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Stoh Ironborn
Character Name
Dalton
Player
Dwarf
Race and Class
Fighter
9
Level
Male
Gender
Unaligned
Alignment
Tymora
Deity
Ability Scores
Racial Bonus Base Modifier (Add Level when making Ability Checks)
Hit Points
Max HP
Current Hit Points
Reactions
2
2
18 14 11 10
10
6 4
Strength Constitution Dexterity Intelligence Wisdom Charisma
81
40
hp
Bloodied Healing Surge Surges/day
8
5
Initiative ( Level + Dex + Feat) Speed
(Base + Armor + Misc)
20
hp
Special Movement :
13
Surges Used Second Wind Death Saving Throws Conditions
0
0
0 -1
16 18
Passive Insight Passive Perception
Vision Type : Normal
Action Points
Action Point Effects
Immunities, Resistances, etc.
+5 vs Poison
8
Defenses
Defense Bonus vs. Opportunity Attacks
Skills
Trained
Level Armor Bonus + Ability Penalty Racial (Dex) (Int) (Str) (Cha) (Cha) (Wis) (Con) (Wis) (Int)
Skill Modifiers, Notes, etc.
27
22
Armor Class
Temporary Effects
14
Ten + Level
10
Armor + Shield
1
Misc
Acrobatics Arcana Athletics Bluff Diplomacy Dungeoneering Endurance Heal History Insight Intimidate Nature Perception Religion
-2
Dex or Feat/ Int (if app.) Enhancement
-2
13
Fortitude
Conditional Bonuses
14
Ten + Level
3
8
6
Str or Con
2
Class
0
Misc
Feat/ Enhancement
6 13
4
16
16
Reflex
Conditional Bonuses
14
Ten + Level
0
Dex or Int
0
Class
-2
Feat/ Misc Enhancement (Shield, if app.)
4
6
3
Will
Conditional Bonuses
14
Ten + Level
0
Wis or Cha
0
Class
0
Misc
(Wis) (Cha) (Wis)
Feat/ Enhancement
4
8
Basic Attacks
Effects & Bonuses vs.
Use these numbers to help calculate your At-Will Powers
(Wis) (Int) (Dex) (Cha) (Dex)
Warhammer
Melee Weapon
14
To Hit
Level + Strength
10
2
Profic
Feat/ Enhancement
0
Misc
Stealth Streetwise Thievery
-2
AC
1D10+9
14
To Hit = Ranged Weapon
Damage
(Weapon + Str + Misc)
-2
2
Proficiencies
Trained Skills recieve +5 to bonus
Throwing Hammer
Effects & Bonuses vs.
Level + Dexterity
10
2
Profic
Feat/ Enhancement
+ Misc
Race Features
Cast Iron Stomach
Dwarven Resilience Encumbered Speed
M
Size
Ac
5 / 10
Range
Shield Dwarf Weapon Profecency Stand Your Ground
1D6+9
= To Hit Level + Ability
Damage
+ Profic
(Weapon + Dex + Misc)
Class Features
+ + Feat/ Enhancement
Gaurdian Starting Feature
Misc
Gaurdian Level 5 Feature
Effects & Bonuses vs.
Misc Weapon
Staggering Hammer
/
Other Combat Modifiers Opportunity Attacks Combat Notes Range Combat Advantage
Damage
(Weapon + Ability + Misc)
Other Notes
Misc
design and layout by Kirin Robinson (kirin@lazyfuturist.com)
Equipped Items
Personal Information
Used Head Height
Boar Tusk Helm
Used Neck
4'9"
Weight
220lb
32
Age Adventuring Company or Other Affiliation
Hometown, City, or Tribe Used Hands
Notes or Artwork
Battleforged Plate Armor +2
Armor or Clothing
Used Arms (uses Shield Slot)
Used
Used Used Waist Right Ring Used Weapon Used Ranged Weapon Alternate Weapon Used Left Ring Used
Warhammer
Hammer Shield Heavy Shield
Shield or Off-hand Weapon
Used
Languages
Common
Dwarven
Feats
Master at Arms
Used Feet
Shield Finesse
Knock Back
Other Equipment
Clothing Pack, Satchel or Bag
Encoraging Shield
Dwarven Weapon Training Shield of the Fallen
Adventurers Kit
Carrying Capacity
Treasure
Total Weight
105
220
Base Strength x 10
Normal
No Penalty
440
Base Strength x 20
Heavy
Requires both Hands
1100
Base Strength x 50
Maximum
Can Only Drag or Push
Paragon Path
Experience Points
Coinage
Epic Destiny Next Level: 2000 XP
0ad 0pp 100gp 0sp 0cp
18,500XP
Number of Powers
5
At-Will
6
Per Encounter
1
Daily Utility
At-Will
Battle Gaurdian
Encounter
Gaurdians Counter
Power Strike
Ritual Book
Ritual Name, Page Number, and Cost
Pages Used
Cleaving Assault Defend the Line
Defender Aura Posed Assault
Dwarven Resileince
Battle Leader
Dauntless Endurance
Shield Block
Daily
Boar Tusk Helm
Utility
Card Folder
At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type
At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Target: Range:
To Hit
vs.
Defense
Target: Range:
To Hit
vs.
Defense
Effects
Damage
Effects
Damage
At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type
At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Target: Range:
To Hit
vs.
Defense
Target: Range:
To Hit
vs.
Defense
Effects
Damage
Effects
Damage
At-Will Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type
At-Will Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type
Effects
Effects
Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Target: Range:
To Hit
vs.
Defense
Target: Range:
To Hit
vs.
Defense
Effects
Damage
Effects
Damage
Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Target: Range:
To Hit
vs.
Defense
Target: Range:
To Hit
vs.
Defense
Effects
Damage
Effects
Damage
Encounter Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type
Encounter Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type
Effects
Effects
Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Target: Range:
To Hit
vs.
Defense
Target: Range:
To Hit
vs.
Defense
Effects
Damage
Effects
Damage
Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Target: Range:
To Hit
vs.
Defense
Target: Range:
To Hit
vs.
Defense
Effects
Damage
Effects
Damage
Daily Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type
Daily Power
Name Standard Move Minor Free Personal Trigger Trigger Condition Power Source & Attack Type
Effects
Effects