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Nice! Great concept, really well done visuals.
This is so fun for a small amount of code. Very nice work!
Thank you!
Map generation looks great. It'd be cool if the X wasn't always on the circle, it kind of makes it too easy to locate.
It seems like the X is always on land, which is pretty cool.
thanks for the feedback. I removed some vestigial code and was able to add a randomized amount to the radius and a limit of 3 beacons at once. should make the game much tricker!
Very cool! Now it feels a lot more like triangulating the treasure.
This is great (and fun to play!). Love the tattered map effect! 😉
Thanks! That actually was a happy accident when making the original!
Love this! Visuals are absolutely spot on, excellent entry!
Thanks!
Wow, the visuals are great for a tweetcart!
Thanks! It's a surprisingly effective yet simple technique for generating coastlines.
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Comments
Log in with itch.io to leave a comment.
Nice! Great concept, really well done visuals.
This is so fun for a small amount of code. Very nice work!
Thank you!
Map generation looks great. It'd be cool if the X wasn't always on the circle, it kind of makes it too easy to locate.
It seems like the X is always on land, which is pretty cool.
thanks for the feedback. I removed some vestigial code and was able to add a randomized amount to the radius and a limit of 3 beacons at once. should make the game much tricker!
Very cool! Now it feels a lot more like triangulating the treasure.
This is great (and fun to play!). Love the tattered map effect! 😉
Thanks! That actually was a happy accident when making the original!
Love this! Visuals are absolutely spot on, excellent entry!
Thanks!
Wow, the visuals are great for a tweetcart!
Thanks! It's a surprisingly effective yet simple technique for generating coastlines.