Whereas naturally occurring swarms thrive when crowded, physical interactions in robotic swarms a... more Whereas naturally occurring swarms thrive when crowded, physical interactions in robotic swarms are either avoided or carefully controlled, thus limiting their operational density. Here, we present a mechanical design rule that allows robots to act in a collision-dominated environment. We introduce Morphobots, a robotic swarm platform developed to implement embodied computation through a morpho-functional design. By engineering a three-dimensional printed exoskeleton, we encode a reorientation response to an external body force (such as gravity) or a surface force (such as a collision). We show that the force orientation response is generic and can augment existing swarm robotic platforms (e.g., Kilobots) as well as custom robots even 10 times larger. At the individual level, the exoskeleton improves motility and stability and also allows encoding of two contrasting dynamical behaviors in response to an external force or a collision (including collision with a wall or a movable obst...
Whereas naturally occurring swarms thrive when crowded, physical interactions in robotic swarms a... more Whereas naturally occurring swarms thrive when crowded, physical interactions in robotic swarms are either avoided or carefully controlled, thus limiting their operational density. Here, we present a mechanical design rule that allows robots to act in a collision-dominated environment. We introduce Morphobots, a robotic swarm platform developed to implement embodied computation through a morpho-functional design. By engineering a three-dimensional printed exoskeleton, we encode a reorientation response to an external body force (such as gravity) or a surface force (such as a collision). We show that the force orientation response is generic and can augment existing swarm robotic platforms (e.g., Kilobots) as well as custom robots even 10 times larger. At the individual level, the exoskeleton improves motility and stability and also allows encoding of two contrasting dynamical behaviors in response to an external force or a collision (including collision with a wall or a movable obst...
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