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2017, J. HILGEFORT, M. BEDIR (ed.), Re-Living the City, Shenzhen Biennale of Urbanism\Architecture, Shenzhen, pp. 90-92.
A couple of thoughts on the way in which web platforms and social networks are reconfiguring teaching and learning into an everyday collective practice.
No Internet, No Art, 2015
Today it has become increasingly difficult to find a person or an object without some kind of connection to the internet. No Internet, No Art is dedicated to exploring what this situation entails with respect to one cultural field in particular: art. This anthology forms both the culmination and a continuation of a series of public events titled Lunch Bytes – Thinking about Art and Digital Culture, held in Washington, D.C., which invited artists and experts from different fields to discuss their work in relation to this overarching theme. By opening up the often narrowly-defined discursive field of “post-internet,” artistic practices are examined thematically within the larger context of digital culture. As such, this anthology offers valuable new contributions to the fields of art history, media studies, philosophy, curatorial studies, and design. With contributions by: Philipp Albers, Kari Altmann, Karen Archey, Aram Bartholl, Michael Bell-Smith, David M. Berry, Natalie Bookchin, Andreas Broeckmann, Melanie Bühler, Harry Burke, Adam Cruces, Michel van Dartel, Annet Dekker, Niels van Doorn, Raffael Dörig, Claire L. Evans, Kenneth Goldsmith, Joel Holmberg, Paul Kneale, Katja Kwastek, Monica Lam, Geert Lovink, Pierre Lumineau, m-a-u-s-e-r, Greg Niemeyer, Nicolas Nova, Jaakko Pallasvuo, Christiane Paul, Daniel Pinkas, Domenico Quaranta, Jon Rafman, Rafaël Rozendaal, Cornelia Sollfrank, Jenna Sutela, Douglas Thomas, Mark Tribe, Brad Troemel, UBERMORGEN, Ben Vickers, Bernadette Wegenstein, Peter Weibel, Elvia Wilk. Edited by Melanie Bühler
Final Research Project for Media and Communication Studies
#mm Net Art—Internet Art in the Virtual and Physical Space of Its Presentation,, 2019
What is Net art? Does its name refer to the medium it uses? Is it the art of the Netizens, the inhabitants of the internet? Is it an art movement or an art form? This book aims to provide a starting point in the search for answers to these and similar questions concerning the existence of Internet art. Edited by Marie Meixnerová, a Czech curator and scholar, #mm Net Art—Internet Art in the Virtual and Physical Space of Its Presentation approaches Internet art as a developing art form, through five thematic sections that map the “chronological” stages of this development. Featured authors include Katarína Rusnáková, Dieter Daniels, Marie Meixnerová, Domenico Quaranta, Natalie Bookchin, Alexei Shulgin, Piotr Czerski, Brad Troemel, Artie Vierkant, Ben Vickers, Jennifer Chan, Gene McHugh, Gunther Reisinger, Matěj Strnad, Lumír Nykl. For those who know little about it, this anthology can serve as an introduction to this specific area of Twentieth and Twenty-first century art; to the expert reader, it offers new and as yet unpublished information, and hopefully a new perspective on the phenomenon of Internet art. According to Domenico Quaranta: “#mm net art is an anthology edited and filtered from a very specific node in the network. This is exactly what makes it so precious: in a networked world in which all information seems to be available in the same form, at the same speed and on the same screens, your point of access is what actually shapes your point of view; and looking through another’s point of view is what allows you to think outside your own box, pardon, bubble.”
2013
"Featuring essays by Adilkno, Clemens Apprich, Alejo Duque, Gary Genosko, Michael Goddard, Félix Guattari, Brian Holmes, Felipe Fonseca, Howard Slater, Cadence Kinsey, Oliver Lerone Schultz, Rasa Smite & Raitis Smits Félix Guattari’s visionary term ‘post-media’, coined in 1990, heralded a break with mass media’s production of conformity and the dawn of a new age of media from below. Understanding how digital convergence was remaking television, film, radio, print and telecommunications into new hybrid forms, he advocated the production of ‘enunciative assemblages’ that break with the manufacture of normative subjectivities. In this anthology, historical texts are brought together with newly commissioned ones to explore the shifting ideas, speculative horizons and practices associated with post-media. In particular, the book seeks to explore what post-media practice might be in light of the commodification and homogenisation of digital networks in the age of Web 2.0, e-shopping and mass surveillance. “The element of suggestion, even hypnotism, in the present relation to television will vanish. From that moment on, we can hope for a transformation of mass-media power that will overcome contemporary subjectivity, and for the beginning of a post-media era of collective-individual reappropriation and an interactive use of machines of information, communication, intelligence, art and culture.” Contents Josephine Berry Slater & Anthony Iles _ Provocative Alloys: An Introduction _ 6 Gary Genosko _ The Promise of Post-Media _ 14 Félix Guattari _ Towards a Post-Media Era _ 26 Howard Slater _ Post-Media Operators Sovereign and Vague _ 28 Michael Goddard _ Félix and Alice in Wonderland: The Encounter. Between Guattari and Berardi and the Post-Media Era _ 44 Adilkno _ Theory of the Sovereign Media _ 62 Cadence Kinsey _ From Post-Media to Post-Medium: Re-thinking Ontology in Art and Technology _ 68 Alejo Duque, Felipe Fonseca & Oliver Lerone Schultz _ South of Post-Media _ 84 Brian Holmes _ Activism and Schizoanalysis: The Articulation of Political Speech _ 106 Clemens Apprich _ Remaking Media Practices: From Tactical Media to Post-Media _ 122 Rasa Smite & Raitis Smits _ Emerging Techno-Ecological Art Practices: Towards Renewable Futures _ 142
BA fine art dissertation about Post-Internet art.
Etudes Irlandaises, 2017
Within a culture of persistent efficiency, ambiguous imagery represents a critical alternative. This thesis bridges studies in technology history, network and political theory, and art history. It attempts to account for contemporary artistic practices that critically address some of the objectionable tendencies within digital culture. These practices, this thesis proposes, may be best characterized by their radical use of ambiguity and un-certainty – qualities at clear odds with the rational, efficient nature of digital technologies. This thesis indicates a lineage of this nature in computer and Internet history, twentieth-century cybernetics, and larger philosophic histories. Rooted in symbolic logic, digital technologies carry a heritage of disambiguation—a dominancy of overdetermined, reason-based principles writ furtively in algorithms and protocols. They thus espouse ideologies via systematized calculation and centralized command, despite the commonly-perceived transparency, fluidity and egalitarianism of the Net. Working within-but-against these surreptitious structures are radical practices that critique, undermine, leverage, and offer alternatives to ideologies of disambiguation. In opposition to a contracted, answers-fixated dominant culture, artists are advantageously positioned to point back to the realm of questions – in all of its arable uncertainty, inquisitiveness and ambiguity. This thesis is structured around case-studies of artwork made by Constant Dullaart, Rosa Menkman, Jon Rafman, Internet Surfing Clubs, Ryan Trecartin, and Oliver Laric. Their practices contest the disambiguous nature of digital technologies to open up critical fissures in the semantic structure of digital culture.
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