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Hi, I'm Penusbmic. Decided to make a little game. Inspired by games like 20 Mins till Dawn & Vampire Survivors. My goal was to focus on the game design instead of the art (Mostly only do art/animations). Used my Own Assets (The Tiny Alchemist Series), some sounds from Shapeforms & music from alkakrab

There's 4 different guns , 6 different gemstones, a cool leader board/scoring system. Was going to add a couple more heroes but decided to implement the mobile version... which took a bit longer than expected. Web version is playbable on mobile, APK file also available. 

Controls:

WASD - Move

Left Click - Shoot

ESC - Pause 

Join my discord to test new guns & builds!

      Join The Discord!    

Made With GDevelop.


StatusReleased
PlatformsHTML5, Windows, Android
Rating
Rated 4.6 out of 5 stars
(152 total ratings)
AuthorPenusbmic
GenreShooter
Made withGDevelop
TagsBullet Hell, Fantasy, gdevelop, Pixel Art, Roguelike, Roguelite, Top-Down, Top down shooter, Twin Stick Shooter
Average sessionA few minutes
LinksSteam

Download

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Click download now to get access to the following files:

OLD Mobile Version Bullet Bunny-1_0_0.apk 33 MB

Development log

Comments

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Viewing most recent comments 1 to 40 of 151 · Next page · Last page

This guy:
"My goal was to focus on the game design instead of the art"
proceeds to create amazing art

Rooted is kinda useless most of the time tbh, in a game where you're supposed to be moving most of the time

Nice Game, i played a lot

(+1)(-1)

I played one round, didn't last very long. Personally, I don't like having to aim myself. I prefer the targeting be automatic so I can concentrate on movement. Also, this demo seems so limited in area that I feel it's almost a sandbox. The sprites are kind of big and move a little funny, including for my player. It feels a little too basic for me to be confident in any criticism I might have. Basically, right now, on the Itch.io website, it doesn't feel fun. And I'm using a Chromebook with a mouse, which might be easier than any mobile version using a touchscreen.

https://paramoyermo.itch.io/paramoyermo-eng

Hey ! I used some of your assets  (I bought) on this little puzzle/story rich/rpg/platformer game I made for Gameboy in under a month for a ceramics exhibition! 

Thought you'd like to know!!

Have lovely day,

Your art is the BESTTT <3

brandon here, with that perfect moment when the enemy spawns right when you touch the edges

My only gripe is that while playing on chromebook using the Android APK the keyboard controls are wierd. Another notable mention is the fact that the shooting doesn't even work with the left click.

feels like an aim assistant would be rlly good for the mobile version, whilst i do understand that the point of the game is being hard, it's just ruin the game for the control to be so difficult to use, this was just an inspiration from other android roguelike game like soulknight or 20 minutes til dawn, both games have aim assistant feature built in, maybe you could make it a togglable option on settings too. but the point is that aim assistant is something necessary in a game like this especially with the smartphone version

besides that, the overall gameplay is rlly nice, im in love with the aesthetic :3

I cant press the full screen button it wont work

Well, I tried it on Android and my complaint is not being able to customize the controls, and please, fix the joystick, the player's movement one literally goes to San Diego, leave it alone, really, it makes me hell to play, I hope and it happens, I hope so.

I expect a lot from the game, good luck penusbmic.

Hi, due to foreign keyboard, I can’t play.

this is awesom

I haven't played a twin stick shooter in a while besides Enter The Gungeon, but I definitely love the 8 bit charm in this game! Personally I probably would've done better with a controller, but the controls were accurate for touchscreen (even though I wasn't, lol). I'll definitely be putting more time into this on my own! (Second game in video)

it was really a good game for a rouglike genre, the only downside for me when I'm playing is the joystick continually drifting (i play the game in android) overall 10/10 :D

Cool game! my game will have levels. will your game have levels? 

where can I see my mastery levels/points? Or is that not a thing?

Really enjoy the game and the fact that it's not an infinite plane. If possible I would like to see what upgrades I have when I pause, or just a general way to see what upgrades I have equipped.

(1 edit)

How do you buy guns?! I have 2500 credits and I'm trying to buy the Scrapper (for example) and when the gun is selected it says "BUY 1500 CREDITS" but pressing Space, E, shift, every button I can find does not buy the gun. The "start" stays locked saying access denied. I've mashed every key on my keyboard and nothing will actually buy the gun. Help. :( 
Edit: turns out I can't buy gear either, but I can buy buffs. What's wrong?!

(+1)

Hey! Move the cursor over top of the buy text and click! Apologies, the full version, purchasing works with buttons 😀

I played this about 10 months back. I recently played the steam demo and let me say I love it! It greatly expands upon the previous versions! Love the new guns, characters, and enemies. Also, the boss looks incredible! Can't wait for the full release! Good Job! 

congrates on making bullet bunny go to steam! Mabeyi can buy it and try it out for myself:)

man i remember when i played this lol

holy crap it changed so much XD

(+1)

rip mini gun :(

thank you so much for the support way back then! ❤️😀

(+1)

You forgot to make the orbital slow down when time is slowed by the active ability button. Holding the button means the orbital can clear the area around you easily.

more updates pls

this game is like the game bullet bunny, the twinstick shooter roguelike

I keep dieing right when it starts to get good. Damn.

(-1)

Great game, the art is very cool, and man I've got a hard time killing those monsters xD 

Great game! Looks amazing <3

I absolutely love the game! I'm playing on mobile and I'm quite struggling with the joystick controls. Maybe implement a fixed joystick option? Thanks!

Absolutely loved the demo, counting the days to finally play the full thing

(+1)

i play on a school chromebook so after the time of 200 it gets laggy, but thats not the creators fault, good game its addictive

(-1)

Quality game. Great mechanics with balanced bullet hell action, 15/10

(+1)

I really like this game, in fact id love to send the developer money, but im having random crashes while playing tje game.

(+2)

Can someone tell me what type of game these are called. You know, games where enemies spawn and you kill em' and you get upgrades to kill em' better.

rougelike,maybe

It means you can get random upgrades in each single game

(-1)

Vampire survivors-like, lmao.

bullet hell. its a fun type

no?????

This genre is often referred to as 'reverse bullet-hell'

Both Roguelike and Roguelite. I think roguelites are slightly easier in some way?

(+1)

what a great game. i just cant stop playing, the mechanics are simple enough to make it so easy to pick up. the weapons and abilitites all work so well together, making it extremely fun, yet strategic. overall, 10/10, will definitely be getting it when it releases on steam. keep making great games dude, you're awesome.

(+1)

OOOOOOOOO SHIIIIIT NOW EVEN BETTER 5/5

(+1)

<3<3

Excellent. Super addictive!

<3 :)

Nice game

But after the lastest upgrade.I can't play this game on mobile device anymore.

thank you! All the new stuff isn't configured yet, taking a break from mobile and focusing on the steam release. Then I'll focus on mobile 😀

Very fun and addicting!! only critic is that poison damage is too hard to get in order to make the poison upgrades worth it. also, i think an light mastery would be cool!

ayo? the posion gun is op

 is the giant meat lump i need help how to beat

tf is the thing that makes the invincable barrier i always die there help

Hey bsu3! Join the discord 😄 wI'll help you out there!

Viewing most recent comments 1 to 40 of 151 · Next page · Last page