (Agents Provocateurs +3), War 3
Virtues: Compassion 3, Conviction 4, Temperance 3, Valor 3
Virtue Flaw: Conviction Current Limit: 4
Willpower: 8
Bonus Points: 30 External Bonus Points: 7
Notes: Orchid Coral, the prefect, is a sorcerer with legitimacy in Eagle Prefecture. A number of it bonus points are tied
up in an extra dot of Temperance and of Willpower. The rest make up its specialties. The dominions external bonus
points are not assigned (allowing for easier Storyteller customization). The piety of the people of Eagle Prefecture is
without question (though it sometimes veers into heresy). The dominions Conviction Virtue Flaw often drives the
inhabitants to commit great atrocities in the name of religion while in Limit Break.
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CHAPTER SIX
THE HEART OF THE REALM
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and particularly extensive grounds just south of the city, but third century of the Realm, construction teams were forced
other of the Great Houses also find the dramatic cliff vistas to look farther and farther away for materials to keep up with
well worth the equally lofty lease rates. the ever-growing demand for new buildings. Forests across
While the Imperial River technically flows alongside, the Blessed Isle were cleared to cater to the Imperial Citys
rather than through, the Scarlet Prefecture, and it is not incessant demand for expansion. Now, the deepest forests
home to any other major river systems, the area does not in the Scarlet Prefecture are those cultivated by the Great
lack for water. Thanks to the combined attentions of the Houses able to afford the luxury of surrounding their dwellings
Children of Pasiap and Daanad, there is not a farming com- outside of the city with large forested tracts of land.
munity or village in the Scarlet Prefecture without access
to at least a functional well to provide them fresh water. In MINERALS
some areas, entire irrigation and aqueduct systems have been Despite its proximity to the Elemental Pole of Earth,
commissioned, although such projects are much more com- the Imperial River Basin is not overly laden with jade or
mon on Dragon-Blooded estates or the wealthiest patricians other precious minerals, that being more the purview of the
holdings. The vast majority of the outlying prefecture relies rugged hills and mountains closer to the Imperial Mountain.
on far simpler and less expensive methods of water distribu- Occasional deposits of beryl and sapphire are discovered in
tion. The Imperial City, of course, has the finest and most the southern edges of the Scarlet Prefecture, but never in
advanced water-provision system in all of Creation. The significant enough amounts to warrant a full-scale excava-
Empresss recent disappearance and the possibility of a power tion operation.
structure change, however, have shifted attention that was
once placed on municipal maintenance and improvement WILDLIFE
into more pertinent areassuch as political maneuvering As often happens with any area where the population
and power-mongering. of cities and farmlands steadily increases, the once-wild
land of the Scarlet Prefecture has been tamed, and the vast
CLIMATE array of flora and fauna that once could be found there has
The climate around the Scarlet Prefecture is near to made way for cultivated crops and domesticated animals.
perfect, although how much of it is natural, and how much Even more than the explosion of civilization, the presence
the result of almost a millennium of constant attention from of thousands of long-lived and adventure-seeking Dragon-
Creations most powerful Dragon-Blooded is uncertain. Five Blooded has decimated the game population of the prefecture
full growing seasons are possible in this area every year, and many times over.
those who ply their trade by tilling the soil in the region are Once thickly populated with boar, bear and stag, as well
well rewarded for their labors. The gentle valleys serve to as countless smaller game species, the larger beasts have been
provide pockets of semitropical weather almost year round, predominantly driven away from the region around the Im-
while the rolling hills provide enough diversity of elevation perial City as land there is cleared for farming and dwelling
to allow for chilly weather in the heights, although hard frosts space. For a sizeable wild population, one must travel far away
are rare within the prefectures borders. Even the coastlines, from the city and the more sizeable towns of the prefecture.
where storms would normally flail the rocky cliffs on a regular Even these areas are nowhere near as densely endowed with
basis, are generally milder in climate than they would be large game as they once were.
without the influence of the high density of elementally A plethora of small game can be found in the prefecture,
aspected individuals who make their homes here. ranging from hares and foxes to pheasants and quail. For
the most part, those animals that remain in any significant
NATURAL RESOURCES numbers in the wild are those considered to be no challenge
for aspiring Dragon-Blooded hunters. Near the Imperial
Eight hundred years of occupation will take their toll on
any area, and the Scarlet Prefecture is no exception. Much City, however, their populations have been devastated by
of the areas once abundant natural resources have long the hungry denizens who dwell in the low-class city that has
since been depleted in the Imperial Citys incessant growth sprung up outside the citys walls. For the most partother
over the past eight centuries, despite the Terrestrial Exalted than those on Dragon-Blooded reserves, protected by threat
attention the region has received. of death from city poachersthe only non-domesticated
animals that remain around the Imperial City are scavengers
WOODLANDS who have adapted to the spread of civilization onto their
Especially around the Imperial City, once-forested lands once-pristine territories. Rats, crimson vultures, raccoons,
have been cleared to allow the area to be used for building wild dogs and feral cats slink through the crowded alleys
or farming. Those trees large enough to be harvested for and convoluted pathways in and around the Imperial City
building materials have long since been incorporated into and have created their own niche there, and to a lesser
dwellings, stores and craft shops within the citys walls. As degree around all of the villages, towns and cities of the
the supply of building materials close to the city waned in the Scarlet Prefecture.
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associated with Yolin Am, pristinely maintained and of im- Alamar, formerly head bureaucrat of House Nellens fishing
maculate appearance. From the town gate for an entire days interests out of the Imperial Bay. Also un-Exalted, Alamar
travel westward, the sides of the Path of Pleasant Hills are provides a good balance for the new governors instinctive
landscaped with dramatic groupings of bamboo and flowers decision-making policies, tempering them with constant
by gardeners in service to the city, making sure that those reminders of the laws and regulations of which she might
who enteror leavethe city will long remember their not always wish to be reminded.
journey. This landscaping includes delicate pavilions where
travelers might rest beside reflecting pools populated with GLORIOUS HAVEN
domesticated waterfowl to foster a sense of serenity and gra- Located at the southeastern edge of the Scarlet Prefecture,
cious accommodation. Glorious Haven caters to those who wish to enjoy the striking
vistas of the Jade Coast but cannot afford to lease their own
URBAN AREAS IN THE PREFECTURE vacation homes there. Its permanent population is relatively
small, numbering just under 5,000, and the vast majority of
Obviously, as the largest city in all of Creation, the Impe-
rial City stands alone as a model of urban civilization in the those who live in Glorious Haven all year are involved in
Scarlet Prefecture. When faced with such a striking primary the service industry in one form or another.
example, it is easy for other notable locations to become At any given time, there are easily as many visitors and
eclipsed by its glory. A number of other towns of note exist guests in the town as permanent residents. Accommodations
within the Scarlet Prefecture, though. in Glorious Haven number more than 100 lodgesvarying
from small wooden houses of only a few rooms to the palatial
DRAGONSMOUTH Jade Auberge, which boasts of its ability to host rival Houses
As the largest port in the Scarlet Prefecturewith more in its sprawling wings without the members ever having to
than 60,000 full-time residentsDragonsmouth is an avenue meet. Glorious Haven welcome tens of thousands of guests
for most of the sea trade that supplies the Dragon-Blooded and every year, and those visitors pay royally for the privilege of
patricians of the Imperial City with food and finished goods. enjoying one of the most dramatic landscapes the Blessed
The notion of goods flowing into Dragonsmouth, down the Isle has to offer.
Strong and Flowing Throat of the Dragon to the all-consuming Glorious Haven is just off the Great Coast Road, and its
throngs of the Imperial City is not lost on those who make their siren call is a temptation few pilgrims making their way south
living unloading cargo day after day in the port town. to the Palace Sublime can resist. Unlike Yolin Am, Glorious
Like the Imperial City itself, Dragonsmouth is built over Haven does not cater only to the wealthiest of the wealthy,
and around the ruins of a First Age fortress. Unlike the capital, making it a popular stopping point for those who aspire to live
however, most of what once was the Eternal Gate fell before the life of the upper crust without bankrupting themselves.
Dragonsmouth was reborn on the same site, victim to attacks Therefore, it does not retain the same bragging rights for the
by sea raiders and disrepair. Little remains of the former stalwart high society of the Realm that a stay in Yolin Am does. Those
settlement save for a few elegantly crafted walls. who visit are more likely to refer to their stay as on the Jade
Upon ascending to the Scarlet Throne, the Empress Coast rather than referencing Glorious Haven itself.
made supply lines a major priority, and Dragonsmouth was
founded on the ruins of the Eternal Gate. Taxes were poured YOLIN AM
into building not only the most extensive dock system on While many of the largestand wealthiestcities in the
the Blessed Isle, but the Imperial Shipworks, rivaling the Realm are located directly along the Great Coast Road, the
shipyards of the Western islands in efficiency. island-bay port of Yolin Am is several days off it, connected
To say Dragonsmouth is a loyal city would be an under- by the Path of Pleasant Hills. Yolin Am is set atop a majestic
statement. Only the most trusted bureaucrats and military wall of cliffs, offering its 13,000 inhabitants a breathtaking
leaders are stationed in the port city, so vital is it to fulfill- view of the Inland Sea. Yet, it is not the cliffs that bring the
ing the needs of the Imperial City itself. The Governor, hoi polloi flocking to Yolin Am, nor the view that has given
Cathak Brynna, is an un-Exalted human who served as the the town its reputation. Like many of the cliffs of the Jade
citys harbormaster for 20 years before being installed as its Coast, the ones upon which Yolin Am rests protect a small
governor. Brynna has always felt the call of the sea. Her bay far below. Unlike other towns on the northern Jade Coast,
decades of work supervising first her familys interests in the however, the bayand the gleaming green-sand beach it
imperial port and then those of the city as well have given protectsis accessible from the cliff tops.
her an understanding of the city on an intrinsic level. Brynna The bay beach is warm and tranquil, quite unlike the
possesses an uncanny knack for knowing which situations rest of the rugged Jade Coast, and has been valued for cen-
can be allowed to work themselves out and which require turies as a respite destination for those desiring to take the
her particular attention. waters. The bay is so shallow that Yolin Am is unreachable
The citys new harbormaster, a position with only slightly by water for any but the smallest of ocean-going vessels,
less influence in the city than the governorship itself, is Nellens but the inlet is ringed at a distance by a small chain of tiny
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the bearer and companions are protected from ranged weapon and Exalted, and an even larger population who believe they
attacks. The hearthstone wraps its bearer in a cloud of thin, are of singular import. Prior to her disappearance, individual
yellow mist that extends 10 to 15 feet around him. The mist, import was starkly clear: Those who had the Empresss favor
which has a particularly foul sulfurous smell, swirls around the were powerful (although, of course, not compared to the Em-
hearthstones bearer and pushes away any incoming missile press herself), while those who did not scrambled desperately
attacks. Wooden darts and arrows are ignited and fall burning to acquire it. Now, however, things are much more uncertain.
to the ground, while stone, metal or other non-flammable ma- The leaders of the Great Houses hold a great deal of power, as
terials are deflected. Non-magical metal missiles soften upon do those who held important positions at the Empresss behest.
contact with the mist, losing their aerodynamic abilities, and Chejop Kejak is certainly a force with which to be reckoned.
will be unusable if recovered. Although he resides primarily at the Palace Sublime, his
Like the Terrestrial Circle spell Impenetrable Frost Barrier, influence and that of the Immaculate Order runs throughout
this hearthstone gives any ranged attack against the bearer, or the Realm. Less obvious, however are the various magistrates,
anyone standing within the mist, an external penalty equal to ministers, merchants, patricians and politicians who are
twice the bearers permanent Essence rating and is limited to involved in a constantly evolving game of risk and luck just
protection from missiles weighing less than 30 pounds. below the surface of the Scarlet Prefectures society.
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situations is one of unyielding and yet apologetic calm. He will spent lifetimes stretching their dreams across the framework
wait for decades if need be, for a particular piece of paperwork to of possibility, striving to surpass their masters and mentors in
be handed in properly, but no power in Creation will convince glorious structural homage to the glory of the Scarlet Dynasty
him to hurry along an improperly filed form. and the Elemental Dragons. Here, more than any other place
in Creation, are combined the time, talent and resources to
THE BRIGADE OF WESTERN-FLOWING BREEZES craft a city that truly reflects the majesty of the Elemental
While all spirit courts take their work very seriously, not Dragons and those who represent them in Creation.
all jobs are as mundane as processing paperwork. Bordered Unfortunately, eight centuries of imaginative craftsmen,
to the north by the Imperial Bay and the east by the Inland each dedicated to outdoing those before them, have been
Sea, the entirety of the Scarlet Prefecture would be buffeted granted an almost limitless amount of resources but a very
by sea storms were it not for the faithful diligence of Mar finite space in which to work. Hemmed in by the limits of
Surrease, the First Lady of Western Winds and her Brigade the citys resolute granite walls, architects have been forced
of Western-Flowing Breezes. Sweeping across the land, these in recent centuries to turn their eyes skyward as the limited
air elementals push back the sea winds, wafting the Imperial space neared its capacity. As a result, the citys earliest build-
City in gentle inland breezes. Mar Surrease takes the form of ings are often evidenced by their expansive footprint and
an ethereal gray-green mare with sharp white hooves, and diminutive stature, while recent structures (or architecture
she is always accompanied by at least one of the lesser spirits that has been recently expanded) tower above their elder
who report to her. Those spirits include Karga Shina, the siblings to sometimes ridiculous heights.
elemental of western morning wind; Lu Far Win, the sneaky Jade is, of course, the pinnacle of building materials, re-
minor spirit of winds that carry away unprotected possessions; served by expense for the Imperial Palace and the most elite of
or Cho, the corpulent elemental of summer storms. temples and Dynastic dwellings. But even in the obsidian walls
of a merchants shop or tenement, the unrivaled architects of
THE IMPERIAL CITY the Imperial City showcase their creative genius, creating an
The Imperial City is the ostentatious crown jewel set in overwhelming concentration of municipal beauty unlike any
the finely wrought diadem that is the Realm. Eight centuries of found elsewhere in Creation. Only the huts and hovels that
the greatest and most innovative of Creations architects have surround the exterior of the looming stone city walls lack the
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their lives (most often five, but 10 or 15 is not unheard of), and architects are constantly being hired to simultaneously
exchanging service for sustenance. The fortunate ones may create masterworks that glorify the patrician or Terrestrial
use this time to learn a trade that will allow them to enter families who patronize them, while expanding buildings out
the general population with a marketable skill set at the end to the very perimeters of the space leased from the Empress.
of their indenture. Others find themselves at a loss when So great is the need for space that enterprising individuals
freed from the rigorous guidance of their service contract have even been known to lease property on both sides of an
and quickly find themselves slipping down to the lowest existing thoroughfare and build over the pathway, connect-
social division. The least fortunate either never regain their ing two barely useable small plots into one tall two-legged
freedom or never had it at all, toiling away all their lives tower. In most cases, arches at street level are constructed
as some cavalier Dynasts personal property. to allow the public to continue to traverse the roadway. In
Even below slaves and indentured servants lurk those some circumstances, however, bribes allow the right of thor-
who, through choice or circumstance, have no gainful oughfare to be waived, leading to a building being erected
employment, few material possessions and generally exist that completely blocks the flow of traffic midway down a
through the contributions of others. Beggars, buskers and path. Even the capitals main thoroughfare, the Five Talons
cripples hoping to wheedle a yen from those who have them Road, which once bisected the entirety of the Imperial City,
to spare are a frequent sight in the Imperial City. Cutpurses swerving only to ring the Imperial Palace Grounds, has now
and pickpockets prey upon the unwitting, and although the been reduced to a half dozen sections, each separated from
punishment for thievery is severe, starvation is more of a the others by some glorious new piece of construction.
threat than arrest for most in these times of turmoil. With the exception of the extensive gardens and parks
integrated into the Imperial Palaces grounds, land is at such
SIZE a premium within the citys walls that almost none is spared
Built atop and around the ruins of the First Age strong- for cultivation. Only the kitchens of the Imperial Palace have
hold now known only as the Seat of Splendor, the physical access to enough land to grow anything more extensive than
sprawl of the Imperial City proper is hemmed in by massive potted herbs or citrus trees, allowing salad greens or vining fruits
walls on all sides. It stretches almost 40 square miles, a full and vegetables to be cultivated without wasting valuableand
third of which is occupied by the Imperial Palace and the expensivespace. The vast majority of all productsespecially
palace grounds, leaving the remaining land hard pressed to foodstuffsconsumed by those who dwell in the Imperial City
accommodate the remaining more-than-a-million who make are imported from other places in the Realm.
their home there.
As with all property on the Blessed Isle, every inch of the ROADS AND TRANSPORTATION
Imperial Citys land belongs to the Empress, who leases it out Centuries ago, it is said, the Five Talons Road was so
to those who would live there. During her time on the Scarlet wide that an entire scale could be marched shoulder to
Throne, reducing or increasing lease rates was only one of a vast shoulder down its length. Those days, however, are far in
array of techniques at her disposal for indicating displeasure or the past. Due to the intense crowding within the Imperial
rewarding benefit to her citizens. The rights to lease a plot of City walls, few roads are wide enough for more than a single
land might be revoked or extended depending on her imperial ox-cart to pass down it unobstructed. Some have literally
whim, although most property lines and rates were not overly become footpaths between buildings that, through creative
tinkered with once set in place for the contracted number of architectural expansion over the centuries, have swollen to
years, barring significant justification on the part of the tenant. consume every inch of leased space allotted to them.
Since her disappearance, lease rates have steadily increased Exacerbating the constrictions in recent years is the
apace with the demand for living space as the Great Houses flood of traveling peddlers, entertainers and street-vendors
consolidate their families around them. While most of the who have flocked to the city, hoping to take advantage of the
Dragon-Blooded in the city maintain their primary residences influx of Dragon-Bloods and patricians who have immigrated
within the Imperial Palace, manyespecially the young and there in the wake of the Scarlet Empresss disappearance. Set-
recently Exaltedalso prefer to maintain off-premises dwell- ting up their temporary booths and tents in any unguarded
ings for the purposes of relaxation away from the stresses of life spot, these opportunistic business folk are only slightly less
among their rivals. When coupled with the thronging masses assiduous than the ever-present flood of beggars and paupers
of humanity seeking to make their fortuneor at least suf- who have besieged the city streets.
ficient wage to prevent starvationthere is scarcely an inch
of the Imperial City that is not jealously claimed by one or DISTRICTS
more individuals for daily use. While the Imperial City was more grown in fits and spurts
To deal with the overcrowding, the architects of the than planned out, certain areas have homogenized out of the
Imperial City have employed a multitude of innovative citys chaos over the centuries, resulting in districts devoted
techniques. Buildings are jammed into every available space, primarily to religion, commerce, entertainment and bureau-
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cumb to the temptation of personal gain while others attempt resident god. Dedicated solely to the tallying and security
to hold the Realm together without her leadership. of every jade talent in the banks possession, Sharpest Jade
Hundreds of accounting houses, trader brokerages, Bursar is an unblinking, incorruptible security force the likes
courtrooms and moneylenders fill the constantly crowded of which no embezzler or thief could hope to thwart.
streets of the Thousand Scales District.
THE SPIRAL ACADEMY
THE IMPERIAL TREASURY Of the four secondary schools located on the Blessed Isle,
Jade is the hearts blood of the Realm, the element to the Spiral Academy is the only one that sits at the heart of
which all wealth and power is tied. The Scarlet Empresss the Realm itself. Its massive marble walls tower above other
carefully implemented jade scrip program makes sure that her buildings in the Thousand Scales District, and its grounds
coffers are always full and that all finance, from the seemingly are secure and heavily guarded, for the never-ending flow of
limitless reserves of the Immaculate Order to the copper yen reports, tallies and accounts that flow through the hallways
exchanged by the Realms peasantry are inexorably tied to the of the Spiral Academy are truly the pulse of the Realm. For
Imperial Treasury, and thus to her directly. The Treasury itself all that its students are looked down upon by graduates of the
is, surprisingly, a rather dour building. Old enough to have other three academies, the destruction of the Spiral Academy
claimed a rather vast footprint in the now claustrophobically would likely be a fatal blow to the Realm, especially in the
crowded Thousand Scales District, this two-story marble Scarlet Empresss absence. Not that any individual within the
structure squats at the edge of the districts main square like a academy is of singularly vital import to the Realms welfare,
serious and disapproving grandfather surrounded by a too-large but the destruction or corruption of the sheer quantity of vital
petty and bickering family. Five carved columns support the information held within its walls at any given time would be
pagoda-style roof, each inlaid with repeating patterns of jade a devastating blow to the Imperial Bureaucracy.
that depict the treasurys stylized dragon badge. Armed soldiers By necessity, the Spiral Academy is not physically large.
selected from among the elite of each legions infantry guard the Space is of such a premium within the city that even an in-
treasury night and day, making sure that the precious contents stitution as vital to the health of the Realm as the Academy
of the building do not fall into the wrong hands. During the must constantly justify its need for the space it does occupy,
time before the Empresss disappearance, concern was greatest and expansion would be nigh impossible. Compared to the
that some foreign invaderAnathema, Fair Folk or human sprawling grounds of the House of Bells or even the austere
ruler from one of the far off countries not paying homage to the accommodations of the Cloister of Wisdom, the Academy
Realmmight, by force or guile, make off with the Treasurys is diminutive. Physically, of the four secondary schools in
cache. These days, however, each Great House anxiously the Realm, only the Heptagram is smaller.
proffers a generous supply of its own loyal legions, unwilling Yet, the Spiral Academys 240 aspiring apprentice tal-
to let the others dominate the guardian force and facilitate lymasters and would-be bureaucrats outnumber the student
commandeering the Treasury and its priceless contents. population of any of the other academies, and the sparse living
accommodations necessitated by their close quarters allows
THE BANK OF THE SCARLET THRONE little to distract the studious from the tasks before them. To-
As the largest financial institution in all Creation, the gether, they process a veritable mountain of Realm paperwork
Bank of the Scarlet Throne is under the direct supervision of each year, handlingin the guise of apprenticeships and
Bal Keraz, the head of the Imperial Treasury. The building itself experience-buildinga sizeable portion of the mundane
dates back more than 500 years, being one of the first aspects tallying, accounting, number-crunching and report processing
of the Thousand Scales established under the Scarlet Empresss that keeps the Realm functioning. As the students are not
reign. Unlike other money-lending establishments, it is decid- paid for this work, which is incorporated into their scholastic
edly insecure in appearance, lacking the formidable walls, barred program, the Imperial Bureaucracy keeps its overhead very
windows or reinforced doors of lesser banks. In the five centuries low and has amassed significantly larger coffers than it would
the establishment has been serving the Scarlet Throne, how- without the Academys free paper-pushing labor.
ever, not so much as an eighth yen has gone missing from the The Spiral Academy is administered by the Right and
banks coffers. Roughly once per generation, some braveand Responsible Office of Official Education, headed by the
foolishindividual makes the attempt, either through stealth, Minister of Education, Sesus Valtor, an un-Exalted son of
guile, deceit or force. The would-be perpetrators are inevitably Sesus Magel and Cynis Parovar. Valtor inherited both his
easy to recognize afterward: Their remains are found impaled mothers head for politics and his fathers business sense, and
on the banner post erected above the banks front gates. both are inordinately proud of their sons position, even if
Rumors abound as to the nature of the guardian of the he was not deemed worthy of Exaltation.
Bank of the Scarlet Throne, but only a select few are privy
to the truth. These include Bal Keraz, of course, as well as THE ONYX CURTAIN DISTRICT
the select host of Immaculate monks tasked with the weekly Entertainment is only slightly less important than religion
negotiated sacrifices to Sharpest Jade Bursar, the banks to the majority of the wealthy and powerful population of the
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The rarest, and most elite, of those who nominally fall House Cynis has several members who have historically been
under the career of prostitution are the citys courtesans. While known among the worlds most renowned courtesans. Many,
many ply freely in the flesh trade, sexual favors are far from however, are un-Exalted family membersmost likely to be
the be-all and end-all of their repertoire. A skilled courtesan, Cynis or strongly associated with that House. Othersprom-
such as those trained and employed by Haven or the Eventide ising young people from across the Realm who aspire to the
Conservatory under the dominion of House Cynis, is educated life of glamour and mystery afforded to these most elite social
in history, Realm politics, philosophy and literature. She or butterfliesmay apply to train at one of the Gardens courtesan
hefor just under 25 percent of the citys courtesans are palaces. The shortness of their youthful existence, however,
maleis expected to be a talented poet, dancer and singer, puts them at a strong disadvantage over those who study the
performing well enough to entertain publicly in all of these arts before and after their Exaltation. Still, very few can afford
as well as on at least one musical instrument. As masters of the company of a Terrestrial Courtesan, even for a few hours,
social interaction, courtesans are frequently called upon by and so, there is a brisk business even for the less elite.
discerning patricians to facilitate during intense negotiations,
knowing precisely when a gentle word, an offer of refresh- THE EMPYREAN BAZAAR
ment or an apologetic interruption will best serve those who The vast majority of raw materials to supply goods and
hire them. The absence of one trained in the courtly skills at services to any large city comes from outside its walls. The
treaty or trade negotiations in certain circles might even be Imperial City, with its huge population and limited space,
seen as an insult to the guest, an unspoken statement that imports almost all of its raw goods, and a large proportion of
the host is confident enough of her capitulation to allow him its finished merchandise as well. While many of these goods
to eschew the aid of a protocol connoisseur. are bargained for before they ever reach the city gates, com-
Those courtesans who Exalt either before or after their merce of a more direct nature is rampant in the city as well,
training have access to an entire world of new possibilities, and nowhere more so than in the Empyrean Bazaar.
incorporating special skills and Charms known only to their Raw materials are traded predominantly in the Open
kind. Even without supernatural assistance, though, the Market, a sector that encompasses many blocks of stockyards,
courtesans of the Imperial City are renowned throughout auction houses, mercantile establishments and brokerages. Due
Creation as the bastions of social intercourse. to space constraints, many of these raw-goods dealers stock only
Among those most highly acclaimed blossoms of the a sample of their various wares, the majority of their stock being
Garden of Crimson Pleasures, very few are Exalted, though stored in well-guarded warehouses nearer to Dragonsmouth
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carried through the streets of the Imperial City in her elegant buildings as possible, and since the Empresss disappearance,
crimson palanquin. When it pleased her to have them do so, each of the Great Houses has done what it can to wrangle as
however, supplicants might find themselves kowtowing their much of the property as possible for its own family.
way up a massive aisle lined with ornately carved pillars twice
a mans height in diameter as they reverently approached the GARDENS
Scarlet Throne. While the Throne Room is large enough to To find a swath of green and growing land in the center
house the entire population of a small village, it most often of any municipality can be a surprise, but in a metropolis as
hosted only a handpicked few dozen of the Empresss courtiers, overcrowded and claustrophobic as the Imperial City, bas-
a selection of personal bodyguards and whichever petitioners tions of greenery are few and far between. The only location
she allowed to meet her at any given time. in the entire city where expansive gardensfunctional or
The Throne Room is only one of more than 100 rooms in aestheticare found in any abundance is within the Imperial
the Scarlet Pavilion, which include more traditionally sized Palaces grounds. Here, among the expansive wings of the
offices, libraries, shrines and galleries. Since its construction, Imperial Palace, are some of the most elaborate and ornate
the entirety of the Scarlet Pavilion has been solely for the gardens this side of the Eastern forests. Tended meticulously,
use of the Scarlet Empress. Staffed by those she has chosen most have been in place since the earliest years of the Empresss
personally, not even the Regent dares to use her space in reign, laid out in intricate patterns of beauty and grace long
her absence for anything but the utmost necessities. As a before space was a consideration for design. Ranging from
result, the Throne Room has seen only one court in the ornamental to practical, they provide only a small portion
last five yearsthe one wherein Tepet Fokuf was named of the food and foliage used by those who dwell within the
Regent. Other matters of state are handled out of the office Imperial Palace. Compared to the rest of the capital, though,
chosen for him by the leaders of the Great Housesan of- the expansive stretches of green are an incredible luxury.
fice from which he retires as quickly as he can to his own
chambers in the Tepet Wing to neurotically contemplate SERVANTS AND STAFF
the Immaculate Texts. Not all who dwell on the Imperial Palace grounds are
Dragon-Blooded, of course, nor are they all family members
GREAT HOUSE WINGS of one of the Great Houses. Myriad trusted advisors, servants,
Of the 11 Great Houses currently in existence, only House councilors and slaves make their temporary or permanent
Nellens has not yet claimed a wing of residence in the Impe- homes alongside the more regal residents.
rial Palace, although it is currently in negotiation with House Some reside there out of necessity. For each of the
Ragara for a foothold in a wing for which Ragaras kin no longer thousands of Dragon-Blooded present in the Imperial Palace
finds use. Yet, even the Houses that maintain significant resi- at any given time, there are literally dozens of human staff,
dence in the Imperial Palace also maintain holdings elsewhere. each hand picked by those for whom they work. While those
Those holdings include vacation homes and hunting lodges or human servants who scrape vegetables, clean lavatories, tend
permanent holdings in outlying satrapies they govern. In the the gardens and brush animals might find it preferable to
case of House Nellens, the base of the household is actually maintain homes outside the palace, their doing so would be
outside the Imperial City in the city of Juche. too inconvenient for those they serve. Therefore, they are
The term wing is somewhat deceptive when applied normally afforded modest quarters in the palace area nearest
to the Imperial Palace. The palace is not one building with their place of vocation. This arrangement is a mixed blessing,
multiple wings branching off, but a collection of more than 900 though. On one hand, it protects them from the increasingly
buildings ranging in size from massive halls leased by the Great steep housing rates found elsewhere in the city. (Few Dynasts
Houses to small shrines hidden within carefully crafted gardens would stoop to charging their live-in staff rent.) On the other
where devout residents can often be found in contemplative hand, they are on duty at all times.
meditation. Many of these buildings are connected through Others individuals are granted lodging, either interim
elaborate passageways. Some such pathways are enclosed or long-term, for a variety of other reasons. Tutors might live
hallways or exposed garden paths linking buildings at ground with Dynast sponsors for a period of several years, teaching
level, while others are lofty sky-passages that connect towers their preschool-aged children until they are ready to go on to
high overhead. Rumors suggest that architects in service to primary school. Others migrate through the prefecture teaching
certain of the Great Houses have even designed underground a particular specialty for a short time in a variety of locations.
passageways within the palace grounds, hidden from all but Tutors quarters are normally private and of a modest size and
the head of the Houses most trusted allies. luxury. They are better than lodgings in a tenement or apart-
Each of the Great Houses (with the aforementioned excep- ment in other areas of the city, but certainly nothing like those
tion of House Nellens) has a wing separated from the others that the Dragon-Blooded keep for themselves.
as much as possible by creative architecture and landscaping. In contrast, slaves of Dynasts are most often housed in
Of course, some wings are greater than others. It is a matter of group dormitories. Only the most valued are allowed the
pride to possess as vast a portion of the palaces grounds and privilege of private rooms and the potentiality to form mar-
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As no one else in recorded history has wielded the Heart powerful manse and hearthstone in Creation. Yet, reliable ac-
of the Realm, no one is certain of the exact extent of powers counts of the Scarlet Empress disappearing in a swirling cloud
the hearthstone has bestowed upon her. Witnesses over the of Essence and reappearing halfway across the Blessed Isleas
past 700 years have reported such a wide variety of abilities well as her immunity to even the most powerful sorceries cast
and powers to the Empress that it seems impossible she is truly against herlead many to believe that the Heart of the Realm
capable of all of them, even with the assistance of the most is more powerful than any other hearthstone in Creation.
AMERU agreed to see to it that Meru was never again settled, giving
God of Meru Amoth unprecedented power.
Once, there was only great Meru, Jewel of the Gods. Once, Ameru was clad in celestial vestments and armor
The city built by the gods themselves, set upon the slopes befitting his station. He wore mighty pauldrons crafted of
of the Omphalos of Creation, Meru was the place from orichalcum, and his brilliant white and silver robes were
which all the world was guided by the gods, then the inlaid with the pattern of a map of the interlocking streets
Solar Deliberative. The citys god, Ameru, wielded great and passageways of his city. In his hands he bore a tall
power in the Bureau of Humanity, as the embodiment of stone staff, crafted of the heart-stone of the Omphalos of
the Foremost City. Creation and topped with an orichalcum replica of the
Then came the Usurpation, and in that violence, Meru Palace of the Deliberative.
was destroyed, rendered in many places to so much rubble Now, although his appearance has not changed over-
tumbling down the slopes of Mount Meru (as the Imperial much, the god himself has. He appears sickly, his once lustrous
Mountain was once known). Ameru himself appeared in mane of white hair fallingor tornout in clumps, and his
the city then, attempting to stop the destruction of his city, robes are tattered, threadbare and dull. His pauldrons sit in a
aiding in the defense of the Solars, but by the time he ap- corner, for they began to weigh too heavily on his weak back,
peared, it was too latethe damage was done. Precisely what and the pieces of his shattered staff lie on his desk. Ameru sits
happened to him then no one truly knows. There are those in his well-appointed office, a babbling lunatic and cripple.
who postulate that he was attacked by a coalition of Amoth, He still retains the small apartments attached to his office,
the god of ruined cities, and several powerful Sidereals, who and the services of a single godly scribe who learned to ignore
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who brings it to her attention is quickly dressed down,
asked to kindly refrain from bringing the personal hobbies
of Heavenly dignitaries to light.
Sanctum: Flashing Peak has incredibly opulent estates in
Heaven, but she also maintains a modest sanctum from the
days when she was only the goddess of the Imperial Moun-
tain, before the casting down of the Primordials. The Seat
of Pasiap, at the top of the Imperial Mountain, was once
known as the Chamber of Flashing Peak, where those who
were interested in visiting her sanctum stood to address her.
Fortunately, it is simple for her to visit this site, as it lies less
than an hour from the Glorious Arch.
Motivation: To keep the Imperial Mountain important and
central to Creation, and to cause the Bureau of Nature to
become just as important and central to Heaven.
Attributes: Strength 12, Dexterity 9, Stamina 20; Charisma
9, Manipulation 9, Appearance 6; Perception 8, Intelligence
9, Wits 9
Virtues: Compassion 2, Conviction 5, Temperance 4, Valor 4
Abilities: Athletics 4, Awareness 8, Bureaucracy 9 (First Age
+2), Craft (Earth) 9, Dodge 4, Integrity 8, Investigation 5,
Linguistics (Native: Old Realm; Others: High Realm, Low
Realm, Riverspeak) 3, Lore 6 (First Age +2), Martial Arts
6, Occult 5, Performance 4, Presence 6, Resistance 9, Sail
3, Socialize 5, Survival 5, Thrown 8 (Basalt Tokens +3),
War 5 on the Blessed Isle, but as the head of one of the Heavenly
Backgrounds: Backing 5, Celestial Manse 5, Contacts 5, Bureaus, she may also transport herself immediately anywhere
Followers 5, Influence 5, Resources 5, Sanctum 3 within Yu-Shan. She must still use gates to move between
Spirit Charms: Flashing Peak has all available spirit Charms. Creation and Heaven, though.
Some specifics are given here, however: MaterializeIt costs Flashing Peak 95 motes to materialize.
Avalanche of the Imperial MountainA terrible and fearsome Principle of MotionFlashing Peak usually maintains a res-
supernatural martial artist, Flashing Peak is capable of dealing ervoir of 10 additional actions.
tremendous damage with her bare hands. She automatically Reserve of Will (x4)Flashing Peak has four additional points
inflicts lethal damage with her blows. By spending five motes, of Willpower at her disposal.
she may add five dice to her unarmed damage for the scene. Shoguns PrerogativeWhile in Heaven, Flashing Peak may
Additionally, by spending a Willpower point before making an summon any single one of her subordinates in the Bureau
attack, she may inflict aggravated damage with that strike. This of Nature to her side immediately. She does so only in times
expenditure must be made before the attack roll is made. of danger or other emergency. She must spend a point of
Basalt TokensFlashing Peak can create sharp, rounded Willpower and a number of motes equal to the (Essence +
tokens of basalt, which are utterly unique. She often gives Willpower) of the subordinate she is summoning.
these to messengers, as proof that the message he bears is Terrestrial Circle SorceryFlashing Peak knows all Terrestrial
from her. She creates these tokens by simply spending one Circle spells and may teach them to others.
point of Essence eachup to five at a time. They dissolve Flashing Peak has the First, Second and Third Excellencies
into nothingness at the end of a scene. She can also throw for the following Abilities: Awareness, Bureaucracy, Craft,
these tokens as weapons. Integrity, Martial Arts, Resistance and Thrown.
Celestial Circle SorceryFlashing Peak knows all Celestial Join Battle: 17
Circle spells and may teach them to others. Attacks:
Donning Spiritual ArmorThrough the expenditure of five Clinch: Speed 6, Accuracy 15, Damage 12L, Parry DV ,
motes, Flashing Peak may add her (Temperance + Essence) to Rate 1
her bashing and lethal soaks. By spending one point of Will- Kick: Speed 5, Accuracy 15, Damage 15L, Parry DV 7,
power, she may also add her Essence to her aggravated soak. Rate 2
Essence Plethora (x5)Flashing Peak increases her Essence Punch: Speed 5, Accuracy 16, Damage 12L, Parry DV 9,
Pool by 50. Rate 3
Hurry HomeThrough the expenditure of 10 motes and a Basalt Tokens: Speed 4, Accuracy 20, Damage 17L, Rate
Willpower point, Flashing Peak may not only appear anywhere 5, Range 50
JAGALZA
Satrap of the Realm
The numinous Jagalza is the Satrap of the Realm within
the Bureau of Humanity. As the Satrap of the Blessed Isle,
all City Mothers and City Fathers on the Blessed Isle answer
to her, and she runs a tight ship, careful to make sure that
they all adhere to the dictates of the Immaculate Philosophy.
She is aware of the subtle nuances of every aspect of the Im-
maculate Orders interaction with gods not because she has
any love for the Order, but because she despises it.
Jagalza has close ties to the Bronze Faction and frequently
attempts to convince it to change the Immaculate Orders
position on the worship of gods, to little effect. Since the
disappearance of the Scarlet Empress, she has also begun
speaking with Gold Faction members, seeking to do what
she has always donepreserve the Realm, regardless of who
rules there. Personally, she would prefer that the fractious Abilities: Athletics 3, Awareness 4, Bureaucracy 8 (Bureau
and constantly warring Exalted did not rule at all, leaving of Humanity +3), Dodge 6, Integrity 5, Investigation 4,
such things to the gods, who are eternal and know their re- Linguistics (Native: Old Realm; Others: High Realm, Low
lationships to one another, but she realizes that is too much Realm) 2, Lore 5, Martial Arts 2, Medicine 3, Melee 6 (Dai-
to hope for in this Age. klaves +2), Occult 6, Performance 4 (Dance +2), Presence
Jagalza appears as a seven-foot-tall woman in brilliant 7, Resistance 6, Ride 3, Socialize 6, War 4
scarlet robes, once emblazoned with the symbol of the Scarlet Backgrounds: Backing 4, Celestial Manse 5, Contacts 5,
Empress. Now, however, her robes shift through a variety Followers 4, Influence 5, Resources 5
of patterns, as the symbols of the various Great Houses ap- Spirit Charms: Jagalza has all the available spirit Charms.
pear and disappear, as a thousand minor events determine Some specifics are given here:
which House comes the closest to ruling. She wears an Celestial Circle SorceryJagalza knows the following Celestial
impressive moonsilver and starmetal headdress, set with Circle spells and can teach them to others: Blood of Boiling
three hearthstones, and she is utterly bald. Her eyes are a Oil and Sapphire Countermagic.
brilliant white hue the color of pale jade, and her skin has Donning Spiritual ArmorThrough the expenditure of five
a luminous, slightly translucent quality, as though she were motes, Jagalza may add her (Temperance + Essence) to her
made of moonstone. bashing and lethal soaks. By spending one Willpower, she
A servant-god always accompanies Jagalza, carrying the may also add her Essence to her aggravated soak.
Utmost Censor, her moonsilver grand daiklave envenomed Essence Plethora (x3)Jagalza has access to 30 additional
with strange poisons she acquires from the Division of End- motes of Essence.
ings, in the Bureau of Destiny. This servant-god shapechanges GeasJagalza may lay a geas upon a spirit, Exalt or mortal
itself into a suit of resplendent red jade and starmetal lamellar for the purpose of fulfilling her duties under Heaven or her
armor upon Jagalza as she takes a battle stance. Motivation. This is considered unnatural mental influence.
Sanctum: Jagalza does not maintain a sanctum in Creation, in- Jagalzas player rolls her (Manipulation + Conviction) against
stead staying at one of her several opulent estates in Heaven. the targets Mental DV. This Charm costs two Willpower
Motivation: To make sure that the Realm stands for all points and requires the investment of a number of motes
eternity. equal to the number of days she wishes the target to be bound
Attributes: Strength 6, Dexterity 8, Stamina 5; Charisma 8, by the geas, to a maximum of 28 days.
Manipulation 8, Appearance 7; Perception 6, Intelligence MaterializeIt costs Jagalza 90 motes to materialize.
5, Wits 5 Principle of MotionJagalza normally maintains a reserve of
Virtues: Compassion 3, Conviction 4, Temperance 5, Valor 5 10 additional actions.
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Reserve of Will (x3) Jagalza has access to three additional
points of Willpower.
Satraps PrerogativeWhile in Heaven, Jagalza may summon
any single one of her subordinates in the Bureau of Humanity
to her side immediately. She does so only in times of danger
or other emergency. She must spend a point of Willpower
and a number of motes equal to the (Essence + Willpower)
of the subordinate she is summoning.
Terrestrial Circle SorceryJagalza knows all Terrestrial Circle
spells and may teach them to others.
Jagalza has the First, Second and Third Excellencies for the
following Abilities: Bureaucracy, Dodge, Integrity, Lore,
Melee and Presence.
Join Battle: 9
Attacks:
Clinch: Speed 6 Accuracy 10, Damage 6B, Parry DV ,
Rate 1
Kick: Speed 5 Accuracy 10, Damage 9B, Parry DV 4, Rate 2
Punch: Speed 5, Accuracy 11, Damage 6B, Parry DV 6,
Rate 3
Moonsilver Grand Daiklave (The Utmost Censor): Speed 5,
Accuracy 20, Damage 18L/4*, Parry DV 9, Rate 2
* Weeping Conclusion (poison); Damage 6L/minute, Resist
5L, Tolerance /, Impairment -4
Soak: 11L/14B (Divine lamellar, 8L/9B, Hardness: 5L/5B)
Health Levels: -0/-1/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-2/-4/Incap Tachi-Kun maintains a strong rivalry with Voharun, the
Dodge DV: 11 Willpower: 10 crow-god of Northern war. Once, in the time of the Solars,
Essence: 8 Essence Pool: 160 Voharun and Tachi-Kun were strong allies, but they have
Cost to Materialize: 90 not gotten along since the Usurpation. Neither, however,
Other Notes: None will reveal the reason.
The central god of war is nearly eight feet tall and power-
TACHI-KUN fully built. He wears an incredible suit of starmetal and jade
Central God of War superheavy plate, with an impressive dragon-face helm. He
The god of war for the center direction, Tachi-Kun is also wields Terrible Mountain Cutter, an impressive divine grand
the god of Exalted warfare, the patron of the tumultuous clash grimcleaver. He is a superb martial artist and soldier, excelling
between those imbued with the power of the gods. In ancient at the use of Charms to their best effects in combat.
days, when the Exalted marched to war, Tachi-Kun was there, Sanctum: In the Imperial City, there is a temple to Tachi-Kun
overseeing the clash of battle-Essence, savoring every shake that is opened only during his festival day. Nonetheless, it has
of the earth and mountain toppled by these heroes. become a tradition for legionnaires who visit the city for the
To say that Tachi-Kun has been disappointed with the first time to come and see the outside of the temple. Within
warriors of the Blessed Isle since the Usurpation is something this temple is an archway behind the altar, and those pass-
of an understatement. He finds the Dragon-Blooded focus on ing immaterial through the archway may enter the opulent
unit tactics and dog-packing to lack the honor and glory of warriors sanctum of Tachi-Kun. The god spends most of his
the ancient wars, when Solars took to the field against their time in his estates in Yu-Shan, however.
foes, each a hero in his own right. Motivation: To foster battle that features incredible Exalted
This isnt to say that Tachi-Kun doesnt support heroics.
the Bronze Faction, of course. He is too wise to see the Attributes: Strength 10, Dexterity 12, Stamina 8; Charisma
suspicious disappearance of Darunla, the wolf-goddess 6, Manipulation 5, Appearance 5; Perception 7, Intelligence
of the East who supported the Solars, shortly after the 5, Wits 7
Usurpation as chanceespecially given that Sunipa, Virtues: Compassion 2, Conviction 4, Temperance 3, Valor 5
who favors the Dragon-Blooded, was soon after elevated Abilities: Archery 4, Athletics 5, Awareness 6, Bureaucracy 5,
to the position of war-goddess of the East. Tachi-Kun Craft (Earth) 4, Craft (Fire) 4, Dodge 7, Integrity 6, Investiga-
acknowledges that the Dragon-Blooded are mighty war- tion 4, Linguistics (Native: Old Realm; Others: Flametongue,
riors; they are simply not heroes, in his mind. But then, High Realm, Low Realm, Riverspeak) 4, Lore 6, Martial Arts
foot soldiers rarely are. 5, Medicine 3, Melee 7 (Grand Grimcleavers +3), Occult
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throughout Creation. Traditionally, the Empress sent a gift Other Notes: Those who wear the boots of the Ancient find
to his sanctum during this time, a habit that Mnemon has that they can run along the Great Coast Road at a speed of
taken up in her mothers absence. five miles every hour of running without ever becoming tired.
Sanctum: The Ancients small temple in the Imperial City The character must be running, however, and the effect ends
bears an immaterial portal that leads to his opulently ap- as soon as he steps off the Great Coast Road. The Ancient
pointed suite of rooms. In these rooms, furnished with very of the Stone Journeys rarely lends out his boots, however,
large furniture and high ceilings, the Ancient allows himself though he has been known to do so to itinerant monks who
to sit and relax. Any other time he is encountered, he is need to travel somewhere in an emergency.
standing and walking.
Motivation: To maintain the usefulness and structure of FIELD GOD
the Great Coast Road, fostering travel and trade along its Field gods are the gods of agricultural stretches of land,
length. from rice paddies to wheat fields to orchards and vineyards.
Attributes: Strength 3, Dexterity 3, Stamina 5; Charisma 3, Generally, field gods form the majority of the population of
Manipulation 2, Appearance 2; Perception 5, Intelligence a rustic spirit court, though each one rules many acres of a
3, Wits 3 given kind of field. The appearance of a field god changes
Virtues: Compassion 4, Conviction 2, Temperance 3, Valor 2 depending on what is being grown in that field. Rice paddy
Abilities: Athletics 5, Awareness 4, Bureaucracy 3, Craft gods wear short robes of woven rice grains, with big straw
(Earth) 5, Dodge 2, Integrity 3, Investigation 2, Linguistics hats, and possess perpetually wet feet. Gods of wheat fields
(Native: Old Realm; Others: High Realm, Low Realm) 2, are usually gracefully tall and fair in hue, while the goddesses
Lore 2, Martial Arts 1, Medicine 2, Melee 4 (Staves +2), of apple orchards tend to be sweetly rounded, ruddy cheeked
Presence 3, Resistance 4, Stealth 2, Survival 4 and mirthful.
Backgrounds: Backing 5, Influence 3, Resources 3, Sanctum 3 On the Blessed Isle, field gods know better than to demand
Spirit Charms: the sort of harvest sacrifices that they get elsewhere. They also
Ancient WatersThe Ancient may pour the water from his work the hardest of all the field gods in the world, required by
bag onto damage to his road, healing it by paying one mote the Immaculate Philosophy to do their part to ensure a fine
per lethal health level repaired. Likewise, the may grant a harvest. During winter, when there is no life in their fields,
traveler on his road a drink, healing her for one lethal health field gods generally wander their domain morosely, dressed as
level or two bashing health levels for five motes, but only if paupers. When pressed, field gods can quickly transform the
the wounds were taken while the traveler was on the Great crops of their field (even during winter) into weapons.
Coast Road. Sanctum: In one place in every field, a small portion of crop
Essence PlethoraThe Ancient of Stone Journeys has 10 is left unharvested. This fruit-heavy tree, bunch of vines or
additional motes of Essence. square of field is the entryway into the sanctum of that field
Hurry HomeThe Ancient of Stone Journeys may instantly god, whose home seems built into the tree or made out of
transport himself anywhere along the length of the Great the plant it embodies. Field god homes are comfortable, if
Stone Road for 10 motes and a Willpower point. a bit rustic.
MaterializeIt costs the Ancient 55 motes to materialize. Motivation: To see that its field, vineyard, orchard or paddy
ShapechangeThe Ancient sometimes changes his shape produces a fine crop and is protected from harm.
to that of a rich merchant or other traveler, in order to lure Attributes: Strength 4, Dexterity 3, Stamina 4; Charisma 3,
bandits out into the open. Manipulation 2, Appearance 4; Perception 3, Intelligence
The Ancient of Stone Journeys has the First Excellency 2, Wits 3
for the following Abilities: Awareness, Craft, Melee and Virtues: Compassion 3, Conviction 2, Temperance 3, Valor 2
Resistance. Abilities: Archery 3, Athletics 2, Awareness 3, Bureaucracy
Join Battle: 7 1, Craft (Wood) 3, Dodge 4, Integrity 2, Lore 1, Martial Arts
Attacks: 2, Melee 3, Occult 2, Resistance 2, Stealth 4 (Agricultural
Clinch: Speed 6, Accuracy 4, Damage 3B, Parry DV , Fields +3), Socialize 2
Rate 1 Backgrounds: Backing 2, Influence 1, Sanctum 2
Kick: Speed 5, Accuracy 4, Damage 6B, Parry DV 1, Rate 2 Spirit Charms:
Punch: Speed 5, Accuracy 5, Damage 3B, Parry DV 3, Rate 3 Intrusion Sensing MethodBy committing five motes of Es-
White Jade Grand Goremaul (The Marker of Miles): Speed sence and spending a point of Willpower, the Storyteller
4, Accuracy 11, Damage 20L/5, Parry DV 4, Rate 1 gets a reflexive (Perception + Awareness) roll for the field
Soak: 11L/13B (Resilience of the Eternal Road, 8L/8B) god, adding a number of automatic successes equal to the
Health Levels: -0/-1/-1/-1/-1/-2/-2/-2/-2/-2/-4/Incap field gods Compassion, to detect any time an entity with an
Dodge DV: 5 Willpower: 7 Essence of greater than 1 enters its domain.
Essence: 4 Essence Pool: 85 MaterializeIt costs a field god 45 motes to materialize.
Cost to Materialize: 55 Measure the WindThe field god may spend a mote to under-
SALT GOD
The salt gods are a very prolific type of little god, found
anywhere salt might be extracted from natural environs,
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Bombadil Goh (order #84005) 24.80.120.11
In the time since her disappearance, however, things Attacks:
have changed. There is no single standard salt rate any Kick: Speed 5 Accuracy 6, Damage 5L, Parry DV 2, Rate 2
longer, and while some salt gods charge smaller amounts, Punch: Speed 5, Accuracy 7, Damage 2L, Parry DV 4, Rate 3
others (such as those in the Eagle Prefecture) have begun Soak: 7L/7B (Salt body, 5L/5B)
charging outrageous amounts, so much that salt production Health Levels: -0/-0/-0/-0/-1/-1/-1/-3/Incap
has ceased in those areas. Dodge DV: 4 Willpower: 5
Salt gods are small humanoid creatures that appear Essence: 2 Essence Pool: 45
entirely crusted over with gleaming salt crystals. They stand Cost to Materialize: 35
about two feet high. There are salt gods every few miles of Other Notes: None
coastline, as well as at salt-gathering sites. (There are ap-
proximately 736 salt gods on the Blessed Isle alone.) Salt gods RAGOLY AGLDE OF THE WINGS CONJOINED IN LURE
do not hesitate to sabotage and steal from operations that try Lord of the Unrivaled Flames
to take salt without paying the salt rate in sacrifices. No one truly knows how old Ragoly Aglde is, though
Sanctum: Each salt god maintains a small sanctum that looks he was certainly over a century in age when the Empress
like a cavern studded with salt crystals the size of human fists. appointed him as the master of the Red Tables Court over
These sanctums are accessible at liminal places, where one a century ago. The God-Blooded son of a powerful ifrit lord
thing becomes another, such as right at the shoreline or at known as the Wings Conjoined in Lure, Ragoly Aglde wields
the doorway into a salt mine. tremendous power that most God-Blooded never achieve.
Motivation: To prevent the unblessed collection of salt. He has certainly lived longer than most God-Blooded do
Attributes: Strength 2, Dexterity 3, Stamina 2; Charisma 2, and shows no signs of slowing down.
Manipulation 2, Appearance 1; Perception 3, Intelligence Ragoly Aglde is something of a megalomaniac, seeing the
3, Wits 2 fire elementals of the Blessed Isle as his sole dominion. He
Virtues: Compassion 1, Conviction 3, Temperance 2, Valor 2 honors his subjects, seeing in them truly numinous spiritual
Abilities: Athletics 2, Awareness 2, Bureaucracy 3 (Mer- entities, though he does not worship them. After all, he works
cantilism +2), Dodge 2, Integrity 2, Larceny 2, Linguistics closely with the Immaculate Orderalthough it might be
(Native: Old Realm; Others: High Realm, Low Realm) 2, fairer to say that the Immaculate Order watches him closely,
Martial Arts 3, Occult 1, Resistance 2, Stealth 3 to make sure he does not become an object or promulgator
Backgrounds: Cult 1, Resources 3, Sanctum 1 of heresy. Ragoly Aglde despises the Court of the Orderly
Spirit Charms: Flame and will not hesitate to order the destruction of fire
ErodeSalt gods can cause materials to erode and fray, as though elementals that he learns are associated with it.
left exposed to the elements and pounding surf for many weeks. Ragoly Agldes personal power and influence has
In order to use this ability, they must spend three motes, and swelled tremendously, as he alone can grant easy access
then an (Intelligence + Conviction) roll is made. Each success to sorcerers wishing to summon fire elementals easily.
inflicts a point of lethal damage to the object. Salt gods may Those who wish to summon fire elementals who will not
ignore up to five points of lethal soak on an item, unless the item fight their bindings from the Blessed Isle may journey
is made of stone. This Charm cannot affect items made from to the Red Tables and apply for the Imperial Seal of the
the magical materials at all. Salt gods use this ability to sabotage Unrivaled Flames, a red jade token that may be used
mining operations that do not pay their salt rate. during the summoning of a fire elemental. Not everyone
Hurry HomeSalt gods can rise from any source of salt in gains such a token, however. Only those who can pay the
their domain, naturally occurring or mined by spending 10 tremendous bureaucratic fees, render the appropriate gifts
motes and a point of Willpower. and prove that their ability to summon fire elementals is
MaterializeSalt gods must pay 35 motes to manifest. of benefit to the Realm are even considered.
Salt BodySalt gods bodies are made up entirely of salt Ragoly Aglde is usually clad in crimson, gold and black robes.
crystals. As such, they soak lethal damage with their full He has brilliant red hair that he keeps decorated in the height
Stamina, in addition to possessing a measure of armor from of imperial fashion, with beads of jade and gold woven into it.
the durability of their forms. Salt gods inflict lethal dam- His nails are long and lacquered crimson, brushed in black ink
age with their unarmed attacks, and their sense of pain is with the words of fire elemental summoning spells. He is armed
dramatically reduced by the spiritually numbing effects of with his fathers red jade daiklave, the Revered Scion of Hesiesh,
salt, reducing their wound penalties by one. Finally, salt god and he wears a red jade chain shirt beneath his robes.
attacks inflict aggravated damage to hungry ghosts and other Motivation: To honor the memory of his fathers power by
creatures adversely affected by salt. These benefits cost salt one day wielding as much power as he did.
gods an additional 10 motes when manifesting. Attributes: Strength 4, Dexterity 5, Stamina 3; Charisma 3,
Salt gods have the First Excellency for the following Abili- Manipulation 5, Appearance 4; Perception 3, Intelligence
ties: Bureaucracy, Martial Arts and Stealth. 3, Wits 4
Join Battle: 4 Virtues: Compassion 2, Conviction 3, Temperance 1, Valor 4
CREATURES OF
THE BLESSED ISLE
Crag Cat
The mountains in the
Dragons Nest Range are
known for their populations
of crag cats, leopard-sized wild
hunting cats that have devel-
oped claws and musculature
adapted for climbing nearly
sheer rock faces (+2 bonus to
all climbing-based Athletics
rolls). Crag cats normally
prey on sheep or goats that
wander too far from their
herds, but they are known to
prey on travelers when hungry,
leaping down from cliff-faces
where an attack is unlikely to
come from. Crag cats launching an attack from such a
Abilities: Athletics 4, Awareness 3, Bureaucracy 4, Dodge 5, vantage impose a 2 external penalty to their targets (Wits
Integrity 3, Linguistics (Native: Flametongue; Others: High + Awareness) rolls to notice the unexpected attack.
Realm, Low Realm, Old Realm) 3, Lore 4 (Elementals +2), Dog, Blackstar Mastiff
Martial Arts 4, Melee 4 (Daiklaves +1), Occult 5 (Summon- Large hounds used for
ing +2), Performance 2, Presence 4, Ride 2, Socialize 2, War war or hunting, the blackstar
3 (Elementals +2) mastiff is an expensive purebred
Backgrounds: Artifact 4, Backing 4, Influence 3, Inheritance dog sold by the Starlight clan
4, Manse 3, Resources 5 of Lords Crossing Dominion.
Powers: Ragolys elemental heritage grants him a variety of Blackstar mastiffs are purest
useful abilities, including: black, with the occasional
Elemental PowersRagoly can use the Dragons Suspire, El- sprinkling of white, making
emental Expression and Elemental Rejuvenation powers. them look like a field of stars in
Ifrits GiftRagoly Aglde is immune to damage from fire. the night sky. Those who wish
Terrestrial Circle SorceryRagoly Aglde can use the following to purchase a blackstar mastiff
Terrestrial Circle Sorcery spells: Emerald Circle Banishment, must journey to the Starlight
Emerald Countermagic, Summon Elemental. compound in Traiter to stay for
Join Battle: 7 two weeks, being trained at the
Attacks: facility to handle the hounds, as
Clinch: Speed 6, Accuracy 9, Damage 4B, Parry DV , well as being introduced to their
Rate 1 animal. Those who have had the training before need spend
Kick: Speed 5, Accuracy 9, Damage 7B, Parry DV 4, Rate 2 only the week getting to know their beast. A character must
Punch: Speed 5, Accuracy 10, Damage 4B, Parry DV 6, have at least three dots of Resources to be able to afford a
Rate 3 blackstar mastiff.
Red Jade Daiklave (Revered Scion of Hesiesh)*: Speed 4, Blackstar mastiffs come with special leashes with which
Accuracy 13, Damage 11L, Parry DV 6, Rate 3 they are trained, and they remain quite docile while wearing
* By spending a single mote when he attacks, Ragoly may the leashes. A servant or lieutenant can easily lead the beast
use Revered Scion to strike dematerialized spirits. around while it remains leashed. Off the leash, the dog will
Soak: 7L/6B (Red jade chain shirt, 5L/3B, Hardness: never attack anyone without orders, but it will not tolerate
2L/2B) being grabbed. (Fortunately, it ignores incidental touching,
Health Levels: -0/-1/-1/-2/-2/-4/Incap simply growling at the contact.)
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Name Str/Dex/Sta Per/Int/Wits/Will Health LevelsAttack Dodge DV/Soak
(Spd/Acc/Dmg/Rate)
Crag Cat 5/6/4 3/1/3/5 -0/-1x2/-2x2/ Bite: 6/9/6L/1, 4/2L/4B
-4/I Claw: 6/12/5L/2
Abilities: Athletics 3 (Climbing +2), Awareness 3, Dodge 3, Integrity 2, Investigation 2, Martial Arts 3
(Claws +2), Presence 2, Resistance 2, Stealth 4 (Mountains +2), Survival 2
Dog, Blackstar 4/3/4 3/2/3/3 -0/-1/-1/-2/-4/I Bite: 5/6/5L/1 2/0L/4B
Mastiff
Abilities: Athletics 2, Awareness 3, Dodge 1, Integrity 2, Investigation 1, Martial Arts 2 (Bite +1),
Presence 2 (Warning Growl +1), Resistance 3, Stealth 1, Survival 3 (Tracking +3)
Dog, Portee 1/3/2 2/2/2/3 -0/-2/-4/I None 3/0L/2B
Ivory
Abilities: Athletics 1, Awareness 2, Dodge 3, Integrity 2, Investigation 1, Martial Arts 1, Presence 1,
Resistance 2, Stealth 3, Survival 1
Giant Panda 5/2/5 2/2/2/3 -0x2/-1x3/ Bite: 5/6/7L/1, 2/2L/5B
-2x2/-4/I Claw: 5/5/6L/2
Abilities: Athletics 3 (Climbing +2), Awareness 2, Dodge 2, Integrity 3, Investigation 2, Martial Arts 3,
Presence 3, Resistance 3, Stealth 2 (Bamboo Forests +1), Survival 3
Hearth-Cat 1/3/2 2/2/3/3 -0/-2/-4/I None 3/0L/2B
Abilities: Athletics 3, Awareness 2, Dodge 4, Integrity 2, Investigation 1, Martial Arts 2, Presence 3,
Resistance 3 (Cold +3), Stealth 3, Survival 2
Horse, Firemane 5/3/4 2/2/3/3 -0/-1x2/ Bite: 5/6/2L/1, 3/0L/4B
-2x2/-4/I Kick: 6/7/7L/1
Abilities: Athletics 4 (Gallop +2), Awareness 2, Dodge 3, Integrity 1, Investigation 1, Martial Arts 2,
Presence 3, Resistance 2, Survival 2
Scarlet Crane 2/4/3 3/1/2/3 -0/-1/-2/-4/I Beak: 6/5/3L/1 4/0L/3B
Abilities: Athletics 2, Awareness 3, Dodge 4, Integrity 2, Investigation 2, Martial Arts 1, Presence 3,
Resistance 2, Stealth 2 (Riverside +2), Survival 2
Tongma Monkey 1/5/2 2/2/3/3 -0/-2/-4/I Bite: 4/6/1L/1 4/0L/2B
Abilities: Athletics 4, Awareness 2, Dodge 3, Integrity 3, Investigation 3, Martial Arts 1, Presence 2,
Resistance 1, Stealth 3, Survival 2, Thrown 2
A hound will obey the following commands from its master their owners. They have incredibly noble features, however,
and may possibly be trained for more: Home (returns to its for small dogs, with high ears and eyes that are always a
home kennel or where its leash is, whichever is closer), Heel bright blue or green. The little dogs never make any sound,
(return to its masters side and remain there), Guard (attack as the ability to bark was bred out of them, and they cling
anyone that comes too close to tenaciously to their own-
his master, with the exception ers. They are all easily
of those the hound is near con- trained to perform amusing
stantly, such as lieutenants or little tricks, as well. The
servants), Attack (attack a single Whitecloud clan of Lords
target, singled out by his master), Crossing Dominion is care-
Track (follow a scent) and Sit ful to sell only females and
(sit or lie down in the place he neutered males, in order to
is at now, without moving until retain the exclusive ability
either his master calls again, or to breed the animals.
an hour passes, at which point Giant Panda
he will find his master). The giant panda is a
Dog, Portee Ivory large bear-like animal, white
Portee ivories are small, in color and covered with
neurotic little dogs that cling to black spots. Though they
160
Bombadil Goh (order #84005) 24.80.120.11
Once the abode of the gods and
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