glTF exporter: Export DEF bones only, without animation, is now possible
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@ -4,7 +4,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (3, 3, 7),
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"version": (3, 3, 8),
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'blender': (3, 3, 0),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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@ -382,7 +382,7 @@ class ExportGLTF2_Base:
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export_def_bones: BoolProperty(
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name='Export Deformation Bones Only',
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description='Export Deformation bones only (and needed bones for hierarchy)',
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description='Export Deformation bones only',
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default=False
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)
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@ -568,12 +568,11 @@ class ExportGLTF2_Base:
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export_settings['gltf_apply'] = self.export_apply
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export_settings['gltf_current_frame'] = self.export_current_frame
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export_settings['gltf_animations'] = self.export_animations
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export_settings['gltf_def_bones'] = self.export_def_bones
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if self.export_animations:
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export_settings['gltf_frame_range'] = self.export_frame_range
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export_settings['gltf_force_sampling'] = self.export_force_sampling
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if self.export_force_sampling:
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export_settings['gltf_def_bones'] = self.export_def_bones
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else:
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if not self.export_force_sampling:
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export_settings['gltf_def_bones'] = False
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export_settings['gltf_nla_strips'] = self.export_nla_strips
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export_settings['gltf_nla_strips_merged_animation_name'] = self.export_nla_strips_merged_animation_name
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@ -582,13 +581,13 @@ class ExportGLTF2_Base:
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export_settings['gltf_frame_range'] = False
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export_settings['gltf_move_keyframes'] = False
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export_settings['gltf_force_sampling'] = False
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export_settings['gltf_def_bones'] = False
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export_settings['gltf_optimize_animation'] = False
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export_settings['gltf_skins'] = self.export_skins
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if self.export_skins:
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export_settings['gltf_all_vertex_influences'] = self.export_all_influences
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else:
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export_settings['gltf_all_vertex_influences'] = False
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export_settings['gltf_def_bones'] = False
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export_settings['gltf_frame_step'] = self.export_frame_step
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export_settings['gltf_morph'] = self.export_morph
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if self.export_morph:
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@ -876,12 +875,6 @@ class GLTF_PT_export_animation_export(bpy.types.Panel):
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layout.prop(operator, 'export_nla_strips_merged_animation_name')
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layout.prop(operator, 'optimize_animation_size')
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row = layout.row()
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row.active = operator.export_force_sampling
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row.prop(operator, 'export_def_bones')
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if operator.export_force_sampling is False and operator.export_def_bones is True:
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layout.label(text="Export only deformation bones is not possible when not sampling animation")
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class GLTF_PT_export_animation_shapekeys(bpy.types.Panel):
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bl_space_type = 'FILE_BROWSER'
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@ -948,6 +941,12 @@ class GLTF_PT_export_animation_skinning(bpy.types.Panel):
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layout.active = operator.export_skins
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layout.prop(operator, 'export_all_influences')
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row = layout.row()
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row.active = operator.export_force_sampling
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row.prop(operator, 'export_def_bones')
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if operator.export_force_sampling is False and operator.export_def_bones is True:
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layout.label(text="Export only deformation bones is not possible when not sampling animation")
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class GLTF_PT_export_user_extensions(bpy.types.Panel):
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bl_space_type = 'FILE_BROWSER'
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bl_region_type = 'TOOL_PROPS'
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