Cycles/BI: Add a pixel size option for speeding up viewport rendering
This patch adds "Pixel Size" to the performance options, which allows to render in a smaller resolution, which is especially useful for displays with high DPI. Reviewers: Severin, dingto, sergey, brecht Reviewed By: brecht Subscribers: Severin, venomgfx, eyecandy, brecht Differential Revision: https://developer.blender.org/D1619
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blender-bot
2025-02-14 01:33:24 +00:00
Referenced by issue #52329, Difference Boolean Modifier does not work in most simple cases with Array Modifier Referenced by issue #51850, Motion tracking - poor system performance when selecting keyframe matching on large video
@ -402,6 +402,7 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
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col.prop(cscene, "debug_bvh_type", text="")
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col.separator()
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col.prop(cscene, "preview_start_resolution")
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col.prop(rd, "preview_pixel_size", text="")
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col.separator()
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@ -776,6 +776,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
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}
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params.start_resolution = get_int(cscene, "preview_start_resolution");
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params.pixel_size = b_engine.get_preview_pixel_size(b_scene);
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/* other parameters */
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if(b_scene.render().threads_mode() == BL::RenderSettings::threads_mode_FIXED)
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@ -796,6 +797,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
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params.progressive = false;
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params.start_resolution = INT_MAX;
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params.pixel_size = 1;
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}
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else
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params.progressive = true;
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@ -46,7 +46,7 @@ Session::Session(const SessionParams& params_)
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: params(params_),
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tile_manager(params.progressive, params.samples, params.tile_size, params.start_resolution,
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params.background == false || params.progressive_refine, params.background, params.tile_order,
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max(params.device.multi_devices.size(), 1)),
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max(params.device.multi_devices.size(), 1), params.pixel_size),
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stats()
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{
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device_use_gl = ((params.device.type != DEVICE_CPU) && !params.background);
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@ -53,6 +53,7 @@ public:
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int2 tile_size;
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TileOrder tile_order;
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int start_resolution;
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int pixel_size;
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int threads;
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bool display_buffer_linear;
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@ -81,6 +82,7 @@ public:
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samples = INT_MAX;
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tile_size = make_int2(64, 64);
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start_resolution = INT_MAX;
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pixel_size = 1;
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threads = 0;
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use_denoising = false;
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@ -110,6 +112,7 @@ public:
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&& experimental == params.experimental
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&& tile_size == params.tile_size
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&& start_resolution == params.start_resolution
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&& pixel_size == params.pixel_size
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&& threads == params.threads
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&& display_buffer_linear == params.display_buffer_linear
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&& cancel_timeout == params.cancel_timeout
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@ -88,12 +88,14 @@ enum SpiralDirection {
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} /* namespace */
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TileManager::TileManager(bool progressive_, int num_samples_, int2 tile_size_, int start_resolution_,
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bool preserve_tile_device_, bool background_, TileOrder tile_order_, int num_devices_)
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bool preserve_tile_device_, bool background_, TileOrder tile_order_,
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int num_devices_, int pixel_size_)
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{
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progressive = progressive_;
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tile_size = tile_size_;
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tile_order = tile_order_;
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start_resolution = start_resolution_;
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pixel_size = pixel_size_;
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num_samples = num_samples_;
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num_devices = num_devices_;
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preserve_tile_device = preserve_tile_device_;
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@ -471,7 +473,7 @@ bool TileManager::done()
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int end_sample = (range_num_samples == -1)
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? num_samples
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: range_start_sample + range_num_samples;
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return (state.resolution_divider == 1) &&
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return (state.resolution_divider == pixel_size) &&
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(state.sample+state.num_samples >= end_sample);
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}
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@ -480,9 +482,9 @@ bool TileManager::next()
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if(done())
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return false;
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if(progressive && state.resolution_divider > 1) {
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if(progressive && state.resolution_divider > pixel_size) {
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state.sample = 0;
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state.resolution_divider /= 2;
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state.resolution_divider = max(state.resolution_divider/2, pixel_size);
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state.num_samples = 1;
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set_tiles();
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}
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@ -496,7 +498,7 @@ bool TileManager::next()
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else
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state.num_samples = range_num_samples;
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state.resolution_divider = 1;
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state.resolution_divider = pixel_size;
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set_tiles();
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}
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@ -88,7 +88,7 @@ public:
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int num_samples;
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TileManager(bool progressive, int num_samples, int2 tile_size, int start_resolution,
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bool preserve_tile_device, bool background, TileOrder tile_order, int num_devices = 1);
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bool preserve_tile_device, bool background, TileOrder tile_order, int num_devices = 1, int pixel_size = 1);
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~TileManager();
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void free_device();
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@ -122,6 +122,7 @@ protected:
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int2 tile_size;
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TileOrder tile_order;
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int start_resolution;
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int pixel_size;
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int num_devices;
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/* in some cases it is important that the same tile will be returned for the same
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@ -275,6 +275,7 @@ class RENDER_PT_performance(RenderButtonsPanel, Panel):
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col.separator()
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col.prop(rd, "preview_start_resolution")
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col.prop(rd, "preview_pixel_size", text="")
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col = split.column()
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col.label(text="Memory:")
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@ -152,6 +152,8 @@ bool BKE_scene_check_rigidbody_active(const struct Scene *scene);
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int BKE_scene_num_threads(const struct Scene *scene);
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int BKE_render_num_threads(const struct RenderData *r);
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int BKE_render_preview_pixel_size(const struct RenderData *r);
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double BKE_scene_unit_scale(const struct UnitSettings *unit, const int unit_type, double value);
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/* multiview */
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@ -2411,6 +2411,14 @@ int BKE_scene_num_threads(const Scene *scene)
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return BKE_render_num_threads(&scene->r);
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}
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int BKE_render_preview_pixel_size(const RenderData *r)
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{
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if (r->preview_pixel_size == 0) {
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return (U.pixelsize > 1.5f)? 2 : 1;
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}
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return r->preview_pixel_size;
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}
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/* Apply the needed correction factor to value, based on unit_type (only length-related are affected currently)
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* and unit->scale_length.
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*/
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@ -1171,7 +1171,7 @@ static void render_update_resolution(Render *re, const RenderPreview *rp,
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}
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if (rp->has_freestyle) {
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if (rp->resolution_divider == 1) {
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if (rp->resolution_divider == BKE_render_preview_pixel_size(&rp->scene->r)) {
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RE_ChangeModeFlag(re, R_EDGE_FRS, false);
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}
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else {
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@ -1312,11 +1312,12 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
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RE_updateRenderInstances(re, ob_inst_update_flag);
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for (;;) {
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int pixel_size = BKE_render_preview_pixel_size(&rp->scene->r);
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if (first_time == false) {
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if (restore)
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RE_DataBase_IncrementalView(re, rp->viewmat, 1);
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rp->resolution_divider /= 2;
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rp->resolution_divider = MAX2(rp->resolution_divider/2, pixel_size);
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*do_update = 1;
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render_update_resolution(re, rp, use_border, &cliprct);
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@ -1333,7 +1334,7 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
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first_time = false;
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if (*stop || rp->resolution_divider == 1) {
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if (*stop || rp->resolution_divider == pixel_size) {
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break;
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}
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}
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@ -1435,7 +1436,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C)
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Scene *scene = CTX_data_scene(C);
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ARegion *ar = CTX_wm_region(C);
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int width = ar->winx, height = ar->winy;
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int divider = 1;
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int divider = BKE_render_preview_pixel_size(&scene->r);
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int resolution_threshold = scene->r.preview_start_resolution *
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scene->r.preview_start_resolution;
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@ -790,14 +790,13 @@ typedef struct RenderData {
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struct BakeData bake;
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int preview_start_resolution;
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short preview_pixel_size;
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/* Type of the debug pass to use.
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* Only used when built with debug passes support.
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*/
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short debug_pass_type;
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short pad;
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/* MultiView */
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ListBase views; /* SceneRenderView */
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short actview;
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@ -33,6 +33,8 @@
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#include "BLI_utildefines.h"
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#include "BLI_path_util.h"
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#include "BKE_scene.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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@ -123,6 +125,11 @@ static int engine_support_display_space_shader(RenderEngine *UNUSED(engine), Sce
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return IMB_colormanagement_support_glsl_draw(&scene->view_settings);
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}
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static int engine_get_preview_pixel_size(RenderEngine *UNUSED(engine), Scene *scene)
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{
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return BKE_render_preview_pixel_size(&scene->r);
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}
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static void engine_bind_display_space_shader(RenderEngine *UNUSED(engine), Scene *scene)
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{
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IMB_colormanagement_setup_glsl_draw(&scene->view_settings,
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@ -647,6 +654,13 @@ static void rna_def_render_engine(BlenderRNA *brna)
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parm = RNA_def_boolean(func, "supported", 0, "Supported", "");
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RNA_def_function_return(func, parm);
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func = RNA_def_function(srna, "get_preview_pixel_size", "engine_get_preview_pixel_size");
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RNA_def_function_ui_description(func, "Get the pixel size that should be used for preview rendering");
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parm = RNA_def_pointer(func, "scene", "Scene", "", "");
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RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
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parm = RNA_def_int(func, "pixel_size", 0, 1, 8, "Pixel Size", "", 1, 8);
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RNA_def_function_return(func, parm);
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RNA_define_verify_sdna(0);
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prop = RNA_def_property(srna, "is_animation", PROP_BOOLEAN, PROP_NONE);
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@ -1846,6 +1846,13 @@ static void rna_Scene_simplify_update(Main *bmain, Scene *UNUSED(scene), Pointer
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rna_Scene_use_simplify_update(bmain, sce, ptr);
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}
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static void rna_SceneRenderData_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
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{
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Scene *sce = ptr->id.data;
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DAG_id_tag_update(&sce->id, 0);
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}
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static void rna_Scene_use_persistent_data_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
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{
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Scene *sce = ptr->id.data;
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@ -5895,6 +5902,15 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
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{0, NULL, 0, NULL, NULL}
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};
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static EnumPropertyItem pixel_size_items[] = {
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{0, "AUTO", 0, "Automatic", "Automatic pixel size, depends on the UI scale"},
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{1, "1", 0, "1x", "Render at full resolution"},
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{2, "2", 0, "2x", "Render at 50% resolution"},
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{4, "4", 0, "4x", "Render at 25% resolution"},
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{8, "8", 0, "8x", "Render at 12.5% resolution"},
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{0, NULL, 0, NULL, NULL}
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};
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static EnumPropertyItem octree_resolution_items[] = {
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{64, "64", 0, "64", ""},
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{128, "128", 0, "128", ""},
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@ -6018,6 +6034,12 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
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"progressively increasing it to the full viewport size");
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RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
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prop = RNA_def_property(srna, "preview_pixel_size", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_sdna(prop, NULL, "preview_pixel_size");
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RNA_def_property_enum_items(prop, pixel_size_items);
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RNA_def_property_ui_text(prop, "Pixel Size", "Pixel size for viewport rendering");
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RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderData_update");
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prop = RNA_def_property(srna, "pixel_aspect_x", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "xasp");
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RNA_def_property_flag(prop, PROP_PROPORTIONAL);
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