Acknowledgments
Introduction
PART I: BASICS
Chapter 1: A Short Python Primer
Chapter 2: Two Python Paradigms
Chapter 3: The Command Line
PART II: 2D GEOMETRY
Chapter 4: Points and Vectors
Chapter 5: Lines and Segments
Chapter 6: Polygons
Chapter 7: Affine Transformations
PART III: GRAPHICS & SIMULATIONS
Chapter 8: Vector Images
Chapter 9: Building a Circle from Three Points
Chapter 10: User Interfaces
Chapter 11: Simulations
Chapter 12: Animating Affine Transformations
PART IV: SYSTEMS OF EQUATIONS
Chapter 13: Matrices and Vectors
Chapter 14: Linear Equations
PART V: TRUSS STRUCTURES
Chapter 15: Structural Models
Chapter 16: Structure Resolution
Chapter 17: Reading Input from a File
Chapter 18: Producing an SVG Image and Text File
Chapter 19: Assembling Our Application
Bibliography
Index
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