Fight to Survive: Role-playing Martial Arts Meets Heart
A downloadable game
Fight to Survive: Role-playing Martial Arts Meets Heart is a heartbreaking, struggling, mundane, down-and-dirty table-top role-playing game about martial artists in the 20th century. It seeks to capture the spirit of 20th century martial arts action cinema, with all its sincerity and emotion. It's a game about tough folks in ferocious low-stakes adventures of down-to-earth urban try-and-die martial arts where most situations are violent, and usually end in sadness.
Quick stats on Fight to Survive:
- Hyperlinked PDF, 330 pages, full colour
- Publisher: Radio James Games (March 2023)
- ISBN: 978-1-7388155-0-0
- Physical copies available through www.radiojamesgames.com
Fight to Survive includes:
- 1 complete, original, set of easy-to-learn rules
- 5 ready-made fighters
- 50+ martial arts
- 30+ opponents
- 10 districts in New Hope City
- 100 years of martial history and lore
- 3 years of pre-made adventures
- Shawscope full-colour interior
Take a foray onto the mean streets of New Hope City where your guts and your fists are all you have to fight, fight...to survive.
System at a Glance
For the system junkies out there, Fight to Survive is:
- Multi-generational: Each game session advances the in-game calendar by one to three years. While it is possible to hold on to a single PC throughout most of the century, it is equally possible to go through a series of characters, exploring the 20th century through a martial lineage.
- Rules-medium: The weight of these rules are a firm “medium” in terms of their crunch and complexity, if we take the current iteration of the world’s most popular RPG as being rules medium-to-heavy.
- Theatre of the Mind: No maps, and no miniatures needed, however, you may want to refer to a map of New Hope City from time to time.
Mechanics at a Glance
- Fights & Other Conflicts: The outcome of fights is determined by comparing moves, with certain moves trumping others, back and forth until there’s a winner—kind of like rock-paper-scissors. The system is diceless, with all other conflict resolution using a comparison of relevant numbers with the highest number winning.
- Harm & Hardship: There are no “hit points”. Instead, Harm and Hardship—metrics that describe the lousiness of a PC’s life—are governed by a complex series of checkboxes and brackets. If either of these meters are exceeded, the character exits the game.
- Comforts: These are the people, places, and things a character seeks out to make them feel better. Keep in good with your Comforts to make sure you can rely on them to reduce your Hardship.
Setting at a Glance
- The Mundane and the Sad: This game is not a power fantasy. Stakes are personal and low. Fight to Survive runs on a vicious cycle of street fights and misery. The only way out is to die, go crazy, or pass on the cycle of violence to the next generation.
- Historical Accuracy: Historical events relevant to the “Martial World” are important, but Fight to Survive fiddles with the details. Events that actually happened across the continent—in New York, San Francisco, or Toronto—instead happen in the single fictional location of New Hope City, located “where-ever west”. New Hope City acts as a kind of North American Hong Kong, a tremendous hub of cultural diversity where all things intersect.
- Character Diversity: Districts in New Hope City act as cultural and economic boundaries. Accordingly, the game is ripe for exploring issues of systemic oppression, racism, colonialism, and social and economic hardship. Even if your group doesn’t want to tackle those issues, the game in no way assumes middle-class, straight, white, male, European-descended, American protagonists. A plethora of distinct cultural voices and backgrounds works best and is more in keeping with the state of martial arts throughout the 20th century, anyway.
Successfully Kickstarted in 2022, join the struggle street fights, play: Fight to Survive: Role-playing Martial Arts Meets Heart!
Updated | 5 days ago |
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | James Kerr |
Tags | diceless, karate, Kung Fu, martial-arts, Retro, Urban |
Average session | A few hours |
Languages | English |
Purchase
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Comments
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What an amazing game! A big labour of love. Great work, James and team!
Thanks! You made my afternoon.