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The DASH Guy
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EN-US
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Brave the unexplored with your sword, and uncover a story behind your past!!!
A Game made as a gift for "c1utch" which based on their bios, and preferences we made a game (with two finals)
And, it Was made for Jam: (Secret Santa Jam 2022)
https://itch.io/jam/secret-santa-jam-2022
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Credits:
▸ General Directors
Fandagos & Marcos Ulti
▸ Programming & Game Design
Fandagos
▸ Arts & Cutscenes
Marcos Ulti
▸ Musics
(Menu) TAD
https://opengameart.org/content/8-bit-lofi-ice-cave
https://www.youtube.com/c/Tadon
(Game) Volcano of Bears | Blake Speers
https://opengameart.org/content/forest-on-rails-8-bit-chiptune-stage-music
▸ Web Management
Marcos Ulti
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PT-BR & PT
Desbrave o inexplorado com sua espada, e descubra uma historia por trás de seu passado!!!
Um Jogo feito como um presente para "c1utch" que baseado em suas biografias, e preferências fizemos um jogo (com dois finais)
E, foi Feito para a Jam: (Secret Santa Jam 2022)
https://itch.io/jam/secret-santa-jam-2022
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Creditos:
▸ Diretores Gerais
Fandagos & Marcos Ulti
▸ Progamação & Design de Jogo
Fandagos
▸ Artes & Cenas
Marcos Ulti
▸ Musicas
(Menu) TAD
https://opengameart.org/content/8-bit-lofi-ice-cave
https://www.youtube.com/c/Tadon
(Jogo) Volcano of Bears | Blake Speers
https://opengameart.org/content/forest-on-rails-8-bit-chiptune-stage-music
▸ Gerenciamento Web
Marcos Ulti
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Status | In development |
Platforms | Windows, HTML5 |
Publisher | |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Authors | Ultimate Strength, Fandagos |
Genre | Adventure, Fighting, Platformer |
Made with | Piskel, Godot |
Tags | 2D, Cyberpunk, Fantasy, Godot, Hack and Slash, Pixel Art, Sci-fi |
Average session | A few minutes |
Languages | English |
Links | Blog |
Comments
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The gameplay is super solid! But it got to a point where it was really hard. Namely the part with 3 gunmen lined up. Would be nice if the enemies had a wind up animation so they don't shoot right as I enter their aggro range! Just enough for me to be able to react to their attacks.
we thought a lot about how we would make the difficulty, because it is based on the hack and slash genre we ended up trying to make something difficult and frantic, even for me (I am a casual player) it was very difficult to master the game, but little by little I started to use strategy to play, attacking the gunmen first and then the melee
thanks for playing our game, and merry christmas :D
It was super fun to play through, was real hard but that's just added to the fun. Would love to see a full game with the mechanics, also the soundtrack is amazing.
It’s really cool to hear that, we made the game running against time, but we managed to implement the idea, even though we didn’t complete it 100%, I’m glad you liked the gift and merry Christmas ^^ hohoho
The Idea is super cool, and the game looks gorgeos, the animations are smooth and the music is good (while it's still playing, it stoped after a few minutes).
But my man this is so hard. Maybe it's just that im bad but I just couldn't finish it.
After like 10-minutes I "cheated" (Just flying over the enemys) my way through until the Golden desk Boss room and im not sure if it is intentional or not but it felt like it was infinite (I had the same Wave for about 7 times).
It's a really good game, I just wasn't able to see the end.
I’m glad you liked the game :) It’s really hard, it took me a while to get used to it (since I’m the artist and not the programmer lol) The music was put in the last 30 minutes of the game xd, we should have revised it more, sorry for that unforeseen.
Tomorrow I will review and fix the bugs, sorry but we ended up finishing the game on deadline and had to hurry
I think I already solved
if you still have a bug let us know
if you had fun or want to share something about the game, don’t waste time, leave a comment!!! :)