Magic Mushrooms FAQ Guide
Magic Mushrooms FAQ Guide
MAGIC MUSHROOMS
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To provide information on the 
nature and effects of magic 
mushrooms in an accessible 
question and answer format.
audience
Adults and young people engaged in 
recreational drug use.  Use with 
under 16's with support.
funding
Self-financed.
Some swearing.
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R13
01
What is a mushroom?
Mushrooms are fungi with a network of root-like flaments 
(called mycelium) growing underground, joined above ground by a 
stalk to a cap. The cap has a skin on top and gills underneath, from 
which are released spores (seeds for reproduction). 
Why are they called magic mushrooms?
Throughout  history  many  cultures  have  used  hallucinogenic 
plants and fungi, although little is known about their use in Britain. 
In  the  Middle  Ages,  they  were  made  into  ointments  and  rubbed 
onto  a  membrane  (often  the  sexual  organs)  with  an  available 
household  instrument  (i.e.  a  broomstick).  Since  fying  was  a 
common  hallucination,  myth  and  superstition  led  to  the  Christian 
Church wiping out most of the ancient knowledge and burning the 
witches at the stake. Mind-bending mushrooms came to be seen, 
like  poisonous  ones,  as  toadstools.  Even  today  mushrooms  are 
still  portrayed  in  fairy  tales  and  stories  as  things  associated  with 
pixies, goblins and other evil creatures (Liberty cap are called fairy 
mushrooms in Ireland).
b a c k g r o u n d :
02
The  hippies  rediscovered  hallucinogenic  mushrooms  in  the 
1960s  renaming  them  magic  mushrooms  (because  theyre  like 
magic  man!)  -  or  shrooms  or  mushies  for  short.  They  have 
remained  relatively  popular  ever  since  (about  a  quarter-million 
British people took a mushie trip in 2002) but have thankfully lost 
much of their pseudo religious hippy mysticism. Having said that, it 
must  be  pointed  out  that  some  New  Age  writers  and  philosophers 
claim magic mushrooms were brought to Earth by intelligent aliens 
in order to accelerate human evolution ....fetch me a stake and some 
matches!
What different sorts are there?
As  detailed  below,  each  type  of  mushroom  has  one  or  more 
common  names,  and  an  offcial  name  based  on  two  Latin  words 
(in italics), indicating their general group (genus) and specifc type 
(species). Due to disagreements among experts, some mushrooms 
have more than one Latin name. 
There  are  over  a  hundred  different  species  of  hallucinogenic 
mushroom, some of which have different varieties based on country 
of origin (e.g. Mexican, Colombian). Many grow wild in Britain, while 
others are cultivatable indoors. It is not possible to identify them all 
in this short leafet, so we will focus on the fve types which are most 
commonly  sold  and  used  here.  These  include  two  native  species; 
Liberty cap and Fly Agaric and three foreign mushrooms, namely: 
Cubensis,  Hawaiian,  and  Truffes.  Anyone  intending  to  try  other 
types should get a mushroom identifcation guide book (or use the 
internet)  and  learn  to  identify  them  accurately  before  picking  and 
eating any.
Are they legal?
Yes and no - it depends on the type of mushroom and in some 
cases, its condition.
Fly  Agaric  is  totally  legal.  Neither  the  mushroom  nor  its  main 
active  ingredients  -  muscimole  and  ibotenic  acid  -  are  covered  by 
the  1971  Misuse  of  Drugs  Act  (MODA)  or  any  other  UK  drug  laws. 
With Liberty cap, Cubensis, Hawaiian and Truffes, things get more 
03
complicated.  The  two  main  drugs  found  in  these  and  most  other 
magic mushrooms are psilocin and psilocybin. If they are extracted 
from  the  mushrooms  or  are  made  synthetically,  they  become 
Class  A  controlled  drugs  and  are  illegal  to  possess  or  supply.  But 
because psilocin and psilocybin are naturally present in live or fresh 
mushrooms  they  are  generally  legal  because  they  are  considered 
to  be  a  naturally  occurring  substance.  In  short,  it  is  legal  to  buy 
spores and growing kits, to grow and pick these mushrooms, and to 
eat and sell them if they have just been picked or are still fresh. But 
psilocin-containing mushrooms become illegal if they have ceased 
to be in their natural state and have been in some way altered by the 
hand of man.
In  2002,  in  response  to  queries  from  UK  companies,  the  Home 
Offce confrmed that it was legal to sell freshly picked mushrooms 
provided they have not been prepared in any way. This preparation 
ruling  also  applies  to  some  other  controlled  drugs  when  in  natural 
plant form, such as mescaline (in peyote and san pedro cacti) and 
cathinone  (in  the  khat  shrub),  but  it  does  not  cover  opium  poppy, 
coca leaf, or the cannabis plant.
But when do mushrooms stop being fresh and 
become prepared?
The  clearest  examples,  as  indicated  by  past  court  cases,  are 
when  they  have  been  intentionally  chopped/cut  up,  crumbled/
powdered,  cooked  or  made  into  drinks  or  foods  (e.g.  tea,  jam),  or 
frozen and packaged. But the legal grey area concerns when the 
mushrooms are allowed to dry out naturally, or when their freshness 
is extended by mechanically chilling or simply freezing them - which 
are often necessary to prevent them from rotting or going mouldy.
Clearly, the main fault with the current law is that it discourages 
drying or freezing of magic mushrooms, which increases two health 
risks for users:
Risk One: the amount of fresh shrooms needed for a trip is harder 
to calculate than the amount of dried shrooms - the variable water 
content of fresh shrooms results in broad dose ranges which could 
lead to too many shrooms being eaten.
04
Risk  Two:  fresh  shrooms  are  more  likely  to  go  mouldy  or  get 
diseased (making them toxic).
The UK Medicines Control Agency has also advised companies 
that  they  cannot  distribute  information  about  the  mushrooms  they 
sell  because  they  are  not  qualifed  herbalists,  but  that  they  can 
answer  direct  questions  from  customers.  Most  mushroom-selling 
companies advertise their products as for ornamental or research 
purposes  only  and  prohibit  sales  to  under-18s.  Some  shops  also 
impose maximum sales of 35 grams per customer. The typical price 
is 5-10 for 10 grams of fresh mushrooms.
Very few people are prosecuted for psilocin offences. Possession 
and small-scale cultivation is typically dealt with by a police caution 
or a court fne. Supply and other traffcking offences, though rarely 
brought,  are  more  likely  to  receive  a  prison  sentence.  Possession 
with intent to supply covers intending to sell or give away psilocin 
or  prepared  mushrooms,  as  well  as  being  in  possession  of  more 
than is considered consistent with personal use (this amount is not 
defned).  It  is  also  illegal  to  drive  while  unft  to  do  so  because  of 
psilocin intoxication. 
u s i n g   m a g i c   m u s h r o o m s :
Growing  one  of  the  fve  types  of  magic  mushroom,  or  picking 
the  two  species  which  grow  wild  in  Britain  (Liberty  cap  or  Fly 
Agaric),  requires  specialist  knowledge  in  the  form  of  an  old  hippie 
or  illustrated  guidebook.  Whether  picking  wild  ones  or  buying 
cultivated  ones,  one  thing  reduces  risk  more  than  anything  else: 
making sure you have picked or purchased the right ones. To this 
end, the appearance and habitat of the fve main magic mushrooms 
is  described  in  their  respective  sections  and  two  other  tests  for 
checking their identity are presented in the REDUCING RISKS 
section. The other main areas of advice concern preserving, storing, 
preparing and consuming them.
05
How are they preserved and stored?
Magic  mushrooms  stay  fresh  for  5-10  days,  particularly  if 
they  have  a  low  water  content  (as  Cubensis  and  Truffes  do)  and 
especially if kept chilled in the fridge. After this, to prevent rotting, 
they have to be dried, frozen or otherwise preserved. They will last 
several months to a year if frozen (in a sealed bag in a freezer), but 
totally drying the mushrooms allows them to last indefnitely. 
Drying  reduces  the  potency  (drug  content)  of  psilocin-based 
mushrooms only slightly, while actually making Fly Agaric shrooms 
stronger (and less toxic). They can be dried naturally by leaving them 
on  paper  at  room  temperature  for  several  days,  though,  to  reduce 
the  risk  of  rotting,  some  people  accelerate  drying  by  placing  them 
next  to  a  radiator,  or  in  an  open-doored  oven  (350F)  for  up  to  half 
an hour. Cooking them in a closed-door oven requires a maximum 
temperature of 95F (36C) for psilocin-based mushrooms and 200F 
for Fly Agaric (see sections on each mushroom for details). They are 
totally dried when they turn to powder when crushed. Its then best 
to  crumble  them  and  mix  up  the  powder  to  even  out  the  strength. 
When kept for later use, the strength of shrooms gradually reduces 
with  time,  though  storing  them  in  a  cool,  dark,  dry  air-tight  glass 
container extends their shelf life.
How are they prepared and consumed?
Most  magic  mushrooms  can  be  swallowed  raw  (fresh  or  dried), 
or mixed into food/drink - the exception is Fly Agaric, which is better 
eaten cooked or at least dried (see: Fly Agaric). Fresh shrooms are 
soft and damp to the touch and before swallowing them they should 
be rinsed quickly in cold water and smelled/examined to make sure 
they  are  not  stale  or  maggoty.  Eating  them  mixed  or  cooked  into 
food  (especially  spicy  dishes)  is  inadvisable  because  of  possible 
nausea and vomiting. 
A more palatable method is to brew mushroom tea, by powdering 
and boiling in hot water for at least 10 minutes and drinking the liquid 
(herbal teas can be added to make it taste better, though sugar and 
vitamin C should not be added). If swallowed dry, it is best to chop 
up  larger  shrooms  into  smaller  pieces  (they  generally  dont  taste 
06
good  enough  to  chew)  and  to  remove  any  straw-like  stalks  (to 
prevent  them  sticking  in  your  throat),  before  washing  them  down 
with  water.  Some  users  prefer  to  crumble  the  dried  shrooms,  and 
swallow the powder in capsules or paper wraps. 
Though they cannot be sniffed or injected, some people smoke 
dried  mushrooms  (particularly  Fly  Agaric),  although  opinions  vary 
on  whether  this  works.  But  few  people  now  use  the  two  most 
traditional  methods  of  taking  mushies,  namely:  making  them  into 
ointments,  and  applying  them  to  membranes  (like  the  genitals  or 
anus)  or  drinking  the  urine  of  someone  who  has  eaten  Amanita 
muscaria (see: Fly Agaric).
How many mushrooms do you need for a trip?
The  following  chart  gives  an  indication  of  the  dose  needed  for 
a  medium  and  strong  trip,  which  will  be  affected  not  only  by  the 
strength  of  the  mushroom,  but  by  your  previous  experience  and 
tolerance. Regular users will experience tolerance (needing more of 
the drug to get the same effect) - in fact, tolerance to mushrooms is 
so rapid, that after about a week of daily use, the dose needed to get 
high would become unswallowable and possibly poisonous. 
Because  of  wide  variations  in  both  the  size  and  water  content 
(fresh  mushrooms  are  between  5%  and  90%  water),  it  is  diffcult 
to estimate the number of mushrooms needed for a trip. The dried 
weight  of  mushrooms  is  a  much  better  guide  to  a  desired  dose. 
However, because the law forces retailers to sell only freshly picked 
magic  mushrooms,  estimates  of  the  weight  of  fresh  mushrooms 
needed  are  also  given.  The  potency  (or  strength)  also  varies 
depending  on  both  the  country  the  mushroom  comes  from  and  if 
they  are  wild  or  cultivated  (indoor  growing  techniques  can  greatly 
increase potency).
What drugs are mixed with magic mushrooms?
Mixing  other  drugs  with  magic  mushrooms  is  generally  not 
advisable,  though  many  users  recommend  smoking  cannabis  as 
the  effects  are  coming  on,  because  cannabis  is  an  anti-emetic  -  it 
reduces  nausea  and  vomiting,  the  main  unpleasant  side  effects  of 
07
Medium/Strong = grams of mushroom need for a medium and strong trip (light trips or test 
doses involve lower doses than those for a medium trip). The number of mushrooms needed 
is NOT covered since variations in size make it an unreliable measurement of dosage. The 
suggested doses are best estimates for average shrooms, but the fnal decision is your 
own.
N.B Once magic mushrooms are dried and prepared for use, they become Class A drugs 
and are illegal.
            
      
            
              
Dried Weight (grams)
& Trip Strength
medium   strong
Fresh Weight (grams)
& Trip Strength
medium   strong
not   eat en   f r esh
(1.0-3.0)
(1.0-3.0)
(0.5-1.0)
(1.0-2.5)
(5.0-10)
(3.5-7.0)
(2.0-7.0)
(1.0-2.0)
(3.0-6.0)
(10-20)
(2.0-18)
(2.0-12)
(1.0-4.0)
(2.0-8.0)
(7.0-42)
(4.0-28)
(2.0-8.0)
(6.0-18)
  
  
mushies.  Some  users  also  take  a  half  to  full  dose  of  ecstasy  just 
before  they  neck  their  shrooms,  in  order  to  produce  a  happy, 
centred trip, and to reduce the risk of a bad trip. By contrast, some 
people sniff cocaine or speed, or take other trippy drugs like LSD or 
harmaline when on mushies - often to get more intense experiences, 
or just to get more energy (mushies can sometimes be mongy on 
their own). 
Lastly,  as  well  as  using  other  drugs  to  intensify  or  modify  the 
main effects, some mushroom users use depressant drugs to assist 
the come down into ordinary consciousness afterwards - such as 
alcohol or tranquillisers - though this is not advisable.
08
t h e   e f f e c t s :
What happens in your body when you eat 
magic mushrooms?
When magic mushrooms are swallowed, they are digested in the 
stomach  and  intestines,  and  the  active  ingredients  may  be  partly 
modifed in the liver (e.g. psilocybin is converted into psilocin) before 
being passed to the heart-lung-heart loop to be pumped up to the 
brain. In the brain, psilocin works in a similar way to LSD by boosting 
a particular type of serotonin (5HT-2A) - a neuromodulator involved 
in  controlling  other  neurotransmitters,  and  affecting  such  mental 
functions  as  mood,  perception,  memory,  awareness  and  appetite. 
By contrast, muscimole, the main drug in Fly Agaric, works on the 
muscarine receptors of brain cells, affecting levels of acetylcholine, 
GABA  and  glutamate  -  neurotransmitters  involved  in  movement, 
memory,  learning  and  emotion.  This  is  why  Liberty  cap  and  Fly 
Agaric produce different types of trip.
What does a magic mushroom trip feel like?
Your  mood,  previous  experience  and  personality,  along  with 
where  it  takes  place  have  a  major  infuence  over  what  kind  of  trip 
you have. Dose is also critical, with full-blown hallucinations usually 
requiring  higher  doses.  One  magic  mushroom  trip  differs  from 
another  as  much  as  the  effects  of  one  drug  differs  from  another. 
On  the  same  trip,  you  can  feel  like  you  are  sharing  your  friends 
experience  one  moment,  and  then  be  in  a  world  of  your  own 
moments  later.  The  main  thing  to  remember  is  that  tripping  is  an 
active experience, not a passive one. In short, its not like going to 
the cinema, paying for your ticket, and watching a specifed movie. A 
useful metaphor to help you understand this point is to view tripping 
as like getting on a horse and going into a strange landscape. You 
can let the horse take you where it wants, hauling you up hills and 
back  down  into  valleys,  galloping  for  miles  and  then  stopping  and 
grazing - or even running round and round in circles. Alternatively, 
you can grab hold of the reins, and direct the horse into those parts 
of the landscape that interest you most - riding at your own speed, 
09
and  in  your  own  style.  The  more  disciplined  your  mind  is,  and  the 
more you prepare for the trip, the more likely it will be that you can 
control your trip - rather than it controlling you.
The particular experiences of tripping on the four psilocin-based 
mushrooms and Fly Agaric are each described below. But what they 
have in common, and what distinguishes them from LSD and syn-
thetic hallucinogens, is that the trips they produce are more likely to 
involve warm, loving feelings; dreamy and trance-like states of mind; 
mystical  and  magical  experiences;  and  natural,  organic  visuals  - 
such as animal faces, plant images and mythical creatures.
What is a bad trip?
Some  bad  trips  are  caused  by  scary  hallucinations  (e.g.  seeing 
monsters), while others are based on an outpouring of repressed 
emotion (bad feelings squashed to the back of your mind because 
you could not deal with them). But perhaps the main trigger of bad 
trips is ego loss - changes in your sense of personal identity. This 
can  be  an  unexpected  experience  (I  thought  I  was  just  going  to 
see  things),  which  some  people  fnd  terrifying.  But  bad  trips 
are  fairly  rare  on  magic  mushrooms  and  are  generally  limited  to 
such  scenarios  as:  feeling  moody/upset  or  worrying  about  the 
effects before tripping; being in an unusual setting or having a bad 
experience  (e.g.  accident)  while  tripping;  and  taking  a  frst  trip  or 
being spiked.  Most people getting a bad trip can muddle through 
to the end without too much trouble. But what causes a bad trip to 
spiral out of control into a full-blown psychotic episode is panicking. 
Allowing  yourself  to  become  panicky  when  tripping  is  like  trying 
to  escape  from  a  Chinese  fnger  puzzle  by  pulling  -  the  more  you 
pull the tighter it gets (see: How do you deal with bad 
trips?).
Is there a comedown or any after-effects?
Compared  with  the  nasty  come-downs  people  get  from  drugs 
like  crack,  speed  and  alcohol,  there  is  no  real  come-down  from 
magic mushrooms. The day after tripping, people sometimes feel a 
little fatigued or confused, but major physical symptoms or mental 
10
problems  are  highly  unlikely.  Flashbacks  -  experiences  of  reliving 
the trip days to months afterwards - are also rare and when they do 
occur, tend to be brief, one-offs and fairly easily handled. Psychoses 
related to magic mushroom use are even rarer.  The symptoms are 
similar  to  paranoid  schizophrenia  and  are  usually  found  in  people 
with  a  family  history  of  mental  disorder  -  except  that  drug-related 
psychoses usually clear up after a few weeks, as long as the person 
stops  taking  the  drugs.  In  fact,  the  main  after-effect  of  tripping  on 
mushrooms,  particularly  fy  Agaric,  is  amnesia  -  memory  for  such 
strange experiences rapidly fades.
11
What do they look like?
Since the revival of interest in the 1960s, Liberty cap has been 
the most popular magic mushroom in Britain, though Cubensis has 
recently  become  a  keen  competitor.  It  is  shaped  like  an  upward-
facing  breast/umbrella,  tapering  to  a  distinctive  nipple  on  the  top. 
The size of fresh caps varies from 0.5 cm to 2 cm, while the spindly 
stem is 2-6 cm high. The cap and stem are a rusty brown/tan colour 
when fresh, turning to a paler brown/yellow when dry; while the gills 
and spores are chocolate-brown to purple.
m a i n   t y p e s   o f   m u s h r o o m s :
LIBERTY CAP 
( P s i l o c y b e   s e mi l a n c e a t a )
a k a   F a i r y   Mu s h r o o ms   i n   I r e l a n d .  
12
m a i n   t y p e s   o f   m u s h r o o m s :
Where do they come from?
Psilocybe  mushrooms  grow  wild  all  over  the  world  and  Liberty 
cap  is  the  main  species  native  to  Britain.  Their  natural  habitat  is 
uncultivated  or  well-manured  felds,  pastures  and  woods  and  they 
prefer  to  grow  on  animal  dung,  peat,  moss  and  rotting  wood.  In 
urban  areas,  it  can  be  found  in  graveyards,  parks,  greens  and 
garden  lawns.  It  can  also  be  cultivated  indoors.  The  mushrooms 
grow  in  groups,  sometimes  partly  hidden  within  clumps  of  long 
grass, from September to the frst November frosts.
What is in Liberty cap?
The  main  active  ingredients  in  Liberty  cap  (and  in  Cubensis, 
Hawaiian  and  truffes),  are  psilocin  and  psilocybin.  The  combined 
amount  of  psilocin  and  psilocybin  in  Liberty  cap  varies  between 
varieties and batches. Psilocybin is changed into psilocin by the liver 
- psilocin is about one and a half times stronger than psilocybin - so 
what hits the brain and causes the effects is all psilocin. One of the 
closest  chemical  relatives  of  psilocin  is  bufotenine  (MDMT),  which 
is found in toad skin-slime, Central/South American tree bark/vines 
(used in voodoo potions), and in Fly Agaric. Other chemical cousins 
include LSD and DMT. Per milligram of drug, psilocin is eight times 
more potent than DMT, but about 100 times less potent than LSD.
How much do you need to take?
About  one  to  three  grams  of  dried  shrooms  for  moderate 
psychedelic effects, through to about 4 to 7 grams for a full-blown 
trip. Taking less than one gram of dried shrooms produces a light 
trip.  Depending  on  freshness  and  drying  method,  the  equivalent 
dose of fresh psilocybe mushrooms could be 2 to 6 times greater; 
between 2 and 20 grams for a moderate trip, and between 8 and 40 
grams for a strong trip.
What are the effects of psilocin? 
Depending  on  dose  and  other  things,  a  psilocin  trip  lasts 
between  3  and  8  hours,  averaging  4-5  hours.  Some  users  report 
subtle differences between the trips produced by the four main types of 
13
psilocin-based mushroom, though they share the same general effects, 
including three main stages (onset, main and residual). 
The  onset  of  the  trip  begins  with  physical  effects  (caused  by 
adrenaline being pumped into your body), which are similar to, but less 
intense than, the effects of speed - including dilated pupils, a numb face, 
dry  mouth,  faster  pulse  and  muscular  tension.  Appetite  is  generally 
reduced or eliminated, and nausea is very common, sometimes leading 
to vomiting. Although these physical effects continue throughout the trip, 
they  become  less  noticeable  as  the  main  mental  effects  kick  in.  Trips 
also often start with a release of emotional tension - leading to mumbly 
conversations (confessing, regretting, laughing, crying, etc). 
The main stage of the trip usually involves two experiences: episodes 
of  altered  moods  and  awareness;  and  visual  distortions  and  pseudo-
hallucinations  (those  you  know  are  not  real)  -  including:  intensifcation 
of  colour;  moving  objects  leaving  trails;  object  replications  (one  cat 
becoming several cats); objects/ scenes seeming jumbled up (rooms 
with doors on the ceiling); and psychedelic patterns. Other people may 
look very different from normal and appear beautiful, comical or terrifying. 
You  may  also  see  music  and  hear  pictures  (known  as  synaesthesia, 
which has to be experienced for it to make sense). 
Later  on  your  mood  may  swing  between  energetic  and  mongy; 
calm  and  anxious;  amazed  and  withdrawn;  serious  and  hilarious.  The 
mind  can  become  highly  focused  on  one  thing,  or  overwhelmed  by 
an  explosion  of  ideas,  as  altered  states  of  consciousness  take  hold 
-  for  instance:  out-of-body  feelings  (astral  projection),  time  distortions 
(slowing/stopping)  and  mystical  experiences  and  revelations  (contact 
with nature/God/machine elves). On larger doses, ego loss may occur. 
This is our sense of personal identity changing or dissolving, we might 
ask: who/what the fuck am I? 
In  the  fnal  residual  stage  of  the  trip,  there  is  a  gradual  return  to  a 
normal  state  of  consciousness,  often  in  waves,  with  feelings  that  the 
trip is ending being suddenly overtaken by a rush of psychedelia. Users 
are often thoughtful and a little quiet during this phase, refecting on the 
experience; while some report fatigue and headaches.
14
Us e r   a c c o u n t   o f   a   L i b e r t y   c a p   t r i p
( 2 5   y e a r   o l d   wo ma n )
One  lazy  Sunday  morning,  me  and  my  two  friends  decided  to  f nish 
off some mushies I had left. The f rst thing I noticed about an hour after 
swallowing 30 caps was that things looked brighter and sharper - but 
a sickly feeling was also growing in my belly. Just at the point I thought I 
was going to vomit, it began to subside... I was starting to feel different 
on  the  inside  too  -  and  my  two  friends  were  giggling  and  mumbling, 
but not to each other. The curtains, though still, looked like they were 
f uttering in a draft and my room seemed to be changing into a cave-like 
hole with hidden things in the shadows... My mouth had dried out, so I 
went to stand up to get a drink - but nothing happened. I looked at my 
legs  and  could  not  decide  whether  they  were  crossed  or  uncrossed. 
I  asked  my  nearest  friend  are  my  legs  crossed?  and  she  stared  at 
them, for how long I could not tell, before saying non-crossed. Then 
it dawned on me that I could not remember what I normally did when I 
wanted to stand up - so I said Just remind me how you stand up, but 
both of my friends simply fell about in f ts of laughter... Later we went for 
a lark about in the woods to burn off some of the nervous energy and 
we all thought the trees looked totally like two-dimensional cardboard 
cut-outs...Then, I began feeling that I wasnt the same person any more 
and  kept  thinking  that  I  might  have  swapped  minds  or  bodies  with 
someone.... Eventually, the trip started to wear off, we went home and 
I took a shower. I was drying myself, and looking into the mirror, when 
I noticed my face was slowly changing into an ape-face. I felt shocked 
but  then  remembered  that  I  was  still  tripping  -  but  had  somehow 
forgotten all about it for a moment...
C U B E N S I S
( S t r o p h a r i a   Cu b e n s i s   o r  
P s i l o c y b e   Cu b e n s i s )
a k a   c u b i e s ,   g o l d - t o p s ,   S a n   I s i d r o
What do they look like? 
Its cap is ball-shaped, and coloured tan-orange to red, while its 
gills are whitish to purple-brown, its spores are chocolate-brown to 
purple, and the stem is white to bluish. The cap grows to 1.5 to 5 cm 
in diameter, while the stalk is up to 7 cm high, and is often thickened 
at  the  base.    The  Colombian  variety  is  slightly  larger,  while  Thai 
shrooms have thicker stems and green-hued caps.
Where do they come from?
Cubensis  is  native  to  Central/South  America  and  Southeast 
Asia, where it grows in felds and woods on dung, soil, and rotting 
leaves and wood. It has rapidly become one of the most commonly 
15
cultivated and sold magic mushrooms in Britain - mainly because it 
is  relatively  easy  to  grow  (in  growing  tanks  called  terrariums),  and 
because its low water content allows it to stay fresh for up to 10 days 
after picking. It has three main varieties - Mexican, Colombian and 
Thai - plus others (e.g. Amazonian, Equatorian, Indian).
Whats in Cubensis and how much do you 
need to take?
Like  Liberty  cap,  Cubensis  contains  psilocin  and  psilocybin, 
but has a somewhat higher potency. Potency is highest in younger, 
ball-shaped mushrooms (as they age, they become shaped like an 
umbrella, then an inverted umbrella). Potency is also highest in the 
Thai variety and lowest in the Mexican variety, with the Colombian 
and Amazonian varieties occupying a middle ranking. So, the dose 
of  dried  mushrooms  required  for  a  trip  on  Mexican  Cubensis  is 
similar  to  that  needed  for  Liberty  cap  (1-3  grams  for  a  moderate 
trip, 4-7 grams for a strong trip); while doses of half this amount are 
advisable for a trip on Thai Cubensis (0.5-1.5 grams for a moderate 
trip and 2-3.5 grams for a strong trip) - with doses of Colombian and 
Amazonian  Cubensis  being  somewhere  in-between.  But  because 
Cubensis has a lower water content than Liberty cap, doses of fresh 
Cubensis should be no more than two to four times higher than the 
equivalent dose of dry Cubensis. For instance, a strong trip would 
require between 4 and 14 grams of fresh Thai shrooms; or between 
8 and 28 grams for fresh Mexican shrooms (mail-order companies 
recommend at least 20 grams).
What are the effects of Cubensis?
The  general  effects  of  psilocin  are  described  in  the  section  on 
Liberty  cap,  though  users  say  that  the  distinctive  features  of  a 
Cubensis trip are intense, colourful visuals.  
Thai  has  the  strongest,  trippiest  effects,  while  Mexican  is 
described as more giggly and sociable.
16
HAWAIIAN
( Co p e l a n d i a   c y a n e s c e n s   o r  
P a n a e o l u s   c y a n e s c e n s )
a k a    b l u e   me a n i e s 
17
What do they look like?
The  Hawaiian  has  a  light  brown  to  pallid  grey  ball-shaped  cap, 
mottled  gills  and  black  spores,  and  a  whitish,  fecked,  thick  stem. 
The  cap  is  about  1.5  -  3.5  cm  wide,  and  the  stem  is  about  1cm 
high.
Where do they come from?
They  are  native  to  tropical  states  in  the  USA  (Hawaii,  Florida), 
South  America  and  south-east  Asia,  where  they  prefer  to  grow  on 
manure  heaps  (but  not  horse  dung).  They  are  also  cultivated  and 
sold in the UK.
Whats in Hawaiian mushrooms and how much 
do you need to take?
Hawaiian  mushroom  also  contains  psilocin  and  psilocybin,  and 
is usually the strongest type on sale. They are usually about fve to 
ten times as strong as liberty cap. The recommended dose of dried 
shrooms is about 1 to 2 grams for a strong trip, and around half a 
gram  to  a  gram  for  a  moderate  trip  -  while  a  quarter  gram  or  less 
produces a light trip. 
Doses  of  fresh  Hawaiian  shrooms  can  be  two  to  four  times 
greater, depending on how recently they were picked - meaning that 
the maximum dose for fresh Hawaiian is 8 grams.
What are the effects of Hawaiian?
The  general  effects  of  psilocin  are  described  in  the  section  on 
Liberty  cap,  though  users  say  that  Hawaiian  mushrooms  produce 
the most intense trip of all.
18
TRUFFLES
( P s i l o c y b e   t a ma p n e n s i s   a n d   P s i l o c y b e  
me x i c a n a )
a k a   P h i l o s o p h e r  s   S t o n e
19
What do they look like?
A  truffe  is  a  kind  of  subterranean  mushroom  -  a  fungal  growth 
from  the  root-like  mycelium,  which  feeds  off  plant  roots.  Because 
they cannot be seen from above ground, pigs and dogs are trained 
to  sniff  them  out.  Psilocybe  truffes  look  like  shapeless  lumps  of 
brown  congealed  muesli,  and  taste  nutty  but  bitter.  They  should 
not be confused with the other kind of truffe, which looks vaguely 
similar but is actually a crunchy chocolate ball with no hallucinogenic 
effects.
Where do they come from?
Truffes  grow  underground  in  central  and  south  America 
countries, but are also cultivated indoors in the UK - their low water 
content  (nearer  50-65%  than  the  usual  80-90%)  helps  them  stay 
fresh for longer, making them popular with retailers.
Whats in Truff es and how much do you need 
to take?
Since  they  taste  OK,  truffes  are  easier  to  chew  up  before 
swallowing. They have a potency similar to liberty cap. A strong trip 
would require between about 3 and 6 grams (dried) and a moderate 
trip about 1 to 2.5 grams. But when truffes are fresh, they are only 
about  half  to  two-thirds  water  by  weight,  so  the  dose  taken  only 
needs to be double/treble that for dried truffes. 
What are the effects of Truff es? 
The  general  effects  of  psilocin  are  covered  in  the  section  on 
Liberty cap, though users say that truffe trips are more physical, 
euphoric and visual.
20
FLY AGARIC
( A ma n i t a   mu s c a r i a )
21
What do they look like?
Fly  Agaric  is  the  red/amber-capped,  white-fecked  magic 
mushroom  of  fairy  tales  books.  It  has  a  yellow/orange  to  red  cap, 
which  is  ball  to  disc-shaped,  with  white  to  yellow  spots  (warts)  on 
top,  white  to  cream  gills  underneath,  and  a  stout  white  stalk  with 
scales and a bulbous base. The cap can grow to very different sizes 
(from 7 to 20 cm in diameter), and the stalk can be 5-20 cm tall. 
Where do they come from?
Like  Liberty  cap,  Fly  Agaric  is  native  to  the  UK,  and  grows  wild 
in  overgrown  pastures  and  woods  (especially  birch,  larch  or  pine), 
but is very diffcult to cultivate indoors. It has been used to get high 
all over the world for over 2,000 years. For instance, Fly Agaric was 
probably  soma,  the  legendary  drug  of  ancient  times,  and  also 
underlies  the  Father  Christmas  myth  of  Lapland  -  his  red  costume 
represents the mushroom and the fying reindeers are linked to the 
fact  that  Lap  reindeers  grazed  on  Fly  Agaric  and  hallucinations 
about  fying  were  common.  Historians  have  also  suggested  that 
the extremely violent (berserk) behaviour of the Vikings when they 
went out pillaging and plundering, was partly induced by pre-battle 
munching  of  Fly  Agaric.  Red  squirrels  also  eat  Fly  Agaric,  though 
they  have  not  yet  shown  any  signs  of  going  berserk  -  though  it  is 
probably best not to provoke them, just in case.
Whats in them?
The  main  active  ingredients  of  the  Fly  Agaric  mushroom  are 
muscimole and ibotenic acid - though muscimole is hardly present in 
the  live/fresh  mushroom.  The  drying  process  turns  the  ibotenic  acid 
into muscimole - which is fve times more potent and far less toxic. 
Fly  Agarics  active  ingredients  are  called  isoxazoles.  They  are 
among the only natural deliriant drugs, along with tropane drugs found 
in plants used in witchcraft and herbalism, including: belladonna/deadly 
nightshade and datura/thorn-apple (atropine and scopolamine in both); 
and  mandrake  (mandragorine,  hyoscyamine,  and  scopolamine)  and 
henbane (tropine and scopine). Synthetic delirants include anaesthetics 
(e.g. ketamine) and solvents (e.g. butane).
22
How are they taken?
Fly Agaric are taken in the same ways as the other mushrooms, 
except that they are more toxic if eaten fresh. So, it is best to hang 
it  up  to  dry  naturally,  or  else  to  cook  it  -  either  by  boiling  in  salt 
water or preferably by oven-drying it at a temperature of 170-200F. 
The  mushrooms  sweat  out  their  juice,  so  should  be  basted  every 
10  minutes  -  they  are  ready  when  the  juice  disappears  and  they 
crumble  when  touched.  As  well  as  destroying  toxins  and  bugs, 
drying/cooking  turns  the  ibotenic  acid  into  muscimole  (making  the 
effects  stronger).  Many  people  recommend  eating  only  the  caps 
skin and the thin yellowish layer under the skin.
The  unique  feature  of  Fly  Agaric  is  that  the  same  dose  can  be 
taken more than once! Its main active ingredient, muscimole, is the 
only known mind-bending drug which passes through the body into 
the urine totally unaltered - so, if you can stand the taste of piss, it 
can  be  used  three  or  four  times  before  it  gets  too  weak  (the  Laps 
have been doing it for centuries!). It is in fact healthier to drink the 
urine of Fly Agaric eaters than to eat Fly Agaric itself, because the 
body of the frst user flters out the more poisonous chemicals in the 
mushroom. If you do decide to drink the urine of a Fly Agaric eater, 
there  is  no  need  to  boil  it  because  urine  is  sterile,  but  to  prevent 
vomiting you may need to swallow it in one gulp or else disguise the 
taste by mixing it with other drinks, unless of course you are a piss 
drinking connoisseur, in which case - ENJOY! 
How much do you need to take?
Because  Fly  Agaric  is  more  toxic  than  psilocin-containing 
mushrooms,  the  safest  dose  to  start  with  is  1  to  5  grams  of  dried 
material, which is a light trip. A standard trip requires 5 to 10 grams, 
while a strong trip requires up to 20 grams. 
When  the  active  ingredients  are  extracted  or  synthesised,  the 
amounts needed for standard effects are 10 to 15 mg of muscimole 
or  50  to  100  mg  of  ibotenic  acid.  Redder-capped  shrooms  are 
believed to be more trippy than yellow-capped ones, as are smaller 
ones,  those  with  many  warts,  those  growing  earlier  in  the  season, 
and the Siberian variety.
23
What are the effects of the Fly Agaric?
The duration of the trip is unpredictable, lasting anything between 
4  and  10  hours.  It  begins  with  physical  effects,  which  include: 
slower heart rate, lower blood pressure, higher temperature, slower 
breathing, loss of appetite, nausea and stomach cramps. 
The  pupils  (black  bits  of  eyes)  become  bigger,  along  with  a 
runny  nose,  salivation,  sweating,  twitching  and  trembling,  muscle 
numbness  (especially  in  the  feet)  and  loss  of  balance.  Emotional 
reactions are also common during the initial stage of the trip (regret, 
anxiety, etc.). 
These  effects  subside  after  an  hour  as  the  main  stage  kicks  in, 
starting off with a sedative, sleepy phase, which merges into a more 
energetic, hallucinatory phase (about 2-3 hours long). In the sleepy, 
trance-like phase, users often lie down and shut their eyes, leading 
to  highly  detailed  fantasies/delusions  (e.g.  about  fying,  strange 
worlds)  with  vivid  closed-eye  imagery  similar  to  the  lucid  dreams 
people  have  just  before  waking  up.  In  the  energetic  phase  the 
person usually sits up with open eyes. True and total hallucinations 
may occur (believing the hallucination to be real, and seeing things 
that are not really there). These can include hearing strange voices; 
visual  distortions  of  size  and  shape,  feelings  of  foating  and  fying, 
taste  and  smell  hallucinations,  and  even  synaesthesia  (hearing 
colours etc.). Emotional experiences vary but usually include hilarity 
and  excitement  -  though  fear  is  often  blocked,  making  bad  trips 
rare. 
Any  strange  behaviour  or  energetic  activities  are  also  likely  to 
occur  during  this  phase,  partly  in  response  to  true  hallucinations 
or delusions. For instance, the red-faced rages and frenzy reported 
in users of Fly Agaric in ancient times (e.g. the berserk rampages 
of  the  Vikings)  are  thought  to  have  arisen  during  this  phase.    The 
capacity  for  rational  action  and  thought  and  knowing  what  is  real 
is  also  impaired.  Thinking  is  more  magical  than  logical,  memory 
is  disturbed  and  the  user  is  self-absorbed  and  easily  distracted. 
Perceptions  of  body  and  personal  identity  can  be  distorted. 
Lastly,  there  is  a  long  tail  off  of  effects  over  a  1-5  hour  period, 
with hallucinations and fantasies coming and going erratically, and 
fatigue and hunger gradually rising.
24
Us e r   d e s c r i p t i o n   o f   F l y   A g a r i c   t r i p  
( 2 2   y e a r   o l d   ma n )
While camping in Wales for a weekend with friends, we all decided to 
eat some Fly Agaric mushrooms on the f rst evening. They had already 
been  oven-dried,  and  I  swallowed  about  three  caps  in  small  chunks 
washed down with water. Sitting round the campf re a few hours later, 
the  f rst  thing  I  noticed  was  feeling  tense  and  sick  and  I  soon  puked, 
but just some water. Then my face started to go numb, my eyes went 
watery, and I started drooling and trembling all over... 
My  body  began  to  feel  heavy,  and  I  got  sleepy.  I  went  into  the  most 
bizarre  dream  while  half-awake  -  I  was  vividly  imagining  I  was  in  a 
huge gothic city, with thousands of levels and tunnels like a termite hill 
and  the  buildings  were  fantastic  pieces  of  intricate  sculpture  bathed 
in neon lights of all colours. It was like being in some epic Hollywood 
movie,  except  that  there  were  hundreds  of  characters  and  the  story-
line was all over the place, just like real life... then, I came round and 
found myself staring at my friends music-machine; I heard my friends 
talking excitedly to each other, but they looked like total strangers in the 
f relight, and they seemed small, as if a long way away. 
I  felt  more  buzzy  now  and  stood  up  to  stretch  my  legs,  but  felt  like  I 
was f oating away, and sat down quickly as a wave of nausea hit me. 
Every  so  often,  the  wind  blowing  in  the  trees  sounded  like  someone 
whispering my name, and brought an exotic smell in the air ... whenever 
25
I stared into the f re for long, I started seeing the most amazing images 
of mythical creatures, like wizards, goblins and dragons - some looked 
as if they were talking right to me, but I couldnt hear any words... 
The  darkness  beyond  the  f re  felt  and  looked  like  huge  mossy,  stone 
walls all around us, and I kept thinking that I was in an ancient castle... 
After  a  few  hours,  I  started  to  come  back  to  normal  a  bit,  but  the 
hallucinations  continued  on  and  off  for  hours,  until  I  eventually  fell 
asleep.
26
Are magic mushrooms harmful to health?
Magic  mushrooms  are  not  physically  addictive,  meaning  that 
regular  users  do  not  experience  a  withdrawal  syndrome  when 
they  stop  using  (as  alcoholics  and  heroin  addicts  do).  Similarly, 
they  rarely  lead  to  psychological  dependence  or  psychosis  - 
though  anyone  with  a  history  of  mental  illness  should  avoid  using 
mushrooms. There is no evidence that occasional or moderate use 
of magic mushrooms causes damage to the brain, liver or any other 
body  organs.  But  eating  far  too  many  (overdosing),  or  picking  and 
eating poisonous shrooms by mistake, can each seriously damage 
the liver and kidneys and could prove fatal.
Can magic mushrooms kill you?
As every tabloid newspaper reader knows, users of hallucinogenic 
drugs are forever running around looking for a high-rise building to 
throw themselves from (taking care to avoid those fying pigs as they 
plummet  to  the  ground).  In  reality,  accidental  or  intentional  deaths 
while  tripping  occur  about  once  a  decade  -  usually  classifed  as 
bodily trauma from falling, car crash, etc... Even so, when tripping it 
is wise to avoid risky activities like driving, swimming and climbing, 
and to stick to safer things like staring at a lava lamp or mirror - in 
short, exploring inner space rather than the outer world.
So  the  main  risks  of  death  from  magic  mushrooms  arise  from 
eating far too many, or eating poisonous ones by mistake (see next 
question).  But  the  average  person  would  have  to  consume  the 
equivalent  of  400  mg  of  psilocin  in  one  dose  to  experience  toxic 
poisoning, with a lethal dose requiring over 20 grams. Based on the 
average potency of dried mushrooms, this would mean trying to eat 
over  three  kilograms  of  Liberty  cap,  truffes  or  Mexican  Cubensis; 
over one and a half kilograms of Thai Cubensis; or over a kilogram 
of Hawaiian mushrooms. 
Some  experts  claim  that  amounts  of  dry  Fly  Agaric  not  much 
larger  than  the  effective  dose,  can  poison  or  kill.  But  others  claim 
that  it  is  as  harmless  as  Liberty  cap  -  which  seems  more  likely, 
t h e   d a n g e r s :
27
since  there  are  actually  no  frst-hand  accounts  of  fatal  poisoning. 
The number of deaths attributed to poisoning by psilocin-containing 
mushrooms between 1980 and 1995 was two, though it is not known 
whether other drugs were also involved.  
r e d u c i n g   t h e   r i s k s :
How do you avoid picking and eating 
poisonous mushrooms?
Various types of poisonous mushroom resemble the trippy type, 
and  many  grow  in  the  same  places,  so  one  of  the  biggest  risks  is 
mistakenly picking and eating these instead. For instance, there are 
60 species of Amanita - these include Amanita pantherina (panther 
caps),  Amanita  virosa  (destroying  angel)  and  Amanita  phalloides 
(death  cap).  Though  many  have  hallucinogenic  effects,  with  the 
exception  of  Fly  Agaric,  Amanita  mushrooms  are  very  poisonous 
-  they  seriously  damage  the  liver  and  kidneys,  killing  most  people 
who eat them, with survivors often requiring liver transplants. They 
also  cause  90%  of  accidental  poisoning  deaths  in  the  UK.  But 
these  deaths  involve  people  who  pick  wild  mushrooms  for  food  or 
other  purposes  -  there  are  no  confrmed  cases  of  fatal  mushroom 
poisoning  in  the  UK  being  attributable  to  drug  users  picking 
poisonous shrooms by mistake, instead of the magic kind. 
Similarly,  several  species  of  Inocybe,  Conocybe  and  Galerina 
mushroom  resemble  Psilocybe  mushrooms,  but  are  poisonous  - 
accounting for many cases of mushroom poisoning in the USA. 
Specialist  mushroom  picking  books,  the  internet,  and/or  old 
hippies are the best starting point for the budding mushroom picker. 
In order to reduce the risk of picking or eating the wrong mushroom, 
you should make at least three independent checks on them. When 
running these checks, make sure that you choose two or more fresh, 
mature (fully grown) healthy specimens for testing.
28
What are the tests?
Test  One:  using  illustrated  guidebooks,  identify  them  by  visual 
checks of the stem (stalk) and cap (skin and gills) - including shape, 
size,  and  colour.  Also,  smell  and  taste  them  so  you  get  better  at 
identifying them this way too. 
Test  Two:  the  damage  test  involves  tearing/breaking  a  fresh 
mushroom  -  particularly  the  stalk  -  and  checking  30  minutes  later 
to  see  what  colour  it  has  turned.  Psilocin-containing  mushrooms 
turn  blue  at  the  tear,  and  the  more  potent  they  are;  the  bluer  the 
damaged area is - which is why Hawaiian shrooms turn intense blue 
at  the  damage  site.    But  there  are  also  some  poisonous  species, 
which turn blue when damaged - which is why you need more than 
one test. 
Test  Three:  each  species  of  magic  mushroom  has  different 
coloured spores, so they can also be identifed by their spore-print. 
This test involves putting a fresh mushroom cap, gill-side down, on 
a piece of white paper (coloured paper if the spores are white), and 
placing a jar over the top (small mushrooms should have a drop of 
water  placed  on  their  cap  to  prevent  drying  out).  Leave  alone  for 
at  least  half  an  hour,  though  the  spore  print  may  take  up  to  eight 
hours to appear; then check to see what colour the spore-print is. 
For  instance,  Liberty  cap  and  Cubensis  generally  have  chocolate 
brown to purple spores, Hawaiian has black spores, and Fly Agaric 
has white spores. Rust-coloured spores indicate poisonous Inocybe 
mushrooms, which can resemble Psilocybe species. 
The  best  time  to  pick  Liberty  cap  or  Fly  Agaric  mushrooms  is 
during a dry/sunny day after several days rain between September 
and November. As well as checking you have picked the right ones, 
you should follow these rules too.
What are the rules?
Rule One: to pick shrooms, twist the stem just above the ground 
until it breaks (dont just pull/rip, and dont cut).
Rule  Two:  always  check  freshly  picked  shrooms  for  signs  of 
maggots,  disease  or  mould,  discarding  any  which  look  unhealthy 
straight away (much harder to do when they are dried, and prevents 
29
contamination of other picked shrooms).
Rule Three: avoid carrying your picked mushies in a plastic bag 
or metal container, because this can make them sweaty and gooey 
- a paper bag or cardboard box is ideal, though a basket can help 
spread the spores as you move around).
Rule  Four:  avoid  trespassing  on  private  land,  and  remember 
the  country  code  in  rural  areas,  especially:  not  taking  dogs  with 
you, not dropping litter, shutting gates, and steering clear of crops 
and  farm  creatures  -  especially  bulls  (the  ones  with  horns  and  big 
balls)  and  farmers  (the  ones  with  fat-caps  and  big  balls).  Its  best 
not to respond to warnings of ged orf moi laaarnd with retorts like 
piss  off  sheep-shagger,  particularly  when  the  farmer  has  a  large 
shotgun or dog by his side.
How do you identify and help someone with 
mushroom poisoning?
The general signs and symptoms of mushroom poisoning include: 
watery  eyes  and  mouth,  a  yellow  pallor  (jaundice),  regular/violent 
vomiting,  stomach  cramps  and  diarrhoea,  breathing  diffculties, 
and  agitation/confusion.  In  the  worst  cases,  there  will  be  fts, 
convulsions and/or unconsciousness - if death occurs, it is usually 
caused by heart failure. The signs of poisoning may show up within 
half an hour or as late as 40 hours after swallowing mushrooms, and 
some people appear to recover only to get ill again later. 
Helping  someone  with  mushroom  poisoning  always  means 
taking  them  to  hospital,  even  if  they  seem  to  be  recovering.  The 
later  the  symptoms  show  up,  the  more  urgently  the  person  should 
be taken to hospital. 
In hospital, in addition to pumping the persons stomach, doctors 
can administer antidotes to the specifc poison (e.g. atropine for Fly 
Agaric poisoning) and provide symptom-specifc medication (e.g. to 
control vomiting).
30
How do you deal with a bad trip?
Taking  magic  mushrooms  on  your  own  is  not  advisable  as  it 
means  that  there  are  no  friends  to  help  you  if  you  have  a  bad  trip. 
When tripping with friends, it is best if at least one remains straight 
(known as a ground control or guide) - just to help confrm what 
is real and unreal, especially in an emergency (e.g. is that blood on 
my hands or ketchup?).
If you come across a stranger having a bad trip (e.g. in a club or 
festival), it is best to locate their friends - strangers can seem scary 
on a bad trip and spending the night trying to calm down someone 
youve  just  met  is  not  most  peoples  idea  of  fun.  If  someone  you 
know is having a bad trip, you can help them by carrying out one or 
more of the fve steps from the Bad-trip Rescue Procedure:
What is the bad trip rescue procedure? 
Step  One:  take  them  to  a  quiet  place  with  no  distractions  (like 
mobiles  or  TV/music)  where  they  feel  safe  and  cant  accidentally 
harm themselves; and, to distract them from any bizarre thoughts, 
talk calmly to them about pleasant or ordinary things - and regularly 
reminding  them  that  they  are  experiencing  the  effects  of  a  drug, 
which will eventually wear off. 
Step Two: if the bad trip continues, let them act freely but watch 
them to make sure they dont do anything risky or harmful - if they do 
(e.g. sitting on a window-ledge) try to persuade them to stop rather 
than  trying  to  stop  them  -  physical  restraint  should  never  be  used 
unless they are about to do something very dangerous (and you feel 
brave). If they show strange but harmless behaviour - such as hiding 
under  a  table  -  go  along  with  it,  as  long  it  makes  them  feel  better. 
Avoid  doing  anything  that  makes  them  more  paranoid  than  they 
already might be (e.g. staring at them, whispering to others).
Step Three: if they remain upset but handleable, repeat steps 
1 & 2 - but do not give them any food, drink or other drugs - except 
that its OK to let them sip water or to let smokers have a cigarette 
(though  watch  they  dont  set  fre  to  anything).  Basically,  a  minor 
tranquilliser  such  as  diazepam  (i.e.  a  single  5  mg  Valium  tablet)  is 
enough to bring most people out of a bad trip, though medicating a 
31
bad tripper should be left to doctors. Many users swear that sugary 
food and vitamin C help to bring down a bad tripper.
Step Four: if they become more and more panicky, ask them to 
do any relaxation exercises they (or you) know, especially controlling 
their breathing. If they hyperventilate, breathing in and out of a paper 
bag can help - its important that you let them do this themselves, 
but advise them to stop when normal breathing returns.
Step Five: if, despite all these efforts they get worse, take them 
to a hospital - particularly if they start acting dangerously, or are still 
acting disturbed after the trip should have ended. They may be given 
sedation, and released when they are feeling better (if you are over 
18  years  old,  it  is  very  unlikely  that  the  police  will  be  contacted  by 
the hospital). But you should remember that having strange doctors 
probe  you  with  questions  and  instruments  during  a  bad  trip  might 
make the whole thing worse.
Usually,  none  of  this  is  necessary,  and  a  bad  tripper  will  calm 
down  and  recover  within  an  hour  or  two  -  and  be  extremely 
embarrassed  about  the  trouble  they  caused.  It  is  also  useful  to 
discuss bad trips soon afterwards with friends, because memories 
of such weird experiences tend to fade quickly. 
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s a f e r   t r i p p i n g :
Be aware of the law
Possessing  and  supplying  prepared  magic  mushrooms  is  illegal. 
As soon as magic mushrooms are prepared, they become 
Class A drugs.
Store mushrooms safely
Store them away from children. A dry, dark, cool, airtight container 
prevents loss of potency - as does drying and freezing.
Find out as much as you can about tripping
Make sure that its an experience you want.
Prepare yourself before a trip 
Dont trip if you have worries or are in a bad mood, as tripping can 
make this worse.
Plan your trip
Have it in a safe place at a suitable time.
Avoid tripping alone
Choose the right people to trip with. Dont trip with strangers and 
never trip with children around.
Never spike anyone with mushrooms
Its dangerous and illegal.
Take the right dose
New users should take a small test dose frst to check how strong 
they  are.  All  users  should  stick  within  the  recommended  amounts 
for each type of mushroom, keeping in mind the difference between 
fresh and dried ones.
33
Avoid frequent use 
Between once a year and once a month is the normal range.
Avoid mixing mushrooms with other drugs 
Particularly alcohol and medicines.
Dont do anything dangerous when tripping 
Like driving or swimming.
Help friends having bad trips 
Use the 5 Step Rescue Procedure. When tripping together, its better 
if one friend remains straight and acts as the ground control.
Be responsible
If someone shows signs of mushroom poisoning or other serious 
illness, even days after the trip, get them to hospital asap. 
If they are unconscious, put them in the recovery position frst. 
If possible, take samples of the mushrooms the person has 
swallowed, or else their vomit; to show the doctors.
Carry condoms
You may still have sex when tripping, make sure its safer sex. 
Stay healthy
Take  extra  vitamins  and  nutrients  after  tripping.  This  will  replace 
any depleted by the drugs taken, and helps to restore your brain to 
normal. For instance, tryptophan after psilocin trips e.g. in chicken 
and  beans; and choline after fy Agaric trips e.g. in eggs).
34
for information and advice: 
MAGIC MUSHROOMS
f r e q u e n t l y   a s k e d   q u e s t i o n s lifeline
publications
39-41 Thomas Street | Manchester M4 1NA | lifeline is a registered charity no: 515691 
+44 (0) 161 839 2075 | www.lifelinepublications.org.uk | publications@lifeline.org.uk 
To provide information on the 
nature and effects of magic 
mushrooms in an accessible 
question and answer format.
audience
Adults and young people engaged in 
recreational drug use.  Use with 
under 16's with support.
funding
Self-financed.
Some swearing.
content
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R13